* @return Returns the override height for a strikethrough, 0 indicates that font metrics will determine the height
*/
float GetStrikethroughHeight() const;
+ /**
+ * @brief Set the override used for character spacing.
+ *
+ * @note A positive value will make the characters far apart (expanded) and a negative value will bring them closer (condensed).
+ *
+ * @param[in] characterSpacing The character spacing.
+ */
+ void SetCharacterSpacing(float characterSpacing);
+
+ /**
+ * @brief Retrieves the characterSpacing.
+ *
+ * @note A positive value will make the characters far apart (expanded) and a negative value will bring them closer (condensed).
+ *
+ * @return Returns the characterSpacing.
+ */
+ const float GetCharacterSpacing() const;
+
+ /**
+ * @brief Retrieves the Glyphs to Characters Array.
+ *
+ * @return The GlyphsToCharacters.
+ */
+ const Vector<CharacterIndex>& GetGlyphsToCharacters() const;
/**
* @brief Retrieves the strikethrough runs.
bool mMarkupProcessorEnabled : 1; ///< Markup-processor enabled flag
HyphenInfo mHyphen; ///< Contains hyphen glyph info & the character index to draw hyphen after.
bool mStrikethroughEnabled : 1; ///< Strikethrough enabled flag
+ float mCharacterSpacing; ///< Contains the value of the character spacing.
};
} // namespace Text