// EXTERNAL INCLUDES
#include <limits>
+#include <memory.h>
#include <dali/public-api/adaptor-framework/key.h>
#include <dali/integration-api/debug.h>
#include <dali/devel-api/adaptor-framework/clipboard-event-notifier.h>
#include <dali-toolkit/internal/text/bidirectional-support.h>
#include <dali-toolkit/internal/text/character-set-conversion.h>
#include <dali-toolkit/internal/text/layouts/layout-parameters.h>
+#include <dali-toolkit/internal/text/markup-processor.h>
#include <dali-toolkit/internal/text/text-controller-impl.h>
namespace
namespace Text
{
+/**
+ * @brief Adds a new font description run for the selected text.
+ *
+ * The new font parameters are added after the call to this method.
+ *
+ * @param[in] eventData The event data pointer.
+ * @param[in] logicalModel The logical model where to add the new font description run.
+ * @param[out] startOfSelectedText Index to the first selected character.
+ * @param[out] lengthOfSelectedText Number of selected characters.
+ */
+FontDescriptionRun& UpdateSelectionFontStyleRun( EventData* eventData,
+ LogicalModelPtr logicalModel,
+ CharacterIndex& startOfSelectedText,
+ Length& lengthOfSelectedText )
+{
+ const bool handlesCrossed = eventData->mLeftSelectionPosition > eventData->mRightSelectionPosition;
+
+ // Get start and end position of selection
+ startOfSelectedText = handlesCrossed ? eventData->mRightSelectionPosition : eventData->mLeftSelectionPosition;
+ lengthOfSelectedText = ( handlesCrossed ? eventData->mLeftSelectionPosition : eventData->mRightSelectionPosition ) - startOfSelectedText;
+
+ // Add the font run.
+ const VectorBase::SizeType numberOfRuns = logicalModel->mFontDescriptionRuns.Count();
+ logicalModel->mFontDescriptionRuns.Resize( numberOfRuns + 1u );
+
+ FontDescriptionRun& fontDescriptionRun = *( logicalModel->mFontDescriptionRuns.Begin() + numberOfRuns );
+
+ fontDescriptionRun.characterRun.characterIndex = startOfSelectedText;
+ fontDescriptionRun.characterRun.numberOfCharacters = lengthOfSelectedText;
+
+ // Recalculate the selection highlight as the metrics may have changed.
+ eventData->mUpdateLeftSelectionPosition = true;
+ eventData->mUpdateRightSelectionPosition = true;
+ eventData->mUpdateHighlightBox = true;
+
+ return fontDescriptionRun;
+}
+
ControllerPtr Controller::New( ControlInterface& controlInterface )
{
return ControllerPtr( new Controller( controlInterface ) );
void Controller::EnableTextInput( DecoratorPtr decorator )
{
- if( !mImpl->mEventData )
+ if( NULL == mImpl->mEventData )
{
mImpl->mEventData = new EventData( decorator );
}
}
+void Controller::SetGlyphType( TextAbstraction::GlyphType glyphType )
+{
+ // Metrics for bitmap & vector based glyphs are different
+ mImpl->mMetrics->SetGlyphType( glyphType );
+
+ // Clear the font-specific data
+ ClearFontData();
+
+ mImpl->RequestRelayout();
+}
+
+void Controller::SetMarkupProcessorEnabled( bool enable )
+{
+ mImpl->mMarkupProcessorEnabled = enable;
+}
+
+bool Controller::IsMarkupProcessorEnabled() const
+{
+ return mImpl->mMarkupProcessorEnabled;
+}
+
+void Controller::SetAutoScrollEnabled( bool enable )
+{
+ DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled[%s] SingleBox[%s]-> [%p]\n", (enable)?"true":"false", ( mImpl->mLayoutEngine.GetLayout() == LayoutEngine::SINGLE_LINE_BOX)?"true":"false", this );
+
+ if ( mImpl->mLayoutEngine.GetLayout() == LayoutEngine::SINGLE_LINE_BOX )
+ {
+ if ( enable )
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled for SINGLE_LINE_BOX\n" );
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ LAYOUT |
+ ALIGN |
+ UPDATE_LAYOUT_SIZE |
+ UPDATE_DIRECTION |
+ REORDER );
+
+ }
+ else
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled Disabling autoscroll\n");
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ LAYOUT |
+ ALIGN |
+ UPDATE_LAYOUT_SIZE |
+ REORDER );
+ }
+
+ mImpl->mAutoScrollEnabled = enable;
+ mImpl->RequestRelayout();
+ }
+ else
+ {
+ DALI_LOG_WARNING( "Attempted AutoScrolling on a non SINGLE_LINE_BOX, request ignored\n" );
+ mImpl->mAutoScrollEnabled = false;
+ }
+}
+
+bool Controller::IsAutoScrollEnabled() const
+{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::IsAutoScrollEnabled[%s]\n", (mImpl->mAutoScrollEnabled)?"true":"false" );
+
+ return mImpl->mAutoScrollEnabled;
+}
+
+CharacterDirection Controller::GetAutoScrollDirection() const
+{
+ return mImpl->mAutoScrollDirectionRTL;
+}
+
+float Controller::GetAutoScrollLineAlignment() const
+{
+ float offset = 0.f;
+
+ if( mImpl->mVisualModel &&
+ ( 0u != mImpl->mVisualModel->mLines.Count() ) )
+ {
+ offset = ( *mImpl->mVisualModel->mLines.Begin() ).alignmentOffset;
+ }
+
+ return offset;
+}
+
+void Controller::SetHorizontalScrollEnabled( bool enable )
+{
+ if( ( NULL != mImpl->mEventData ) &&
+ mImpl->mEventData->mDecorator )
+ {
+ mImpl->mEventData->mDecorator->SetHorizontalScrollEnabled( enable );
+ }
+}
+
+bool Controller::IsHorizontalScrollEnabled() const
+{
+ if( ( NULL != mImpl->mEventData ) &&
+ mImpl->mEventData->mDecorator )
+ {
+ return mImpl->mEventData->mDecorator->IsHorizontalScrollEnabled();
+ }
+
+ return false;
+}
+
+void Controller::SetVerticalScrollEnabled( bool enable )
+{
+ if( ( NULL != mImpl->mEventData ) &&
+ mImpl->mEventData->mDecorator )
+ {
+ if( mImpl->mEventData->mDecorator )
+ {
+ mImpl->mEventData->mDecorator->SetVerticalScrollEnabled( enable );
+ }
+ }
+}
+
+bool Controller::IsVerticalScrollEnabled() const
+{
+ if( ( NULL != mImpl->mEventData ) &&
+ mImpl->mEventData->mDecorator )
+ {
+ return mImpl->mEventData->mDecorator->IsVerticalScrollEnabled();
+ }
+
+ return false;
+}
+
+void Controller::SetSmoothHandlePanEnabled( bool enable )
+{
+ if( ( NULL != mImpl->mEventData ) &&
+ mImpl->mEventData->mDecorator )
+ {
+ mImpl->mEventData->mDecorator->SetSmoothHandlePanEnabled( enable );
+ }
+}
+
+bool Controller::IsSmoothHandlePanEnabled() const
+{
+ if( ( NULL != mImpl->mEventData ) &&
+ mImpl->mEventData->mDecorator )
+ {
+ return mImpl->mEventData->mDecorator->IsSmoothHandlePanEnabled();
+ }
+
+ return false;
+}
+
void Controller::SetText( const std::string& text )
{
- // Remove the previously set text
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText\n" );
+
+ // Reset keyboard as text changed
+ mImpl->ResetImfManager();
+
+ // Remove the previously set text and style.
ResetText();
+ // Remove the style.
+ ClearStyleData();
+
CharacterIndex lastCursorIndex = 0u;
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
// If popup shown then hide it by switching to Editing state
if( ( EventData::SELECTING == mImpl->mEventData->mState ) ||
- ( EventData::SELECTION_CHANGED == mImpl->mEventData->mState ) ||
( EventData::EDITING_WITH_POPUP == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState ) )
+ ( EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState ) ||
+ ( EventData::EDITING_WITH_PASTE_POPUP == mImpl->mEventData->mState ) )
{
mImpl->ChangeState( EventData::EDITING );
}
if( !text.empty() )
{
+ mImpl->mVisualModel->SetTextColor( mImpl->mTextColor );
+
+ MarkupProcessData markupProcessData( mImpl->mLogicalModel->mColorRuns,
+ mImpl->mLogicalModel->mFontDescriptionRuns );
+
+ Length textSize = 0u;
+ const uint8_t* utf8 = NULL;
+ if( mImpl->mMarkupProcessorEnabled )
+ {
+ ProcessMarkupString( text, markupProcessData );
+ textSize = markupProcessData.markupProcessedText.size();
+
+ // This is a bit horrible but std::string returns a (signed) char*
+ utf8 = reinterpret_cast<const uint8_t*>( markupProcessData.markupProcessedText.c_str() );
+ }
+ else
+ {
+ textSize = text.size();
+
+ // This is a bit horrible but std::string returns a (signed) char*
+ utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+ }
+
// Convert text into UTF-32
Vector<Character>& utf32Characters = mImpl->mLogicalModel->mText;
- utf32Characters.Resize( text.size() );
-
- // This is a bit horrible but std::string returns a (signed) char*
- const uint8_t* utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+ utf32Characters.Resize( textSize );
// Transform a text array encoded in utf8 into an array encoded in utf32.
// It returns the actual number of characters.
- Length characterCount = Utf8ToUtf32( utf8, text.size(), utf32Characters.Begin() );
+ Length characterCount = Utf8ToUtf32( utf8, textSize, utf32Characters.Begin() );
utf32Characters.Resize( characterCount );
- DALI_ASSERT_DEBUG( text.size() >= characterCount && "Invalid UTF32 conversion length" );
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, text.size(), mImpl->mLogicalModel->mText.Count() );
+ DALI_ASSERT_DEBUG( textSize >= characterCount && "Invalid UTF32 conversion length" );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, textSize, mImpl->mLogicalModel->mText.Count() );
+
+ // The characters to be added.
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mLogicalModel->mText.Count();
// To reset the cursor position
lastCursorIndex = characterCount;
mImpl->RequestRelayout();
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
// Cancel previously queued events
mImpl->mEventData->mEventQueue.clear();
}
- // Reset keyboard as text changed
- mImpl->ResetImfManager();
-
// Do this last since it provides callbacks into application code
mImpl->mControlInterface.TextChanged();
}
void Controller::GetText( std::string& text ) const
{
- if( ! mImpl->IsShowingPlaceholderText() )
+ if( !mImpl->IsShowingPlaceholderText() )
{
- Vector<Character>& utf32Characters = mImpl->mLogicalModel->mText;
-
- if( 0u != utf32Characters.Count() )
- {
- Utf32ToUtf8( &utf32Characters[0], utf32Characters.Count(), text );
- }
+ // Retrieves the text string.
+ mImpl->GetText( 0u, text );
}
else
{
}
}
-unsigned int Controller::GetLogicalCursorPosition() const
-{
- if( mImpl->mEventData )
- {
- return mImpl->mEventData->mPrimaryCursorPosition;
- }
-
- return 0u;
-}
-
void Controller::SetPlaceholderText( PlaceholderType type, const std::string& text )
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
if( PLACEHOLDER_TYPE_INACTIVE == type )
{
// Update placeholder if there is no text
if( mImpl->IsShowingPlaceholderText() ||
- 0u == mImpl->mLogicalModel->mText.Count() )
+ ( 0u == mImpl->mLogicalModel->mText.Count() ) )
{
ShowPlaceholderText();
}
void Controller::GetPlaceholderText( PlaceholderType type, std::string& text ) const
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
if( PLACEHOLDER_TYPE_INACTIVE == type )
{
}
}
-void Controller::SetMaximumNumberOfCharacters( int maxCharacters )
+void Controller::SetMaximumNumberOfCharacters( Length maxCharacters )
{
- if ( maxCharacters >= 0 )
- {
- mImpl->mMaximumNumberOfCharacters = maxCharacters;
- }
+ mImpl->mMaximumNumberOfCharacters = maxCharacters;
}
int Controller::GetMaximumNumberOfCharacters()
void Controller::SetDefaultFontFamily( const std::string& defaultFontFamily )
{
- if( !mImpl->mFontDefaults )
+ if( NULL == mImpl->mFontDefaults )
{
mImpl->mFontDefaults = new FontDefaults();
}
- mImpl->mFontDefaults->mDefaultFontFamily = defaultFontFamily;
+ mImpl->mFontDefaults->mFontDescription.family = defaultFontFamily;
+ DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetDefaultFontFamily %s\n", defaultFontFamily.c_str());
+ mImpl->mFontDefaults->familyDefined = true;
// Clear the font-specific data
ClearFontData();
- mImpl->mOperationsPending = ALL_OPERATIONS;
- mImpl->mRecalculateNaturalSize = true;
-
mImpl->RequestRelayout();
}
const std::string& Controller::GetDefaultFontFamily() const
{
- if( mImpl->mFontDefaults )
+ if( NULL != mImpl->mFontDefaults )
+ {
+ return mImpl->mFontDefaults->mFontDescription.family;
+ }
+
+ return EMPTY_STRING;
+}
+
+void Controller::SetDefaultFontStyle( const std::string& style )
+{
+ if( NULL == mImpl->mFontDefaults )
+ {
+ mImpl->mFontDefaults = new FontDefaults();
+ }
+
+ mImpl->mFontDefaults->mFontStyle = style;
+}
+
+const std::string& Controller::GetDefaultFontStyle() const
+{
+ if( NULL != mImpl->mFontDefaults )
{
- return mImpl->mFontDefaults->mDefaultFontFamily;
+ return mImpl->mFontDefaults->mFontStyle;
}
return EMPTY_STRING;
}
-void Controller::SetDefaultFontStyle( const std::string& defaultFontStyle )
+void Controller::SetDefaultFontWeight( FontWeight weight )
{
- if( !mImpl->mFontDefaults )
+ if( NULL == mImpl->mFontDefaults )
{
mImpl->mFontDefaults = new FontDefaults();
}
- mImpl->mFontDefaults->mDefaultFontStyle = defaultFontStyle;
+ mImpl->mFontDefaults->mFontDescription.weight = weight;
+ mImpl->mFontDefaults->weightDefined = true;
// Clear the font-specific data
ClearFontData();
- mImpl->mOperationsPending = ALL_OPERATIONS;
- mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+}
+
+FontWeight Controller::GetDefaultFontWeight() const
+{
+ if( NULL != mImpl->mFontDefaults )
+ {
+ return mImpl->mFontDefaults->mFontDescription.weight;
+ }
+
+ return TextAbstraction::FontWeight::NORMAL;
+}
+
+void Controller::SetDefaultFontWidth( FontWidth width )
+{
+ if( NULL == mImpl->mFontDefaults )
+ {
+ mImpl->mFontDefaults = new FontDefaults();
+ }
+
+ mImpl->mFontDefaults->mFontDescription.width = width;
+ mImpl->mFontDefaults->widthDefined = true;
+
+ // Clear the font-specific data
+ ClearFontData();
mImpl->RequestRelayout();
}
-const std::string& Controller::GetDefaultFontStyle() const
+FontWidth Controller::GetDefaultFontWidth() const
{
- if( mImpl->mFontDefaults )
+ if( NULL != mImpl->mFontDefaults )
{
- return mImpl->mFontDefaults->mDefaultFontStyle;
+ return mImpl->mFontDefaults->mFontDescription.width;
}
- return EMPTY_STRING;
+ return TextAbstraction::FontWidth::NORMAL;
+}
+
+void Controller::SetDefaultFontSlant( FontSlant slant )
+{
+ if( NULL == mImpl->mFontDefaults )
+ {
+ mImpl->mFontDefaults = new FontDefaults();
+ }
+
+ mImpl->mFontDefaults->mFontDescription.slant = slant;
+ mImpl->mFontDefaults->slantDefined = true;
+
+ // Clear the font-specific data
+ ClearFontData();
+
+ mImpl->RequestRelayout();
+}
+
+FontSlant Controller::GetDefaultFontSlant() const
+{
+ if( NULL != mImpl->mFontDefaults )
+ {
+ return mImpl->mFontDefaults->mFontDescription.slant;
+ }
+
+ return TextAbstraction::FontSlant::NORMAL;
}
void Controller::SetDefaultPointSize( float pointSize )
{
- if( !mImpl->mFontDefaults )
+ if( NULL == mImpl->mFontDefaults )
{
mImpl->mFontDefaults = new FontDefaults();
}
mImpl->mFontDefaults->mDefaultPointSize = pointSize;
+ mImpl->mFontDefaults->sizeDefined = true;
// Clear the font-specific data
ClearFontData();
- mImpl->mOperationsPending = ALL_OPERATIONS;
- mImpl->mRecalculateNaturalSize = true;
-
mImpl->RequestRelayout();
}
float Controller::GetDefaultPointSize() const
{
- if( mImpl->mFontDefaults )
+ if( NULL != mImpl->mFontDefaults )
{
return mImpl->mFontDefaults->mDefaultPointSize;
}
return 0.0f;
}
+void Controller::UpdateAfterFontChange( const std::string& newDefaultFont )
+{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::UpdateAfterFontChange\n");
+
+ if( !mImpl->mFontDefaults->familyDefined ) // If user defined font then should not update when system font changes
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::Concise, "Controller::UpdateAfterFontChange newDefaultFont(%s)\n", newDefaultFont.c_str() );
+ mImpl->mFontDefaults->mFontDescription.family = newDefaultFont;
+
+ ClearFontData();
+
+ mImpl->RequestRelayout();
+ }
+}
+
void Controller::SetTextColor( const Vector4& textColor )
{
mImpl->mTextColor = textColor;
return mImpl->mTextColor;
}
-bool Controller::RemoveText( int cursorOffset, int numberOfChars )
+bool Controller::RemoveText( int cursorOffset,
+ int numberOfCharacters,
+ UpdateInputStyleType type )
{
- bool removed( false );
+ bool removed = false;
- DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::RemoveText %p mText.Count() %d cursor %d cursorOffset %d numberOfChars %d\n",
- this, mImpl->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition, cursorOffset, numberOfChars );
+ if( NULL == mImpl->mEventData )
+ {
+ return removed;
+ }
+
+ DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::RemoveText %p mText.Count() %d cursor %d cursorOffset %d numberOfCharacters %d\n",
+ this, mImpl->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition, cursorOffset, numberOfCharacters );
if( !mImpl->IsShowingPlaceholderText() )
{
cursorIndex = oldCursorIndex + cursorOffset;
}
- if( (cursorIndex + numberOfChars) > currentText.Count() )
+ if( ( cursorIndex + numberOfCharacters ) > currentText.Count() )
{
- numberOfChars = currentText.Count() - cursorIndex;
+ numberOfCharacters = currentText.Count() - cursorIndex;
}
- if( (cursorIndex + numberOfChars) <= currentText.Count() )
+ if( ( cursorIndex + numberOfCharacters ) <= mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters )
{
+ // Mark the paragraphs to be updated.
+ mImpl->mTextUpdateInfo.mCharacterIndex = std::min( cursorIndex, mImpl->mTextUpdateInfo.mCharacterIndex );
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove += numberOfCharacters;
+
+ // Update the input style and remove the text's style before removing the text.
+
+ if( UPDATE_INPUT_STYLE == type )
+ {
+ // Set first the default input style.
+ mImpl->RetrieveDefaultInputStyle( mImpl->mEventData->mInputStyle );
+
+ // Update the input style.
+ mImpl->mLogicalModel->RetrieveStyle( cursorIndex, mImpl->mEventData->mInputStyle );
+ }
+
+ // Updates the text style runs by removing characters. Runs with no characters are removed.
+ mImpl->mLogicalModel->UpdateTextStyleRuns( cursorIndex, -numberOfCharacters );
+
+ // Remove the characters.
Vector<Character>::Iterator first = currentText.Begin() + cursorIndex;
- Vector<Character>::Iterator last = first + numberOfChars;
+ Vector<Character>::Iterator last = first + numberOfCharacters;
currentText.Erase( first, last );
// Cursor position retreat
oldCursorIndex = cursorIndex;
- DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::RemoveText %p removed %d\n", this, numberOfChars );
+ mImpl->mEventData->mScrollAfterDelete = true;
+
+ DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::RemoveText %p removed %d\n", this, numberOfCharacters );
removed = true;
}
}
void Controller::SetPlaceholderTextColor( const Vector4& textColor )
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
mImpl->mEventData->mPlaceholderTextColor = textColor;
}
const Vector4& Controller::GetPlaceholderTextColor() const
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
return mImpl->mEventData->mPlaceholderTextColor;
}
return mImpl->mVisualModel->GetShadowColor();
}
+void Controller::SetDefaultShadowProperties( const std::string& shadowProperties )
+{
+ if( NULL == mImpl->mShadowDefaults )
+ {
+ mImpl->mShadowDefaults = new ShadowDefaults();
+ }
+
+ mImpl->mShadowDefaults->properties = shadowProperties;
+}
+
+const std::string& Controller::GetDefaultShadowProperties() const
+{
+ if( NULL != mImpl->mShadowDefaults )
+ {
+ return mImpl->mShadowDefaults->properties;
+ }
+
+ return EMPTY_STRING;
+}
+
void Controller::SetUnderlineColor( const Vector4& color )
{
mImpl->mVisualModel->SetUnderlineColor( color );
return mImpl->mVisualModel->GetUnderlineHeight();
}
-void Controller::SetEnableCursorBlink( bool enable )
+void Controller::SetDefaultUnderlineProperties( const std::string& underlineProperties )
{
- DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "TextInput disabled" );
-
- if( mImpl->mEventData )
+ if( NULL == mImpl->mUnderlineDefaults )
{
- mImpl->mEventData->mCursorBlinkEnabled = enable;
-
- if( !enable &&
- mImpl->mEventData->mDecorator )
- {
- mImpl->mEventData->mDecorator->StopCursorBlink();
- }
+ mImpl->mUnderlineDefaults = new UnderlineDefaults();
}
+
+ mImpl->mUnderlineDefaults->properties = underlineProperties;
}
-bool Controller::GetEnableCursorBlink() const
+const std::string& Controller::GetDefaultUnderlineProperties() const
{
- if( mImpl->mEventData )
+ if( NULL != mImpl->mUnderlineDefaults )
{
- return mImpl->mEventData->mCursorBlinkEnabled;
+ return mImpl->mUnderlineDefaults->properties;
}
- return false;
+ return EMPTY_STRING;
}
-const Vector2& Controller::GetScrollPosition() const
+void Controller::SetDefaultEmbossProperties( const std::string& embossProperties )
{
- if( mImpl->mEventData )
+ if( NULL == mImpl->mEmbossDefaults )
{
- return mImpl->mEventData->mScrollPosition;
+ mImpl->mEmbossDefaults = new EmbossDefaults();
}
- return Vector2::ZERO;
+ mImpl->mEmbossDefaults->properties = embossProperties;
}
-const Vector2& Controller::GetAlignmentOffset() const
+const std::string& Controller::GetDefaultEmbossProperties() const
{
- return mImpl->mAlignmentOffset;
+ if( NULL != mImpl->mEmbossDefaults )
+ {
+ return mImpl->mEmbossDefaults->properties;
+ }
+
+ return EMPTY_STRING;
}
-Vector3 Controller::GetNaturalSize()
+void Controller::SetDefaultOutlineProperties( const std::string& outlineProperties )
+{
+ if( NULL == mImpl->mOutlineDefaults )
+ {
+ mImpl->mOutlineDefaults = new OutlineDefaults();
+ }
+
+ mImpl->mOutlineDefaults->properties = outlineProperties;
+}
+
+const std::string& Controller::GetDefaultOutlineProperties() const
+{
+ if( NULL != mImpl->mOutlineDefaults )
+ {
+ return mImpl->mOutlineDefaults->properties;
+ }
+
+ return EMPTY_STRING;
+}
+
+void Controller::SetDefaultLineSpacing( float lineSpacing )
+{
+ //TODO finish implementation
+ mImpl->mLayoutEngine.SetDefaultLineSpacing( lineSpacing );
+}
+
+float Controller::GetDefaultLineSpacing() const
+{
+ return mImpl->mLayoutEngine.GetDefaultLineSpacing();
+}
+
+void Controller::SetInputColor( const Vector4& color )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.textColor = color;
+ mImpl->mEventData->mInputStyle.isDefaultColor = false;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ const bool handlesCrossed = mImpl->mEventData->mLeftSelectionPosition > mImpl->mEventData->mRightSelectionPosition;
+
+ // Get start and end position of selection
+ const CharacterIndex startOfSelectedText = handlesCrossed ? mImpl->mEventData->mRightSelectionPosition : mImpl->mEventData->mLeftSelectionPosition;
+ const Length lengthOfSelectedText = ( handlesCrossed ? mImpl->mEventData->mLeftSelectionPosition : mImpl->mEventData->mRightSelectionPosition ) - startOfSelectedText;
+
+ // Add the color run.
+ const VectorBase::SizeType numberOfRuns = mImpl->mLogicalModel->mColorRuns.Count();
+ mImpl->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u );
+
+ ColorRun& colorRun = *( mImpl->mLogicalModel->mColorRuns.Begin() + numberOfRuns );
+ colorRun.color = color;
+ colorRun.characterRun.characterIndex = startOfSelectedText;
+ colorRun.characterRun.numberOfCharacters = lengthOfSelectedText;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | COLOR );
+ mImpl->RequestRelayout();
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+ }
+ }
+}
+
+const Vector4& Controller::GetInputColor() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.textColor;
+ }
+
+ // Return the default text's color if there is no EventData.
+ return mImpl->mTextColor;
+
+}
+
+void Controller::SetInputFontFamily( const std::string& fontFamily )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.familyName = fontFamily;
+ mImpl->mEventData->mInputStyle.familyDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ CharacterIndex startOfSelectedText = 0u;
+ Length lengthOfSelectedText = 0u;
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.familyLength = fontFamily.size();
+ fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
+ memcpy( fontDescriptionRun.familyName, fontFamily.c_str(), fontDescriptionRun.familyLength );
+ fontDescriptionRun.familyDefined = true;
+
+ // The memory allocated for the font family name is freed when the font description is removed from the logical model.
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ REORDER |
+ ALIGN );
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+
+ // As the font changes, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mUpdateHighlightBox = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+const std::string& Controller::GetInputFontFamily() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.familyName;
+ }
+
+ // Return the default font's family if there is no EventData.
+ return GetDefaultFontFamily();
+}
+
+void Controller::SetInputFontStyle( const std::string& fontStyle )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.fontStyle = fontStyle;
+ }
+}
+
+const std::string& Controller::GetInputFontStyle() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.fontStyle;
+ }
+
+ // Return the default font's style if there is no EventData.
+ return GetDefaultFontStyle();
+}
+
+void Controller::SetInputFontWeight( FontWeight weight )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.weight = weight;
+ mImpl->mEventData->mInputStyle.weightDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ CharacterIndex startOfSelectedText = 0u;
+ Length lengthOfSelectedText = 0u;
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.weight = weight;
+ fontDescriptionRun.weightDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ REORDER |
+ ALIGN );
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mUpdateHighlightBox = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+FontWeight Controller::GetInputFontWeight() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.weight;
+ }
+
+ return GetDefaultFontWeight();
+}
+
+void Controller::SetInputFontWidth( FontWidth width )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.width = width;
+ mImpl->mEventData->mInputStyle.widthDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ CharacterIndex startOfSelectedText = 0u;
+ Length lengthOfSelectedText = 0u;
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.width = width;
+ fontDescriptionRun.widthDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ REORDER |
+ ALIGN );
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mUpdateHighlightBox = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+FontWidth Controller::GetInputFontWidth() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.width;
+ }
+
+ return GetDefaultFontWidth();
+}
+
+void Controller::SetInputFontSlant( FontSlant slant )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.slant = slant;
+ mImpl->mEventData->mInputStyle.slantDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ CharacterIndex startOfSelectedText = 0u;
+ Length lengthOfSelectedText = 0u;
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.slant = slant;
+ fontDescriptionRun.slantDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ REORDER |
+ ALIGN );
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mUpdateHighlightBox = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+FontSlant Controller::GetInputFontSlant() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.slant;
+ }
+
+ return GetDefaultFontSlant();
+}
+
+void Controller::SetInputFontPointSize( float size )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.size = size;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ CharacterIndex startOfSelectedText = 0u;
+ Length lengthOfSelectedText = 0u;
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.size = static_cast<PointSize26Dot6>( size * 64.f );
+ fontDescriptionRun.sizeDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ REORDER |
+ ALIGN );
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mUpdateHighlightBox = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+float Controller::GetInputFontPointSize() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.size;
+ }
+
+ // Return the default font's point size if there is no EventData.
+ return GetDefaultPointSize();
+}
+
+void Controller::SetInputLineSpacing( float lineSpacing )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.lineSpacing = lineSpacing;
+ }
+}
+
+float Controller::GetInputLineSpacing() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.lineSpacing;
+ }
+
+ return 0.f;
+}
+
+void Controller::SetInputShadowProperties( const std::string& shadowProperties )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.shadowProperties = shadowProperties;
+ }
+}
+
+const std::string& Controller::GetInputShadowProperties() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.shadowProperties;
+ }
+
+ return GetDefaultShadowProperties();
+}
+
+void Controller::SetInputUnderlineProperties( const std::string& underlineProperties )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.underlineProperties = underlineProperties;
+ }
+}
+
+const std::string& Controller::GetInputUnderlineProperties() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.underlineProperties;
+ }
+
+ return GetDefaultUnderlineProperties();
+}
+
+void Controller::SetInputEmbossProperties( const std::string& embossProperties )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.embossProperties = embossProperties;
+ }
+}
+
+const std::string& Controller::GetInputEmbossProperties() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.embossProperties;
+ }
+
+ return GetDefaultEmbossProperties();
+}
+
+void Controller::SetInputOutlineProperties( const std::string& outlineProperties )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.outlineProperties = outlineProperties;
+ }
+}
+
+const std::string& Controller::GetInputOutlineProperties() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.outlineProperties;
+ }
+
+ return GetDefaultOutlineProperties();
+}
+
+void Controller::SetEnableCursorBlink( bool enable )
+{
+ DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "TextInput disabled" );
+
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mCursorBlinkEnabled = enable;
+
+ if( !enable &&
+ mImpl->mEventData->mDecorator )
+ {
+ mImpl->mEventData->mDecorator->StopCursorBlink();
+ }
+ }
+}
+
+bool Controller::GetEnableCursorBlink() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mCursorBlinkEnabled;
+ }
+
+ return false;
+}
+
+const Vector2& Controller::GetScrollPosition() const
+{
+ return mImpl->mScrollPosition;
+}
+
+Vector3 Controller::GetNaturalSize()
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::GetNaturalSize\n" );
Vector3 naturalSize;
// Make sure the model is up-to-date before layouting
mImpl->UpdateModel( onlyOnceOperations );
- // Operations that need to be done if the size changes.
- const OperationsMask sizeOperations = static_cast<OperationsMask>( LAYOUT |
- ALIGN |
- REORDER );
+ // Layout the text for the new width.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | LAYOUT );
+
+ // Set the update info to relayout the whole text.
+ mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mLogicalModel->mText.Count();
+
+ // Store the actual control's size to restore later.
+ const Size actualControlSize = mImpl->mVisualModel->mControlSize;
DoRelayout( Size( MAX_FLOAT, MAX_FLOAT ),
static_cast<OperationsMask>( onlyOnceOperations |
- sizeOperations ),
+ LAYOUT ),
naturalSize.GetVectorXY() );
// Do not do again the only once operations.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending & ~onlyOnceOperations );
// Do the size related operations again.
+ const OperationsMask sizeOperations = static_cast<OperationsMask>( LAYOUT |
+ ALIGN |
+ REORDER );
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | sizeOperations );
// Stores the natural size to avoid recalculate it again
mImpl->mRecalculateNaturalSize = false;
+ // Clear the update info. This info will be set the next time the text is updated.
+ mImpl->mTextUpdateInfo.Clear();
+
+ // Restore the actual control's size.
+ mImpl->mVisualModel->mControlSize = actualControlSize;
+
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize calculated %f,%f,%f\n", naturalSize.x, naturalSize.y, naturalSize.z );
}
else
ProcessModifyEvents();
Size layoutSize;
- if( width != mImpl->mVisualModel->mControlSize.width )
+ if( fabsf( width - mImpl->mVisualModel->mControlSize.width ) > Math::MACHINE_EPSILON_1000 )
{
// Operations that can be done only once until the text changes.
const OperationsMask onlyOnceOperations = static_cast<OperationsMask>( CONVERT_TO_UTF32 |
// Make sure the model is up-to-date before layouting
mImpl->UpdateModel( onlyOnceOperations );
- // Operations that need to be done if the size changes.
- const OperationsMask sizeOperations = static_cast<OperationsMask>( LAYOUT |
- ALIGN |
- REORDER );
+
+ // Layout the text for the new width.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | LAYOUT );
+
+ // Set the update info to relayout the whole text.
+ mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mLogicalModel->mText.Count();
+
+ // Store the actual control's width.
+ const float actualControlWidth = mImpl->mVisualModel->mControlSize.width;
DoRelayout( Size( width, MAX_FLOAT ),
static_cast<OperationsMask>( onlyOnceOperations |
- sizeOperations ),
+ LAYOUT ),
layoutSize );
// Do not do again the only once operations.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending & ~onlyOnceOperations );
// Do the size related operations again.
+ const OperationsMask sizeOperations = static_cast<OperationsMask>( LAYOUT |
+ ALIGN |
+ REORDER );
+
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | sizeOperations );
+
+ // Clear the update info. This info will be set the next time the text is updated.
+ mImpl->mTextUpdateInfo.Clear();
+
+ // Restore the actual control's width.
+ mImpl->mVisualModel->mControlSize.width = actualControlWidth;
+
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth calculated %f\n", layoutSize.height );
}
else
{
- layoutSize = mImpl->mVisualModel->GetActualSize();
+ layoutSize = mImpl->mVisualModel->GetLayoutSize();
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth cached %f\n", layoutSize.height );
}
return layoutSize.height;
}
-bool Controller::Relayout( const Size& size )
+Controller::UpdateTextType Controller::Relayout( const Size& size )
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::Relayout %p size %f,%f\n", this, size.width, size.height );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::Relayout %p size %f,%f, autoScroll[%s]\n", this, size.width, size.height, (mImpl->mAutoScrollEnabled)?"true":"false" );
+
+ UpdateTextType updateTextType = NONE_UPDATED;
if( ( size.width < Math::MACHINE_EPSILON_1000 ) || ( size.height < Math::MACHINE_EPSILON_1000 ) )
{
- bool glyphsRemoved( false );
if( 0u != mImpl->mVisualModel->mGlyphPositions.Count() )
{
mImpl->mVisualModel->mGlyphPositions.Clear();
- glyphsRemoved = true;
+ updateTextType = MODEL_UPDATED;
}
+
+ // Clear the update info. This info will be set the next time the text is updated.
+ mImpl->mTextUpdateInfo.Clear();
+
// Not worth to relayout if width or height is equal to zero.
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::Relayout (skipped)\n" );
- return glyphsRemoved;
+
+ return updateTextType;
}
- if( size != mImpl->mVisualModel->mControlSize )
+ // Whether a new size has been set.
+ const bool newSize = ( size != mImpl->mVisualModel->mControlSize );
+
+ if( newSize )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "new size (previous size %f,%f)\n", mImpl->mVisualModel->mControlSize.width, mImpl->mVisualModel->mControlSize.height );
- // Operations that need to be done if the size changes.
+ // Layout operations that need to be done if the size changes.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
LAYOUT |
ALIGN |
- UPDATE_ACTUAL_SIZE |
+ UPDATE_LAYOUT_SIZE |
REORDER );
+ // Set the update info to relayout the whole text.
+ mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true;
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ }
- mImpl->mVisualModel->mControlSize = size;
+ // Whether there are modify events.
+ if( 0u != mImpl->mModifyEvents.Count() )
+ {
+ // Style operations that need to be done if the text is modified.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ COLOR );
}
- // Make sure the model is up-to-date before layouting
+ // Make sure the model is up-to-date before layouting.
ProcessModifyEvents();
- mImpl->UpdateModel( mImpl->mOperationsPending );
+ bool updated = mImpl->UpdateModel( mImpl->mOperationsPending );
+ // Layout the text.
Size layoutSize;
- bool updated = DoRelayout( mImpl->mVisualModel->mControlSize,
- mImpl->mOperationsPending,
- layoutSize );
+ updated = DoRelayout( size,
+ mImpl->mOperationsPending,
+ layoutSize ) || updated;
+
+ if( updated )
+ {
+ updateTextType = MODEL_UPDATED;
+ }
// Do not re-do any operation until something changes.
mImpl->mOperationsPending = NO_OPERATION;
- // After doing the text layout, the alignment offset to place the actor in the desired position can be calculated.
- CalculateTextAlignment( size );
+ // Whether the text control is editable
+ const bool isEditable = NULL != mImpl->mEventData;
+
+ // Keep the current offset as it will be used to update the decorator's positions (if the size changes).
+ Vector2 offset;
+ if( newSize && isEditable )
+ {
+ offset = mImpl->mScrollPosition;
+ }
- if( mImpl->mEventData )
+ if( !isEditable || !IsMultiLineEnabled() )
{
+ // After doing the text layout, the vertical offset to place the actor in the desired position can be calculated.
+ CalculateVerticalOffset( size );
+ }
+
+ if( isEditable )
+ {
+ if( newSize )
+ {
+ // If there is a new size, the scroll position needs to be clamped.
+ mImpl->ClampHorizontalScroll( layoutSize );
+
+ // Update the decorator's positions is needed if there is a new size.
+ mImpl->mEventData->mDecorator->UpdatePositions( mImpl->mScrollPosition - offset );
+ }
+
// Move the cursor, grab handle etc.
- updated = mImpl->ProcessInputEvents() || updated;
+ if( mImpl->ProcessInputEvents() )
+ {
+ updateTextType = static_cast<UpdateTextType>( updateTextType | DECORATOR_UPDATED );
+ }
}
+ // Clear the update info. This info will be set the next time the text is updated.
+ mImpl->mTextUpdateInfo.Clear();
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::Relayout\n" );
- return updated;
+
+ return updateTextType;
}
void Controller::ProcessModifyEvents()
{
- std::vector<ModifyEvent>& events = mImpl->mModifyEvents;
+ Vector<ModifyEvent>& events = mImpl->mModifyEvents;
+
+ if( 0u == events.Count() )
+ {
+ // Nothing to do.
+ return;
+ }
- for( unsigned int i=0; i<events.size(); ++i )
+ for( Vector<ModifyEvent>::ConstIterator it = events.Begin(),
+ endIt = events.End();
+ it != endIt;
+ ++it )
{
- if( ModifyEvent::TEXT_REPLACED == events[0].type )
+ const ModifyEvent& event = *it;
+
+ if( ModifyEvent::TEXT_REPLACED == event.type )
{
// A (single) replace event should come first, otherwise we wasted time processing NOOP events
- DALI_ASSERT_DEBUG( 0 == i && "Unexpected TEXT_REPLACED event" );
+ DALI_ASSERT_DEBUG( it == events.Begin() && "Unexpected TEXT_REPLACED event" );
TextReplacedEvent();
}
- else if( ModifyEvent::TEXT_INSERTED == events[0].type )
+ else if( ModifyEvent::TEXT_INSERTED == event.type )
{
TextInsertedEvent();
}
- else if( ModifyEvent::TEXT_DELETED == events[0].type )
+ else if( ModifyEvent::TEXT_DELETED == event.type )
{
// Placeholder-text cannot be deleted
if( !mImpl->IsShowingPlaceholderText() )
}
}
- if( mImpl->mEventData &&
- 0 != events.size() )
+ if( NULL != mImpl->mEventData )
{
// When the text is being modified, delay cursor blinking
mImpl->mEventData->mDecorator->DelayCursorBlink();
}
// Discard temporary text
- events.clear();
+ events.Clear();
}
void Controller::ResetText()
{
// Reset buffers.
mImpl->mLogicalModel->mText.Clear();
- ClearModelData();
// We have cleared everything including the placeholder-text
mImpl->PlaceholderCleared();
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = 0u;
+
+ // Clear any previous text.
+ mImpl->mTextUpdateInfo.mClearAll = true;
+
// The natural size needs to be re-calculated.
mImpl->mRecalculateNaturalSize = true;
mImpl->mEventData->mPrimaryCursorPosition = cursorIndex;
// Update the cursor if it's in editing mode.
- if( ( EventData::EDITING == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_POPUP == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState ) )
+ if( EventData::IsEditingState( mImpl->mEventData->mState ) )
{
mImpl->mEventData->mUpdateCursorPosition = true;
}
if( NULL != mImpl->mEventData )
{
// Reset the scroll position.
- mImpl->mEventData->mScrollPosition = Vector2::ZERO;
+ mImpl->mScrollPosition = Vector2::ZERO;
mImpl->mEventData->mScrollAfterUpdatePosition = true;
}
}
void Controller::TextReplacedEvent()
{
- // Reset buffers.
- ClearModelData();
-
// The natural size needs to be re-calculated.
mImpl->mRecalculateNaturalSize = true;
// Apply modifications to the model
mImpl->mOperationsPending = ALL_OPERATIONS;
- mImpl->UpdateModel( ALL_OPERATIONS );
- mImpl->mOperationsPending = static_cast<OperationsMask>( LAYOUT |
- ALIGN |
- UPDATE_ACTUAL_SIZE |
- REORDER );
}
void Controller::TextInsertedEvent()
{
DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "Unexpected TextInsertedEvent" );
- // TODO - Optimize this
- ClearModelData();
+ if( NULL == mImpl->mEventData )
+ {
+ return;
+ }
// The natural size needs to be re-calculated.
mImpl->mRecalculateNaturalSize = true;
// Apply modifications to the model; TODO - Optimize this
mImpl->mOperationsPending = ALL_OPERATIONS;
- mImpl->UpdateModel( ALL_OPERATIONS );
- mImpl->mOperationsPending = static_cast<OperationsMask>( LAYOUT |
- ALIGN |
- UPDATE_ACTUAL_SIZE |
- REORDER );
-
- // Queue a cursor reposition event; this must wait until after DoRelayout()
- if( ( EventData::EDITING == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_POPUP == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState ) )
- {
- mImpl->mEventData->mUpdateCursorPosition = true;
- mImpl->mEventData->mScrollAfterUpdatePosition = true;
- }
}
void Controller::TextDeletedEvent()
{
DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "Unexpected TextDeletedEvent" );
- // TODO - Optimize this
- ClearModelData();
+ if( NULL == mImpl->mEventData )
+ {
+ return;
+ }
// The natural size needs to be re-calculated.
mImpl->mRecalculateNaturalSize = true;
// Apply modifications to the model; TODO - Optimize this
mImpl->mOperationsPending = ALL_OPERATIONS;
- mImpl->UpdateModel( ALL_OPERATIONS );
- mImpl->mOperationsPending = static_cast<OperationsMask>( LAYOUT |
- ALIGN |
- UPDATE_ACTUAL_SIZE |
- REORDER );
-
- // Queue a cursor reposition event; this must wait until after DoRelayout()
- if( 0u == mImpl->mLogicalModel->mText.Count() )
- {
- mImpl->mEventData->mUpdateCursorPosition = true;
- }
- else
- {
- mImpl->mEventData->mScrollAfterDelete = true;
- }
}
bool Controller::DoRelayout( const Size& size,
// Calculate the operations to be done.
const OperationsMask operations = static_cast<OperationsMask>( mImpl->mOperationsPending & operationsRequired );
- if( LAYOUT & operations )
+ const CharacterIndex startIndex = mImpl->mTextUpdateInfo.mParagraphCharacterIndex;
+ const Length requestedNumberOfCharacters = mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters;
+
+ // Get the current layout size.
+ layoutSize = mImpl->mVisualModel->GetLayoutSize();
+
+ if( NO_OPERATION != ( LAYOUT & operations ) )
{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::DoRelayout LAYOUT & operations\n");
+
// Some vectors with data needed to layout and reorder may be void
// after the first time the text has been laid out.
// Fill the vectors again.
- const Length numberOfGlyphs = mImpl->mVisualModel->mGlyphs.Count();
+ // Calculate the number of glyphs to layout.
+ const Vector<GlyphIndex>& charactersToGlyph = mImpl->mVisualModel->mCharactersToGlyph;
+ const Vector<Length>& glyphsPerCharacter = mImpl->mVisualModel->mGlyphsPerCharacter;
+ const GlyphIndex* const charactersToGlyphBuffer = charactersToGlyph.Begin();
+ const Length* const glyphsPerCharacterBuffer = glyphsPerCharacter.Begin();
- if( 0u == numberOfGlyphs )
+ const CharacterIndex lastIndex = startIndex + ( ( requestedNumberOfCharacters > 0u ) ? requestedNumberOfCharacters - 1u : 0u );
+ const GlyphIndex startGlyphIndex = mImpl->mTextUpdateInfo.mStartGlyphIndex;
+ const Length numberOfGlyphs = ( requestedNumberOfCharacters > 0u ) ? *( charactersToGlyphBuffer + lastIndex ) + *( glyphsPerCharacterBuffer + lastIndex ) - startGlyphIndex : 0u;
+ const Length totalNumberOfGlyphs = mImpl->mVisualModel->mGlyphs.Count();
+
+ if( 0u == totalNumberOfGlyphs )
{
+ if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) )
+ {
+ mImpl->mVisualModel->SetLayoutSize( Size::ZERO );
+ }
+
// Nothing else to do if there is no glyphs.
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::DoRelayout no glyphs, view updated true\n" );
return true;
lineBreakInfo.Begin(),
wordBreakInfo.Begin(),
( 0u != characterDirection.Count() ) ? characterDirection.Begin() : NULL,
- numberOfGlyphs,
glyphs.Begin(),
glyphsToCharactersMap.Begin(),
- charactersPerGlyph.Begin() );
-
- // The laid-out lines.
- // It's not possible to know in how many lines the text is going to be laid-out,
- // but it can be resized at least with the number of 'paragraphs' to avoid
- // some re-allocations.
- Vector<LineRun>& lines = mImpl->mVisualModel->mLines;
-
- // Delete any previous laid out lines before setting the new ones.
- lines.Clear();
-
- // The capacity of the bidirectional paragraph info is the number of paragraphs.
- lines.Reserve( mImpl->mLogicalModel->mBidirectionalParagraphInfo.Capacity() );
+ charactersPerGlyph.Begin(),
+ charactersToGlyphBuffer,
+ glyphsPerCharacterBuffer,
+ totalNumberOfGlyphs );
// Resize the vector of positions to have the same size than the vector of glyphs.
Vector<Vector2>& glyphPositions = mImpl->mVisualModel->mGlyphPositions;
- glyphPositions.Resize( numberOfGlyphs );
+ glyphPositions.Resize( totalNumberOfGlyphs );
// Whether the last character is a new paragraph character.
- layoutParameters.isLastNewParagraph = TextAbstraction::IsNewParagraph( *( textBuffer + ( mImpl->mLogicalModel->mText.Count() - 1u ) ) );
+ mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph = TextAbstraction::IsNewParagraph( *( textBuffer + ( mImpl->mLogicalModel->mText.Count() - 1u ) ) );
+ layoutParameters.isLastNewParagraph = mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph;
+
+ // The initial glyph and the number of glyphs to layout.
+ layoutParameters.startGlyphIndex = startGlyphIndex;
+ layoutParameters.numberOfGlyphs = numberOfGlyphs;
+ layoutParameters.startLineIndex = mImpl->mTextUpdateInfo.mStartLineIndex;
+ layoutParameters.estimatedNumberOfLines = mImpl->mTextUpdateInfo.mEstimatedNumberOfLines;
// Update the visual model.
+ Size newLayoutSize;
viewUpdated = mImpl->mLayoutEngine.LayoutText( layoutParameters,
glyphPositions,
- lines,
- layoutSize );
+ mImpl->mVisualModel->mLines,
+ newLayoutSize );
+
+ viewUpdated = viewUpdated || ( newLayoutSize != layoutSize );
if( viewUpdated )
{
+ layoutSize = newLayoutSize;
+
+ if ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) )
+ {
+ mImpl->mAutoScrollDirectionRTL = false;
+ }
+
// Reorder the lines
- if( REORDER & operations )
+ if( NO_OPERATION != ( REORDER & operations ) )
{
Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo = mImpl->mLogicalModel->mBidirectionalParagraphInfo;
+ Vector<BidirectionalLineInfoRun>& bidirectionalLineInfo = mImpl->mLogicalModel->mBidirectionalLineInfo;
// Check first if there are paragraphs with bidirectional info.
if( 0u != bidirectionalInfo.Count() )
const Length numberOfLines = mImpl->mVisualModel->mLines.Count();
// Reorder the lines.
- Vector<BidirectionalLineInfoRun> lineBidirectionalInfoRuns;
- lineBidirectionalInfoRuns.Reserve( numberOfLines ); // Reserve because is not known yet how many lines have right to left characters.
+ bidirectionalLineInfo.Reserve( numberOfLines ); // Reserve because is not known yet how many lines have right to left characters.
ReorderLines( bidirectionalInfo,
- lines,
- lineBidirectionalInfoRuns );
-
- // Set the bidirectional info into the model.
- const Length numberOfBidirectionalInfoRuns = lineBidirectionalInfoRuns.Count();
- mImpl->mLogicalModel->SetVisualToLogicalMap( lineBidirectionalInfoRuns.Begin(),
- numberOfBidirectionalInfoRuns );
+ startIndex,
+ requestedNumberOfCharacters,
+ mImpl->mVisualModel->mLines,
+ bidirectionalLineInfo );
// Set the bidirectional info per line into the layout parameters.
- layoutParameters.lineBidirectionalInfoRunsBuffer = lineBidirectionalInfoRuns.Begin();
- layoutParameters.numberOfBidirectionalInfoRuns = numberOfBidirectionalInfoRuns;
-
- // Get the character to glyph conversion table and set into the layout.
- layoutParameters.charactersToGlyphsBuffer = mImpl->mVisualModel->mCharactersToGlyph.Begin();
-
- // Get the glyphs per character table and set into the layout.
- layoutParameters.glyphsPerCharacterBuffer = mImpl->mVisualModel->mGlyphsPerCharacter.Begin();
+ layoutParameters.lineBidirectionalInfoRunsBuffer = bidirectionalLineInfo.Begin();
+ layoutParameters.numberOfBidirectionalInfoRuns = bidirectionalLineInfo.Count();
// Re-layout the text. Reorder those lines with right to left characters.
mImpl->mLayoutEngine.ReLayoutRightToLeftLines( layoutParameters,
+ startIndex,
+ requestedNumberOfCharacters,
glyphPositions );
- // Free the allocated memory used to store the conversion table in the bidirectional line info run.
- for( Vector<BidirectionalLineInfoRun>::Iterator it = lineBidirectionalInfoRuns.Begin(),
- endIt = lineBidirectionalInfoRuns.End();
- it != endIt;
- ++it )
+ if ( ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) && ( numberOfLines > 0 ) )
{
- BidirectionalLineInfoRun& bidiLineInfo = *it;
-
- free( bidiLineInfo.visualToLogicalMap );
+ const LineRun* const firstline = mImpl->mVisualModel->mLines.Begin();
+ if ( firstline )
+ {
+ mImpl->mAutoScrollDirectionRTL = firstline->direction;
+ }
}
}
} // REORDER
- // Sets the actual size.
- if( UPDATE_ACTUAL_SIZE & operations )
+ // Sets the layout size.
+ if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) )
{
- mImpl->mVisualModel->SetActualSize( layoutSize );
+ mImpl->mVisualModel->SetLayoutSize( layoutSize );
}
} // view updated
- }
- else
- {
- layoutSize = mImpl->mVisualModel->GetActualSize();
+
+ // Store the size used to layout the text.
+ mImpl->mVisualModel->mControlSize = size;
}
- if( ALIGN & operations )
+ if( NO_OPERATION != ( ALIGN & operations ) )
{
// The laid-out lines.
Vector<LineRun>& lines = mImpl->mVisualModel->mLines;
- mImpl->mLayoutEngine.Align( layoutSize,
+ mImpl->mLayoutEngine.Align( size,
+ startIndex,
+ requestedNumberOfCharacters,
lines );
viewUpdated = true;
}
-
+#if defined(DEBUG_ENABLED)
+ std::string currentText;
+ GetText( currentText );
+ DALI_LOG_INFO( gLogFilter, Debug::Concise, "Controller::DoRelayout [%p] mImpl->mAutoScrollDirectionRTL[%s] [%s]\n", this, (mImpl->mAutoScrollDirectionRTL)?"true":"false", currentText.c_str() );
+#endif
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::DoRelayout, view updated %s\n", ( viewUpdated ? "true" : "false" ) );
return viewUpdated;
}
// Set the flags to redo the layout operations
const OperationsMask layoutOperations = static_cast<OperationsMask>( LAYOUT |
- UPDATE_ACTUAL_SIZE |
+ UPDATE_LAYOUT_SIZE |
ALIGN |
REORDER );
return mImpl->mLayoutEngine.GetVerticalAlignment();
}
-void Controller::CalculateTextAlignment( const Size& size )
+void Controller::CalculateVerticalOffset( const Size& controlSize )
{
- // Get the direction of the first character.
- const CharacterDirection firstParagraphDirection = mImpl->mLogicalModel->GetCharacterDirection( 0u );
+ Size layoutSize = mImpl->mVisualModel->GetLayoutSize();
- Size actualSize = mImpl->mVisualModel->GetActualSize();
- if( fabsf( actualSize.height ) < Math::MACHINE_EPSILON_1000 )
+ if( fabsf( layoutSize.height ) < Math::MACHINE_EPSILON_1000 )
{
// Get the line height of the default font.
- actualSize.height = mImpl->GetDefaultFontLineHeight();
- }
-
- // If the first paragraph is right to left swap ALIGN_BEGIN and ALIGN_END;
- LayoutEngine::HorizontalAlignment horizontalAlignment = mImpl->mLayoutEngine.GetHorizontalAlignment();
- if( firstParagraphDirection &&
- ( LayoutEngine::HORIZONTAL_ALIGN_CENTER != horizontalAlignment ) )
- {
- if( LayoutEngine::HORIZONTAL_ALIGN_BEGIN == horizontalAlignment )
- {
- horizontalAlignment = LayoutEngine::HORIZONTAL_ALIGN_END;
- }
- else
- {
- horizontalAlignment = LayoutEngine::HORIZONTAL_ALIGN_BEGIN;
- }
- }
-
- switch( horizontalAlignment )
- {
- case LayoutEngine::HORIZONTAL_ALIGN_BEGIN:
- {
- mImpl->mAlignmentOffset.x = 0.f;
- break;
- }
- case LayoutEngine::HORIZONTAL_ALIGN_CENTER:
- {
- const int intOffset = static_cast<int>( 0.5f * ( size.width - actualSize.width ) ); // try to avoid pixel alignment.
- mImpl->mAlignmentOffset.x = static_cast<float>( intOffset );
- break;
- }
- case LayoutEngine::HORIZONTAL_ALIGN_END:
- {
- mImpl->mAlignmentOffset.x = size.width - actualSize.width;
- break;
- }
+ layoutSize.height = mImpl->GetDefaultFontLineHeight();
}
- const LayoutEngine::VerticalAlignment verticalAlignment = mImpl->mLayoutEngine.GetVerticalAlignment();
- switch( verticalAlignment )
+ switch( mImpl->mLayoutEngine.GetVerticalAlignment() )
{
case LayoutEngine::VERTICAL_ALIGN_TOP:
{
- mImpl->mAlignmentOffset.y = 0.f;
+ mImpl->mScrollPosition.y = 0.f;
break;
}
case LayoutEngine::VERTICAL_ALIGN_CENTER:
{
- const int intOffset = static_cast<int>( 0.5f * ( size.height - actualSize.height ) ); // try to avoid pixel alignment.
- mImpl->mAlignmentOffset.y = static_cast<float>( intOffset );
+ mImpl->mScrollPosition.y = floorf( 0.5f * ( controlSize.height - layoutSize.height ) ); // try to avoid pixel alignment.
break;
}
case LayoutEngine::VERTICAL_ALIGN_BOTTOM:
{
- mImpl->mAlignmentOffset.y = size.height - actualSize.height;
+ mImpl->mScrollPosition.y = controlSize.height - layoutSize.height;
break;
}
}
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected KeyboardFocusGainEvent" );
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
- mImpl->ChangeState( EventData::EDITING );
+ if( ( EventData::INACTIVE == mImpl->mEventData->mState ) ||
+ ( EventData::INTERRUPTED == mImpl->mEventData->mState ) )
+ {
+ mImpl->ChangeState( EventData::EDITING );
+ mImpl->mEventData->mUpdateCursorPosition = true; //If editing started without tap event, cursor update must be triggered.
+ }
if( mImpl->IsShowingPlaceholderText() )
{
ShowPlaceholderText();
}
- mImpl->mEventData->mUpdateCursorPosition = true; //If editing started without tap event, cursor update must be triggered.
mImpl->RequestRelayout();
}
}
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected KeyboardFocusLostEvent" );
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
- if ( EventData::INTERRUPTED != mImpl->mEventData->mState )
+ if( EventData::INTERRUPTED != mImpl->mEventData->mState )
{
mImpl->ChangeState( EventData::INACTIVE );
- if( mImpl->IsShowingPlaceholderText() )
+ if( !mImpl->IsShowingRealText() )
{
// Revert to regular placeholder-text when not editing
ShowPlaceholderText();
bool textChanged( false );
- if( mImpl->mEventData &&
- keyEvent.state == KeyEvent::Down )
+ if( ( NULL != mImpl->mEventData ) &&
+ ( keyEvent.state == KeyEvent::Down ) )
{
int keyCode = keyEvent.keyCode;
const std::string& keyString = keyEvent.keyPressed;
// Escape key is a special case which causes focus loss
KeyboardFocusLostEvent();
}
- else if( Dali::DALI_KEY_CURSOR_LEFT == keyCode ||
- Dali::DALI_KEY_CURSOR_RIGHT == keyCode ||
- Dali::DALI_KEY_CURSOR_UP == keyCode ||
- Dali::DALI_KEY_CURSOR_DOWN == keyCode )
+ else if( ( Dali::DALI_KEY_CURSOR_LEFT == keyCode ) ||
+ ( Dali::DALI_KEY_CURSOR_RIGHT == keyCode ) ||
+ ( Dali::DALI_KEY_CURSOR_UP == keyCode ) ||
+ ( Dali::DALI_KEY_CURSOR_DOWN == keyCode ) )
{
Event event( Event::CURSOR_KEY_EVENT );
event.p1.mInt = keyCode;
{
textChanged = BackspaceKeyEvent();
}
- else if ( IsKey( keyEvent, Dali::DALI_KEY_POWER ) )
+ else if( IsKey( keyEvent, Dali::DALI_KEY_POWER ) )
{
mImpl->ChangeState( EventData::INTERRUPTED ); // State is not INACTIVE as expect to return to edit mode.
// Avoids calling the InsertText() method which can delete selected text
}
- else if ( IsKey( keyEvent, Dali::DALI_KEY_MENU ) ||
- IsKey( keyEvent, Dali::DALI_KEY_HOME ) )
+ else if( IsKey( keyEvent, Dali::DALI_KEY_MENU ) ||
+ IsKey( keyEvent, Dali::DALI_KEY_HOME ) )
{
mImpl->ChangeState( EventData::INACTIVE );
// Menu/Home key behaviour does not allow edit mode to resume like Power key
textChanged = true;
}
- if ( mImpl->mEventData->mState != EventData::INTERRUPTED && mImpl->mEventData->mState != EventData::INACTIVE )
+ if ( ( mImpl->mEventData->mState != EventData::INTERRUPTED ) &&
+ ( mImpl->mEventData->mState != EventData::INACTIVE ) &&
+ ( Dali::DALI_KEY_SHIFT_LEFT != keyCode ) )
{
+ // Should not change the state if the key is the shift send by the imf manager.
+ // Otherwise, when the state is SELECTING the text controller can't send the right
+ // surrounding info to the imf.
mImpl->ChangeState( EventData::EDITING );
}
mImpl->mControlInterface.TextChanged();
}
- return false;
+ return true;
}
void Controller::InsertText( const std::string& text, Controller::InsertType type )
bool maxLengthReached( false );
DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "Unexpected InsertText" )
+
+ if( NULL == mImpl->mEventData )
+ {
+ return;
+ }
+
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::InsertText %p %s (%s) mPrimaryCursorPosition %d mPreEditFlag %d mPreEditStartPosition %d mPreEditLength %d\n",
this, text.c_str(), (COMMIT == type ? "COMMIT" : "PRE_EDIT"),
mImpl->mEventData->mPrimaryCursorPosition, mImpl->mEventData->mPreEditFlag, mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
// TODO: At the moment the underline runs are only for pre-edit.
mImpl->mVisualModel->mUnderlineRuns.Clear();
- Vector<Character> utf32Characters;
- Length characterCount( 0u );
+ // Keep the current number of characters.
+ const Length currentNumberOfCharacters = mImpl->IsShowingRealText() ? mImpl->mLogicalModel->mText.Count() : 0u;
- // Remove the previous IMF pre-edit (predicitive text)
- if( mImpl->mEventData &&
- mImpl->mEventData->mPreEditFlag &&
- 0 != mImpl->mEventData->mPreEditLength )
+ // Remove the previous IMF pre-edit.
+ if( mImpl->mEventData->mPreEditFlag && ( 0u != mImpl->mEventData->mPreEditLength ) )
{
- CharacterIndex offset = mImpl->mEventData->mPrimaryCursorPosition - mImpl->mEventData->mPreEditStartPosition;
-
- removedPrevious = RemoveText( -static_cast<int>(offset), mImpl->mEventData->mPreEditLength );
+ removedPrevious = RemoveText( -static_cast<int>( mImpl->mEventData->mPrimaryCursorPosition - mImpl->mEventData->mPreEditStartPosition ),
+ mImpl->mEventData->mPreEditLength,
+ DONT_UPDATE_INPUT_STYLE );
mImpl->mEventData->mPrimaryCursorPosition = mImpl->mEventData->mPreEditStartPosition;
- mImpl->mEventData->mPreEditLength = 0;
+ mImpl->mEventData->mPreEditLength = 0u;
}
else
{
- // Remove the previous Selection
+ // Remove the previous Selection.
removedPrevious = RemoveSelectedText();
}
+ Vector<Character> utf32Characters;
+ Length characterCount = 0u;
+
if( !text.empty() )
{
// Convert text into UTF-32
mImpl->ChangeState( EventData::EDITING );
// Handle the IMF (predicitive text) state changes
- if( mImpl->mEventData )
+ if( COMMIT == type )
{
- if( COMMIT == type )
- {
- // IMF manager is no longer handling key-events
- mImpl->ClearPreEditFlag();
- }
- else // PRE_EDIT
+ // IMF manager is no longer handling key-events
+ mImpl->ClearPreEditFlag();
+ }
+ else // PRE_EDIT
+ {
+ if( !mImpl->mEventData->mPreEditFlag )
{
- if( !mImpl->mEventData->mPreEditFlag )
- {
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Entered PreEdit state" );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Entered PreEdit state\n" );
- // Record the start of the pre-edit text
- mImpl->mEventData->mPreEditStartPosition = mImpl->mEventData->mPrimaryCursorPosition;
- }
+ // Record the start of the pre-edit text
+ mImpl->mEventData->mPreEditStartPosition = mImpl->mEventData->mPrimaryCursorPosition;
+ }
- mImpl->mEventData->mPreEditLength = utf32Characters.Count();
- mImpl->mEventData->mPreEditFlag = true;
+ mImpl->mEventData->mPreEditLength = utf32Characters.Count();
+ mImpl->mEventData->mPreEditFlag = true;
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
- }
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
}
const Length numberOfCharactersInModel = mImpl->mLogicalModel->mText.Count();
- // Restrict new text to fit within Maximum characters setting
- Length maxSizeOfNewText = std::min ( ( mImpl->mMaximumNumberOfCharacters - numberOfCharactersInModel ), characterCount );
+ // Restrict new text to fit within Maximum characters setting.
+ Length maxSizeOfNewText = std::min( ( mImpl->mMaximumNumberOfCharacters - numberOfCharactersInModel ), characterCount );
maxLengthReached = ( characterCount > maxSizeOfNewText );
- // Insert at current cursor position
+ // The cursor position.
CharacterIndex& cursorIndex = mImpl->mEventData->mPrimaryCursorPosition;
+ // Update the text's style.
+
+ // Updates the text style runs by adding characters.
+ mImpl->mLogicalModel->UpdateTextStyleRuns( cursorIndex, maxSizeOfNewText );
+
+ // Get the character index from the cursor index.
+ const CharacterIndex styleIndex = ( cursorIndex > 0u ) ? cursorIndex - 1u : 0u;
+
+ // Retrieve the text's style for the given index.
+ InputStyle style;
+ mImpl->RetrieveDefaultInputStyle( style );
+ mImpl->mLogicalModel->RetrieveStyle( styleIndex, style );
+
+ // Whether to add a new text color run.
+ const bool addColorRun = ( style.textColor != mImpl->mEventData->mInputStyle.textColor );
+
+ // Whether to add a new font run.
+ const bool addFontNameRun = style.familyName != mImpl->mEventData->mInputStyle.familyName;
+ const bool addFontWeightRun = style.weight != mImpl->mEventData->mInputStyle.weight;
+ const bool addFontWidthRun = style.width != mImpl->mEventData->mInputStyle.width;
+ const bool addFontSlantRun = style.slant != mImpl->mEventData->mInputStyle.slant;
+ const bool addFontSizeRun = style.size != mImpl->mEventData->mInputStyle.size;
+
+ // Add style runs.
+ if( addColorRun )
+ {
+ const VectorBase::SizeType numberOfRuns = mImpl->mLogicalModel->mColorRuns.Count();
+ mImpl->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u );
+
+ ColorRun& colorRun = *( mImpl->mLogicalModel->mColorRuns.Begin() + numberOfRuns );
+ colorRun.color = mImpl->mEventData->mInputStyle.textColor;
+ colorRun.characterRun.characterIndex = cursorIndex;
+ colorRun.characterRun.numberOfCharacters = maxSizeOfNewText;
+ }
+
+ if( addFontNameRun ||
+ addFontWeightRun ||
+ addFontWidthRun ||
+ addFontSlantRun ||
+ addFontSizeRun )
+ {
+ const VectorBase::SizeType numberOfRuns = mImpl->mLogicalModel->mFontDescriptionRuns.Count();
+ mImpl->mLogicalModel->mFontDescriptionRuns.Resize( numberOfRuns + 1u );
+
+ FontDescriptionRun& fontDescriptionRun = *( mImpl->mLogicalModel->mFontDescriptionRuns.Begin() + numberOfRuns );
+
+ if( addFontNameRun )
+ {
+ fontDescriptionRun.familyLength = mImpl->mEventData->mInputStyle.familyName.size();
+ fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
+ memcpy( fontDescriptionRun.familyName, mImpl->mEventData->mInputStyle.familyName.c_str(), fontDescriptionRun.familyLength );
+ fontDescriptionRun.familyDefined = true;
+
+ // The memory allocated for the font family name is freed when the font description is removed from the logical model.
+ }
+
+ if( addFontWeightRun )
+ {
+ fontDescriptionRun.weight = mImpl->mEventData->mInputStyle.weight;
+ fontDescriptionRun.weightDefined = true;
+ }
+
+ if( addFontWidthRun )
+ {
+ fontDescriptionRun.width = mImpl->mEventData->mInputStyle.width;
+ fontDescriptionRun.widthDefined = true;
+ }
+
+ if( addFontSlantRun )
+ {
+ fontDescriptionRun.slant = mImpl->mEventData->mInputStyle.slant;
+ fontDescriptionRun.slantDefined = true;
+ }
+
+ if( addFontSizeRun )
+ {
+ fontDescriptionRun.size = static_cast<PointSize26Dot6>( mImpl->mEventData->mInputStyle.size * 64.f );
+ fontDescriptionRun.sizeDefined = true;
+ }
+
+ fontDescriptionRun.characterRun.characterIndex = cursorIndex;
+ fontDescriptionRun.characterRun.numberOfCharacters = maxSizeOfNewText;
+ }
+
+ // Insert at current cursor position.
Vector<Character>& modifyText = mImpl->mLogicalModel->mText;
if( cursorIndex < numberOfCharactersInModel )
modifyText.Insert( modifyText.End(), utf32Characters.Begin(), utf32Characters.Begin() + maxSizeOfNewText );
}
+ // Mark the first paragraph to be updated.
+ mImpl->mTextUpdateInfo.mCharacterIndex = std::min( cursorIndex, mImpl->mTextUpdateInfo.mCharacterIndex );
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd += maxSizeOfNewText;
+
+ // Update the cursor index.
cursorIndex += maxSizeOfNewText;
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Inserted %d characters, new size %d new cursor %d\n", maxSizeOfNewText, mImpl->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition );
}
- if( 0u == mImpl->mLogicalModel->mText.Count() &&
+ const Length numberOfCharacters = mImpl->IsShowingRealText() ? mImpl->mLogicalModel->mText.Count() : 0u;
+
+ if( ( 0u == mImpl->mLogicalModel->mText.Count() ) &&
mImpl->IsPlaceholderAvailable() )
{
// Show place-holder if empty after removing the pre-edit text
mImpl->ClearPreEditFlag();
}
else if( removedPrevious ||
- 0 != utf32Characters.Count() )
+ ( 0 != utf32Characters.Count() ) )
{
// Queue an inserted event
mImpl->QueueModifyEvent( ModifyEvent::TEXT_INSERTED );
+
+ mImpl->mEventData->mUpdateCursorPosition = true;
+ if( numberOfCharacters < currentNumberOfCharacters )
+ {
+ mImpl->mEventData->mScrollAfterDelete = true;
+ }
+ else
+ {
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
}
if( maxLengthReached )
{
bool textRemoved( false );
- if ( EventData::SELECTING == mImpl->mEventData->mState ||
- EventData::SELECTION_CHANGED == mImpl->mEventData->mState )
+ if( EventData::SELECTING == mImpl->mEventData->mState )
{
std::string removedString;
mImpl->RetrieveSelection( removedString, true );
if( NULL != mImpl->mEventData )
{
+ DALI_LOG_INFO( gLogFilter, Debug::Concise, "TapEvent state:%d \n", mImpl->mEventData->mState );
+
if( 1u == tapCount )
{
// This is to avoid unnecessary relayouts when tapping an empty text-field
bool relayoutNeeded( false );
- if( mImpl->IsShowingRealText() &&
- EventData::EDITING == mImpl->mEventData->mState )
+ if( ( EventData::EDITING_WITH_POPUP == mImpl->mEventData->mState ) ||
+ ( EventData::EDITING_WITH_PASTE_POPUP == mImpl->mEventData->mState ) )
{
- // Show grab handle on second tap
- mImpl->ChangeState( EventData::EDITING_WITH_GRAB_HANDLE );
- relayoutNeeded = true;
+ mImpl->ChangeState( EventData::EDITING_WITH_GRAB_HANDLE ); // If Popup shown hide it here so can be shown again if required.
}
- else if( EventData::EDITING != mImpl->mEventData->mState &&
- EventData::EDITING_WITH_GRAB_HANDLE != mImpl->mEventData->mState )
+
+ if( mImpl->IsShowingRealText() && ( EventData::INACTIVE != mImpl->mEventData->mState ) )
{
- // Show cursor on first tap
- mImpl->ChangeState( EventData::EDITING );
+ // Already in an active state so show a popup
+ if( !mImpl->IsClipboardEmpty() )
+ {
+ // Shows Paste popup but could show full popup with Selection options. ( EDITING_WITH_POPUP )
+ mImpl->ChangeState( EventData::EDITING_WITH_PASTE_POPUP );
+ }
+ else
+ {
+ // Show cursor and grabhandle on first tap, this matches the behaviour of tapping when already editing
+ mImpl->ChangeState( EventData::EDITING_WITH_GRAB_HANDLE );
+ }
relayoutNeeded = true;
}
- else if( mImpl->IsShowingRealText() )
+ else
{
- // Move the cursor
+ if( mImpl->IsShowingPlaceholderText() && !mImpl->IsFocusedPlaceholderAvailable() )
+ {
+ // Hide placeholder text
+ ResetText();
+ }
+
+ if( EventData::INACTIVE == mImpl->mEventData->mState )
+ {
+ mImpl->ChangeState( EventData::EDITING );
+ }
+ else if( !mImpl->IsClipboardEmpty() )
+ {
+ mImpl->ChangeState( EventData::EDITING_WITH_POPUP );
+ }
relayoutNeeded = true;
}
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected PanEvent" );
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
Event event( Event::PAN_EVENT );
event.p1.mInt = state;
void Controller::LongPressEvent( Gesture::State state, float x, float y )
{
- DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected PanEvent" );
+ DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected LongPressEvent" );
- if ( mImpl->IsShowingPlaceholderText() || mImpl->mLogicalModel->mText.Count() == 0u )
+ if( ( state == Gesture::Started ) &&
+ ( NULL != mImpl->mEventData ) )
{
- if ( mImpl->mEventData )
+ if( !mImpl->IsShowingRealText() )
{
Event event( Event::LONG_PRESS_EVENT );
event.p1.mInt = state;
mImpl->mEventData->mEventQueue.push_back( event );
mImpl->RequestRelayout();
}
- }
- else if( mImpl->mEventData )
- {
- SelectEvent( x, y, false );
+ else
+ {
+ // The 1st long-press on inactive text-field is treated as tap
+ if( EventData::INACTIVE == mImpl->mEventData->mState )
+ {
+ mImpl->ChangeState( EventData::EDITING );
+
+ Event event( Event::TAP_EVENT );
+ event.p1.mUint = 1;
+ event.p2.mFloat = x;
+ event.p3.mFloat = y;
+ mImpl->mEventData->mEventQueue.push_back( event );
+
+ mImpl->RequestRelayout();
+ }
+ else
+ {
+ // Reset the imf manger to commit the pre-edit before selecting the text.
+ mImpl->ResetImfManager();
+
+ SelectEvent( x, y, false );
+ }
+ }
}
}
void Controller::SelectEvent( float x, float y, bool selectAll )
{
- if( mImpl->mEventData )
- {
- if ( mImpl->mEventData->mState == EventData::SELECTING )
- {
- mImpl->ChangeState( EventData::SELECTION_CHANGED );
- }
- else
- {
- mImpl->ChangeState( EventData::SELECTING );
- }
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SelectEvent\n" );
+ if( NULL != mImpl->mEventData )
+ {
if( selectAll )
{
Event event( Event::SELECT_ALL );
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected DecorationEvent" );
- if( mImpl->mEventData )
+ if( NULL != mImpl->mEventData )
{
switch( handleType )
{
InsertText( stringToPaste, Text::Controller::COMMIT );
mImpl->ChangeState( EventData::EDITING );
mImpl->RequestRelayout();
+
+ // Do this last since it provides callbacks into application code
+ mImpl->mControlInterface.TextChanged();
}
void Controller::PasteClipboardItemEvent()
{
+ // Retrieve the clipboard contents first
ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
std::string stringToPaste( notifier.GetContent() );
+
+ // Commit the current pre-edit text; the contents of the clipboard should be appended
+ mImpl->ResetImfManager();
+
+ // Temporary disable hiding clipboard
+ mImpl->SetClipboardHideEnable( false );
+
+ // Paste
PasteText( stringToPaste );
+
+ mImpl->SetClipboardHideEnable( true );
}
void Controller::TextPopupButtonTouched( Dali::Toolkit::TextSelectionPopup::Buttons button )
{
mImpl->SendSelectionToClipboard( true ); // Synchronous call to modify text
mImpl->mOperationsPending = ALL_OPERATIONS;
- if( 0u != mImpl->mLogicalModel->mText.Count() ||
+
+ if( ( 0u != mImpl->mLogicalModel->mText.Count() ) ||
!mImpl->IsPlaceholderAvailable() )
{
mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
else
{
ShowPlaceholderText();
- mImpl->mEventData->mUpdateCursorPosition = true;
}
+
+ mImpl->mEventData->mUpdateCursorPosition = true;
+ mImpl->mEventData->mScrollAfterDelete = true;
+
mImpl->RequestRelayout();
mImpl->mControlInterface.TextChanged();
break;
case Toolkit::TextSelectionPopup::COPY:
{
mImpl->SendSelectionToClipboard( false ); // Text not modified
- mImpl->RequestRelayout(); // Handles, Selection Highlight, Popup
+
+ mImpl->mEventData->mUpdateCursorPosition = true;
+
+ mImpl->RequestRelayout(); // Cursor, Handles, Selection Highlight, Popup
break;
}
case Toolkit::TextSelectionPopup::PASTE:
{
const Vector2& currentCursorPosition = mImpl->mEventData->mDecorator->GetPosition( PRIMARY_CURSOR );
- if( mImpl->mEventData->mSelectionEnabled )
+ if( mImpl->mEventData->mSelectionEnabled )
{
// Creates a SELECT event.
SelectEvent( currentCursorPosition.x, currentCursorPosition.y, false );
ImfManager::ImfCallbackData Controller::OnImfEvent( ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent )
{
- bool update( false );
+ // Whether the text needs to be relaid-out.
bool requestRelayout = false;
- std::string text;
- unsigned int cursorPosition( 0 );
+ // Whether to retrieve the text and cursor position to be sent to the IMF manager.
+ bool retrieveText = false;
+ bool retrieveCursor = false;
- switch ( imfEvent.eventName )
+ switch( imfEvent.eventName )
{
case ImfManager::COMMIT:
{
InsertText( imfEvent.predictiveString, Text::Controller::COMMIT );
requestRelayout = true;
+ retrieveCursor = true;
break;
}
case ImfManager::PREEDIT:
{
InsertText( imfEvent.predictiveString, Text::Controller::PRE_EDIT );
- update = true;
requestRelayout = true;
+ retrieveCursor = true;
break;
}
case ImfManager::DELETESURROUNDING:
{
- update = RemoveText( imfEvent.cursorOffset, imfEvent.numberOfChars );
+ const bool textDeleted = RemoveText( imfEvent.cursorOffset,
+ imfEvent.numberOfChars,
+ DONT_UPDATE_INPUT_STYLE );
- if( update )
+ if( textDeleted )
{
- if( 0u != mImpl->mLogicalModel->mText.Count() ||
+ if( ( 0u != mImpl->mLogicalModel->mText.Count() ) ||
!mImpl->IsPlaceholderAvailable() )
{
mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
else
{
ShowPlaceholderText();
- mImpl->mEventData->mUpdateCursorPosition = true;
}
+ mImpl->mEventData->mUpdateCursorPosition = true;
+ mImpl->mEventData->mScrollAfterDelete = true;
+
+ requestRelayout = true;
}
- requestRelayout = true;
break;
}
case ImfManager::GETSURROUNDING:
{
- GetText( text );
- cursorPosition = GetLogicalCursorPosition();
-
- imfManager.SetSurroundingText( text );
- imfManager.SetCursorPosition( cursorPosition );
+ retrieveText = true;
+ retrieveCursor = true;
break;
}
case ImfManager::VOID:
}
} // end switch
- if( ImfManager::GETSURROUNDING != imfEvent.eventName )
- {
- GetText( text );
- cursorPosition = GetLogicalCursorPosition();
- }
-
if( requestRelayout )
{
mImpl->mOperationsPending = ALL_OPERATIONS;
mImpl->mControlInterface.TextChanged();
}
- ImfManager::ImfCallbackData callbackData( update, cursorPosition, text, false );
+ std::string text;
+ CharacterIndex cursorPosition = 0u;
+ Length numberOfWhiteSpaces = 0u;
+
+ if( retrieveCursor )
+ {
+ numberOfWhiteSpaces = mImpl->GetNumberOfWhiteSpaces( 0u );
+
+ cursorPosition = mImpl->GetLogicalCursorPosition();
+
+ if( cursorPosition < numberOfWhiteSpaces )
+ {
+ cursorPosition = 0u;
+ }
+ else
+ {
+ cursorPosition -= numberOfWhiteSpaces;
+ }
+ }
+
+ if( retrieveText )
+ {
+ mImpl->GetText( numberOfWhiteSpaces, text );
+ }
+
+ ImfManager::ImfCallbackData callbackData( ( retrieveText || retrieveCursor ), cursorPosition, text, false );
return callbackData;
}
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::KeyEvent %p DALI_KEY_BACKSPACE\n", this );
+ bool removed = false;
+
+ if( NULL == mImpl->mEventData )
+ {
+ return removed;
+ }
+
// IMF manager is no longer handling key-events
mImpl->ClearPreEditFlag();
- bool removed( false );
-
- if ( EventData::SELECTING == mImpl->mEventData->mState ||
- EventData::SELECTION_CHANGED == mImpl->mEventData->mState )
+ if( EventData::SELECTING == mImpl->mEventData->mState )
{
removed = RemoveSelectedText();
}
else if( mImpl->mEventData->mPrimaryCursorPosition > 0 )
{
// Remove the character before the current cursor position
- removed = RemoveText( -1, 1 );
+ removed = RemoveText( -1,
+ 1,
+ UPDATE_INPUT_STYLE );
}
if( removed )
{
- if( 0u != mImpl->mLogicalModel->mText.Count() ||
+ if( ( 0u != mImpl->mLogicalModel->mText.Count() ) ||
!mImpl->IsPlaceholderAvailable() )
{
mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
else
{
ShowPlaceholderText();
- mImpl->mEventData->mUpdateCursorPosition = true;
}
+ mImpl->mEventData->mUpdateCursorPosition = true;
+ mImpl->mEventData->mScrollAfterDelete = true;
}
return removed;
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "No placeholder text available" );
+ if( NULL == mImpl->mEventData )
+ {
+ return;
+ }
+
mImpl->mEventData->mIsShowingPlaceholderText = true;
// Disable handles when showing place-holder text
size_t size( 0 );
// TODO - Switch placeholder text styles when changing state
- if( EventData::INACTIVE != mImpl->mEventData->mState &&
- 0u != mImpl->mEventData->mPlaceholderTextActive.c_str() )
+ if( ( EventData::INACTIVE != mImpl->mEventData->mState ) &&
+ ( 0u != mImpl->mEventData->mPlaceholderTextActive.c_str() ) )
{
text = mImpl->mEventData->mPlaceholderTextActive.c_str();
size = mImpl->mEventData->mPlaceholderTextActive.size();
size = mImpl->mEventData->mPlaceholderTextInactive.size();
}
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+
// Reset model for showing placeholder.
mImpl->mLogicalModel->mText.Clear();
- ClearModelData();
mImpl->mVisualModel->SetTextColor( mImpl->mEventData->mPlaceholderTextColor );
// Convert text into UTF-32
// Transform a text array encoded in utf8 into an array encoded in utf32.
// It returns the actual number of characters.
- Length characterCount = Utf8ToUtf32( utf8, size, utf32Characters.Begin() );
+ const Length characterCount = Utf8ToUtf32( utf8, size, utf32Characters.Begin() );
utf32Characters.Resize( characterCount );
+ // The characters to be added.
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = characterCount;
+
// Reset the cursor position
mImpl->mEventData->mPrimaryCursorPosition = 0;
}
}
-void Controller::ClearModelData()
+void Controller::ClearFontData()
{
- // n.b. This does not Clear the mText from mLogicalModel
- mImpl->mLogicalModel->mScriptRuns.Clear();
- mImpl->mLogicalModel->mFontRuns.Clear();
- mImpl->mLogicalModel->mLineBreakInfo.Clear();
- mImpl->mLogicalModel->mWordBreakInfo.Clear();
- mImpl->mLogicalModel->mBidirectionalParagraphInfo.Clear();
- mImpl->mLogicalModel->mCharacterDirections.Clear();
- mImpl->mLogicalModel->mBidirectionalLineInfo.Clear();
- mImpl->mLogicalModel->mLogicalToVisualMap.Clear();
- mImpl->mLogicalModel->mVisualToLogicalMap.Clear();
- mImpl->mVisualModel->mGlyphs.Clear();
- mImpl->mVisualModel->mGlyphsToCharacters.Clear();
- mImpl->mVisualModel->mCharactersToGlyph.Clear();
- mImpl->mVisualModel->mCharactersPerGlyph.Clear();
- mImpl->mVisualModel->mGlyphsPerCharacter.Clear();
- mImpl->mVisualModel->mGlyphPositions.Clear();
- mImpl->mVisualModel->mLines.Clear();
- mImpl->mVisualModel->ClearCaches();
+ if( mImpl->mFontDefaults )
+ {
+ mImpl->mFontDefaults->mFontId = 0u; // Remove old font ID
+ }
+
+ // Set flags to update the model.
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mLogicalModel->mText.Count();
+
+ mImpl->mTextUpdateInfo.mClearAll = true;
+ mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true;
+ mImpl->mRecalculateNaturalSize = true;
+
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ REORDER |
+ ALIGN );
}
-void Controller::ClearFontData()
+void Controller::ClearStyleData()
{
- mImpl->mFontDefaults->mFontId = 0u; // Remove old font ID
- mImpl->mLogicalModel->mFontRuns.Clear();
- mImpl->mVisualModel->mGlyphs.Clear();
- mImpl->mVisualModel->mGlyphsToCharacters.Clear();
- mImpl->mVisualModel->mCharactersToGlyph.Clear();
- mImpl->mVisualModel->mCharactersPerGlyph.Clear();
- mImpl->mVisualModel->mGlyphsPerCharacter.Clear();
- mImpl->mVisualModel->mGlyphPositions.Clear();
- mImpl->mVisualModel->mLines.Clear();
- mImpl->mVisualModel->ClearCaches();
+ mImpl->mLogicalModel->mColorRuns.Clear();
+ mImpl->mLogicalModel->ClearFontDescriptionRuns();
}
Controller::Controller( ControlInterface& controlInterface )