*
*/
+// EXTERNAL INCLUDES
+#include <dali/public-api/common/dali-vector.h>
+
// INTERNAL INCLUDES
#include <dali-toolkit/devel-api/text/text-enumerations-devel.h>
#include <dali-toolkit/internal/text/text-definitions.h>
virtual void GetStrikethroughRuns(StrikethroughGlyphRun* strikethroughRuns,
StrikethroughRunIndex index,
Length numberOfRuns) const = 0;
+
+ /**
+ * @brief The spaces between characters in Pixels.
+ *
+ * @note A positive value will make the characters far apart (expanded) and a negative value will bring them closer (condensed).
+ *
+ * @return characterSpacing.
+ */
+ virtual const float GetCharacterSpacing() const = 0;
+
+ /**
+ * @brief The text buffer.
+ *
+ * @return The text buffer.
+ */
+ virtual const Character* GetTextBuffer() const = 0;
+
+ /**
+ * @brief The text Glyph to Characters Array.
+ *
+ * @return GetGlyphsToCharacters.
+ */
+ virtual const Vector<CharacterIndex>& GetGlyphsToCharacters() const = 0;
};
} // namespace Text