// EXTERNAL INCLUDES
#include <dali/public-api/animation/animation.h>
-#include <dali/public-api/images/bitmap-image.h>
+
#include <dali/public-api/images/frame-buffer-image.h>
#include <dali/public-api/object/base-object.h>
#include <dali/public-api/render-tasks/render-task.h>
#include <dali/public-api/images/resource-image.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/transition-effects/cube-transition-effect.h>
+#include <dali-toolkit/devel-api/transition-effects/cube-transition-effect.h>
namespace Dali
{
unsigned int mNumRows;
unsigned int mNumColumns;
Size mViewAreaSize;
- ActorContainer mBoxes;
+ std::vector< Actor > mBoxes;
std::vector< ImageActor > mTiles[2];
int mRotateIndex;
Size mTileSize;