const float outlineWidth = static_cast<float>( mImpl->mModel->GetOutlineWidth() );
// Set the layout parameters.
- Layout::Parameters layoutParameters( size,
+ const Vector2 sizeOffset = Vector2(outlineWidth * 2.0f, outlineWidth * 2.0f); // The outline should be fit into the bounding box
+ Layout::Parameters layoutParameters( size - sizeOffset,
textBuffer,
lineBreakInfo.Begin(),
wordBreakInfo.Begin(),