{
}
+TextureUploadObserver::TextureInformation::TextureInformation(ReturnType returnType, int32_t textureId, TextureSet textureSet, const std::string& url, bool preMultiplied)
+: returnType(returnType),
+ textureId(textureId),
+ textureSet(textureSet),
+ useAtlasing(false),
+ atlasRect(Vector4::ZERO),
+ preMultiplied(preMultiplied),
+ pixelBuffer(),
+ url(url)
+{
+}
+
TextureUploadObserver::TextureInformation::TextureInformation(ReturnType returnType, Devel::PixelBuffer pixelBuffer, const std::string& url, bool preMultiplied)
: returnType(returnType),
textureId(Internal::TextureManagerType::INVALID_TEXTURE_ID),
{
}
+TextureUploadObserver::TextureInformation::TextureInformation(ReturnType returnType, int32_t textureId, uint32_t frameCount, uint32_t interval)
+: returnType(returnType),
+ textureId(textureId),
+ textureSet(),
+ useAtlasing(false),
+ atlasRect(Vector4::ZERO),
+ preMultiplied(false),
+ pixelBuffer(),
+ url(),
+ frameCount(frameCount),
+ interval(interval)
+{
+}
+
TextureUploadObserver::TextureUploadObserver()
{
}