const char * const PLACEHOLDER_POINT_SIZE = "pointSize";
const char * const PLACEHOLDER_PIXEL_SIZE = "pixelSize";
const char * const PLACEHOLDER_ELLIPSIS = "ellipsis";
-const unsigned int MAX_TEXT_LENGTH = 1024u * 32u;
float ConvertToEven( float value )
{
void Controller::SetMaximumNumberOfCharacters( Length maxCharacters )
{
- mImpl->mMaximumNumberOfCharacters = std::min( maxCharacters, MAX_TEXT_LENGTH );
+ mImpl->mMaximumNumberOfCharacters = maxCharacters;
}
int Controller::GetMaximumNumberOfCharacters()
utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
}
- // Limit the text size. If the text size is too large, crash or deadlock will occur.
- if( textSize > MAX_TEXT_LENGTH )
- {
- DALI_LOG_WARNING( "The text size is too large(%d), limit the length to 32,768u\n", textSize );
- textSize = MAX_TEXT_LENGTH;
- }
-
// Convert text into UTF-32
Vector<Character>& utf32Characters = mImpl->mModel->mLogicalModel->mText;
utf32Characters.Resize( textSize );
return mImpl->mLayoutEngine.GetDefaultLineSpacing();
}
+bool Controller::SetDefaultLineSize( float lineSize )
+{
+ if( std::fabs( lineSize - mImpl->mLayoutEngine.GetDefaultLineSize() ) > Math::MACHINE_EPSILON_1000 )
+ {
+ mImpl->mLayoutEngine.SetDefaultLineSize(lineSize);
+ mImpl->mRecalculateNaturalSize = true;
+ return true;
+ }
+ return false;
+}
+
+float Controller::GetDefaultLineSize() const
+{
+ return mImpl->mLayoutEngine.GetDefaultLineSize();
+}
+
void Controller::SetInputColor( const Vector4& color )
{
if( NULL != mImpl->mEventData )
{
CharacterIndex startOfSelectedText = 0u;
Length lengthOfSelectedText = 0u;
- FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
- mImpl->mModel->mLogicalModel,
- startOfSelectedText,
- lengthOfSelectedText );
- fontDescriptionRun.familyLength = fontFamily.size();
- fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
- memcpy( fontDescriptionRun.familyName, fontFamily.c_str(), fontDescriptionRun.familyLength );
- fontDescriptionRun.familyDefined = true;
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ // Update a font description run for the selecting state.
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mModel->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.familyLength = fontFamily.size();
+ fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
+ memcpy( fontDescriptionRun.familyName, fontFamily.c_str(), fontDescriptionRun.familyLength );
+ fontDescriptionRun.familyDefined = true;
+
+ // The memory allocated for the font family name is freed when the font description is removed from the logical model.
- // The memory allocated for the font family name is freed when the font description is removed from the logical model.
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+ }
+ else
+ {
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+ }
// Request to relayout.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
mImpl->mRecalculateNaturalSize = true;
mImpl->RequestRelayout();
- mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
// As the font changes, recalculate the handle positions is needed.
mImpl->mEventData->mUpdateLeftSelectionPosition = true;
mImpl->mEventData->mUpdateRightSelectionPosition = true;
{
CharacterIndex startOfSelectedText = 0u;
Length lengthOfSelectedText = 0u;
- FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
- mImpl->mModel->mLogicalModel,
- startOfSelectedText,
- lengthOfSelectedText );
- fontDescriptionRun.weight = weight;
- fontDescriptionRun.weightDefined = true;
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ // Update a font description run for the selecting state.
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mModel->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.weight = weight;
+ fontDescriptionRun.weightDefined = true;
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+ }
+ else
+ {
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+ }
// Request to relayout.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
mImpl->mRecalculateNaturalSize = true;
mImpl->RequestRelayout();
- mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
// As the font might change, recalculate the handle positions is needed.
mImpl->mEventData->mUpdateLeftSelectionPosition = true;
mImpl->mEventData->mUpdateRightSelectionPosition = true;
{
CharacterIndex startOfSelectedText = 0u;
Length lengthOfSelectedText = 0u;
- FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
- mImpl->mModel->mLogicalModel,
- startOfSelectedText,
- lengthOfSelectedText );
- fontDescriptionRun.width = width;
- fontDescriptionRun.widthDefined = true;
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ // Update a font description run for the selecting state.
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mModel->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.width = width;
+ fontDescriptionRun.widthDefined = true;
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+ }
+ else
+ {
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+ }
// Request to relayout.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
mImpl->mRecalculateNaturalSize = true;
mImpl->RequestRelayout();
- mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
// As the font might change, recalculate the handle positions is needed.
mImpl->mEventData->mUpdateLeftSelectionPosition = true;
mImpl->mEventData->mUpdateRightSelectionPosition = true;
{
CharacterIndex startOfSelectedText = 0u;
Length lengthOfSelectedText = 0u;
- FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
- mImpl->mModel->mLogicalModel,
- startOfSelectedText,
- lengthOfSelectedText );
- fontDescriptionRun.slant = slant;
- fontDescriptionRun.slantDefined = true;
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ // Update a font description run for the selecting state.
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mModel->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.slant = slant;
+ fontDescriptionRun.slantDefined = true;
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+ }
+ else
+ {
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+ }
// Request to relayout.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
mImpl->mRecalculateNaturalSize = true;
mImpl->RequestRelayout();
- mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
// As the font might change, recalculate the handle positions is needed.
mImpl->mEventData->mUpdateLeftSelectionPosition = true;
mImpl->mEventData->mUpdateRightSelectionPosition = true;
{
CharacterIndex startOfSelectedText = 0u;
Length lengthOfSelectedText = 0u;
- FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
- mImpl->mModel->mLogicalModel,
- startOfSelectedText,
- lengthOfSelectedText );
- fontDescriptionRun.size = static_cast<PointSize26Dot6>( size * 64.f );
- fontDescriptionRun.sizeDefined = true;
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ // Update a font description run for the selecting state.
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mModel->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.size = static_cast<PointSize26Dot6>( size * 64.f );
+ fontDescriptionRun.sizeDefined = true;
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+ }
+ else
+ {
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+ }
// Request to relayout.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
mImpl->mRecalculateNaturalSize = true;
mImpl->RequestRelayout();
- mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
-
// As the font might change, recalculate the handle positions is needed.
mImpl->mEventData->mUpdateLeftSelectionPosition = true;
mImpl->mEventData->mUpdateRightSelectionPosition = true;
}
}
-void Controller::SelectEvent( float x, float y, bool selectAll )
+void Controller::SelectEvent( float x, float y, SelectionType selectType )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SelectEvent\n" );
if( NULL != mImpl->mEventData )
{
- if( selectAll )
+ if( selectType == SelectionType::ALL )
{
Event event( Event::SELECT_ALL );
mImpl->mEventData->mEventQueue.push_back( event );
}
+ else if( selectType == SelectionType::NONE )
+ {
+ Event event( Event::SELECT_NONE );
+ mImpl->mEventData->mEventQueue.push_back( event );
+ }
else
{
Event event( Event::SELECT );
if( mImpl->mEventData->mSelectionEnabled )
{
// Creates a SELECT event.
- SelectEvent( currentCursorPosition.x, currentCursorPosition.y, false );
+ SelectEvent( currentCursorPosition.x, currentCursorPosition.y, SelectionType::INTERACTIVE );
}
break;
}
case Toolkit::TextSelectionPopup::SELECT_ALL:
{
// Creates a SELECT_ALL event
- SelectEvent( 0.f, 0.f, true );
+ SelectEvent( 0.f, 0.f, SelectionType::ALL );
break;
}
case Toolkit::TextSelectionPopup::CLIPBOARD:
return textRemoved;
}
+std::string Controller::GetSelectedText()
+{
+ std::string text;
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ mImpl->RetrieveSelection( text, false );
+ }
+ return text;
+}
+
// private : Relayout.
bool Controller::DoRelayout( const Size& size,