return mVisualModel->GetNumberOfStrikethroughRuns();
}
+Length Model::GetNumberOfBoundedParagraphRuns() const
+{
+ return mLogicalModel->GetNumberOfBoundedParagraphRuns();
+}
+
+const Vector<BoundedParagraphRun>& Model::GetBoundedParagraphRuns() const
+{
+ return mLogicalModel->GetBoundedParagraphRuns();
+}
+
void Model::GetStrikethroughRuns(StrikethroughGlyphRun* strikethroughRuns, StrikethroughRunIndex index, Length numberOfRuns) const
{
mVisualModel->GetStrikethroughRuns(strikethroughRuns, index, numberOfRuns);