#define DALI_TOOLKIT_TEXT_CONTROLLER_H
/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/events/gesture.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/text/text-enumerations.h>
-#include <dali-toolkit/devel-api/controls/text-controls/text-selection-popup-callback-interface.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-anchor-devel.h>
#include <dali-toolkit/devel-api/controls/text-controls/text-label-devel.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-selection-popup-callback-interface.h>
#include <dali-toolkit/devel-api/text/text-enumerations-devel.h>
#include <dali-toolkit/internal/text/decorator/text-decorator.h>
-#include <dali-toolkit/internal/text/layouts/layout-engine.h>
#include <dali-toolkit/internal/text/hidden-text.h>
+#include <dali-toolkit/internal/text/input-filter.h>
+#include <dali-toolkit/internal/text/layouts/layout-engine.h>
+#include <dali-toolkit/internal/text/text-anchor-control-interface.h>
#include <dali-toolkit/internal/text/text-model-interface.h>
+#include <dali-toolkit/internal/text/text-selectable-control-interface.h>
+#include <dali-toolkit/public-api/text/text-enumerations.h>
-namespace Dali
-{
-
-namespace Toolkit
-{
-
-namespace Text
+namespace Dali::Toolkit::Text
{
-
class Controller;
class ControlInterface;
class EditableControlInterface;
class View;
class RenderingController;
+/**
+ * @brief Text selection operations .
+ */
+enum SelectionType
+{
+ INTERACTIVE = 0x0000, ///< Select the word where the cursor is located.
+ ALL = 0x0001, ///< Select the whole text.
+ NONE = 0x0002, ///< Unselect the whole text.
+ RANGE = 0x0003 ///< Select the range text.
+};
+
typedef IntrusivePtr<Controller> ControllerPtr;
/**
class Controller : public RefObject, public Decorator::ControllerInterface, public TextSelectionPopupCallbackInterface, public HiddenText::Observer
{
public: // Enumerated types.
-
/**
* @brief Text related operations to be done in the relayout process.
*/
*/
enum FontSizeType
{
- POINT_SIZE, // The size of font in points.
- PIXEL_SIZE // The size of font in pixels.
+ POINT_SIZE, // The size of font in points.
+ PIXEL_SIZE // The size of font in pixels.
};
struct NoTextTap
};
public: // Constructor.
-
/**
* @brief Create a new instance of a Controller.
*
* @return A pointer to a new Controller.
*/
- static ControllerPtr New();
+ static ControllerPtr New()
+ {
+ return ControllerPtr(new Controller());
+ }
/**
* @brief Create a new instance of a Controller.
*
* @return A pointer to a new Controller.
*/
- static ControllerPtr New( ControlInterface* controlInterface );
+ static ControllerPtr New(ControlInterface* controlInterface)
+ {
+ return ControllerPtr(new Controller(controlInterface));
+ }
/**
* @brief Create a new instance of a Controller.
*
* @param[in] controlInterface The control's interface.
* @param[in] editableControlInterface The editable control's interface.
+ * @param[in] selectableControlInterface The selectable control's interface.
+ * @param[in] anchorControlInterface The anchor control's interface.
*
* @return A pointer to a new Controller.
*/
- static ControllerPtr New( ControlInterface* controlInterface,
- EditableControlInterface* editableControlInterface );
+ static ControllerPtr New(ControlInterface* controlInterface,
+ EditableControlInterface* editableControlInterface,
+ SelectableControlInterface* selectableControlInterface,
+ AnchorControlInterface* anchorControlInterface)
+ {
+ return ControllerPtr(new Controller(controlInterface,
+ editableControlInterface,
+ selectableControlInterface,
+ anchorControlInterface));
+ }
public: // Configure the text controller.
-
/**
* @brief Called to enable text input.
*
* @param[in] decorator Used to create cursor, selection handle decorations etc.
* @param[in] inputMethodContext Used to manager ime.
*/
- void EnableTextInput( DecoratorPtr decorator, InputMethodContext& inputMethodContext );
+ void EnableTextInput(DecoratorPtr decorator, InputMethodContext& inputMethodContext);
/**
* @brief Used to switch between bitmap & vector based glyphs
*
* @param[in] glyphType The type of glyph; note that metrics for bitmap & vector based glyphs are different.
*/
- void SetGlyphType( TextAbstraction::GlyphType glyphType );
+ void SetGlyphType(TextAbstraction::GlyphType glyphType);
/**
* @brief Enables/disables the mark-up processor.
*
* @param[in] enable Whether to enable the mark-up processor.
*/
- void SetMarkupProcessorEnabled( bool enable );
+ void SetMarkupProcessorEnabled(bool enable);
/**
* @brief Retrieves whether the mark-up processor is enabled.
bool IsMarkupProcessorEnabled() const;
/**
+ * @brief Retrieves whether the current text contains anchors.
+ *
+ * @return @e true if the current text contains anchors. @e false.
+ */
+ bool HasAnchors() const;
+
+ /**
* @brief Enables/disables the auto text scrolling
*
* By default is disabled.
*
* @param[in] enable Whether to enable the auto scrolling
*/
- void SetAutoScrollEnabled( bool enable );
+ void SetAutoScrollEnabled(bool enable);
/**
* @brief Retrieves whether auto text scrolling is enabled.
*
* @param[in] enable Whether to enable the horizontal scrolling.
*/
- void SetHorizontalScrollEnabled( bool enable );
+ void SetHorizontalScrollEnabled(bool enable);
/**
* @brief Retrieves whether the horizontal scrolling is enabled.
*
* @param[in] enable Whether to enable the vertical scrolling.
*/
- void SetVerticalScrollEnabled( bool enable );
+ void SetVerticalScrollEnabled(bool enable);
/**
* @brief Retrieves whether the verticall scrolling is enabled.
*
* @param[in] enable Whether to enable the smooth handle panning.
*/
- void SetSmoothHandlePanEnabled( bool enable );
+ void SetSmoothHandlePanEnabled(bool enable);
/**
* @brief Retrieves whether the smooth handle panning is enabled.
*
* @param[in] maxCharacters maximum number of characters to be accepted
*/
- void SetMaximumNumberOfCharacters( Length maxCharacters );
+ void SetMaximumNumberOfCharacters(Length maxCharacters);
/**
* @brief Sets the maximum number of characters that can be inserted into the TextModel
* @note Only editable controls should calls this.
* @param[in] enabled Whether the cursor should blink or not.
*/
- void SetEnableCursorBlink( bool enable );
+ void SetEnableCursorBlink(bool enable);
/**
* @brief Query whether cursor blink is enabled.
*
* @param[in] enable \e true enables the multi-line (by default)
*/
- void SetMultiLineEnabled( bool enable );
+ void SetMultiLineEnabled(bool enable);
/**
* @return Whether the multi-line layout is enabled.
*
* @param[in] alignment The horizontal alignment.
*/
- void SetHorizontalAlignment( HorizontalAlignment::Type alignment );
+ void SetHorizontalAlignment(HorizontalAlignment::Type alignment);
/**
* @copydoc ModelInterface::GetHorizontalAlignment()
*
* @param[in] alignment The vertical alignment.
*/
- void SetVerticalAlignment( VerticalAlignment::Type alignment );
+ void SetVerticalAlignment(VerticalAlignment::Type alignment);
/**
* @copydoc ModelInterface::GetVerticalAlignment()
* @brief Sets the text's wrap mode
* @param[in] text wrap mode The unit of wrapping
*/
- void SetLineWrapMode( Text::LineWrap::Mode textWarpMode );
+ void SetLineWrapMode(Text::LineWrap::Mode textWarpMode);
/**
* @brief Retrieve text wrap mode previously set.
*
* @param[in] enabled Whether to enable the text elide.
*/
- void SetTextElideEnabled( bool enabled );
+ void SetTextElideEnabled(bool enabled);
/**
* @copydoc ModelInterface::IsTextElideEnabled()
* @param[in] minimum size value.
* @param[in] type The font size type is point size or pixel size
*/
- void SetTextFitMinSize( float pointSize, FontSizeType type );
+ void SetTextFitMinSize(float pointSize, FontSizeType type);
/**
* @brief Retrieves the minimum point size valid for text fit.
* @param[in] maximum size value.
* @param[in] type The font size type is point size or pixel size
*/
- void SetTextFitMaxSize( float pointSize, FontSizeType type );
+ void SetTextFitMaxSize(float pointSize, FontSizeType type);
/**
* @brief Retrieves the maximum point size valid for text fit.
* @param[in] step size value.
* @param[in] type The font size type is point size or pixel size
*/
- void SetTextFitStepSize( float step, FontSizeType type );
+ void SetTextFitStepSize(float step, FontSizeType type);
/**
* @brief Retrieves the step point size valid for text fit.
Vector2 GetTextFitContentSize() const;
/**
+ * @brief Retrieve the fited point size.
+ *
+ * @return The fited point size.
+ */
+ float GetTextFitPointSize() const;
+
+ /**
+ * @brief Sets whether the text fit properties have changed.
+ *
+ * @param[in] changed Whether to changed the text fit.
+ */
+ void SetTextFitChanged(bool changed);
+
+ /**
+ * @brief Whether the text fit properties are changed or not.
+ *
+ * @return True if the text fit properties are changed
+ */
+ bool IsTextFitChanged() const;
+
+ /**
* @brief Enable or disable the placeholder text elide.
* @param enabled Whether to enable the placeholder text elide.
*/
- void SetPlaceholderTextElideEnabled( bool enabled );
+ void SetPlaceholderTextElideEnabled(bool enabled);
/**
* @brief Whether the placeholder text elide property is enabled.
* @brief Enable or disable the text selection.
* @param[in] enabled Whether to enable the text selection.
*/
- void SetSelectionEnabled( bool enabled );
+ void SetSelectionEnabled(bool enabled);
/**
* @brief Whether the text selection is enabled or not.
* @brief Enable or disable the text selection using Shift key.
* @param enabled Whether to enable the text selection using Shift key
*/
- void SetShiftSelectionEnabled( bool enabled );
+ void SetShiftSelectionEnabled(bool enabled);
/**
* @brief Whether the text selection using Shift key is enabled or not.
*
* @param[in] enabled Whether to enable the grab handles
*/
- void SetGrabHandleEnabled( bool enabled );
+ void SetGrabHandleEnabled(bool enabled);
/**
* @brief Returns whether the grab handles are enabled.
*
* @param[in] enabled Whether to enable the grab handles
*/
- void SetGrabHandlePopupEnabled( bool enabled );
+ void SetGrabHandlePopupEnabled(bool enabled);
/**
* @brief Returns whether the grab handles are enabled.
*
* @param[in] passwordInput True if password input is enabled.
*/
- void SetInputModePassword( bool passwordInput );
+ void SetInputModePassword(bool passwordInput);
/**
* @brief Returns whether the input mode type is set as password.
*
* @param[in] action The action to do.
*/
- void SetNoTextDoubleTapAction( NoTextTap::Action action );
+ void SetNoTextDoubleTapAction(NoTextTap::Action action);
/**
* @brief Retrieves the action when there is a double tap event on top of a text area with no text.
*
* @param[in] action The action to do.
*/
- void SetNoTextLongPressAction( NoTextTap::Action action );
+ void SetNoTextLongPressAction(NoTextTap::Action action);
/**
* @brief Retrieves the action when there is a long press event on top of a text area with no text.
* Set method underline setting were set by
* @param[in] bool, true if set by string
*/
- void UnderlineSetByString( bool setByString );
+ void UnderlineSetByString(bool setByString);
/**
* @brief Query if shadow settings were provided by string or map
* Set method shadow setting were set by
* @param[in] bool, true if set by string
*/
- void ShadowSetByString( bool setByString );
+ void ShadowSetByString(bool setByString);
/**
* @brief Query if outline settings were provided by string or map
* Set method outline setting were set by
* @param[in] bool, true if set by string
*/
- void OutlineSetByString( bool setByString );
+ void OutlineSetByString(bool setByString);
/**
* @brief Query if font style settings were provided by string or map
* Set method font style setting were set by
* @param[in] bool, true if set by string
*/
- void FontStyleSetByString( bool setByString );
+ void FontStyleSetByString(bool setByString);
-public: // Update.
+ /**
+ * @brief Query if Strikethrough settings were provided by string or map
+ * @return bool true if set by string
+ */
+ bool IsStrikethroughSetByString();
+
+ /**
+ * Set method Strikethrough setting were set by
+ * @param[in] bool, true if set by string
+ */
+ void StrikethroughSetByString(bool setByString);
+
+ /**
+ * @brief Set the override used for strikethrough height, 0 indicates height will be supplied by font metrics
+ *
+ * @param[in] height The height in pixels of the strikethrough
+ */
+ void SetStrikethroughHeight(float height);
+
+ /**
+ * @brief Retrieves the override height of an strikethrough, 0 indicates height is supplied by font metrics
+ *
+ * @return The height of the strikethrough, or 0 if height is not overrided.
+ */
+ float GetStrikethroughHeight() const;
+
+ /**
+ * @brief Set the strikethrough color.
+ *
+ * @param[in] color color of strikethrough.
+ */
+ void SetStrikethroughColor(const Vector4& color);
+
+ /**
+ * @brief Retrieve the strikethrough color.
+ *
+ * @return The strikethrough color.
+ */
+ const Vector4& GetStrikethroughColor() const;
+
+ /**
+ * @brief Set the strikethrough enabled flag.
+ *
+ * @param[in] enabled The strikethrough enabled flag.
+ */
+ void SetStrikethroughEnabled(bool enabled);
+
+ /**
+ * @brief Returns whether the text has a strikethrough or not.
+ *
+ * @return The strikethrough state.
+ */
+ bool IsStrikethroughEnabled() const;
+public: // Update.
/**
* @brief Replaces any text previously set.
*
* @note This will be converted into UTF-32 when stored in the text model.
* @param[in] text A string of UTF-8 characters.
*/
- void SetText( const std::string& text );
+ void SetText(const std::string& text);
/**
* @brief Retrieve any text previously set.
*
* @param[out] text A string of UTF-8 characters.
*/
- void GetText( std::string& text ) const;
+ void GetText(std::string& text) const;
/**
* @brief Replaces any placeholder text previously set.
* @param[in] type Different placeholder-text can be shown when the control is active/inactive.
* @param[in] text A string of UTF-8 characters.
*/
- void SetPlaceholderText( PlaceholderType type, const std::string& text );
+ void SetPlaceholderText(PlaceholderType type, const std::string& text);
/**
* @brief Retrieve any placeholder text previously set.
* @param[in] type Different placeholder-text can be shown when the control is active/inactive.
* @param[out] A string of UTF-8 characters.
*/
- void GetPlaceholderText( PlaceholderType type, std::string& text ) const;
+ void GetPlaceholderText(PlaceholderType type, std::string& text) const;
/**
* @ brief Update the text after a font change
* @param[in] newDefaultFont The new font to change to
*/
- void UpdateAfterFontChange( const std::string& newDefaultFont );
+ void UpdateAfterFontChange(const std::string& newDefaultFont);
-public: // Default style & Input style
+ /**
+ * @brief The method acquires currently selected text
+ * @param selectedText variable to place selected text in
+ */
+ void RetrieveSelection(std::string& selectedText) const;
+
+ /**
+ * @brief The method sets selection in given range
+ * @param start index of first character
+ * @param end index of first character after selection
+ */
+ void SetSelection(int start, int end);
+
+ /**
+ * @brief This method retrieve indexes of current selection
+ *
+ * @return a pair, where first element is left index of selection and second is the right one
+ */
+ std::pair<int, int> GetSelectionIndexes() const;
+
+ /**
+ * Place string in system clipboard
+ * @param source std::string
+ */
+ void CopyStringToClipboard(const std::string& source);
/**
+ * Place currently selected text in system clipboard
+ * @param deleteAfterSending flag pointing if text should be deleted after sending to clipboard
+ */
+ void SendSelectionToClipboard(bool deleteAfterSending);
+
+public: // Default style & Input style
+ /**
* @brief Set the default font family.
*
* @param[in] defaultFontFamily The default font family.
*/
- void SetDefaultFontFamily( const std::string& defaultFontFamily );
+ void SetDefaultFontFamily(const std::string& defaultFontFamily);
/**
* @brief Retrieve the default font family.
* @brief Sets the placeholder text font family.
* @param[in] placeholderTextFontFamily The placeholder text font family.
*/
- void SetPlaceholderFontFamily( const std::string& placeholderTextFontFamily );
+ void SetPlaceholderFontFamily(const std::string& placeholderTextFontFamily);
/**
* @brief Retrieves the placeholder text font family.
*
* @param[in] weight The font weight.
*/
- void SetDefaultFontWeight( FontWeight weight );
+ void SetDefaultFontWeight(FontWeight weight);
/**
* @brief Whether the font's weight has been defined.
*
* @param[in] weight The font weight
*/
- void SetPlaceholderTextFontWeight( FontWeight weight );
+ void SetPlaceholderTextFontWeight(FontWeight weight);
/**
* @brief Whether the font's weight has been defined.
*
* @param[in] width The font width.
*/
- void SetDefaultFontWidth( FontWidth width );
+ void SetDefaultFontWidth(FontWidth width);
/**
* @brief Whether the font's width has been defined.
*
* @param[in] width The font width
*/
- void SetPlaceholderTextFontWidth( FontWidth width );
+ void SetPlaceholderTextFontWidth(FontWidth width);
/**
* @brief Whether the font's width has been defined.
*
* @param[in] slant The font slant.
*/
- void SetDefaultFontSlant( FontSlant slant );
+ void SetDefaultFontSlant(FontSlant slant);
/**
* @brief Whether the font's slant has been defined.
*
* @param[in] slant The font slant
*/
- void SetPlaceholderTextFontSlant( FontSlant slant );
+ void SetPlaceholderTextFontSlant(FontSlant slant);
/**
* @brief Whether the font's slant has been defined.
* @param[in] fontSize The default font size
* @param[in] type The font size type is point size or pixel size
*/
- void SetDefaultFontSize( float fontSize, FontSizeType type );
+ void SetDefaultFontSize(float fontSize, FontSizeType type);
/**
* @brief Retrieve the default point size.
* @param[in] type The font size type
* @return The default point size.
*/
- float GetDefaultFontSize( FontSizeType type ) const;
+ float GetDefaultFontSize(FontSizeType type) const;
+
+ /**
+ * @brief Set the font size scale.
+ *
+ * @param[in] scale The font size scale
+ */
+ void SetFontSizeScale(float scale);
+
+ /**
+ * @brief Get the font size scale.
+ *
+ * @return The font size scale.
+ */
+ float GetFontSizeScale() const;
+
+ /**
+ * @brief Set the font size scale enabled flag.
+ *
+ * @param[in] enabled whether to enable the font size scale.
+ */
+ void SetFontSizeScaleEnabled(bool enabled);
+
+ /**
+ * @brief Returns whether the font size scale is enabled or not.
+ *
+ * @return @e true if the font size scale is enabled, otherwise returns @e false.
+ */
+ bool IsFontSizeScaleEnabled() const;
/**
* @brief Sets the Placeholder text font size.
* @param[in] fontSize The placeholder text font size
* @param[in] type The font size type is point size or pixel size
*/
- void SetPlaceholderTextFontSize( float fontSize, FontSizeType type );
+ void SetPlaceholderTextFontSize(float fontSize, FontSizeType type);
/**
* @brief Retrieves the Placeholder text font size.
* @param[in] type The font size type
* @return The placeholder font size
*/
- float GetPlaceholderTextFontSize( FontSizeType type ) const;
+ float GetPlaceholderTextFontSize(FontSizeType type) const;
/**
* @brief Sets the text's default color.
*
* @param color The default color.
*/
- void SetDefaultColor( const Vector4& color );
+ void SetDefaultColor(const Vector4& color);
/**
* @brief Retrieves the text's default color.
*
* @param textColor The text color
*/
- void SetPlaceholderTextColor( const Vector4& textColor );
+ void SetPlaceholderTextColor(const Vector4& textColor);
/**
* @brief Retrieve the text color
*
* @param[in] shadowOffset The shadow offset, 0,0 indicates no shadow.
*/
- void SetShadowOffset( const Vector2& shadowOffset );
+ void SetShadowOffset(const Vector2& shadowOffset);
/**
* @brief Retrieve the shadow offset.
*
* @param[in] shadowColor The shadow color.
*/
- void SetShadowColor( const Vector4& shadowColor );
+ void SetShadowColor(const Vector4& shadowColor);
/**
* @brief Retrieve the shadow color.
*
* @param[in] shadowBlurRadius The shadow blur radius, 0,0 indicates no blur.
*/
- void SetShadowBlurRadius( const float& shadowBlurRadius );
+ void SetShadowBlurRadius(const float& shadowBlurRadius);
/**
* @brief Retrieve the shadow blur radius.
*
* @param[in] color color of underline.
*/
- void SetUnderlineColor( const Vector4& color );
+ void SetUnderlineColor(const Vector4& color);
/**
* @brief Retrieve the underline color.
*
* @param[in] enabled The underline enabled flag.
*/
- void SetUnderlineEnabled( bool enabled );
+ void SetUnderlineEnabled(bool enabled);
/**
* @brief Returns whether the text is underlined or not.
*
* @param[in] height The height in pixels of the underline
*/
- void SetUnderlineHeight( float height );
+ void SetUnderlineHeight(float height);
/**
* @brief Retrieves the override height of an underline, 0 indicates height is supplied by font metrics
float GetUnderlineHeight() const;
/**
+ * @brief Sets the underline type.
+ * @param[in] type The underline type.
+ */
+ void SetUnderlineType(Text::Underline::Type type);
+
+ /**
+ * @brief Retrieve underline type.
+ * @return The underline type.
+ */
+ Text::Underline::Type GetUnderlineType() const;
+
+ /**
+ * @brief Set the width of the dashes of the dashed underline.
+ *
+ * @param[in] width The width in pixels of the dashes of the dashed underline.
+ */
+ void SetDashedUnderlineWidth(float width);
+
+ /**
+ * @brief Retrieves the width of the dashes of the dashed underline.
+ *
+ * @return The width of the dashes of the dashed underline.
+ */
+ float GetDashedUnderlineWidth() const;
+
+ /**
+ * @brief Set the gap between the dashes of the dashed underline.
+ *
+ * @param[in] gap The gap between the dashes of the dashed underline.
+ */
+ void SetDashedUnderlineGap(float gap);
+
+ /**
+ * @brief Retrieves the gap between the dashes of the dashed underline.
+ *
+ * @return The The gap between the dashes of the dashed underline.
+ */
+ float GetDashedUnderlineGap() const;
+
+ /**
* @brief Set the outline color.
*
* @param[in] color color of outline.
*/
- void SetOutlineColor( const Vector4& color );
+ void SetOutlineColor(const Vector4& color);
/**
* @brief Retrieve the outline color.
*
* @param[in] width The width in pixels of the outline, 0 indicates no outline
*/
- void SetOutlineWidth( uint16_t width );
+ void SetOutlineWidth(uint16_t width);
/**
* @brief Retrieves the width of an outline
*
* @param[in] color color of background.
*/
- void SetBackgroundColor( const Vector4& color );
+ void SetBackgroundColor(const Vector4& color);
/**
* @brief Retrieve the background color.
*
* @param[in] enabled The background enabled flag.
*/
- void SetBackgroundEnabled( bool enabled );
+ void SetBackgroundEnabled(bool enabled);
/**
* @brief Returns whether to enable text background or not.
*
* @param[in] embossProperties The emboss's properties string.
*/
- void SetDefaultEmbossProperties( const std::string& embossProperties );
+ void SetDefaultEmbossProperties(const std::string& embossProperties);
/**
* @brief Retrieves the emboss's properties string.
*
* @param[in] outlineProperties The outline's properties string.
*/
- void SetDefaultOutlineProperties( const std::string& outlineProperties );
+ void SetDefaultOutlineProperties(const std::string& outlineProperties);
/**
* @brief Retrieves the outline's properties string.
*
* @return True if lineSpacing has been updated, false otherwise
*/
- bool SetDefaultLineSpacing( float lineSpacing );
+ bool SetDefaultLineSpacing(float lineSpacing);
/**
* @brief Retrieves the default line spacing.
float GetDefaultLineSpacing() const;
/**
+ * @brief Sets the default line size.
+ *
+ * @param[in] lineSize The line size.
+ *
+ * @return True if lineSize has been updated, false otherwise
+ */
+ bool SetDefaultLineSize(float lineSize);
+
+ /**
+ * @brief Retrieves the default line size.
+ *
+ * @return The line size.
+ */
+ float GetDefaultLineSize() const;
+
+ /**
* @brief Sets the input text's color.
*
* @param[in] color The input text's color.
*/
- void SetInputColor( const Vector4& color );
+ void SetInputColor(const Vector4& color);
/**
* @brief Retrieves the input text's color.
*
* @param[in] fontFamily The text's font family name.
*/
- void SetInputFontFamily( const std::string& fontFamily );
+ void SetInputFontFamily(const std::string& fontFamily);
/**
* @brief Retrieves the input text's font family name.
*
* @param[in] weight The input font's weight.
*/
- void SetInputFontWeight( FontWeight weight );
+ void SetInputFontWeight(FontWeight weight);
/**
* @return Whether the font's weight has been defined.
*
* @param[in] width The input font's width.
*/
- void SetInputFontWidth( FontWidth width );
+ void SetInputFontWidth(FontWidth width);
/**
* @return Whether the font's width has been defined.
*
* @param[in] slant The input font's slant.
*/
- void SetInputFontSlant( FontSlant slant );
+ void SetInputFontSlant(FontSlant slant);
/**
* @return Whether the font's slant has been defined.
*
* @param[in] size The input font's point size.
*/
- void SetInputFontPointSize( float size );
+ void SetInputFontPointSize(float size);
/**
* @brief Retrieves the input font's point size.
*
* @param[in] lineSpacing The line spacing.
*/
- void SetInputLineSpacing( float lineSpacing );
+ void SetInputLineSpacing(float lineSpacing);
/**
* @brief Retrieves the input line spacing.
*
* @param[in] shadowProperties The shadow's properties string.
*/
- void SetInputShadowProperties( const std::string& shadowProperties );
+ void SetInputShadowProperties(const std::string& shadowProperties);
/**
* @brief Retrieves the input shadow's properties string.
*
* @param[in] underlineProperties The underline's properties string.
*/
- void SetInputUnderlineProperties( const std::string& underlineProperties );
+ void SetInputUnderlineProperties(const std::string& underlineProperties);
/**
* @brief Retrieves the input underline's properties string.
*
* @param[in] embossProperties The emboss's properties string.
*/
- void SetInputEmbossProperties( const std::string& embossProperties );
+ void SetInputEmbossProperties(const std::string& embossProperties);
/**
* @brief Retrieves the input emboss's properties string.
*
* @param[in] outlineProperties The outline's properties string.
*/
- void SetInputOutlineProperties( const std::string& outlineProperties );
+ void SetInputOutlineProperties(const std::string& outlineProperties);
/**
* @brief Retrieves the input outline's properties string.
const std::string& GetInputOutlineProperties() const;
/**
+ * @brief Sets the input strikethrough's properties string.
+ *
+ * @note The string is stored to be recovered.
+ *
+ * @param[in] strikethroughProperties The strikethrough's properties string.
+ */
+ void SetInputStrikethroughProperties(const std::string& strikethroughProperties);
+
+ /**
+ * @brief Retrieves the input strikethrough's properties string.
+ *
+ * @return The strikethrough's properties string.
+ */
+ const std::string& GetInputStrikethroughProperties() const;
+
+ /**
* @brief Set the control's interface.
*
* @param[in] controlInterface The control's interface.
*/
- void SetControlInterface( ControlInterface* controlInterface );
+ void SetControlInterface(ControlInterface* controlInterface);
-public: // Queries & retrieves.
+ /**
+ * @brief Set the anchor control's interface.
+ *
+ * @param[in] anchorControlInterface The control's interface.
+ */
+ void SetAnchorControlInterface(AnchorControlInterface* anchorControlInterface);
/**
+ * @brief Sets the character spacing.
+ *
+ * @note A positive value will make the characters far apart (expanded) and a negative value will bring them closer (condensed).
+ *
+ * @param[in] characterSpacing The character spacing.
+ */
+ void SetCharacterSpacing(float characterSpacing);
+
+ /**
+ * @brief Retrieves the character spacing.
+ *
+ * @note A positive value will make the characters far apart (expanded) and a negative value will bring them closer (condensed).
+ *
+ * @return The character spacing.
+ */
+ const float GetCharacterSpacing() const;
+
+public: // Queries & retrieves.
+ /**
* @brief Return the layout engine.
*
* @return A reference to the layout engine.
/**
* @copydoc Control::GetHeightForWidth()
*/
- float GetHeightForWidth( float width );
+ float GetHeightForWidth(float width);
/**
* @brief Calculates the point size for text for given layout()
*/
- void FitPointSizeforLayout( Size layoutSize );
+ void FitPointSizeforLayout(Size layoutSize);
/**
* @brief Checks if the point size fits within the layout size.
*
* @return Whether the point size fits within the layout size.
*/
- bool CheckForTextFit( float pointSize, Size& layoutSize );
+ bool CheckForTextFit(float pointSize, Size& layoutSize);
/**
* @brief Retrieves the text's number of lines for a given width.
* @param[in] width The width of the text's area.
* @ return The number of lines.
*/
- int GetLineCount( float width );
+ int GetLineCount(float width);
/**
* @brief Retrieves the text's model.
*
* @return Whether the text scroll position is changed or not after last update.
*/
- bool GetTextScrollInfo( float& scrollPosition, float& controlHeight, float& layoutHeight );
+ bool GetTextScrollInfo(float& scrollPosition, float& controlHeight, float& layoutHeight);
/**
* @brief Used to set the hidden input option
*/
- void SetHiddenInputOption( const Property::Map& options );
+ void SetHiddenInputOption(const Property::Map& options);
/**
* @brief Used to get the hidden input option
*/
- void GetHiddenInputOption( Property::Map& options );
+ void GetHiddenInputOption(Property::Map& options);
+
+ /**
+ * @brief Used to set the input filter option
+ */
+ void SetInputFilterOption(const Property::Map& options);
+
+ /**
+ * @brief Used to get the input filter option
+ */
+ void GetInputFilterOption(Property::Map& options);
/**
* @brief Sets the Placeholder Properties.
*
* @param[in] map The placeholder property map
*/
- void SetPlaceholderProperty( const Property::Map& map );
+ void SetPlaceholderProperty(const Property::Map& map);
/**
* @brief Retrieves the Placeholder Property map.
*
* @param[out] map The property map
*/
- void GetPlaceholderProperty( Property::Map& map );
+ void GetPlaceholderProperty(Property::Map& map);
/**
* @brief Checks text direction.
* @brief Sets vertical line alignment
* @param[in] alignment The vertical line alignment for the text
*/
- void SetVerticalLineAlignment( Toolkit::DevelText::VerticalLineAlignment::Type alignment );
+ void SetVerticalLineAlignment(Toolkit::DevelText::VerticalLineAlignment::Type alignment);
+
+ /**
+ * @brief Retrieves ellipsis position
+ * @return The ellipsis position
+ */
+ Toolkit::DevelText::EllipsisPosition::Type GetEllipsisPosition() const;
+
+ /**
+ * @brief Sets ellipsis position
+ * @param[in] ellipsisPosition The ellipsis position for the text
+ */
+ void SetEllipsisPosition(Toolkit::DevelText::EllipsisPosition::Type ellipsisPosition);
/**
* @brief Retrieves ignoreSpaceAfterText value from model
* @brief Sets ignoreSpaceAfterText value to model
* @param[in] ignore The value of ignoreSpacesAfterText for the text
*/
- void SetIgnoreSpacesAfterText( bool ignore );
+ void SetIgnoreSpacesAfterText(bool ignore);
+
+ /**
+ * @brief Sets SetMatchLayoutDirection value to model
+ * @param[in] match The value of matchLayoutDirection for the text
+ */
+ void SetMatchLayoutDirection(DevelText::MatchLayoutDirection type);
/**
- * @brief Retrieves matchSystemLanguageDirection value from model
- * @return The value of matchSystemLanguageDirection
+ * @brief Retrieves matchLayoutDirection value from model
+ * @return The value of matchLayoutDirection
*/
- bool IsMatchSystemLanguageDirection() const;
+ DevelText::MatchLayoutDirection GetMatchLayoutDirection() const;
/**
- * @brief Sets matchSystemLanguageDirection value to model
- * @param[in] match The value of matchSystemLanguageDirection for the text
+ * @brief Sets layoutDirection type value.
+ * @param[in] layoutDirection The value of the layout direction type.
*/
- void SetMatchSystemLanguageDirection( bool match );
+ void SetLayoutDirection(Dali::LayoutDirection::Type layoutDirection);
/**
- * @brief Sets layoutDirection value
- * @param[in] layoutDirection The value of system language direction
+ * @brief Gets layoutDirection type value.
+ * @param[in] actor The actor which will get the layout direction type.
+ * @return The value of the layout direction type.
*/
- void SetLayoutDirection( Dali::LayoutDirection::Type layoutDirection );
+ Dali::LayoutDirection::Type GetLayoutDirection(Dali::Actor& actor) const;
+
+ /**
+ * @brief Get the rendered size of a specific text range.
+ * if the requested text is at multilines, multiple sizes will be returned for each text located in a separate line.
+ * if a line contains characters with different directions, multiple sizes will be returned for each block of contiguous characters with the same direction.
+ *
+ * @param[in] startIndex start index of the text requested to calculate size for.
+ * @param[in] endIndex end index(included) of the text requested to calculate size for.
+ * @return list of sizes of the reuested text.
+ */
+ Vector<Vector2> GetTextSize(CharacterIndex startIndex, CharacterIndex endIndex);
+
+ /**
+ * @brief Get the top/left rendered position of a specific text range.
+ * if the requested text is at multilines, multiple positions will be returned for each text located in a separate line.
+ * if a line contains characters with different directions, multiple positions will be returned for each block of contiguous characters with the same direction.
+ *
+ * @param[in] startIndex start index of the text requested to get position to.
+ * @param[in] endIndex end index(included) of the text requested to get position to.
+ * @return list of positions of the requested text.
+ */
+ Vector<Vector2> GetTextPosition(CharacterIndex startIndex, CharacterIndex endIndex);
+
+ /**
+ * @brief Sets the layout direction changed.
+ */
+ void ChangedLayoutDirection();
/**
* @brief Retrieves if showing real text or not.
bool IsShowingRealText() const;
public: // Relayout.
-
/**
* @brief Triggers a relayout which updates View (if necessary).
*
*
* @return Whether the text model or decorations were updated.
*/
- UpdateTextType Relayout( const Size& size, Dali::LayoutDirection::Type layoutDirection = Dali::LayoutDirection::LEFT_TO_RIGHT );
+ UpdateTextType Relayout(const Size& size, Dali::LayoutDirection::Type layoutDirection = Dali::LayoutDirection::LEFT_TO_RIGHT);
/**
* @brief Request a relayout using the ControlInterface.
void RequestRelayout();
public: // Input style change signals.
-
/**
* @return Whether the queue of input style changed signals is empty.
*/
void ProcessInputStyleChangedSignals();
public: // Text-input Event Queuing.
-
/**
* @brief Called by editable UI controls when keyboard focus is gained.
*/
* @param[in] event The key event.
* @param[in] type Used to distinguish between regular key events and InputMethodContext events.
*/
- bool KeyEvent( const Dali::KeyEvent& event );
+ bool KeyEvent(const Dali::KeyEvent& event);
+
+ /**
+ * @brief Called by anchor when a tap gesture occurs.
+ * @param[in] x The x position relative to the top-left of the parent control.
+ * @param[in] y The y position relative to the top-left of the parent control.
+ */
+ void AnchorEvent(float x, float y);
/**
* @brief Called by editable UI controls when a tap gesture occurs.
* @param[in] x The x position relative to the top-left of the parent control.
* @param[in] y The y position relative to the top-left of the parent control.
*/
- void TapEvent( unsigned int tapCount, float x, float y );
+ void TapEvent(unsigned int tapCount, float x, float y);
/**
* @brief Called by editable UI controls when a pan gesture occurs.
* @param[in] state The state of the gesture.
* @param[in] displacement This distance panned since the last pan gesture.
*/
- void PanEvent( Gesture::State state, const Vector2& displacement );
+ void PanEvent(GestureState state, const Vector2& displacement);
/**
* @brief Called by editable UI controls when a long press gesture occurs.
* @param[in] x The x position relative to the top-left of the parent control.
* @param[in] y The y position relative to the top-left of the parent control.
*/
- void LongPressEvent( Gesture::State state, float x, float y );
+ void LongPressEvent(GestureState state, float x, float y);
+
+ /**
+ * @brief Used to get the Primary cursor position.
+ *
+ * @return Primary cursor position.
+ */
+ CharacterIndex GetPrimaryCursorPosition() const;
+
+ /**
+ * @brief Used to set the Primary cursor position.
+ *
+ * @param[in] index for the Primary cursor position.
+ * @param[in] focused true if UI control has gained focus to receive key event, false otherwise.
+ * @return[in] true if cursor position changed, false otherwise.
+ */
+ bool SetPrimaryCursorPosition(CharacterIndex index, bool focused);
/**
* @brief Creates a selection event.
*
* @param[in] x The x position relative to the top-left of the parent control.
* @param[in] y The y position relative to the top-left of the parent control.
- * @param[in] selectAll Whether the whole text is selected.
+ * @param[in] selection type like the whole text is selected or unselected.
*/
- void SelectEvent( float x, float y, bool selectAll );
+ void SelectEvent(float x, float y, SelectionType selection);
/**
- * @brief Event received from input method context
- *
- * @param[in] inputMethodContext The input method context.
- * @param[in] inputMethodContextEvent The event received.
- * @return A data struture indicating if update is needed, cursor position and current text.
+ * @copydoc Text::SelectableControlInterface::SetTextSelectionRange()
*/
- InputMethodContext::CallbackData OnInputMethodContextEvent( InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent );
+ void SetTextSelectionRange(const uint32_t* start, const uint32_t* end);
/**
- * @brief Event from Clipboard notifying an Item has been selected for pasting
+ * @copydoc Text::SelectableControlInterface::GetTextSelectionRange()
*/
- void PasteClipboardItemEvent();
+ Uint32Pair GetTextSelectionRange() const;
/**
- * @brief Return true when text control should clear key input focus when escape key is pressed.
- *
- * @return Whether text control should clear key input focus or not when escape key is pressed.
+ * @copydoc Text::SelectableControlInterface::SelectWholeText()
*/
- bool ShouldClearFocusOnEscape() const;
+ void SelectWholeText();
/**
- * @brief Create an actor that renders the text background color
- *
- * @return the created actor or an empty handle if no background color needs to be rendered.
+ * @copydoc Text::EditableControlInterface::CopyText()
*/
- Actor CreateBackgroundActor();
-
-protected: // Inherit from Text::Decorator::ControllerInterface.
+ string CopyText();
/**
- * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::GetTargetSize()
+ * @copydoc Text::EditableControlInterface::CutText()
*/
- virtual void GetTargetSize( Vector2& targetSize );
+ string CutText();
/**
- * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::AddDecoration()
+ * @copydoc Text::EditableControlInterface::PasteText()
*/
- virtual void AddDecoration( Actor& actor, bool needsClipping );
+ void PasteText();
/**
- * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::DecorationEvent()
+ * @copydoc Text::SelectableControlInterface::SelectNone()
*/
- virtual void DecorationEvent( HandleType handle, HandleState state, float x, float y );
-
-protected: // Inherit from TextSelectionPopup::TextPopupButtonCallbackInterface.
+ void SelectNone();
/**
- * @copydoc Dali::Toolkit::TextSelectionPopup::TextPopupButtonCallbackInterface::TextPopupButtonTouched()
+ * @copydoc Text::SelectableControlInterface::SelectText()
*/
- virtual void TextPopupButtonTouched( Dali::Toolkit::TextSelectionPopup::Buttons button );
-
-protected: // Inherit from HiddenText.
+ void SelectText(const uint32_t start, const uint32_t end);
/**
- * @brief Invoked from HiddenText when showing time of the last character was expired
+ * @copydoc Text::SelectableControlInterface::GetSelectedText()
*/
- virtual void DisplayTimeExpired();
-
-private: // Update.
+ string GetSelectedText() const;
/**
- * @brief Called by editable UI controls when key events are received.
- *
- * @param[in] text The text to insert.
- * @param[in] type Used to distinguish between regular key events and InputMethodContext events.
+ * @copydoc Text::EditableControlInterface::IsEditable()
*/
- void InsertText( const std::string& text, InsertType type );
+ virtual bool IsEditable() const;
/**
- * @brief Paste given string into Text model
- * @param[in] stringToPaste this string will be inserted into the text model
+ * @copydoc Text::EditableControlInterface::SetEditable()
*/
- void PasteText( const std::string& stringToPaste );
+ virtual void SetEditable(bool editable);
/**
- * @brief Remove a given number of characters
- *
- * When predictve text is used the pre-edit text is removed and inserted again with the new characters.
- * The UpdateInputStyleType @type parameter if set to DONT_UPDATE_INPUT_STYLE avoids to update the input
- * style when pre-edit text is removed.
- *
- * @param[in] cursorOffset Start position from the current cursor position to start deleting characters.
- * @param[in] numberOfCharacters The number of characters to delete from the cursorOffset.
- * @param[in] type Whether to update the input style.
- * @return True if the remove was successful.
+ * @copydoc Dali::Toolkit::Internal::TextEditor::ScrollBy()
*/
- bool RemoveText( int cursorOffset,
- int numberOfCharacters,
- UpdateInputStyleType type );
+ virtual void ScrollBy(Vector2 scroll);
/**
- * @brief Checks if text is selected and if so removes it.
- * @return true if text was removed
+ * @copydoc Dali::Toolkit::Internal::TextEditor::GetHorizontalScrollPosition()
*/
- bool RemoveSelectedText();
-
-private: // Relayout.
+ float GetHorizontalScrollPosition();
/**
- * @brief Lays-out the text.
- *
- * GetNaturalSize(), GetHeightForWidth() and Relayout() calls this method.
- *
- * @param[in] size A the size of a bounding box to layout text within.
- * @param[in] operations The layout operations which need to be done.
- * @param[out] layoutSize The size of the laid-out text.
+ * @copydoc Dali::Toolkit::Internal::TextEditor::GetVerticalScrollPosition()
*/
- bool DoRelayout( const Size& size,
- OperationsMask operations,
- Size& layoutSize );
+ float GetVerticalScrollPosition();
/**
- * @brief Calulates the vertical offset to align the text inside the bounding box.
+ * @brief Event received from input method context
*
- * @param[in] size The size of the bounding box.
+ * @param[in] inputMethodContext The input method context.
+ * @param[in] inputMethodContextEvent The event received.
+ * @return A data struture indicating if update is needed, cursor position and current text.
*/
- void CalculateVerticalOffset( const Size& size );
+ InputMethodContext::CallbackData OnInputMethodContextEvent(InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent);
-private: // Events.
+ /**
+ * @brief Event from Clipboard notifying an Item has been selected for pasting
+ */
+ void PasteClipboardItemEvent();
/**
- * @brief Process queued events which modify the model.
+ * @brief Return true when text control should clear key input focus when escape key is pressed.
+ *
+ * @return Whether text control should clear key input focus or not when escape key is pressed.
*/
- void ProcessModifyEvents();
+ bool ShouldClearFocusOnEscape() const;
/**
- * @brief Used to process an event queued from SetText()
+ * @brief Create an actor that renders the text background color
+ *
+ * @return the created actor or an empty handle if no background color needs to be rendered.
*/
- void TextReplacedEvent();
+ Actor CreateBackgroundActor();
/**
- * @brief Used to process an event queued from key events etc.
+ * @brief Used to reset the cursor position after setting a new text.
+ *
+ * @param[in] cursorIndex Where to place the cursor.
*/
- void TextInsertedEvent();
+ void ResetCursorPosition(CharacterIndex cursorIndex);
/**
- * @brief Used to process an event queued from backspace key etc.
+ * @brief The method acquires current position of cursor
+ * @return unsigned value with cursor position
*/
- void TextDeletedEvent();
+ CharacterIndex GetCursorPosition();
/**
- * @brief Helper to KeyEvent() to handle the backspace or delete key case.
+ * @brief Resets a provided vector with actors that marks the position of anchors in markup enabled text
*
- * @param[in] keyCode The keycode for the key pressed
- * @return True if a character was deleted.
+ * @param[out] anchorActors the vector of actor (empty collection if no anchors available).
*/
- bool DeleteEvent( int keyCode );
-
-private: // Helpers.
+ void GetAnchorActors(std::vector<Toolkit::TextAnchor>& anchorActors);
/**
- * @brief Used to remove the text included the placeholder text.
+ * @brief Return an index of first anchor in the anchor vector whose boundaries includes given character offset
+ *
+ * @param[in] characterOffset A position in text coords.
+ *
+ * @return the index in anchor vector (-1 if an anchor not found)
*/
- void ResetText();
+ int GetAnchorIndex(size_t characterOffset);
+protected: // Inherit from Text::Decorator::ControllerInterface.
/**
- * @brief Helper to show the place holder text..
+ * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::GetTargetSize()
*/
- void ShowPlaceholderText();
+ void GetTargetSize(Vector2& targetSize) override;
/**
- * @brief Helper to clear font-specific data (only).
+ * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::AddDecoration()
*/
- void ClearFontData();
+ void AddDecoration(Actor& actor, bool needsClipping) override;
/**
- * @brief Helper to clear text's style data.
+ * @copydoc Dali::Toolkit::Text::Decorator::ControllerInterface::DecorationEvent()
*/
- void ClearStyleData();
+ void DecorationEvent(HandleType handle, HandleState state, float x, float y) override;
+protected: // Inherit from TextSelectionPopup::TextPopupButtonCallbackInterface.
/**
- * @brief Used to reset the cursor position after setting a new text.
- *
- * @param[in] cursorIndex Where to place the cursor.
+ * @copydoc Dali::Toolkit::TextSelectionPopup::TextPopupButtonCallbackInterface::TextPopupButtonTouched()
*/
- void ResetCursorPosition( CharacterIndex cursorIndex );
+ void TextPopupButtonTouched(Dali::Toolkit::TextSelectionPopup::Buttons button) override;
+protected: // Inherit from HiddenText.
/**
- * @brief Used to reset the scroll position after setting a new text.
+ * @brief Invoked from HiddenText when showing time of the last character was expired
*/
- void ResetScrollPosition();
+ void DisplayTimeExpired() override;
private: // Private contructors & copy operator.
-
/**
* @brief Private constructor.
*/
- Controller();
+ Controller()
+ : Controller(nullptr, nullptr, nullptr, nullptr)
+ {
+ }
/**
* @brief Private constructor.
*/
- Controller( ControlInterface* controlInterface );
+ Controller(ControlInterface* controlInterface)
+ : Controller(controlInterface, nullptr, nullptr, nullptr)
+ {
+ }
/**
* @brief Private constructor.
*/
- Controller( ControlInterface* controlInterface,
- EditableControlInterface* editableControlInterface );
-
- // Undefined
- Controller( const Controller& handle );
+ Controller(ControlInterface* controlInterface,
+ EditableControlInterface* editableControlInterface,
+ SelectableControlInterface* selectableControlInterface,
+ AnchorControlInterface* anchorControlInterface);
- // Undefined
- Controller& operator=( const Controller& handle );
+ Controller(const Controller& handle) = delete;
+ Controller& operator=(const Controller& handle) = delete;
protected: // Destructor.
-
/**
* @brief A reference counted object may only be deleted by calling Unreference().
*/
virtual ~Controller();
public:
-
struct Impl; ///< Made public for testing purposes
private:
+ struct EventHandler;
+ struct InputFontHandler;
+ struct InputProperties;
+ struct PlaceholderHandler;
+ struct Relayouter;
+ struct TextUpdater;
Impl* mImpl;
};
-} // namespace Text
-
-} // namespace Toolkit
-
-} // namespace Dali
+} // namespace Dali::Toolkit::Text
#endif // DALI_TOOLKIT_TEXT_CONTROLLER_H