finishPropertyMap.Insert(Dali::Actor::Property::COLOR, destinationColor);
// Set animation for other properties if source and destination is different.
- Vector3 sourceSize = sourceControl.GetCurrentProperty<Vector3>(Dali::Actor::Property::SIZE);
+ Vector3 sourceSize = sourceControl[Dali::Actor::Property::SIZE];
Vector3 destinationSize = destinationControl[Dali::Actor::Property::SIZE];
if(sourceSize != destinationSize)
{