// EXTERNAL INCLUDES
#include <limits>
+#include <memory.h>
#include <dali/public-api/adaptor-framework/key.h>
#include <dali/integration-api/debug.h>
#include <dali/devel-api/adaptor-framework/clipboard-event-notifier.h>
#include <dali-toolkit/internal/text/bidirectional-support.h>
#include <dali-toolkit/internal/text/character-set-conversion.h>
#include <dali-toolkit/internal/text/layouts/layout-parameters.h>
+#include <dali-toolkit/internal/text/markup-processor.h>
#include <dali-toolkit/internal/text/text-controller-impl.h>
namespace
const unsigned int POINTS_PER_INCH = 72;
const std::string EMPTY_STRING("");
+const unsigned int ZERO = 0u;
float ConvertToEven( float value )
{
namespace Text
{
+/**
+ * @brief Adds a new font description run for the selected text.
+ *
+ * The new font parameters are added after the call to this method.
+ *
+ * @param[in] eventData The event data pointer.
+ * @param[in] logicalModel The logical model where to add the new font description run.
+ */
+FontDescriptionRun& UpdateSelectionFontStyleRun( EventData* eventData,
+ LogicalModelPtr logicalModel )
+{
+ const bool handlesCrossed = eventData->mLeftSelectionPosition > eventData->mRightSelectionPosition;
+
+ // Get start and end position of selection
+ const CharacterIndex startOfSelectedText = handlesCrossed ? eventData->mRightSelectionPosition : eventData->mLeftSelectionPosition;
+ const Length lengthOfSelectedText = ( handlesCrossed ? eventData->mLeftSelectionPosition : eventData->mRightSelectionPosition ) - startOfSelectedText;
+
+ // Add the font run.
+ const VectorBase::SizeType numberOfRuns = logicalModel->mFontDescriptionRuns.Count();
+ logicalModel->mFontDescriptionRuns.Resize( numberOfRuns + 1u );
+
+ FontDescriptionRun& fontDescriptionRun = *( logicalModel->mFontDescriptionRuns.Begin() + numberOfRuns );
+
+ fontDescriptionRun.characterRun.characterIndex = startOfSelectedText;
+ fontDescriptionRun.characterRun.numberOfCharacters = lengthOfSelectedText;
+
+ // Recalculate the selection highlight as the metrics may have changed.
+ eventData->mUpdateLeftSelectionPosition = true;
+ eventData->mUpdateRightSelectionPosition = true;
+
+ return fontDescriptionRun;
+}
+
ControllerPtr Controller::New( ControlInterface& controlInterface )
{
return ControllerPtr( new Controller( controlInterface ) );
void Controller::EnableTextInput( DecoratorPtr decorator )
{
- if( !mImpl->mEventData )
+ if( NULL == mImpl->mEventData )
{
mImpl->mEventData = new EventData( decorator );
}
}
+void Controller::SetMarkupProcessorEnabled( bool enable )
+{
+ mImpl->mMarkupProcessorEnabled = enable;
+}
+
+bool Controller::IsMarkupProcessorEnabled() const
+{
+ return mImpl->mMarkupProcessorEnabled;
+}
+
void Controller::SetText( const std::string& text )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText\n" );
- // Remove the previously set text
+ // Reset keyboard as text changed
+ mImpl->ResetImfManager();
+
+ // Remove the previously set text and style.
ResetText();
+ // Remove the style.
+ ClearStyleData();
+
CharacterIndex lastCursorIndex = 0u;
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
// If popup shown then hide it by switching to Editing state
if( ( EventData::SELECTING == mImpl->mEventData->mState ) ||
- ( EventData::SELECTION_CHANGED == mImpl->mEventData->mState ) ||
( EventData::EDITING_WITH_POPUP == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState ) )
+ ( EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState ) ||
+ ( EventData::EDITING_WITH_PASTE_POPUP == mImpl->mEventData->mState ) )
{
mImpl->ChangeState( EventData::EDITING );
}
if( !text.empty() )
{
+ MarkupProcessData markupProcessData( mImpl->mLogicalModel->mColorRuns,
+ mImpl->mLogicalModel->mFontDescriptionRuns );
+
+ Length textSize = 0u;
+ const uint8_t* utf8 = NULL;
+ if( mImpl->mMarkupProcessorEnabled )
+ {
+ ProcessMarkupString( text, markupProcessData );
+ textSize = markupProcessData.markupProcessedText.size();
+
+ // This is a bit horrible but std::string returns a (signed) char*
+ utf8 = reinterpret_cast<const uint8_t*>( markupProcessData.markupProcessedText.c_str() );
+ }
+ else
+ {
+ textSize = text.size();
+
+ // This is a bit horrible but std::string returns a (signed) char*
+ utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+ }
+
// Convert text into UTF-32
Vector<Character>& utf32Characters = mImpl->mLogicalModel->mText;
- utf32Characters.Resize( text.size() );
-
- // This is a bit horrible but std::string returns a (signed) char*
- const uint8_t* utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+ utf32Characters.Resize( textSize );
// Transform a text array encoded in utf8 into an array encoded in utf32.
// It returns the actual number of characters.
- Length characterCount = Utf8ToUtf32( utf8, text.size(), utf32Characters.Begin() );
+ Length characterCount = Utf8ToUtf32( utf8, textSize, utf32Characters.Begin() );
utf32Characters.Resize( characterCount );
- DALI_ASSERT_DEBUG( text.size() >= characterCount && "Invalid UTF32 conversion length" );
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, text.size(), mImpl->mLogicalModel->mText.Count() );
+ DALI_ASSERT_DEBUG( textSize >= characterCount && "Invalid UTF32 conversion length" );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, textSize, mImpl->mLogicalModel->mText.Count() );
// To reset the cursor position
lastCursorIndex = characterCount;
mImpl->RequestRelayout();
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
// Cancel previously queued events
mImpl->mEventData->mEventQueue.clear();
}
- // Reset keyboard as text changed
- mImpl->ResetImfManager();
+ // Notify IMF as text changed
+ NotifyImfManager();
// Do this last since it provides callbacks into application code
mImpl->mControlInterface.TextChanged();
void Controller::GetText( std::string& text ) const
{
- if( ! mImpl->IsShowingPlaceholderText() )
+ if( !mImpl->IsShowingPlaceholderText() )
{
Vector<Character>& utf32Characters = mImpl->mLogicalModel->mText;
unsigned int Controller::GetLogicalCursorPosition() const
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
return mImpl->mEventData->mPrimaryCursorPosition;
}
void Controller::SetPlaceholderText( PlaceholderType type, const std::string& text )
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
if( PLACEHOLDER_TYPE_INACTIVE == type )
{
// Update placeholder if there is no text
if( mImpl->IsShowingPlaceholderText() ||
- 0u == mImpl->mLogicalModel->mText.Count() )
+ ( 0u == mImpl->mLogicalModel->mText.Count() ) )
{
ShowPlaceholderText();
}
void Controller::GetPlaceholderText( PlaceholderType type, std::string& text ) const
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
if( PLACEHOLDER_TYPE_INACTIVE == type )
{
}
}
-void Controller::SetMaximumNumberOfCharacters( int maxCharacters )
+void Controller::SetMaximumNumberOfCharacters( Length maxCharacters )
{
- if ( maxCharacters >= 0 )
- {
- mImpl->mMaximumNumberOfCharacters = maxCharacters;
- }
+ mImpl->mMaximumNumberOfCharacters = maxCharacters;
}
int Controller::GetMaximumNumberOfCharacters()
return mImpl->mMaximumNumberOfCharacters;
}
-void Controller::SetDefaultFontFamily( const std::string& defaultFontFamily, bool userDefined )
+void Controller::SetDefaultFontFamily( const std::string& defaultFontFamily )
{
- if( !mImpl->mFontDefaults )
+ if( NULL == mImpl->mFontDefaults )
{
mImpl->mFontDefaults = new FontDefaults();
}
- mImpl->mFontDefaults->mDefaultFontFamily = defaultFontFamily;
- mImpl->mUserDefinedFontFamily = userDefined;
+ mImpl->mFontDefaults->mFontDescription.family = defaultFontFamily;
+ DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetDefaultFontFamily %s\n", defaultFontFamily.c_str());
+ mImpl->mFontDefaults->familyDefined = true;
+
// Clear the font-specific data
ClearFontData();
const std::string& Controller::GetDefaultFontFamily() const
{
- if( mImpl->mFontDefaults )
+ if( NULL != mImpl->mFontDefaults )
{
- return mImpl->mFontDefaults->mDefaultFontFamily;
+ return mImpl->mFontDefaults->mFontDescription.family;
}
return EMPTY_STRING;
}
-void Controller::SetDefaultFontStyle( const std::string& defaultFontStyle )
+void Controller::SetDefaultFontStyle( const std::string& style )
{
- if( !mImpl->mFontDefaults )
+ if( NULL == mImpl->mFontDefaults )
{
mImpl->mFontDefaults = new FontDefaults();
}
- mImpl->mFontDefaults->mDefaultFontStyle = defaultFontStyle;
+ mImpl->mFontDefaults->mFontStyle = style;
+}
+
+const std::string& Controller::GetDefaultFontStyle() const
+{
+ if( NULL != mImpl->mFontDefaults )
+ {
+ return mImpl->mFontDefaults->mFontStyle;
+ }
+
+ return EMPTY_STRING;
+}
+
+void Controller::SetDefaultFontWeight( FontWeight weight )
+{
+ if( NULL == mImpl->mFontDefaults )
+ {
+ mImpl->mFontDefaults = new FontDefaults();
+ }
+
+ mImpl->mFontDefaults->mFontDescription.weight = weight;
+ mImpl->mFontDefaults->weightDefined = true;
// Clear the font-specific data
ClearFontData();
mImpl->RequestRelayout();
}
-const std::string& Controller::GetDefaultFontStyle() const
+FontWeight Controller::GetDefaultFontWeight() const
{
- if( mImpl->mFontDefaults )
+ if( NULL != mImpl->mFontDefaults )
{
- return mImpl->mFontDefaults->mDefaultFontStyle;
+ return mImpl->mFontDefaults->mFontDescription.weight;
}
- return EMPTY_STRING;
+ return TextAbstraction::FontWeight::NORMAL;
+}
+
+void Controller::SetDefaultFontWidth( FontWidth width )
+{
+ if( NULL == mImpl->mFontDefaults )
+ {
+ mImpl->mFontDefaults = new FontDefaults();
+ }
+
+ mImpl->mFontDefaults->mFontDescription.width = width;
+ mImpl->mFontDefaults->widthDefined = true;
+
+ // Clear the font-specific data
+ ClearFontData();
+
+ mImpl->mOperationsPending = ALL_OPERATIONS;
+ mImpl->mRecalculateNaturalSize = true;
+
+ mImpl->RequestRelayout();
+}
+
+FontWidth Controller::GetDefaultFontWidth() const
+{
+ if( NULL != mImpl->mFontDefaults )
+ {
+ return mImpl->mFontDefaults->mFontDescription.width;
+ }
+
+ return TextAbstraction::FontWidth::NORMAL;
+}
+
+void Controller::SetDefaultFontSlant( FontSlant slant )
+{
+ if( NULL == mImpl->mFontDefaults )
+ {
+ mImpl->mFontDefaults = new FontDefaults();
+ }
+
+ mImpl->mFontDefaults->mFontDescription.slant = slant;
+ mImpl->mFontDefaults->slantDefined = true;
+
+ // Clear the font-specific data
+ ClearFontData();
+
+ mImpl->mOperationsPending = ALL_OPERATIONS;
+ mImpl->mRecalculateNaturalSize = true;
+
+ mImpl->RequestRelayout();
+}
+
+FontSlant Controller::GetDefaultFontSlant() const
+{
+ if( NULL != mImpl->mFontDefaults )
+ {
+ return mImpl->mFontDefaults->mFontDescription.slant;
+ }
+
+ return TextAbstraction::FontSlant::NORMAL;
}
void Controller::SetDefaultPointSize( float pointSize )
{
- if( !mImpl->mFontDefaults )
+ if( NULL == mImpl->mFontDefaults )
{
mImpl->mFontDefaults = new FontDefaults();
}
mImpl->mFontDefaults->mDefaultPointSize = pointSize;
+ mImpl->mFontDefaults->sizeDefined = true;
unsigned int horizontalDpi( 0u );
unsigned int verticalDpi( 0u );
float Controller::GetDefaultPointSize() const
{
- if( mImpl->mFontDefaults )
+ if( NULL != mImpl->mFontDefaults )
{
return mImpl->mFontDefaults->mDefaultPointSize;
}
{
DALI_LOG_INFO( gLogFilter, Debug::Concise, "Controller::UpdateAfterFontChange");
- ClearFontData();
-
- if ( !mImpl->mUserDefinedFontFamily ) // If user defined font then should not update when system font changes
+ if( !mImpl->mFontDefaults->familyDefined ) // If user defined font then should not update when system font changes
{
DALI_LOG_INFO( gLogFilter, Debug::Concise, "Controller::UpdateAfterFontChange newDefaultFont(%s)\n", newDefaultFont.c_str() );
- mImpl->mFontDefaults->mDefaultFontFamily=newDefaultFont;
+ ClearFontData();
+ mImpl->mFontDefaults->mFontDescription.family = newDefaultFont;
mImpl->UpdateModel( ALL_OPERATIONS );
mImpl->QueueModifyEvent( ModifyEvent::TEXT_REPLACED );
mImpl->mRecalculateNaturalSize = true;
bool Controller::RemoveText( int cursorOffset, int numberOfChars )
{
- bool removed( false );
+ bool removed = false;
+
+ if( NULL == mImpl->mEventData )
+ {
+ return removed;
+ }
DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::RemoveText %p mText.Count() %d cursor %d cursorOffset %d numberOfChars %d\n",
this, mImpl->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition, cursorOffset, numberOfChars );
cursorIndex = oldCursorIndex + cursorOffset;
}
- if( (cursorIndex + numberOfChars) > currentText.Count() )
+ if( ( cursorIndex + numberOfChars ) > currentText.Count() )
{
numberOfChars = currentText.Count() - cursorIndex;
}
- if( (cursorIndex + numberOfChars) <= currentText.Count() )
+ if( ( cursorIndex + numberOfChars ) <= currentText.Count() )
{
+ // Update the input style and remove the text's style before removing the text.
+
+ // Set first the default input style.
+ mImpl->RetrieveDefaultInputStyle( mImpl->mEventData->mInputStyle );
+
+ // Update the input style.
+ mImpl->mLogicalModel->RetrieveStyle( cursorIndex, mImpl->mEventData->mInputStyle );
+
+ // Remove the text's style before removing the text.
+ mImpl->mLogicalModel->UpdateTextStyleRuns( cursorIndex, -numberOfChars );
+
+ // Remove the characters.
Vector<Character>::Iterator first = currentText.Begin() + cursorIndex;
Vector<Character>::Iterator last = first + numberOfChars;
void Controller::SetPlaceholderTextColor( const Vector4& textColor )
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
mImpl->mEventData->mPlaceholderTextColor = textColor;
}
const Vector4& Controller::GetPlaceholderTextColor() const
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
return mImpl->mEventData->mPlaceholderTextColor;
}
return mImpl->mVisualModel->GetUnderlineHeight();
}
+void Controller::SetInputColor( const Vector4& color )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.textColor = color;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ const bool handlesCrossed = mImpl->mEventData->mLeftSelectionPosition > mImpl->mEventData->mRightSelectionPosition;
+
+ // Get start and end position of selection
+ const CharacterIndex startOfSelectedText = handlesCrossed ? mImpl->mEventData->mRightSelectionPosition : mImpl->mEventData->mLeftSelectionPosition;
+ const Length lengthOfSelectedText = ( handlesCrossed ? mImpl->mEventData->mLeftSelectionPosition : mImpl->mEventData->mRightSelectionPosition ) - startOfSelectedText;
+
+ // Add the color run.
+ const VectorBase::SizeType numberOfRuns = mImpl->mLogicalModel->mColorRuns.Count();
+ mImpl->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u );
+
+ ColorRun& colorRun = *( mImpl->mLogicalModel->mColorRuns.Begin() + numberOfRuns );
+ colorRun.color = color;
+ colorRun.characterRun.characterIndex = startOfSelectedText;
+ colorRun.characterRun.numberOfCharacters = lengthOfSelectedText;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | COLOR );
+ mImpl->RequestRelayout();
+ }
+ }
+}
+
+const Vector4& Controller::GetInputColor() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.textColor;
+ }
+
+ // Return the default text's color if there is no EventData.
+ return mImpl->mTextColor;
+
+}
+
+void Controller::SetInputFontFamily( const std::string& fontFamily )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.familyName = fontFamily;
+ mImpl->mEventData->mInputStyle.familyDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel );
+
+ fontDescriptionRun.familyLength = fontFamily.size();
+ fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
+ memcpy( fontDescriptionRun.familyName, fontFamily.c_str(), fontDescriptionRun.familyLength );
+ fontDescriptionRun.familyDefined = true;
+
+ // The memory allocated for the font family name is freed when the font description is removed from the logical model.
+
+ // Request to relayout.
+ mImpl->mOperationsPending = ALL_OPERATIONS;
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ // As the font changes, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+const std::string& Controller::GetInputFontFamily() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.familyName;
+ }
+
+ // Return the default font's family if there is no EventData.
+ return GetDefaultFontFamily();
+}
+
+void Controller::SetInputFontStyle( const std::string& fontStyle )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.fontStyle = fontStyle;
+ }
+}
+
+const std::string& Controller::GetInputFontStyle() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.fontStyle;
+ }
+
+ // Return the default font's style if there is no EventData.
+ return GetDefaultFontStyle();
+}
+
+void Controller::SetInputFontWeight( FontWeight weight )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.weight = weight;
+ mImpl->mEventData->mInputStyle.weightDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel );
+
+ fontDescriptionRun.weight = weight;
+ fontDescriptionRun.weightDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = ALL_OPERATIONS;
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+FontWeight Controller::GetInputFontWeight() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.weight;
+ }
+
+ return GetDefaultFontWeight();
+}
+
+void Controller::SetInputFontWidth( FontWidth width )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.width = width;
+ mImpl->mEventData->mInputStyle.widthDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel );
+
+ fontDescriptionRun.width = width;
+ fontDescriptionRun.widthDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = ALL_OPERATIONS;
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+FontWidth Controller::GetInputFontWidth() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.width;
+ }
+
+ return GetDefaultFontWidth();
+}
+
+void Controller::SetInputFontSlant( FontSlant slant )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.slant = slant;
+ mImpl->mEventData->mInputStyle.slantDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel );
+
+ fontDescriptionRun.slant = slant;
+ fontDescriptionRun.slantDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = ALL_OPERATIONS;
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+FontSlant Controller::GetInputFontSlant() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.slant;
+ }
+
+ return GetDefaultFontSlant();
+}
+
+void Controller::SetInputFontPointSize( float size )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.size = size;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel );
+
+ fontDescriptionRun.size = static_cast<PointSize26Dot6>( size * 64.f );
+ fontDescriptionRun.sizeDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = ALL_OPERATIONS;
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+float Controller::GetInputFontPointSize() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.size;
+ }
+
+ // Return the default font's point size if there is no EventData.
+ return GetDefaultPointSize();
+}
+
void Controller::SetEnableCursorBlink( bool enable )
{
DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "TextInput disabled" );
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
mImpl->mEventData->mCursorBlinkEnabled = enable;
bool Controller::GetEnableCursorBlink() const
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
return mImpl->mEventData->mCursorBlinkEnabled;
}
const Vector2& Controller::GetScrollPosition() const
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
return mImpl->mEventData->mScrollPosition;
}
ProcessModifyEvents();
Size layoutSize;
- if( width != mImpl->mVisualModel->mControlSize.width )
+ if( fabsf( width - mImpl->mVisualModel->mControlSize.width ) > Math::MACHINE_EPSILON_1000 )
{
// Operations that can be done only once until the text changes.
const OperationsMask onlyOnceOperations = static_cast<OperationsMask>( CONVERT_TO_UTF32 |
return glyphsRemoved;
}
- if( size != mImpl->mVisualModel->mControlSize )
+ const bool newSize = ( size != mImpl->mVisualModel->mControlSize );
+
+ if( newSize )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "new size (previous size %f,%f)\n", mImpl->mVisualModel->mControlSize.width, mImpl->mVisualModel->mControlSize.height );
- // Operations that need to be done if the size changes.
+ // Layout operations that need to be done if the size changes.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
LAYOUT |
ALIGN |
mImpl->mVisualModel->mControlSize = size;
}
- // Make sure the model is up-to-date before layouting
+ // Whether there are modify events.
+ const bool isModifyEventsEmpty = 0u == mImpl->mModifyEvents.Count();
+
+ // Make sure the model is up-to-date before layouting.
ProcessModifyEvents();
mImpl->UpdateModel( mImpl->mOperationsPending );
+ // Style operations that need to be done if the text is modified.
+ if( !isModifyEventsEmpty )
+ {
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ COLOR );
+ }
+
+ // Apply the style runs if text is modified.
+ bool updated = mImpl->UpdateModelStyle( mImpl->mOperationsPending );
+
+ // Layout the text.
Size layoutSize;
- bool updated = DoRelayout( mImpl->mVisualModel->mControlSize,
- mImpl->mOperationsPending,
- layoutSize );
+ updated = DoRelayout( mImpl->mVisualModel->mControlSize,
+ mImpl->mOperationsPending,
+ layoutSize ) || updated;
// Do not re-do any operation until something changes.
mImpl->mOperationsPending = NO_OPERATION;
- // Keep the current offset and alignment as it will be used to update the decorator's positions.
+ // Whether the text control is editable
+ const bool isEditable = NULL != mImpl->mEventData;
+
+ // Keep the current offset and alignment as it will be used to update the decorator's positions (if the size changes).
Vector2 offset;
- if( mImpl->mEventData )
+ if( newSize && isEditable )
{
offset = mImpl->mAlignmentOffset + mImpl->mEventData->mScrollPosition;
}
// After doing the text layout, the alignment offset to place the actor in the desired position can be calculated.
CalculateTextAlignment( size );
- if( mImpl->mEventData )
+ if( isEditable )
{
- // If there is a nex size, the scroll position needs to be clamped.
- mImpl->ClampHorizontalScroll( layoutSize );
+ if( newSize )
+ {
+ // If there is a new size, the scroll position needs to be clamped.
+ mImpl->ClampHorizontalScroll( layoutSize );
- // Update the decorator's positions.
- mImpl->mEventData->mDecorator->UpdatePositions( mImpl->mAlignmentOffset + mImpl->mEventData->mScrollPosition - offset );
+ // Update the decorator's positions is needed if there is a new size.
+ mImpl->mEventData->mDecorator->UpdatePositions( mImpl->mAlignmentOffset + mImpl->mEventData->mScrollPosition - offset );
+ }
// Move the cursor, grab handle etc.
updated = mImpl->ProcessInputEvents() || updated;
void Controller::ProcessModifyEvents()
{
- std::vector<ModifyEvent>& events = mImpl->mModifyEvents;
+ Vector<ModifyEvent>& events = mImpl->mModifyEvents;
+
+ if( 0u == events.Count() )
+ {
+ // Nothing to do.
+ return;
+ }
- for( unsigned int i=0; i<events.size(); ++i )
+ for( Vector<ModifyEvent>::ConstIterator it = events.Begin(),
+ endIt = events.End();
+ it != endIt;
+ ++it )
{
- if( ModifyEvent::TEXT_REPLACED == events[0].type )
+ const ModifyEvent& event = *it;
+
+ if( ModifyEvent::TEXT_REPLACED == event.type )
{
// A (single) replace event should come first, otherwise we wasted time processing NOOP events
- DALI_ASSERT_DEBUG( 0 == i && "Unexpected TEXT_REPLACED event" );
+ DALI_ASSERT_DEBUG( it == events.Begin() && "Unexpected TEXT_REPLACED event" );
TextReplacedEvent();
}
- else if( ModifyEvent::TEXT_INSERTED == events[0].type )
+ else if( ModifyEvent::TEXT_INSERTED == event.type )
{
TextInsertedEvent();
}
- else if( ModifyEvent::TEXT_DELETED == events[0].type )
+ else if( ModifyEvent::TEXT_DELETED == event.type )
{
// Placeholder-text cannot be deleted
if( !mImpl->IsShowingPlaceholderText() )
}
}
- if( mImpl->mEventData &&
- 0 != events.size() )
+ if( NULL != mImpl->mEventData )
{
// When the text is being modified, delay cursor blinking
mImpl->mEventData->mDecorator->DelayCursorBlink();
}
// Discard temporary text
- events.clear();
+ events.Clear();
}
void Controller::ResetText()
mImpl->mEventData->mPrimaryCursorPosition = cursorIndex;
// Update the cursor if it's in editing mode.
- if( ( EventData::EDITING == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_POPUP == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState ) )
+ if( EventData::IsEditingState( mImpl->mEventData->mState ) )
{
mImpl->mEventData->mUpdateCursorPosition = true;
}
{
DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "Unexpected TextInsertedEvent" );
+ if( NULL == mImpl->mEventData )
+ {
+ return;
+ }
+
// TODO - Optimize this
ClearModelData();
REORDER );
// Queue a cursor reposition event; this must wait until after DoRelayout()
- if( ( EventData::EDITING == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_POPUP == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState ) )
+ if( EventData::IsEditingState( mImpl->mEventData->mState ) )
{
mImpl->mEventData->mUpdateCursorPosition = true;
mImpl->mEventData->mScrollAfterUpdatePosition = true;
{
DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "Unexpected TextDeletedEvent" );
+ if( NULL == mImpl->mEventData )
+ {
+ return;
+ }
+
// TODO - Optimize this
ClearModelData();
REORDER );
// Queue a cursor reposition event; this must wait until after DoRelayout()
- if( 0u == mImpl->mLogicalModel->mText.Count() )
- {
- mImpl->mEventData->mUpdateCursorPosition = true;
- }
- else
+ mImpl->mEventData->mUpdateCursorPosition = true;
+ if( 0u != mImpl->mLogicalModel->mText.Count() )
{
mImpl->mEventData->mScrollAfterDelete = true;
}
if( REORDER & operations )
{
Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo = mImpl->mLogicalModel->mBidirectionalParagraphInfo;
+ Vector<BidirectionalLineInfoRun>& bidirectionalLineInfo = mImpl->mLogicalModel->mBidirectionalLineInfo;
// Check first if there are paragraphs with bidirectional info.
if( 0u != bidirectionalInfo.Count() )
{
// Get the lines
const Length numberOfLines = mImpl->mVisualModel->mLines.Count();
+ const CharacterIndex startIndex = 0u;
+ Length requestedNumberOfCharacters = mImpl->mLogicalModel->mText.Count();
// Reorder the lines.
- Vector<BidirectionalLineInfoRun> lineBidirectionalInfoRuns;
- lineBidirectionalInfoRuns.Reserve( numberOfLines ); // Reserve because is not known yet how many lines have right to left characters.
+ bidirectionalLineInfo.Reserve( numberOfLines ); // Reserve because is not known yet how many lines have right to left characters.
ReorderLines( bidirectionalInfo,
+ startIndex,
+ requestedNumberOfCharacters,
lines,
- lineBidirectionalInfoRuns );
-
- // Set the bidirectional info into the model.
- const Length numberOfBidirectionalInfoRuns = lineBidirectionalInfoRuns.Count();
- mImpl->mLogicalModel->SetVisualToLogicalMap( lineBidirectionalInfoRuns.Begin(),
- numberOfBidirectionalInfoRuns );
+ bidirectionalLineInfo );
// Set the bidirectional info per line into the layout parameters.
- layoutParameters.lineBidirectionalInfoRunsBuffer = lineBidirectionalInfoRuns.Begin();
- layoutParameters.numberOfBidirectionalInfoRuns = numberOfBidirectionalInfoRuns;
+ layoutParameters.lineBidirectionalInfoRunsBuffer = bidirectionalLineInfo.Begin();
+ layoutParameters.numberOfBidirectionalInfoRuns = bidirectionalLineInfo.Count();
+
+ // Set the bidirectional info into the model.
+ mImpl->mLogicalModel->SetVisualToLogicalMap( layoutParameters.lineBidirectionalInfoRunsBuffer,
+ layoutParameters.numberOfBidirectionalInfoRuns,
+ startIndex,
+ requestedNumberOfCharacters );
// Get the character to glyph conversion table and set into the layout.
layoutParameters.charactersToGlyphsBuffer = mImpl->mVisualModel->mCharactersToGlyph.Begin();
-
// Get the glyphs per character table and set into the layout.
layoutParameters.glyphsPerCharacterBuffer = mImpl->mVisualModel->mGlyphsPerCharacter.Begin();
glyphPositions );
// Free the allocated memory used to store the conversion table in the bidirectional line info run.
- for( Vector<BidirectionalLineInfoRun>::Iterator it = lineBidirectionalInfoRuns.Begin(),
- endIt = lineBidirectionalInfoRuns.End();
+ for( Vector<BidirectionalLineInfoRun>::Iterator it = bidirectionalLineInfo.Begin(),
+ endIt = bidirectionalLineInfo.End();
it != endIt;
++it )
{
BidirectionalLineInfoRun& bidiLineInfo = *it;
free( bidiLineInfo.visualToLogicalMap );
+ bidiLineInfo.visualToLogicalMap = NULL;
}
+
+ bidirectionalLineInfo.Clear();
}
} // REORDER
}
case LayoutEngine::HORIZONTAL_ALIGN_CENTER:
{
- const int intOffset = static_cast<int>( 0.5f * ( size.width - actualSize.width ) ); // try to avoid pixel alignment.
- mImpl->mAlignmentOffset.x = static_cast<float>( intOffset );
+ mImpl->mAlignmentOffset.x = floorf( 0.5f * ( size.width - actualSize.width ) ); // try to avoid pixel alignment.
break;
}
case LayoutEngine::HORIZONTAL_ALIGN_END:
}
case LayoutEngine::VERTICAL_ALIGN_CENTER:
{
- const int intOffset = static_cast<int>( 0.5f * ( size.height - actualSize.height ) ); // try to avoid pixel alignment.
- mImpl->mAlignmentOffset.y = static_cast<float>( intOffset );
+ mImpl->mAlignmentOffset.y = floorf( 0.5f * ( size.height - actualSize.height ) ); // try to avoid pixel alignment.
break;
}
case LayoutEngine::VERTICAL_ALIGN_BOTTOM:
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected KeyboardFocusGainEvent" );
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
if( ( EventData::INACTIVE == mImpl->mEventData->mState ) ||
( EventData::INTERRUPTED == mImpl->mEventData->mState ) )
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected KeyboardFocusLostEvent" );
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
- if ( EventData::INTERRUPTED != mImpl->mEventData->mState )
+ if( EventData::INTERRUPTED != mImpl->mEventData->mState )
{
mImpl->ChangeState( EventData::INACTIVE );
- if( mImpl->IsShowingPlaceholderText() )
+ if( !mImpl->IsShowingRealText() )
{
// Revert to regular placeholder-text when not editing
ShowPlaceholderText();
bool textChanged( false );
- if( mImpl->mEventData &&
- keyEvent.state == KeyEvent::Down )
+ if( ( NULL != mImpl->mEventData ) &&
+ ( keyEvent.state == KeyEvent::Down ) )
{
int keyCode = keyEvent.keyCode;
const std::string& keyString = keyEvent.keyPressed;
// Escape key is a special case which causes focus loss
KeyboardFocusLostEvent();
}
- else if( Dali::DALI_KEY_CURSOR_LEFT == keyCode ||
- Dali::DALI_KEY_CURSOR_RIGHT == keyCode ||
- Dali::DALI_KEY_CURSOR_UP == keyCode ||
- Dali::DALI_KEY_CURSOR_DOWN == keyCode )
+ else if( ( Dali::DALI_KEY_CURSOR_LEFT == keyCode ) ||
+ ( Dali::DALI_KEY_CURSOR_RIGHT == keyCode ) ||
+ ( Dali::DALI_KEY_CURSOR_UP == keyCode ) ||
+ ( Dali::DALI_KEY_CURSOR_DOWN == keyCode ) )
{
Event event( Event::CURSOR_KEY_EVENT );
event.p1.mInt = keyCode;
{
textChanged = BackspaceKeyEvent();
}
- else if ( IsKey( keyEvent, Dali::DALI_KEY_POWER ) )
+ else if( IsKey( keyEvent, Dali::DALI_KEY_POWER ) )
{
mImpl->ChangeState( EventData::INTERRUPTED ); // State is not INACTIVE as expect to return to edit mode.
// Avoids calling the InsertText() method which can delete selected text
}
- else if ( IsKey( keyEvent, Dali::DALI_KEY_MENU ) ||
- IsKey( keyEvent, Dali::DALI_KEY_HOME ) )
+ else if( IsKey( keyEvent, Dali::DALI_KEY_MENU ) ||
+ IsKey( keyEvent, Dali::DALI_KEY_HOME ) )
{
mImpl->ChangeState( EventData::INACTIVE );
// Menu/Home key behaviour does not allow edit mode to resume like Power key
textChanged = true;
}
- if ( ( mImpl->mEventData->mState != EventData::INTERRUPTED ) &&
- ( mImpl->mEventData->mState != EventData::INACTIVE ) )
+ if( ( mImpl->mEventData->mState != EventData::INTERRUPTED ) &&
+ ( mImpl->mEventData->mState != EventData::INACTIVE ) )
{
mImpl->ChangeState( EventData::EDITING );
}
mImpl->mControlInterface.TextChanged();
}
- return false;
+ return true;
}
void Controller::InsertText( const std::string& text, Controller::InsertType type )
bool maxLengthReached( false );
DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "Unexpected InsertText" )
+
+ if( NULL == mImpl->mEventData )
+ {
+ return;
+ }
+
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::InsertText %p %s (%s) mPrimaryCursorPosition %d mPreEditFlag %d mPreEditStartPosition %d mPreEditLength %d\n",
this, text.c_str(), (COMMIT == type ? "COMMIT" : "PRE_EDIT"),
mImpl->mEventData->mPrimaryCursorPosition, mImpl->mEventData->mPreEditFlag, mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
Length characterCount( 0u );
// Remove the previous IMF pre-edit (predicitive text)
- if( mImpl->mEventData &&
- mImpl->mEventData->mPreEditFlag &&
- 0 != mImpl->mEventData->mPreEditLength )
+ if( mImpl->mEventData->mPreEditFlag &&
+ ( 0 != mImpl->mEventData->mPreEditLength ) )
{
CharacterIndex offset = mImpl->mEventData->mPrimaryCursorPosition - mImpl->mEventData->mPreEditStartPosition;
mImpl->ChangeState( EventData::EDITING );
// Handle the IMF (predicitive text) state changes
- if( mImpl->mEventData )
+ if( COMMIT == type )
{
- if( COMMIT == type )
- {
- // IMF manager is no longer handling key-events
- mImpl->ClearPreEditFlag();
- }
- else // PRE_EDIT
+ // IMF manager is no longer handling key-events
+ mImpl->ClearPreEditFlag();
+ }
+ else // PRE_EDIT
+ {
+ if( !mImpl->mEventData->mPreEditFlag )
{
- if( !mImpl->mEventData->mPreEditFlag )
- {
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Entered PreEdit state" );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Entered PreEdit state" );
- // Record the start of the pre-edit text
- mImpl->mEventData->mPreEditStartPosition = mImpl->mEventData->mPrimaryCursorPosition;
- }
+ // Record the start of the pre-edit text
+ mImpl->mEventData->mPreEditStartPosition = mImpl->mEventData->mPrimaryCursorPosition;
+ }
- mImpl->mEventData->mPreEditLength = utf32Characters.Count();
- mImpl->mEventData->mPreEditFlag = true;
+ mImpl->mEventData->mPreEditLength = utf32Characters.Count();
+ mImpl->mEventData->mPreEditFlag = true;
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
- }
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
}
const Length numberOfCharactersInModel = mImpl->mLogicalModel->mText.Count();
Length maxSizeOfNewText = std::min ( ( mImpl->mMaximumNumberOfCharacters - numberOfCharactersInModel ), characterCount );
maxLengthReached = ( characterCount > maxSizeOfNewText );
- // Insert at current cursor position
+ // The cursor position.
CharacterIndex& cursorIndex = mImpl->mEventData->mPrimaryCursorPosition;
+ // Update the text's style.
+
+ // Updates the text style runs by adding characters.
+ mImpl->mLogicalModel->UpdateTextStyleRuns( cursorIndex, maxSizeOfNewText );
+
+ // Get the character index from the cursor index.
+ const CharacterIndex styleIndex = ( cursorIndex > 0u ) ? cursorIndex - 1u : 0u;
+
+ // Retrieve the text's style for the given index.
+ InputStyle style;
+ mImpl->mLogicalModel->RetrieveStyle( styleIndex, style );
+
+ // Whether to add a new text color run.
+ const bool addColorRun = style.textColor != mImpl->mEventData->mInputStyle.textColor;
+
+ // Whether to add a new font run.
+ const bool addFontNameRun = style.familyName != mImpl->mEventData->mInputStyle.familyName;
+ const bool addFontWeightRun = style.weight != mImpl->mEventData->mInputStyle.weight;
+ const bool addFontWidthRun = style.width != mImpl->mEventData->mInputStyle.width;
+ const bool addFontSlantRun = style.slant != mImpl->mEventData->mInputStyle.slant;
+ const bool addFontSizeRun = style.size != mImpl->mEventData->mInputStyle.size;
+
+ // Add style runs.
+ if( addColorRun )
+ {
+ const VectorBase::SizeType numberOfRuns = mImpl->mLogicalModel->mColorRuns.Count();
+ mImpl->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u );
+
+ ColorRun& colorRun = *( mImpl->mLogicalModel->mColorRuns.Begin() + numberOfRuns );
+ colorRun.color = mImpl->mEventData->mInputStyle.textColor;
+ colorRun.characterRun.characterIndex = cursorIndex;
+ colorRun.characterRun.numberOfCharacters = maxSizeOfNewText;
+ }
+
+ if( addFontNameRun ||
+ addFontWeightRun ||
+ addFontWidthRun ||
+ addFontSlantRun ||
+ addFontSizeRun )
+ {
+ const VectorBase::SizeType numberOfRuns = mImpl->mLogicalModel->mFontDescriptionRuns.Count();
+ mImpl->mLogicalModel->mFontDescriptionRuns.Resize( numberOfRuns + 1u );
+
+ FontDescriptionRun& fontDescriptionRun = *( mImpl->mLogicalModel->mFontDescriptionRuns.Begin() + numberOfRuns );
+
+ if( addFontNameRun )
+ {
+ fontDescriptionRun.familyLength = mImpl->mEventData->mInputStyle.familyName.size();
+ fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
+ memcpy( fontDescriptionRun.familyName, mImpl->mEventData->mInputStyle.familyName.c_str(), fontDescriptionRun.familyLength );
+ fontDescriptionRun.familyDefined = true;
+
+ // The memory allocated for the font family name is freed when the font description is removed from the logical model.
+ }
+
+ if( addFontWeightRun )
+ {
+ fontDescriptionRun.weight = mImpl->mEventData->mInputStyle.weight;
+ fontDescriptionRun.weightDefined = true;
+ }
+
+ if( addFontWidthRun )
+ {
+ fontDescriptionRun.width = mImpl->mEventData->mInputStyle.width;
+ fontDescriptionRun.widthDefined = true;
+ }
+
+ if( addFontSlantRun )
+ {
+ fontDescriptionRun.slant = mImpl->mEventData->mInputStyle.slant;
+ fontDescriptionRun.slantDefined = true;
+ }
+
+ if( addFontSizeRun )
+ {
+ fontDescriptionRun.size = static_cast<PointSize26Dot6>( mImpl->mEventData->mInputStyle.size * 64.f );
+ fontDescriptionRun.sizeDefined = true;
+ }
+
+ fontDescriptionRun.characterRun.characterIndex = cursorIndex;
+ fontDescriptionRun.characterRun.numberOfCharacters = maxSizeOfNewText;
+ }
+
+ // Insert at current cursor position.
Vector<Character>& modifyText = mImpl->mLogicalModel->mText;
if( cursorIndex < numberOfCharactersInModel )
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Inserted %d characters, new size %d new cursor %d\n", maxSizeOfNewText, mImpl->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition );
}
- if( 0u == mImpl->mLogicalModel->mText.Count() &&
+ if( ( 0u == mImpl->mLogicalModel->mText.Count() ) &&
mImpl->IsPlaceholderAvailable() )
{
// Show place-holder if empty after removing the pre-edit text
mImpl->ClearPreEditFlag();
}
else if( removedPrevious ||
- 0 != utf32Characters.Count() )
+ ( 0 != utf32Characters.Count() ) )
{
// Queue an inserted event
mImpl->QueueModifyEvent( ModifyEvent::TEXT_INSERTED );
{
bool textRemoved( false );
- if ( EventData::SELECTING == mImpl->mEventData->mState ||
- EventData::SELECTION_CHANGED == mImpl->mEventData->mState )
+ if( EventData::SELECTING == mImpl->mEventData->mState )
{
std::string removedString;
mImpl->RetrieveSelection( removedString, true );
if( NULL != mImpl->mEventData )
{
+ DALI_LOG_INFO( gLogFilter, Debug::Concise, "TapEvent state:%d \n", mImpl->mEventData->mState );
+
if( 1u == tapCount )
{
// This is to avoid unnecessary relayouts when tapping an empty text-field
bool relayoutNeeded( false );
- if( mImpl->IsShowingRealText() &&
- EventData::EDITING == mImpl->mEventData->mState )
+ if( ( EventData::EDITING_WITH_PASTE_POPUP == mImpl->mEventData->mState ) ||
+ ( EventData::EDITING_WITH_PASTE_POPUP == mImpl->mEventData->mState ) )
{
- // Show grab handle on second tap
- mImpl->ChangeState( EventData::EDITING_WITH_GRAB_HANDLE );
- relayoutNeeded = true;
+ mImpl->ChangeState( EventData::EDITING_WITH_GRAB_HANDLE); // If Popup shown hide it here so can be shown again if required.
}
- else if( EventData::EDITING != mImpl->mEventData->mState &&
- EventData::EDITING_WITH_GRAB_HANDLE != mImpl->mEventData->mState )
+
+ if( mImpl->IsShowingRealText() && ( EventData::INACTIVE != mImpl->mEventData->mState ) )
{
- // Show cursor on first tap
- mImpl->ChangeState( EventData::EDITING );
+ // Already in an active state so show a popup
+ if( !mImpl->IsClipboardEmpty() )
+ {
+ // Shows Paste popup but could show full popup with Selection options. ( EDITING_WITH_POPUP )
+ mImpl->ChangeState( EventData::EDITING_WITH_PASTE_POPUP );
+ }
+ else
+ {
+ mImpl->ChangeState( EventData::EDITING_WITH_GRAB_HANDLE );
+ }
relayoutNeeded = true;
}
- else if( mImpl->IsShowingRealText() )
+ else
{
- // Move the cursor
+ if( mImpl->IsShowingPlaceholderText() && !mImpl->IsFocusedPlaceholderAvailable() )
+ {
+ // Hide placeholder text
+ ResetText();
+ }
+
+ if( EventData::INACTIVE == mImpl->mEventData->mState )
+ {
+ mImpl->ChangeState( EventData::EDITING );
+ }
+ else if( !mImpl->IsClipboardEmpty() )
+ {
+ mImpl->ChangeState( EventData::EDITING_WITH_POPUP );
+ }
relayoutNeeded = true;
}
}
void Controller::PanEvent( Gesture::State state, const Vector2& displacement )
+ // Show cursor and grabhandle on first tap, this matches the behaviour of tapping when already editing
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected PanEvent" );
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
Event event( Event::PAN_EVENT );
event.p1.mInt = state;
void Controller::LongPressEvent( Gesture::State state, float x, float y )
{
- DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected PanEvent" );
+ DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected LongPressEvent" );
- if ( mImpl->IsShowingPlaceholderText() || mImpl->mLogicalModel->mText.Count() == 0u )
+ if( ( state == Gesture::Started ) &&
+ ( NULL != mImpl->mEventData ) )
{
- if ( mImpl->mEventData )
+ if( !mImpl->IsShowingRealText() )
{
Event event( Event::LONG_PRESS_EVENT );
event.p1.mInt = state;
mImpl->mEventData->mEventQueue.push_back( event );
mImpl->RequestRelayout();
}
- }
- else if( mImpl->mEventData )
- {
- SelectEvent( x, y, false );
+ else
+ {
+ // The 1st long-press on inactive text-field is treated as tap
+ if( EventData::INACTIVE == mImpl->mEventData->mState )
+ {
+ mImpl->ChangeState( EventData::EDITING );
+
+ Event event( Event::TAP_EVENT );
+ event.p1.mUint = 1;
+ event.p2.mFloat = x;
+ event.p3.mFloat = y;
+ mImpl->mEventData->mEventQueue.push_back( event );
+
+ mImpl->RequestRelayout();
+ }
+ else
+ {
+ // Reset the imf manger to commit the pre-edit before selecting the text.
+ mImpl->ResetImfManager();
+
+ SelectEvent( x, y, false );
+ }
+ }
}
}
void Controller::SelectEvent( float x, float y, bool selectAll )
{
- if( mImpl->mEventData )
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SelectEvent\n" );
+
+ if( NULL != mImpl->mEventData )
{
- if ( mImpl->mEventData->mState == EventData::SELECTING )
- {
- mImpl->ChangeState( EventData::SELECTION_CHANGED );
- }
- else
- {
- mImpl->ChangeState( EventData::SELECTING );
- }
+ mImpl->ChangeState( EventData::SELECTING );
if( selectAll )
{
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected DecorationEvent" );
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
switch( handleType )
{
InsertText( stringToPaste, Text::Controller::COMMIT );
mImpl->ChangeState( EventData::EDITING );
mImpl->RequestRelayout();
+
+ // Do this last since it provides callbacks into application code
+ mImpl->mControlInterface.TextChanged();
}
void Controller::PasteClipboardItemEvent()
{
+ // Retrieve the clipboard contents first
ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
std::string stringToPaste( notifier.GetContent() );
+
+ // Commit the current pre-edit text; the contents of the clipboard should be appended
+ mImpl->ResetImfManager();
+
+ // Paste
PasteText( stringToPaste );
}
{
mImpl->SendSelectionToClipboard( true ); // Synchronous call to modify text
mImpl->mOperationsPending = ALL_OPERATIONS;
- if( 0u != mImpl->mLogicalModel->mText.Count() ||
+
+ // This is to reset the virtual keyboard to Upper-case
+ if( 0u == mImpl->mLogicalModel->mText.Count() )
+ {
+ NotifyImfManager();
+ }
+
+ if( ( 0u != mImpl->mLogicalModel->mText.Count() ) ||
!mImpl->IsPlaceholderAvailable() )
{
mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
{
const Vector2& currentCursorPosition = mImpl->mEventData->mDecorator->GetPosition( PRIMARY_CURSOR );
- if( mImpl->mEventData->mSelectionEnabled )
+ if( mImpl->mEventData->mSelectionEnabled )
{
// Creates a SELECT event.
SelectEvent( currentCursorPosition.x, currentCursorPosition.y, false );
ImfManager::ImfCallbackData Controller::OnImfEvent( ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent )
{
- bool update( false );
+ bool update = false;
bool requestRelayout = false;
std::string text;
- unsigned int cursorPosition( 0 );
+ unsigned int cursorPosition = 0u;
- switch ( imfEvent.eventName )
+ switch( imfEvent.eventName )
{
case ImfManager::COMMIT:
{
InsertText( imfEvent.predictiveString, Text::Controller::COMMIT );
+ update = true;
requestRelayout = true;
break;
}
if( update )
{
- if( 0u != mImpl->mLogicalModel->mText.Count() ||
+ if( ( 0u != mImpl->mLogicalModel->mText.Count() ) ||
!mImpl->IsPlaceholderAvailable() )
{
mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::KeyEvent %p DALI_KEY_BACKSPACE\n", this );
+ bool removed = false;
+
+ if( NULL == mImpl->mEventData )
+ {
+ return removed;
+ }
+
// IMF manager is no longer handling key-events
mImpl->ClearPreEditFlag();
- bool removed( false );
-
- if ( EventData::SELECTING == mImpl->mEventData->mState ||
- EventData::SELECTION_CHANGED == mImpl->mEventData->mState )
+ if( EventData::SELECTING == mImpl->mEventData->mState )
{
removed = RemoveSelectedText();
}
if( removed )
{
- if( 0u != mImpl->mLogicalModel->mText.Count() ||
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::KeyEvent %p DALI_KEY_BACKSPACE RemovedText\n", this );
+ // Notifiy the IMF manager after text changed
+ // Automatic Upper-case and restarting prediction on an existing word require this.
+ NotifyImfManager();
+
+ if( ( 0u != mImpl->mLogicalModel->mText.Count() ) ||
!mImpl->IsPlaceholderAvailable() )
{
mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
return removed;
}
+void Controller::NotifyImfManager()
+{
+ if( NULL != mImpl->mEventData )
+ {
+ if( mImpl->mEventData->mImfManager )
+ {
+ // Notifying IMF of a cursor change triggers a surrounding text request so updating it now.
+ std::string text;
+ GetText( text );
+ mImpl->mEventData->mImfManager.SetSurroundingText( text );
+
+ mImpl->mEventData->mImfManager.SetCursorPosition( GetLogicalCursorPosition() );
+ mImpl->mEventData->mImfManager.NotifyCursorPosition();
+ }
+ }
+}
+
void Controller::ShowPlaceholderText()
{
if( mImpl->IsPlaceholderAvailable() )
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "No placeholder text available" );
+ if( NULL == mImpl->mEventData )
+ {
+ return;
+ }
+
mImpl->mEventData->mIsShowingPlaceholderText = true;
// Disable handles when showing place-holder text
size_t size( 0 );
// TODO - Switch placeholder text styles when changing state
- if( EventData::INACTIVE != mImpl->mEventData->mState &&
- 0u != mImpl->mEventData->mPlaceholderTextActive.c_str() )
+ if( ( EventData::INACTIVE != mImpl->mEventData->mState ) &&
+ ( 0u != mImpl->mEventData->mPlaceholderTextActive.c_str() ) )
{
text = mImpl->mEventData->mPlaceholderTextActive.c_str();
size = mImpl->mEventData->mPlaceholderTextActive.size();
mImpl->mVisualModel->mGlyphsPerCharacter.Clear();
mImpl->mVisualModel->mGlyphPositions.Clear();
mImpl->mVisualModel->mLines.Clear();
+ mImpl->mVisualModel->mColorRuns.Clear();
mImpl->mVisualModel->ClearCaches();
}
mImpl->mVisualModel->ClearCaches();
}
+void Controller::ClearStyleData()
+{
+ mImpl->mLogicalModel->mColorRuns.Clear();
+ mImpl->mLogicalModel->ClearFontDescriptionRuns();
+}
+
Controller::Controller( ControlInterface& controlInterface )
: mImpl( NULL )
{