*/
// EXTERNAL INCLUDES
-#include <string>
-#include <dali/public-api/common/dali-vector.h>
-#include <dali/public-api/common/intrusive-ptr.h>
+#include <dali/devel-api/adaptor-framework/imf-manager.h>
#include <dali/public-api/events/gesture.h>
-#include <dali/public-api/events/key-event.h>
-#include <dali/public-api/math/vector3.h>
-#include <dali/public-api/math/vector2.h>
-#include <dali/public-api/object/ref-object.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/controls/text-controls/text-selection-popup-callback-interface.h>
#include <dali-toolkit/internal/text/decorator/text-decorator.h>
-#include <dali-toolkit/internal/text/font-run.h>
+#include <dali-toolkit/internal/text/layouts/layout-engine.h>
#include <dali-toolkit/internal/text/text-control-interface.h>
-#include <dali-toolkit/internal/text/text-view.h>
namespace Dali
{
{
class Controller;
-class LayoutEngine;
+class View;
typedef IntrusivePtr<Controller> ControllerPtr;
typedef Dali::Toolkit::Text::ControlInterface ControlInterface;
/**
+ * @brief Different placeholder-text can be shown when the control is active/inactive.
+ */
+enum PlaceholderType
+{
+ PLACEHOLDER_TYPE_ACTIVE,
+ PLACEHOLDER_TYPE_INACTIVE,
+};
+
+/**
* @brief A Text Controller is used by UI Controls which display text.
*
* It manipulates the Logical & Visual text models on behalf of the UI Controls.
* It provides a view of the text that can be used by rendering back-ends.
*
* For selectable/editable UI controls, the controller handles input events from the UI control
- * and decorations (grab handles etc) via an observer interface.
+ * and decorations (grab handles etc) via the Decorator::ControllerInterface interface.
+ *
+ * The text selection popup button callbacks are as well handled via the TextSelectionPopupCallbackInterface interface.
*/
-class Controller : public RefObject, public Decorator::Observer
+class Controller : public RefObject, public Decorator::ControllerInterface, public TextSelectionPopupCallbackInterface
{
-private:
+public:
/**
* @brief Text related operations to be done in the relayout process.
SHAPE_TEXT = 0x0040,
GET_GLYPH_METRICS = 0x0080,
LAYOUT = 0x0100,
- UPDATE_ACTUAL_SIZE = 0x0200,
+ UPDATE_LAYOUT_SIZE = 0x0200,
REORDER = 0x0400,
ALIGN = 0x0800,
+ COLOR = 0x1000,
+ UPDATE_DIRECTION = 0x2000,
ALL_OPERATIONS = 0xFFFF
};
-public:
+ /**
+ * @brief Used to distinguish between regular key events and IMF events
+ */
+ enum InsertType
+ {
+ COMMIT,
+ PRE_EDIT
+ };
+
+ /**
+ * @brief Used to specify whether to update the input style.
+ */
+ enum UpdateInputStyleType
+ {
+ UPDATE_INPUT_STYLE,
+ DONT_UPDATE_INPUT_STYLE
+ };
+
+ enum UpdateTextType
+ {
+ NONE_UPDATED = 0x0,
+ MODEL_UPDATED = 0x1,
+ DECORATOR_UPDATED = 0x2
+ };
/**
* @brief Create a new instance of a Controller.
static ControllerPtr New( ControlInterface& controlInterface );
/**
+ * @brief Called to enable text input.
+ *
+ * @note Selectable or editable controls should call this once after Controller::New().
+ * @param[in] decorator Used to create cursor, selection handle decorations etc.
+ */
+ void EnableTextInput( DecoratorPtr decorator );
+
+ /**
+ * @brief Used to switch between bitmap & vector based glyphs
+ *
+ * @param[in] glyphType The type of glyph; note that metrics for bitmap & vector based glyphs are different.
+ */
+ void SetGlyphType( TextAbstraction::GlyphType glyphType );
+
+ /**
+ * @brief Enables/disables the mark-up processor.
+ *
+ * By default is disabled.
+ *
+ * @param[in] enable Whether to enable the mark-up processor.
+ */
+ void SetMarkupProcessorEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether the mark-up processor is enabled.
+ *
+ * By default is disabled.
+ *
+ * @return @e true if the mark-up processor is enabled, otherwise returns @e false.
+ */
+ bool IsMarkupProcessorEnabled() const;
+
+ /**
+ * @brief Enables/disables the auto text scrolling
+ *
+ * By default is disabled.
+ *
+ * @param[in] enable Whether to enable the auto scrolling
+ */
+ void SetAutoScrollEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether auto text scrolling is enabled.
+ *
+ * By default is disabled.
+ *
+ * @return @e true if auto scrolling is enabled, otherwise returns @e false.
+ */
+ bool IsAutoScrollEnabled() const;
+
+ /**
+ * @brief Get direction of the text from the first line of text,
+ * @return bool rtl (right to left) is true
+ */
+ CharacterDirection GetAutoScrollDirection() const;
+
+ /**
+ * @brief Get the alignment offset of the first line of text.
+ *
+ * @return The alignment offset.
+ */
+ float GetAutoScrollLineAlignment() const;
+
+ /**
+ * @brief Enables the horizontal scrolling.
+ *
+ * @param[in] enable Whether to enable the horizontal scrolling.
+ */
+ void SetHorizontalScrollEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether the horizontal scrolling is enabled.
+ *
+ * @return @e true if the horizontal scrolling is enabled, otherwise it returns @e false.
+ */
+ bool IsHorizontalScrollEnabled() const;
+
+ /**
+ * @brief Enables the vertical scrolling.
+ *
+ * @param[in] enable Whether to enable the vertical scrolling.
+ */
+ void SetVerticalScrollEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether the verticall scrolling is enabled.
+ *
+ * @return @e true if the vertical scrolling is enabled, otherwise it returns @e false.
+ */
+ bool IsVerticalScrollEnabled() const;
+
+ /**
+ * @brief Enables the smooth handle panning.
+ *
+ * @param[in] enable Whether to enable the smooth handle panning.
+ */
+ void SetSmoothHandlePanEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether the smooth handle panning is enabled.
+ *
+ * @return @e true if the smooth handle panning is enabled.
+ */
+ bool IsSmoothHandlePanEnabled() const;
+
+ /**
* @brief Replaces any text previously set.
*
* @note This will be converted into UTF-32 when stored in the text model.
/**
* @brief Retrieve any text previously set.
*
- * @return A string of UTF-8 characters.
+ * @param[out] text A string of UTF-8 characters.
*/
void GetText( std::string& text ) const;
/**
+ * @brief Remove a given number of characters
+ *
+ * When predictve text is used the pre-edit text is removed and inserted again with the new characters.
+ * The UpdateInputStyleType @type parameter if set to DONT_UPDATE_INPUT_STYLE avoids to update the input
+ * style when pre-edit text is removed.
+ *
+ * @param[in] cursorOffset Start position from the current cursor position to start deleting characters.
+ * @param[in] numberOfCharacters The number of characters to delete from the cursorOffset.
+ * @param[in] type Whether to update the input style.
+ * @return True if the remove was successful.
+ */
+ bool RemoveText( int cursorOffset,
+ int numberOfCharacters,
+ UpdateInputStyleType type );
+
+ /**
* @brief Replaces any placeholder text previously set.
*
+ * @param[in] type Different placeholder-text can be shown when the control is active/inactive.
* @param[in] text A string of UTF-8 characters.
*/
- void SetPlaceholderText( const std::string& text );
+ void SetPlaceholderText( PlaceholderType type, const std::string& text );
/**
* @brief Retrieve any placeholder text previously set.
*
- * @return A string of UTF-8 characters.
+ * @param[in] type Different placeholder-text can be shown when the control is active/inactive.
+ * @param[out] A string of UTF-8 characters.
+ */
+ void GetPlaceholderText( PlaceholderType type, std::string& text ) const;
+
+ /**
+ * @brief Sets the maximum number of characters that can be inserted into the TextModel
+ *
+ * @param[in] maxCharacters maximum number of characters to be accepted
+ */
+ void SetMaximumNumberOfCharacters( Length maxCharacters );
+
+ /**
+ * @brief Sets the maximum number of characters that can be inserted into the TextModel
+ *
+ * @param[in] maxCharacters maximum number of characters to be accepted
*/
- void GetPlaceholderText( std::string& text ) const;
+ int GetMaximumNumberOfCharacters();
/**
* @brief Set the default font family.
const std::string& GetDefaultFontFamily() const;
/**
- * @brief Set the default font style.
+ * @brief Sets the font's style string.
+ *
+ * @note The style set may be changed by the underlying font system. The string is stored to be recovered.
*
- * @param[in] defaultFontStyle The default font style.
+ * @param[in] style The font's style string.
*/
- void SetDefaultFontStyle( const std::string& defaultFontStyle );
+ void SetDefaultFontStyle( const std::string& style );
/**
- * @brief Retrieve the default font style.
+ * @brief Retrieves the font's style.
*
- * @return The default font style.
+ * @return The font's style.
*/
const std::string& GetDefaultFontStyle() const;
/**
+ * @brief Sets the default font weight.
+ *
+ * @param[in] weight The font weight.
+ */
+ void SetDefaultFontWeight( FontWeight weight );
+
+ /**
+ * @brief Retrieves the default font weight.
+ *
+ * @return The default font weight.
+ */
+ FontWeight GetDefaultFontWeight() const;
+
+ /**
+ * @brief Sets the default font width.
+ *
+ * @param[in] width The font width.
+ */
+ void SetDefaultFontWidth( FontWidth width );
+
+ /**
+ * @brief Retrieves the default font width.
+ *
+ * @return The default font width.
+ */
+ FontWidth GetDefaultFontWidth() const;
+
+ /**
+ * @brief Sets the default font slant.
+ *
+ * @param[in] slant The font slant.
+ */
+ void SetDefaultFontSlant( FontSlant slant );
+
+ /**
+ * @brief Retrieves the default font slant.
+ *
+ * @return The default font slant.
+ */
+ FontSlant GetDefaultFontSlant() const;
+
+ /**
* @brief Set the default point size.
*
- * @param[in] defaultFontStyle The default point size.
+ * @param[in] pointSize The default point size.
*/
void SetDefaultPointSize( float pointSize );
float GetDefaultPointSize() const;
/**
- * @brief Retrieve the default fonts.
- *
- * @param[out] fonts The default font family, style and point sizes.
- * @param[in] numberOfCharacters The number of characters in the logical model.
+ * @ brief Update the text after a font change
+ * @param[in] newDefaultFont The new font to change to
*/
- void GetDefaultFonts( Dali::Vector<FontRun>& fonts, Length numberOfCharacters );
+ void UpdateAfterFontChange( const std::string& newDefaultFont );
/**
* @brief Set the text color
const Vector4& GetTextColor() const;
/**
+ * @brief Set the text color
+ *
+ * @param textColor The text color
+ */
+ void SetPlaceholderTextColor( const Vector4& textColor );
+
+ /**
+ * @brief Retrieve the text color
+ *
+ * @return The text color
+ */
+ const Vector4& GetPlaceholderTextColor() const;
+
+ /**
* @brief Set the shadow offset.
*
* @param[in] shadowOffset The shadow offset, 0,0 indicates no shadow.
const Vector4& GetShadowColor() const;
/**
+ * @brief Sets the shadow's properties string.
+ *
+ * @note The string is stored to be recovered.
+ *
+ * @param[in] shadowProperties The shadow's properties string.
+ */
+ void SetDefaultShadowProperties( const std::string& shadowProperties );
+
+ /**
+ * @brief Retrieves the shadow's properties string.
+ *
+ * @return The shadow's properties string.
+ */
+ const std::string& GetDefaultShadowProperties() const;
+
+ /**
* @brief Set the underline color.
*
* @param[in] color color of underline.
bool IsUnderlineEnabled() const;
/**
- * @brief Called to enable text input.
+ * @brief Set the override used for underline height, 0 indicates height will be supplied by font metrics
*
- * @note Only selectable or editable controls should calls this.
- * @param[in] decorator Used to create cursor, selection handle decorations etc.
+ * @param[in] height The height in pixels of the underline
*/
- void EnableTextInput( DecoratorPtr decorator );
+ void SetUnderlineHeight( float height );
+
+ /**
+ * @brief Retrieves the override height of an underline, 0 indicates height is supplied by font metrics
+ *
+ * @return The height of the underline, or 0 if height is not overrided.
+ */
+ float GetUnderlineHeight() const;
+
+ /**
+ * @brief Sets the underline's properties string.
+ *
+ * @note The string is stored to be recovered.
+ *
+ * @param[in] underlineProperties The underline's properties string.
+ */
+ void SetDefaultUnderlineProperties( const std::string& underlineProperties );
+
+ /**
+ * @brief Retrieves the underline's properties string.
+ *
+ * @return The underline's properties string.
+ */
+ const std::string& GetDefaultUnderlineProperties() const;
+
+ /**
+ * @brief Sets the emboss's properties string.
+ *
+ * @note The string is stored to be recovered.
+ *
+ * @param[in] embossProperties The emboss's properties string.
+ */
+ void SetDefaultEmbossProperties( const std::string& embossProperties );
+
+ /**
+ * @brief Retrieves the emboss's properties string.
+ *
+ * @return The emboss's properties string.
+ */
+ const std::string& GetDefaultEmbossProperties() const;
+
+ /**
+ * @brief Sets the outline's properties string.
+ *
+ * @note The string is stored to be recovered.
+ *
+ * @param[in] outlineProperties The outline's properties string.
+ */
+ void SetDefaultOutlineProperties( const std::string& outlineProperties );
+
+ /**
+ * @brief Retrieves the outline's properties string.
+ *
+ * @return The outline's properties string.
+ */
+ const std::string& GetDefaultOutlineProperties() const;
+
+ /**
+ * @brief Sets the default line spacing.
+ *
+ * @param[in] lineSpacing The line spacing.
+ */
+ void SetDefaultLineSpacing( float lineSpacing );
+
+ /**
+ * @brief Retrieves the default line spacing.
+ *
+ * @return The line spacing.
+ */
+ float GetDefaultLineSpacing() const;
+
+ /**
+ * @brief Sets the input text's color.
+ *
+ * @param[in] color The input text's color.
+ */
+ void SetInputColor( const Vector4& color );
+
+ /**
+ * @brief Retrieves the input text's color.
+ *
+ * @return The input text's color.
+ */
+ const Vector4& GetInputColor() const;
+
+ /**
+ * @brief Sets the input text's font family name.
+ *
+ * @param[in] fontFamily The text's font family name.
+ */
+ void SetInputFontFamily( const std::string& fontFamily );
+
+ /**
+ * @brief Retrieves the input text's font family name.
+ *
+ * @return The input text's font family name.
+ */
+ const std::string& GetInputFontFamily() const;
+
+ /**
+ * @brief Sets the input text's font style.
+ *
+ * @param[in] fontStyle The input text's font style.
+ */
+ void SetInputFontStyle( const std::string& fontStyle );
+
+ /**
+ * @brief Retrieves the input text's font style.
+ *
+ * @return The input text's font style.
+ */
+ const std::string& GetInputFontStyle() const;
+
+ /**
+ * @brief Sets the input font's weight.
+ *
+ * @param[in] weight The input font's weight.
+ */
+ void SetInputFontWeight( FontWeight weight );
+
+ /**
+ * @brief Retrieves the input font's weight.
+ *
+ * @return The input font's weight.
+ */
+ FontWeight GetInputFontWeight() const;
+
+ /**
+ * @brief Sets the input font's width.
+ *
+ * @param[in] width The input font's width.
+ */
+ void SetInputFontWidth( FontWidth width );
+
+ /**
+ * @brief Retrieves the input font's width.
+ *
+ * @return The input font's width.
+ */
+ FontWidth GetInputFontWidth() const;
+
+ /**
+ * @brief Sets the input font's slant.
+ *
+ * @param[in] slant The input font's slant.
+ */
+ void SetInputFontSlant( FontSlant slant );
+
+ /**
+ * @brief Retrieves the input font's slant.
+ *
+ * @return The input font's slant.
+ */
+ FontSlant GetInputFontSlant() const;
+
+ /**
+ * @brief Sets the input font's point size.
+ *
+ * @param[in] size The input font's point size.
+ */
+ void SetInputFontPointSize( float size );
+
+ /**
+ * @brief Retrieves the input font's point size.
+ *
+ * @return The input font's point size.
+ */
+ float GetInputFontPointSize() const;
+
+ /**
+ * @brief Sets the input line spacing.
+ *
+ * @param[in] lineSpacing The line spacing.
+ */
+ void SetInputLineSpacing( float lineSpacing );
+
+ /**
+ * @brief Retrieves the input line spacing.
+ *
+ * @return The line spacing.
+ */
+ float GetInputLineSpacing() const;
+
+ /**
+ * @brief Sets the input shadow's properties string.
+ *
+ * @note The string is stored to be recovered.
+ *
+ * @param[in] shadowProperties The shadow's properties string.
+ */
+ void SetInputShadowProperties( const std::string& shadowProperties );
+
+ /**
+ * @brief Retrieves the input shadow's properties string.
+ *
+ * @return The shadow's properties string.
+ */
+ const std::string& GetInputShadowProperties() const;
+
+ /**
+ * @brief Sets the input underline's properties string.
+ *
+ * @note The string is stored to be recovered.
+ *
+ * @param[in] underlineProperties The underline's properties string.
+ */
+ void SetInputUnderlineProperties( const std::string& underlineProperties );
+
+ /**
+ * @brief Retrieves the input underline's properties string.
+ *
+ * @return The underline's properties string.
+ */
+ const std::string& GetInputUnderlineProperties() const;
+
+ /**
+ * @brief Sets the input emboss's properties string.
+ *
+ * @note The string is stored to be recovered.
+ *
+ * @param[in] embossProperties The emboss's properties string.
+ */
+ void SetInputEmbossProperties( const std::string& embossProperties );
+
+ /**
+ * @brief Retrieves the input emboss's properties string.
+ *
+ * @return The emboss's properties string.
+ */
+ const std::string& GetInputEmbossProperties() const;
+
+ /**
+ * @brief Sets input the outline's properties string.
+ *
+ * @note The string is stored to be recovered.
+ *
+ * @param[in] outlineProperties The outline's properties string.
+ */
+ void SetInputOutlineProperties( const std::string& outlineProperties );
+
+ /**
+ * @brief Retrieves the input outline's properties string.
+ *
+ * @return The outline's properties string.
+ */
+ const std::string& GetInputOutlineProperties() const;
/**
* @brief Called to enable/disable cursor blink.
const Vector2& GetScrollPosition() const;
/**
- * @brief Query the alignment offset.
- *
- * @return The alignmnet offset.
- */
- const Vector2& GetAlignmentOffset() const;
-
- /**
* @copydoc Control::GetNaturalSize()
*/
Vector3 GetNaturalSize();
*
* @note UI Controls are expected to minimize calls to this method e.g. call once after size negotiation.
* @param[in] size A the size of a bounding box to layout text within.
- * @return True if the text model or decorations were updated.
+ *
+ * @return Whether the text model or decorations were updated.
*/
- bool Relayout( const Size& size );
+ UpdateTextType Relayout( const Size& size );
/**
* @brief Process queued events which modify the model.
void ProcessModifyEvents();
/**
- * @brief Used to process an event queued from SetText()
- *
- * @param[in] newText The new text to store in the logical model.
+ * @brief Used to remove placeholder text.
*/
- void ReplaceTextEvent( const std::string& newText );
+ void ResetText();
/**
- * @brief Used to process an event queued from key events etc.
+ * @brief Used to reset the cursor position after setting a new text.
*
- * @param[in] text The text to insert into the logical model.
+ * @param[in] cursorIndex Where to place the cursor.
*/
- void InsertTextEvent( const std::string& text );
+ void ResetCursorPosition( CharacterIndex cursorIndex );
/**
- * @brief Used to process an event queued from backspace key etc.
+ * @brief Used to reset the scroll position after setting a new text.
*/
- void DeleteTextEvent();
+ void ResetScrollPosition();
/**
- * @brief Update the model following text replace/insert etc.
- *
- * @param[in] operationsRequired The layout operations which need to be done.
+ * @brief Used to process an event queued from SetText()
+ */
+ void TextReplacedEvent();
+
+ /**
+ * @brief Used to process an event queued from key events etc.
*/
- void UpdateModel( OperationsMask operationsRequired );
+ void TextInsertedEvent();
+
+ /**
+ * @brief Used to process an event queued from backspace key etc.
+ */
+ void TextDeletedEvent();
/**
* @brief Lays-out the text.
Size& layoutSize );
/**
- * @brief Calulates the alignment of the whole text inside the bounding box.
+ * @brief Whether to enable the multi-line layout.
+ *
+ * @param[in] enable \e true enables the multi-line (by default)
+ */
+ void SetMultiLineEnabled( bool enable );
+
+ /**
+ * @return Whether the multi-line layout is enabled.
+ */
+ bool IsMultiLineEnabled() const;
+
+ /**
+ * @copydoc Dali::Toolkit::Text::LayoutEngine::SetHorizontalAlignment()
+ */
+ void SetHorizontalAlignment( LayoutEngine::HorizontalAlignment alignment );
+
+ /**
+ * @copydoc Dali::Toolkit::Text::LayoutEngine::GetHorizontalAlignment()
+ */
+ LayoutEngine::HorizontalAlignment GetHorizontalAlignment() const;
+
+ /**
+ * @copydoc Dali::Toolkit::Text::LayoutEngine::SetVerticalAlignment()
+ */
+ void SetVerticalAlignment( LayoutEngine::VerticalAlignment alignment );
+
+ /**
+ * @copydoc Dali::Toolkit::Text::LayoutEngine::GetVerticalAlignment()
+ */
+ LayoutEngine::VerticalAlignment GetVerticalAlignment() const;
+
+ /**
+ * @brief Calulates the vertical offset to align the text inside the bounding box.
*
* @param[in] size The size of the bounding box.
*/
- void CalculateTextAlignment( const Size& size );
+ void CalculateVerticalOffset( const Size& size );
/**
* @brief Return the layout engine.
// Text-input Event Queuing
/**
- * @brief Caller by editable UI controls when keyboard focus is gained.
+ * @brief Called by editable UI controls when keyboard focus is gained.
*/
void KeyboardFocusGainEvent();
/**
- * @brief Caller by editable UI controls when focus is lost.
+ * @brief Called by editable UI controls when focus is lost.
*/
void KeyboardFocusLostEvent();
/**
- * @brief Caller by editable UI controls when key events are received.
+ * @brief Called by editable UI controls when key events are received.
*
* @param[in] event The key event.
+ * @param[in] type Used to distinguish between regular key events and IMF events.
*/
bool KeyEvent( const Dali::KeyEvent& event );
/**
- * @brief Caller by editable UI controls when a tap gesture occurs.
+ * @brief Called by editable UI controls when key events are received.
+ *
+ * @param[in] text The text to insert.
+ * @param[in] type Used to distinguish between regular key events and IMF events.
+ */
+ void InsertText( const std::string& text, InsertType type );
+
+ /**
+ * @brief Checks if text is selected and if so removes it.
+ * @return true if text was removed
+ */
+ bool RemoveSelectedText();
+
+ /**
+ * @brief Called by editable UI controls when a tap gesture occurs.
* @param[in] tapCount The number of taps.
* @param[in] x The x position relative to the top-left of the parent control.
* @param[in] y The y position relative to the top-left of the parent control.
void TapEvent( unsigned int tapCount, float x, float y );
/**
- * @brief Caller by editable UI controls when a pan gesture occurs.
+ * @brief Called by editable UI controls when a pan gesture occurs.
*
* @param[in] state The state of the gesture.
* @param[in] displacement This distance panned since the last pan gesture.
void PanEvent( Gesture::State state, const Vector2& displacement );
/**
- * @copydoc Dali::Toolkit::Text::Decorator::Observer::GrabHandleEvent()
+ * @brief Called by editable UI controls when a long press gesture occurs.
+ *
+ * @param[in] state The state of the gesture.
+ * @param[in] x The x position relative to the top-left of the parent control.
+ * @param[in] y The y position relative to the top-left of the parent control.
+ */
+ void LongPressEvent( Gesture::State state, float x, float y );
+
+ /**
+ * @brief Creates a selection event.
+ *
+ * It could be called from the TapEvent (double tap) or when the text selection popup's sellect all button is pressed.
+ *
+ * @param[in] x The x position relative to the top-left of the parent control.
+ * @param[in] y The y position relative to the top-left of the parent control.
+ * @param[in] selectAll Whether the whole text is selected.
+ */
+ void SelectEvent( float x, float y, bool selectAll );
+
+ /**
+ * @brief Event received from IMF manager
+ *
+ * @param[in] imfManager The IMF manager.
+ * @param[in] imfEvent The event received.
+ * @return A data struture indicating if update is needed, cursor position and current text.
+ */
+ ImfManager::ImfCallbackData OnImfEvent( ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent );
+
+ /**
+ * @brief Paste given string into Text model
+ * @param[in] stringToPaste this string will be inserted into the text model
+ */
+ void PasteText( const std::string& stringToPaste );
+
+ /**
+ * @brief Event from Clipboard notifying an Item has been selected for pasting
+ */
+ void PasteClipboardItemEvent();
+
+ /**
+ * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::GetTargetSize()
+ */
+ virtual void GetTargetSize( Vector2& targetSize );
+
+ /**
+ * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::AddDecoration()
+ */
+ virtual void AddDecoration( Actor& actor, bool needsClipping );
+
+ /**
+ * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::DecorationEvent()
+ */
+ virtual void DecorationEvent( HandleType handle, HandleState state, float x, float y );
+
+ /**
+ * @copydoc Dali::Toolkit::TextSelectionPopup::TextPopupButtonCallbackInterface::TextPopupButtonTouched()
*/
- virtual void GrabHandleEvent( GrabHandleState state, float x, float y );
+ virtual void TextPopupButtonTouched( Dali::Toolkit::TextSelectionPopup::Buttons button );
protected:
private:
/**
- * @brief Request a relayout using the ControlInterface.
+ * @brief Helper to KeyEvent() to handle the backspace case.
+ *
+ * @return True if a character was deleted.
*/
- void RequestRelayout();
+ bool BackspaceKeyEvent();
+
+ /**
+ * @brief Helper to clear font-specific data.
+ */
+ void ShowPlaceholderText();
+
+ /**
+ * @brief Helper to clear font-specific data (only).
+ */
+ void ClearFontData();
+
+ /**
+ * @brief Helper to clear text's style data.
+ */
+ void ClearStyleData();
/**
* @brief Private constructor.
struct Impl;
Impl* mImpl;
-
- // Avoid allocating this when the user does not specify a font
- struct FontDefaults;
-
- // Avoid allocating this for non-editable controls
- struct TextInput;
};
} // namespace Text