#define DALI_TOOLKIT_TEXTURE_CACHE_MANAGER_H
/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// EXTERNAL INCLUDES
+#include <dali/devel-api/common/free-list.h>
#include <dali/public-api/adaptor-framework/encoded-image-buffer.h>
+#include <unordered_map>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/texture-manager/texture-manager-type.h>
* You can Convert TextureId into TextureCacheIndex by this class.
*
* Also, You can store external TextureSet or EncodedImageBuffer here.
+ *
+ * There are 3 type of CachedContainer in this manager
+ * - mTextureInfoContainer : Cache all kind of textures that need some load/upload jobs.
+ * All kind of images that visual using (not vector image) will be stored here.
+ * This container will use TEXTURE_CACHE_INDEX_TYPE_LOCAL
+ *
+ * - mExternalTextures : External appended TextureSet cache container.
+ * External TextureSet can be Something like NativeImageSource, FrameBuffer and PixelData.
+ * This container will use TEXTURE_CACHE_INDEX_TYPE_TEXTURE
+ * The textureId will be used for VisualUrl. ex) dali://1
+ *
+ * - mEncodedImageBuffers : External appended EncodedImageBuffer cache container.
+ * This container will use TEXTURE_CACHE_INDEX_TYPE_BUFFER
+ * The bufferId will be used for VisualUrl. ex) enbuf://1
+ * Note that this bufferId is not equal with textureId in mTextureInfoContainer.
*/
class TextureCacheManager
{
public:
// Copy enum and types and const values that TextureCacheManager will use.
+ using TextureCacheIndexType = TextureManagerType::TextureCacheIndexType;
+ using TextureCacheIndexData = TextureManagerType::TextureCacheIndexData;
+
using TextureId = TextureManagerType::TextureId;
using TextureCacheIndex = TextureManagerType::TextureCacheIndex;
using TextureHash = TextureManagerType::TextureHash;
static constexpr TextureId INVALID_TEXTURE_ID = TextureManagerType::INVALID_TEXTURE_ID;
static constexpr TextureCacheIndex INVALID_CACHE_INDEX = TextureManagerType::INVALID_CACHE_INDEX;
- using UseAtlas = TextureManagerType::UseAtlas;
- using StorageType = TextureManagerType::StorageType;
- using LoadType = TextureManagerType::LoadType;
- using LoadState = TextureManagerType::LoadState;
- using ReloadPolicy = TextureManagerType::ReloadPolicy;
- using MultiplyOnLoad = TextureManagerType::MultiplyOnLoad;
- using TextureInfo = TextureManagerType::TextureInfo;
+ using StorageType = TextureManagerType::StorageType;
+ using LoadState = TextureManagerType::LoadState;
+ using ReloadPolicy = TextureManagerType::ReloadPolicy;
+ using MultiplyOnLoad = TextureManagerType::MultiplyOnLoad;
+ using TextureInfo = TextureManagerType::TextureInfo;
+ using ExternalTextureInfo = TextureManagerType::ExternalTextureInfo;
public:
/**
* @param[in] textureId The texture Id to get
* @return The visual Url associated with the texture id.
*/
- VisualUrl GetVisualUrl(const TextureCacheManager::TextureId& textureId);
+ VisualUrl GetVisualUrl(const TextureCacheManager::TextureId textureId);
/**
* @brief Get the current state of a texture
- * @param[in] textureId The texture id to query
+ * @note This API doesn't consider encodedimagebuffer.
+ * @param[in] textureId The texture id to query.defaul value is 0.
* @return The loading state if the texture is valid, or NOT_STARTED if the textureId
* is not valid.
*/
- TextureCacheManager::LoadState GetTextureState(const TextureCacheManager::TextureId& textureId);
+ TextureCacheManager::LoadState GetTextureState(const TextureCacheManager::TextureId textureId);
/**
* @brief Get the current state of a texture
+ * @note This API doesn't consider external & encodedimagebuffer.
* @param[in] textureId The texture id to query
* @return The loading state if the texture is valid, or NOT_STARTED if the textureId
* is not valid.
*/
- TextureCacheManager::LoadState GetTextureStateInternal(const TextureCacheManager::TextureId& textureId);
+ TextureCacheManager::LoadState GetTextureStateInternal(const TextureCacheManager::TextureId textureId);
/**
* @brief Get the associated texture set if the texture id is valid
* @param[in] textureId The texture Id to look up
- * @return the associated texture set, or an empty handle if textureId is not valid
+ * @param[in] textureIndex The texture index to query
+ * @return the associated texture, or an empty handle if textureId is not valid
*/
- TextureSet GetTextureSet(const TextureCacheManager::TextureId& textureId);
+ Texture GetTexture(const TextureCacheManager::TextureId textureId, const uint32_t textureIndex = 0);
/**
- * @brief Get the external texture set if the texture id is valid
+ * @brief Get the external texture set information if the texture id is valid
* @param[in] textureId The texture Id to look up
- * @return the external texture set, or an empty handle if textureId is not valid
+ * @return the external texture information. Assert if textureId is not valid
*/
- TextureSet GetExternalTextureSet(const TextureCacheManager::TextureId& textureId);
+ TextureCacheManager::ExternalTextureInfo& GetExternalTextureInfo(const TextureCacheManager::TextureId textureId);
/**
* @brief Get the encoded image buffer
- * @param[in] textureId The textureId to look up
- * @return the encoded image buffer, or an empty handle if textureId is not valid
+ * @param[in] bufferId The bufferId to look up
+ * @return the encoded image buffer, or an empty handle if bufferId is not valid
*/
- EncodedImageBuffer GetEncodedImageBuffer(const TextureCacheManager::TextureId& textureId);
+ EncodedImageBuffer GetEncodedImageBuffer(const TextureCacheManager::TextureId bufferId);
/**
* @brief Get the encoded image buffer by VisualUrl
* @param[in] url The url to look up
* @return the encoded image buffer, or an empty handle if url is not buffer resource or buffer is not valid
*/
- EncodedImageBuffer GetEncodedImageBuffer(const std::string& url);
+ EncodedImageBuffer GetEncodedImageBuffer(const VisualUrl& url);
/**
* Adds an external texture to the texture manager
* @param[in] texture The texture to add
+ * @param[in] preMultiplied Whether this external texture preMultiplied or not. Default as false.
* @return string containing the URL for the texture
*/
- std::string AddExternalTexture(const TextureSet& texture);
+ std::string AddExternalTexture(const TextureSet& texture, const bool preMultiplied);
/**
- * Adds an external encoded image buffer to the texture manager
+ * Adds an encoded image buffer to the texture manager
* @param[in] encodedImageBuffer The image buffer to add
* @return string containing the URL for the texture
*/
- std::string AddExternalEncodedImageBuffer(const EncodedImageBuffer& encodedImageBuffer);
+ std::string AddEncodedImageBuffer(const EncodedImageBuffer& encodedImageBuffer);
/**
* Removes an external texture from texture manager
* @param[in] url The string containing the texture to remove
* @return handle to the texture
*/
- TextureSet RemoveExternalTexture(const std::string& url);
+ TextureSet RemoveExternalTexture(const VisualUrl& url);
/**
* Removes an external encoded image buffer from texture manager
* @param[in] url The string containing the encoded image buffer to remove
* @return handle to the encoded image buffer
*/
- EncodedImageBuffer RemoveExternalEncodedImageBuffer(const std::string& url);
+ EncodedImageBuffer RemoveEncodedImageBuffer(const VisualUrl& url);
/**
- * @brief Notify that external textures or external encoded image buffers are used.
+ * @brief Notify that external textures or encoded image buffers are used.
* @param[in] url The URL of the texture to use.
*/
void UseExternalResource(const VisualUrl& url);
// To Generate / Get / Remove TextureId.
/**
- * @brief Generates a new, unique TextureId
- * @return A unique TextureId
+ * @brief Generates a new valid TextureId.
+ * @param[in] textureCacheIndex the index of the cache container. If we don't setup this value, default is INVALID_CACHE_INDEX
+ * @return A TextureId
*/
- TextureCacheManager::TextureId GenerateUniqueTextureId();
+ TextureCacheManager::TextureId GenerateTextureId(const TextureCacheIndex& textureCacheIndex = INVALID_CACHE_INDEX);
/**
* @brief Used to lookup an index into the TextureInfoContainer from a TextureId
* @param[in] textureId The TextureId to look up
* @return The cache index
*/
- TextureCacheManager::TextureCacheIndex GetCacheIndexFromId(const TextureCacheManager::TextureId& textureId);
+ TextureCacheManager::TextureCacheIndex GetCacheIndexFromId(const TextureCacheManager::TextureId textureId);
/**
* @brief Generates a hash for caching based on the input parameters.
* Only applies size, fitting mode andsampling mode if the size is specified.
* Only applies maskTextureId if it isn't INVALID_TEXTURE_ID
- * Always applies useAtlas.
+ * Only applied frameIndex if it is not 0.
* @param[in] url The URL of the image to load
* @param[in] size The image size
* @param[in] fittingMode The FittingMode to use
* @param[in] samplingMode The SamplingMode to use
- * @param[in] useAtlas True if atlased
* @param[in] maskTextureId The masking texture id (or INVALID_TEXTURE_ID)
+ * @param[in] cropToMask True if crop to mask
+ * @param[in] frameIndex The frame index to use
* @return A hash of the provided data for caching.
*/
TextureCacheManager::TextureHash GenerateHash(
- const std::string& url,
- const Dali::ImageDimensions& size,
- const Dali::FittingMode::Type& fittingMode,
- const Dali::SamplingMode::Type& samplingMode,
- const TextureCacheManager::UseAtlas& useAtlas,
- const TextureCacheManager::TextureId& maskTextureId);
+ const VisualUrl& url,
+ const Dali::ImageDimensions& size,
+ const Dali::FittingMode::Type fittingMode,
+ const Dali::SamplingMode::Type samplingMode,
+ const TextureCacheManager::TextureId maskTextureId,
+ const bool cropToMask,
+ const uint32_t frameIndex);
/**
* @brief Looks up a cached texture by its hash.
* @param[in] size The image size
* @param[in] fittingMode The FittingMode to use
* @param[in] samplingMode The SamplingMode to use
- * @param[in] useAtlas True if atlased
+ * @param[in] storageType Whether the pixel data is stored in the cache or uploaded to the GPU
* @param[in] maskTextureId Optional texture ID to use to mask this image
+ * @param[in] cropToMask True if crop to mask
* @param[in] preMultiplyOnLoad if the image's color should be multiplied by it's alpha. Set to OFF if there is no alpha.
- * @return A TextureCacheId of a cached Texture if found. Or INVALID_CACHE_INDEX if not found.
+ * @param[in] isAnimatedImage True if the texture is from animated image.
+ * @param[in] frameIndex The frame index to use
+ * @return A TextureCacheIndex of a cached Texture if found. Or INVALID_CACHE_INDEX if not found.
*/
TextureCacheManager::TextureCacheIndex FindCachedTexture(
- const TextureCacheManager::TextureHash& hash,
- const std::string& url,
- const Dali::ImageDimensions& size,
- const Dali::FittingMode::Type& fittingMode,
- const Dali::SamplingMode::Type& samplingMode,
- const TextureCacheManager::UseAtlas& useAtlas,
- const TextureCacheManager::TextureId& maskTextureId,
- const TextureCacheManager::MultiplyOnLoad& preMultiplyOnLoad);
+ const TextureCacheManager::TextureHash hash,
+ const VisualUrl& url,
+ const Dali::ImageDimensions& size,
+ const Dali::FittingMode::Type fittingMode,
+ const Dali::SamplingMode::Type samplingMode,
+ const TextureCacheManager::StorageType storageType,
+ const TextureCacheManager::TextureId maskTextureId,
+ const bool cropToMask,
+ const TextureCacheManager::MultiplyOnLoad preMultiplyOnLoad,
+ const bool isAnimatedImage,
+ const uint32_t frameIndex);
/**
* @brief Append a Texture to the TextureCacheManager.
* @note This API doesn't check duplication of TextureId.
+ * @note This API doesn't consider external & encodedimagebuffer.
*
* @param[in] textureInfo TextureInfo that want to cache in container.
* @return Index of newly appended texture info.
/**
* @brief Remove a Texture from the TextureCacheManager.
+ * @note This API doesn't consider external & encodedimagebuffer.
*
* Textures are cached and therefore only the removal of the last
* occurrence of a Texture will cause its removal internally.
*
- * @param[in] textureId The Id of the Texture to remove at Cache.
+ * @param[in] textureInfo TextureInfo that want to cache in container.
*/
- void RemoveCache(const TextureCacheManager::TextureId& textureId);
+ void RemoveCache(TextureCacheManager::TextureInfo& textureInfo);
public:
/**
*/
inline TextureCacheManager::TextureInfo& operator[](const TextureCacheManager::TextureCacheIndex& textureCacheIndex) noexcept
{
- return mTextureInfoContainer[textureCacheIndex];
+ return mTextureInfoContainer[textureCacheIndex.GetIndex()];
}
/**
* @note This API doesn't consider external & encodedimagebuffer.
* @return The number of associated cached image
*/
- inline std::size_t size() noexcept
+ inline size_t size() noexcept
{
return mTextureInfoContainer.size();
}
private:
// Private defined structs.
- struct ExternalTextureInfo
- {
- ExternalTextureInfo(const TextureCacheManager::TextureId& textureId,
- const TextureSet& textureSet)
- : textureId(textureId),
- textureSet(textureSet),
- referenceCount(1u)
- {
- }
- TextureCacheManager::TextureId textureId;
- TextureSet textureSet;
- std::int16_t referenceCount;
- };
-
- struct EncodedBufferTextureInfo
+ /**
+ * @brief This struct is used to manage the life-cycle of EncodedImageBuffer url.
+ */
+ struct EncodedImageBufferInfo
{
- EncodedBufferTextureInfo(const TextureCacheManager::TextureId& textureId,
- const EncodedImageBuffer& encodedImageBuffer)
- : textureId(textureId),
+ EncodedImageBufferInfo(const TextureCacheManager::TextureId bufferId,
+ const TextureCacheManager::TextureHash bufferHash,
+ const EncodedImageBuffer& encodedImageBuffer)
+ : bufferId(bufferId),
+ bufferHash(bufferHash),
encodedImageBuffer(encodedImageBuffer),
- referenceCount(1u)
+ referenceCount(1)
{
}
- TextureCacheManager::TextureId textureId;
- EncodedImageBuffer encodedImageBuffer;
- std::int16_t referenceCount;
+ TextureCacheManager::TextureId bufferId;
+ TextureCacheManager::TextureHash bufferHash;
+ EncodedImageBuffer encodedImageBuffer;
+ int32_t referenceCount;
};
- typedef std::vector<TextureCacheManager::TextureInfo> TextureInfoContainerType; ///< The container type used to manage the life-cycle and caching of Textures
- typedef std::vector<TextureCacheManager::ExternalTextureInfo> ExternalTextureInfoContainerType; ///< The container type used to manage the life-cycle and caching of Textures
- typedef std::vector<TextureCacheManager::EncodedBufferTextureInfo> EncodedBufferTextureInfoContainerType; ///< The container type used to manage the life-cycle and caching of Textures
+ typedef Dali::FreeList TextureIdConverterType; ///< The converter type from TextureId to index of TextureInfoContainer.
+
+ typedef std::unordered_map<TextureCacheManager::TextureHash, std::vector<TextureCacheManager::TextureId>> TextureHashContainerType; ///< The container type used to fast-find the TextureId by TextureHash.
+ typedef std::vector<TextureCacheManager::TextureInfo> TextureInfoContainerType; ///< The container type used to manage the life-cycle and caching of Textures
+ typedef std::vector<TextureCacheManager::ExternalTextureInfo> ExternalTextureInfoContainerType; ///< The container type used to manage the life-cycle and caching of ExternalTexture url
+ typedef std::vector<TextureCacheManager::EncodedImageBufferInfo> EncodedImageBufferInfoContainerType; ///< The container type used to manage the life-cycle and caching of EncodedImageBuffer url
+
+private:
+ // Private API: only used internally
+
+ /**
+ * @brief Used to lookup an index into the ExternalTextureInfoContainer from a textureId
+ * @param[in] textureId The TextureId to look up
+ * @return The cache index
+ */
+ TextureCacheManager::TextureCacheIndex GetCacheIndexFromExternalTextureId(const TextureCacheManager::TextureId textureId);
+
+ /**
+ * @brief Used to lookup an index into the EncodedImageBufferInfoContainer from a bufferId
+ * @param[in] bufferId The bufferId to look up
+ * @return The cache index
+ */
+ TextureCacheManager::TextureCacheIndex GetCacheIndexFromEncodedImageBufferId(const TextureCacheManager::TextureId bufferId);
+
+ /**
+ * @brief Looks up a cached encoded image buffer cached by its hash.
+ * If found, the given parameters are used to check there is no hash-collision.
+ * @param[in] hash The hash to look up
+ * @param[in] encodedImageBuffer The image buffer to load
+ * @return A TextureCacheIndex of a cached Texture if found. Or INVALID_CACHE_INDEX if not found.
+ */
+ TextureCacheManager::TextureCacheIndex FindCachedEncodedImageBuffer(const TextureCacheManager::TextureHash hash, const EncodedImageBuffer& encodedImageBuffer);
+
+ /**
+ * @brief Remove id in HashContainer.
+ * @param[in] hash The hash of the texture/buffer to be delete
+ * @param[in] id The texture/buffer id to be deleted.
+ */
+ void RemoveHashId(const TextureCacheManager::TextureHash hash, const TextureCacheManager::TextureId id);
+
+ /**
+ * @brief Remove data from container by the TextureCacheIndex.
+ * It also valiate the TextureIdConverter internally.
+ * We will assume that only valid TextureCacheIndex will come.
+ *
+ * @tparam ContainerType The type of container. It will automatically defined
+ * @param[in] cacheContainer The container that will remove texture info.
+ * @param[in] removeContainerIndex The index of texture info that will remove.
+ */
+ template<class ContainerType>
+ void RemoveTextureInfoByIndex(ContainerType& cacheContainer, const TextureCacheManager::TextureCacheIndex& removeContainerIndex);
private:
/**
*/
TextureCacheManager& operator=(const TextureCacheManager& rhs) = delete;
-private: // Member Variables:
- TextureInfoContainerType mTextureInfoContainer{}; ///< Used to manage the life-cycle and caching of Textures
- ExternalTextureInfoContainerType mExternalTextures{}; ///< Externally provided textures
- EncodedBufferTextureInfoContainerType mEncodedBufferTextures{}; ///< Externally encoded buffer textures
- TextureCacheManager::TextureId mCurrentTextureId; ///< The current value used for the unique Texture Id generation
+private: // Member Variables:
+ TextureIdConverterType mTextureIdConverter{}; ///< Convert TextureId into various container's index.
+ TextureHashContainerType mTextureHashContainer{}; ///< Used to manage the life-cycle and caching of Textures + EncodedImageBuffer by TextureHash
+
+ TextureInfoContainerType mTextureInfoContainer{}; ///< Used to manage the life-cycle and caching of Textures
+ ExternalTextureInfoContainerType mExternalTextures{}; ///< Externally provided textures
+ EncodedImageBufferInfoContainerType mEncodedImageBuffers{}; ///< Externally encoded image buffer
};
} // namespace Internal