#include <dali/public-api/events/gesture.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/text/text-enumerations.h>
#include <dali-toolkit/devel-api/controls/text-controls/text-selection-popup-callback-interface.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-label-devel.h>
+#include <dali-toolkit/devel-api/text/text-enumerations-devel.h>
#include <dali-toolkit/internal/text/decorator/text-decorator.h>
#include <dali-toolkit/internal/text/layouts/layout-engine.h>
-#include <dali-toolkit/internal/text/layouts/layout-wrap-mode.h>
#include <dali-toolkit/internal/text/hidden-text.h>
#include <dali-toolkit/internal/text/text-model-interface.h>
-
namespace Dali
{
*
* @param[in] alignment The horizontal alignment.
*/
- void SetHorizontalAlignment( Layout::HorizontalAlignment alignment );
+ void SetHorizontalAlignment( HorizontalAlignment::Type alignment );
/**
* @copydoc ModelInterface::GetHorizontalAlignment()
*/
- Layout::HorizontalAlignment GetHorizontalAlignment() const;
+ HorizontalAlignment::Type GetHorizontalAlignment() const;
/**
* @brief Sets the text's vertical alignment.
*
* @param[in] alignment The vertical alignment.
*/
- void SetVerticalAlignment( Layout::VerticalAlignment alignment );
+ void SetVerticalAlignment( VerticalAlignment::Type alignment );
/**
* @copydoc ModelInterface::GetVerticalAlignment()
*/
- Layout::VerticalAlignment GetVerticalAlignment() const;
+ VerticalAlignment::Type GetVerticalAlignment() const;
/**
* @brief Sets the text's wrap mode
* @param[in] text wrap mode The unit of wrapping
*/
- void SetLineWrapMode( Layout::LineWrap::Mode textWarpMode );
+ void SetLineWrapMode( Text::LineWrap::Mode textWarpMode );
/**
* @brief Retrieve text wrap mode previously set.
* @return text wrap mode
*/
- Layout::LineWrap::Mode GetLineWrapMode() const;
+ Text::LineWrap::Mode GetLineWrapMode() const;
/**
* @brief Enable or disable the text elide.
bool IsTextElideEnabled() const;
/**
+ * @brief Enable or disable the placeholder text elide.
+ * @param enabled Whether to enable the placeholder text elide.
+ */
+ void SetPlaceholderTextElideEnabled( bool enabled );
+
+ /**
+ * @brief Whether the placeholder text elide property is enabled.
+ * @return True if the placeholder text elide property is enabled, false otherwise.
+ */
+ bool IsPlaceholderTextElideEnabled() const;
+
+ /**
* @brief Enable or disable the text selection.
* @param[in] enabled Whether to enable the text selection.
*/
void ShadowSetByString( bool setByString );
/**
+ * @brief Query if outline settings were provided by string or map
+ * @return bool true if set by string
+ */
+ bool IsOutlineSetByString();
+
+ /**
+ * Set method outline setting were set by
+ * @param[in] bool, true if set by string
+ */
+ void OutlineSetByString( bool setByString );
+
+ /**
* @brief Query if font style settings were provided by string or map
* @return bool true if set by string
*/
const Vector4& GetShadowColor() const;
/**
+ * @brief Set the shadow blur radius.
+ *
+ * @param[in] shadowBlurRadius The shadow blur radius, 0,0 indicates no blur.
+ */
+ void SetShadowBlurRadius( const float& shadowBlurRadius );
+
+ /**
+ * @brief Retrieve the shadow blur radius.
+ *
+ * @return The shadow blur radius.
+ */
+ const float& GetShadowBlurRadius() const;
+
+ /**
* @brief Set the underline color.
*
* @param[in] color color of underline.
float GetUnderlineHeight() const;
/**
+ * @brief Set the outline color.
+ *
+ * @param[in] color color of outline.
+ */
+ void SetOutlineColor( const Vector4& color );
+
+ /**
+ * @brief Retrieve the outline color.
+ *
+ * @return The outline color.
+ */
+ const Vector4& GetOutlineColor() const;
+
+ /**
+ * @brief Set the outline width
+ *
+ * @param[in] width The width in pixels of the outline, 0 indicates no outline
+ */
+ void SetOutlineWidth( float width );
+
+ /**
+ * @brief Retrieves the width of an outline
+ *
+ * @return The width of the outline.
+ */
+ float GetOutlineWidth() const;
+
+ /**
* @brief Sets the emboss's properties string.
*
* @note The string is stored to be recovered.
*/
const std::string& GetInputOutlineProperties() const;
+ /**
+ * @brief Set the control's interface.
+ *
+ * @param[in] controlInterface The control's interface.
+ */
+ void SetControlInterface( ControlInterface* controlInterface );
+
public: // Queries & retrieves.
/**
*/
void GetPlaceholderProperty( Property::Map& map );
+ /**
+ * @brief Checks text direction.
+ * @return The text direction.
+ */
+ Toolkit::DevelText::TextDirection::Type GetTextDirection();
+
public: // Relayout.
/**
*/
void PasteClipboardItemEvent();
+ /**
+ * @brief Return true when text control should clear key input focus when escape key is pressed.
+ *
+ * @return Whether text control should clear key input focus or not when escape key is pressed.
+ */
+ bool ShouldClearFocusOnEscape() const;
+
protected: // Inherit from Text::Decorator::ControllerInterface.
/**
void SelectEvent( float x, float y, bool selectAll );
/**
- * @brief Helper to KeyEvent() to handle the backspace case.
+ * @brief Helper to KeyEvent() to handle the backspace or delete key case.
*
+ * @param[in] keyCode The keycode for the key pressed
* @return True if a character was deleted.
*/
- bool BackspaceKeyEvent();
+ bool DeleteEvent( int keyCode );
private: // Helpers.