virtual VerticalAlignment::Type GetVerticalAlignment() const;
/**
+ * @copydoc ModelInterface::GetVerticalLineAlignment()
+ */
+ virtual DevelText::VerticalLineAlignment::Type GetVerticalLineAlignment() const override;
+
+ /**
* @copydoc ModelInterface::IsTextElideEnabled()
*/
virtual bool IsTextElideEnabled() const;
* 0,0 means that the top-left corner of the layout matches the top-left corner of the UI control.
* Typically this will have a negative value with scrolling occurs.
*/
- Vector2 mScrollPosition; ///< The text is offset by this position when scrolling.
- Vector2 mScrollPositionLast; ///< The last offset value of mScrollPosition
- HorizontalAlignment::Type mHorizontalAlignment; ///< The layout's horizontal alignment.
- VerticalAlignment::Type mVerticalAlignment; ///< The layout's vertical alignment.
- Text::LineWrap::Mode mLineWrapMode; ///< The text wrap mode
- float mAlignmentOffset; ///< The alignment offset.
- bool mElideEnabled:1; ///< Whether the text's elide is enabled.
+ Vector2 mScrollPosition; ///< The text is offset by this position when scrolling.
+ Vector2 mScrollPositionLast; ///< The last offset value of mScrollPosition
+ HorizontalAlignment::Type mHorizontalAlignment; ///< The layout's horizontal alignment.
+ VerticalAlignment::Type mVerticalAlignment; ///< The layout's vertical alignment.
+ DevelText::VerticalLineAlignment::Type mVerticalLineAlignment; ///< The layout's vertical line alignment.
+ Text::LineWrap::Mode mLineWrapMode; ///< The text wrap mode
+ float mAlignmentOffset; ///< The alignment offset.
+ bool mElideEnabled:1; ///< Whether the text's elide is enabled.
};
} // namespace Text