}
}
+LineIndex VisualModel::GetLineOfGlyph( GlyphIndex glyphIndex )
+{
+ const CharacterIndex characterIndex = *(mGlyphsToCharacters.Begin() + glyphIndex);
+ return GetLineOfCharacter(characterIndex);
+}
+
void VisualModel::GetLinesOfGlyphRange(LineRun* lines,
GlyphIndex glyphIndex,
Length numberOfGlyphs) const