void Controller::SetText( const std::string& text )
{
- // Cancel previously queued inserts etc.
- mImpl->mModifyEvents.clear();
-
// Remove the previously set text
ResetText();
- if( ! text.empty() )
+ if( !text.empty() )
{
// Convert text into UTF-32
Vector<Character>& utf32Characters = mImpl->mLogicalModel->mText;
// Update the rest of the model during size negotiation
mImpl->QueueModifyEvent( ModifyEvent::TEXT_REPLACED );
+
+ // The natural size needs to be re-calculated.
+ mImpl->mRecalculateNaturalSize = true;
+
+ // Apply modifications to the model
+ mImpl->mOperationsPending = ALL_OPERATIONS;
}
else
{
ShowPlaceholderText();
}
+ mImpl->RequestRelayout();
+
if( mImpl->mEventData )
{
// Cancel previously queued events
}
// Reset keyboard as text changed
- mImpl->PreEditReset();
+ mImpl->ResetImfManager();
+
+ // Do this last since it provides callbacks into application code
+ mImpl->mControlInterface.TextChanged();
}
void Controller::GetText( std::string& text ) const
if( 0u != utf32Characters.Count() )
{
- uint32_t numberOfBytes = GetNumberOfUtf8Bytes( &utf32Characters[0], utf32Characters.Count() );
-
- text.resize( numberOfBytes );
-
- // This is a bit horrible but std::string returns a (signed) char*
- Utf32ToUtf8( &utf32Characters[0], utf32Characters.Count(), reinterpret_cast<uint8_t*>(&text[0]) );
+ Utf32ToUtf8( &utf32Characters[0], utf32Characters.Count(), text );
}
}
else
mImpl->mEventData->mPlaceholderTextActive = text;
}
- ShowPlaceholderText();
+ // Update placeholder if there is no text
+ if( mImpl->IsShowingPlaceholderText() ||
+ 0u == mImpl->mLogicalModel->mText.Count() )
+ {
+ ShowPlaceholderText();
+ }
}
}
{
mImpl->mTextColor = textColor;
- if( ! mImpl->IsShowingPlaceholderText() )
+ if( !mImpl->IsShowingPlaceholderText() )
{
mImpl->mVisualModel->SetTextColor( textColor );
+
+ mImpl->RequestRelayout();
}
}
if( mImpl->IsShowingPlaceholderText() )
{
mImpl->mVisualModel->SetTextColor( textColor );
+ mImpl->RequestRelayout();
}
}
void Controller::SetShadowOffset( const Vector2& shadowOffset )
{
mImpl->mVisualModel->SetShadowOffset( shadowOffset );
+
+ mImpl->RequestRelayout();
}
const Vector2& Controller::GetShadowOffset() const
void Controller::SetShadowColor( const Vector4& shadowColor )
{
mImpl->mVisualModel->SetShadowColor( shadowColor );
+
+ mImpl->RequestRelayout();
}
const Vector4& Controller::GetShadowColor() const
void Controller::SetUnderlineColor( const Vector4& color )
{
mImpl->mVisualModel->SetUnderlineColor( color );
+
+ mImpl->RequestRelayout();
}
const Vector4& Controller::GetUnderlineColor() const
void Controller::SetUnderlineEnabled( bool enabled )
{
mImpl->mVisualModel->SetUnderlineEnabled( enabled );
+
+ mImpl->RequestRelayout();
}
bool Controller::IsUnderlineEnabled() const
void Controller::SetUnderlineHeight( float height )
{
mImpl->mVisualModel->SetUnderlineHeight( height );
+
+ mImpl->RequestRelayout();
}
float Controller::GetUnderlineHeight() const
Vector3 Controller::GetNaturalSize()
{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::GetNaturalSize\n" );
Vector3 naturalSize;
// Make sure the model is up-to-date before layouting
mImpl->mVisualModel->SetNaturalSize( naturalSize.GetVectorXY() );
mImpl->mRecalculateNaturalSize = false;
+
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize calculated %f,%f,%f\n", naturalSize.x, naturalSize.y, naturalSize.z );
}
else
{
naturalSize = mImpl->mVisualModel->GetNaturalSize();
+
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize cached %f,%f,%f\n", naturalSize.x, naturalSize.y, naturalSize.z );
}
return naturalSize;
float Controller::GetHeightForWidth( float width )
{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::GetHeightForWidth %p width %f\n", this, width );
// Make sure the model is up-to-date before layouting
ProcessModifyEvents();
// Do the size related operations again.
mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | sizeOperations );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth calculated %f\n", layoutSize.height );
}
else
{
layoutSize = mImpl->mVisualModel->GetActualSize();
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth cached %f\n", layoutSize.height );
}
return layoutSize.height;
bool Controller::Relayout( const Size& size )
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::Relayout %p --> size %f,%f\n", this, size.width, size.height );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::Relayout %p size %f,%f\n", this, size.width, size.height );
if( ( size.width < Math::MACHINE_EPSILON_1000 ) || ( size.height < Math::MACHINE_EPSILON_1000 ) )
{
glyphsRemoved = true;
}
// Not worth to relayout if width or height is equal to zero.
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::Relayout <-- (skipped)\n" );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::Relayout (skipped)\n" );
return glyphsRemoved;
}
updated = mImpl->ProcessInputEvents() || updated;
}
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::Relayout <--\n" );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::Relayout\n" );
return updated;
}
OperationsMask operationsRequired,
Size& layoutSize )
{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::DoRelayout %p size %f,%f\n", this, size.width, size.height );
bool viewUpdated( false );
// Calculate the operations to be done.
if( 0u == numberOfGlyphs )
{
// Nothing else to do if there is no glyphs.
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::DoRelayout no glyphs, view updated true\n" );
return true;
}
}
} // REORDER
+ // TODO: I'm working on a patch that changes the LayoutEngine::Align() method.
+ // The layoutParameters is not needed and this call can be moved outside the if().
+ // Then there is no need to do the layout again to change the alignment.
if( ALIGN & operations )
{
mImpl->mLayoutEngine.Align( layoutParameters,
layoutSize = mImpl->mVisualModel->GetActualSize();
}
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::DoRelayout, view updated %s\n", ( viewUpdated ? "true" : "false" ) );
return viewUpdated;
}
+void Controller::SetMultiLineEnabled( bool enable )
+{
+ const LayoutEngine::Layout layout = enable ? LayoutEngine::MULTI_LINE_BOX : LayoutEngine::SINGLE_LINE_BOX;
+
+ if( layout != mImpl->mLayoutEngine.GetLayout() )
+ {
+ // Set the layout type.
+ mImpl->mLayoutEngine.SetLayout( layout );
+
+ // Set the flags to redo the layout operations
+ const OperationsMask layoutOperations = static_cast<OperationsMask>( LAYOUT |
+ UPDATE_ACTUAL_SIZE |
+ ALIGN |
+ REORDER );
+
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | layoutOperations );
+
+ mImpl->RequestRelayout();
+ }
+}
+
+bool Controller::IsMultiLineEnabled() const
+{
+ return LayoutEngine::MULTI_LINE_BOX == mImpl->mLayoutEngine.GetLayout();
+}
+
+void Controller::SetHorizontalAlignment( LayoutEngine::HorizontalAlignment alignment )
+{
+ if( alignment != mImpl->mLayoutEngine.GetHorizontalAlignment() )
+ {
+ // Set the alignment.
+ mImpl->mLayoutEngine.SetHorizontalAlignment( alignment );
+
+ // Set the flag to redo the alignment operation.
+ // TODO : Is not needed re-layout and reorder again but with the current implementation it is.
+ // Im working on a different patch to fix an issue with the alignment. When that patch
+ // is in, this issue can be fixed.
+ const OperationsMask layoutOperations = static_cast<OperationsMask>( LAYOUT |
+ UPDATE_ACTUAL_SIZE |
+ ALIGN |
+ REORDER );
+
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | layoutOperations );
+
+ mImpl->RequestRelayout();
+ }
+}
+
+LayoutEngine::HorizontalAlignment Controller::GetHorizontalAlignment() const
+{
+ return mImpl->mLayoutEngine.GetHorizontalAlignment();
+}
+
+void Controller::SetVerticalAlignment( LayoutEngine::VerticalAlignment alignment )
+{
+ if( alignment != mImpl->mLayoutEngine.GetVerticalAlignment() )
+ {
+ // Set the alignment.
+ mImpl->mLayoutEngine.SetVerticalAlignment( alignment );
+
+ // Set the flag to redo the alignment operation.
+ // TODO : Is not needed re-layout and reorder again but with the current implementation it is.
+ // Im working on a different patch to fix an issue with the alignment. When that patch
+ // is in, this issue can be fixed.
+ const OperationsMask layoutOperations = static_cast<OperationsMask>( LAYOUT |
+ UPDATE_ACTUAL_SIZE |
+ ALIGN |
+ REORDER );
+
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | layoutOperations );
+
+ mImpl->RequestRelayout();
+ }
+}
+
+LayoutEngine::VerticalAlignment Controller::GetVerticalAlignment() const
+{
+ return mImpl->mLayoutEngine.GetVerticalAlignment();
+}
+
void Controller::CalculateTextAlignment( const Size& size )
{
// Get the direction of the first character.
if( mImpl->mEventData )
{
- Event event( Event::KEYBOARD_FOCUS_GAIN_EVENT );
- mImpl->mEventData->mEventQueue.push_back( event );
+ mImpl->ChangeState( EventData::EDITING );
+
+ if( mImpl->IsShowingPlaceholderText() )
+ {
+ // Show alternative placeholder-text when editing
+ ShowPlaceholderText();
+ }
mImpl->RequestRelayout();
}
if( mImpl->mEventData )
{
- Event event( Event::KEYBOARD_FOCUS_LOST_EVENT );
- mImpl->mEventData->mEventQueue.push_back( event );
+ mImpl->ChangeState( EventData::INACTIVE );
+
+ if( mImpl->IsShowingPlaceholderText() )
+ {
+ // Revert to regular placeholder-text when not editing
+ ShowPlaceholderText();
+ }
mImpl->RequestRelayout();
}
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected KeyEvent" );
+ bool textChanged( false );
+
if( mImpl->mEventData &&
keyEvent.state == KeyEvent::Down )
{
}
else if( Dali::DALI_KEY_BACKSPACE == keyCode )
{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::KeyEvent %p DALI_KEY_BACKSPACE\n", this );
+
+ // IMF manager is no longer handling key-events
+ mImpl->ClearPreEditFlag();
+
// Remove the character before the current cursor position
bool removed = RemoveText( -1, 1 );
if( 0u == mImpl->mLogicalModel->mText.Count() )
{
ShowPlaceholderText();
+ mImpl->mEventData->mUpdateCursorPosition = true;
}
else
{
mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
}
+
+ textChanged = true;
}
}
else
{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::KeyEvent %p keyString %s\n", this, keyString.c_str() );
+
+ // IMF manager is no longer handling key-events
+ mImpl->ClearPreEditFlag();
+
InsertText( keyString, COMMIT );
+
+ textChanged = true;
}
mImpl->ChangeState( EventData::EDITING ); // todo Confirm this is the best place to change the state of
mImpl->RequestRelayout();
}
+ if( textChanged )
+ {
+ // Do this last since it provides callbacks into application code
+ mImpl->mControlInterface.TextChanged();
+ }
+
return false;
}
bool maxLengthReached( false );
DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "Unexpected InsertText" )
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::InsertText %p %s (%s) mPreEditFlag %d cursor %d\n",
- this, text.c_str(), (COMMIT == type ? "COMMIT" : "PRE_EDIT"), mImpl->mEventData->mPreEditFlag, mImpl->mEventData->mPrimaryCursorPosition );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::InsertText %p %s (%s) mPrimaryCursorPosition %d mPreEditFlag %d mPreEditStartPosition %d mPreEditLength %d\n",
+ this, text.c_str(), (COMMIT == type ? "COMMIT" : "PRE_EDIT"),
+ mImpl->mEventData->mPrimaryCursorPosition, mImpl->mEventData->mPreEditFlag, mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
+
+ Vector<Character> utf32Characters;
+ Length characterCount( 0u );
if( ! text.empty() )
{
+ // The placeholder text is no longer needed
if( mImpl->IsShowingPlaceholderText() )
{
ResetText();
}
+
+ // Convert text into UTF-32
+ utf32Characters.Resize( text.size() );
+
+ // This is a bit horrible but std::string returns a (signed) char*
+ const uint8_t* utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+
+ // Transform a text array encoded in utf8 into an array encoded in utf32.
+ // It returns the actual number of characters.
+ characterCount = Utf8ToUtf32( utf8, text.size(), utf32Characters.Begin() );
+ utf32Characters.Resize( characterCount );
+
+ DALI_ASSERT_DEBUG( text.size() >= utf32Characters.Count() && "Invalid UTF32 conversion length" );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "UTF8 size %d, UTF32 size %d\n", text.size(), utf32Characters.Count() );
}
- if( mImpl->mEventData )
+ if( 0u != utf32Characters.Count() )
{
- if( COMMIT == type )
- {
- mImpl->mEventData->mPreEditFlag = false;
- }
- else // PRE_EDIT
+ // Handle the IMF (predicitive text) state changes
+ if( mImpl->mEventData )
{
if( mImpl->mEventData->mPreEditFlag &&
0 != mImpl->mEventData->mPreEditLength )
{
// Remove previous pre-edit text
+ CharacterIndex offset = mImpl->mEventData->mPrimaryCursorPosition - mImpl->mEventData->mPreEditStartPosition;
+ removedPreEdit = RemoveText( -static_cast<int>(offset), mImpl->mEventData->mPreEditLength );
+
mImpl->mEventData->mPrimaryCursorPosition = mImpl->mEventData->mPreEditStartPosition;
- removedPreEdit = RemoveText( -1, mImpl->mEventData->mPreEditLength );
+ mImpl->mEventData->mPreEditLength = 0;
}
- else
- {
- // Record the start of the pre-edit text
- mImpl->mEventData->mPreEditStartPosition = mImpl->mEventData->mPrimaryCursorPosition;
- mImpl->mEventData->mPreEditLength = text.size();
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
+ if( COMMIT == type )
+ {
+ // IMF manager is no longer handling key-events
+ mImpl->ClearPreEditFlag();
}
+ else // PRE_EDIT
+ {
+ if( ! mImpl->mEventData->mPreEditFlag )
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Entered PreEdit state" );
- mImpl->mEventData->mPreEditFlag = true;
- }
- }
-
- if( ! text.empty() )
- {
- // Convert text into UTF-32
- Vector<Character> utf32Characters;
- utf32Characters.Resize( text.size() );
-
- // This is a bit horrible but std::string returns a (signed) char*
- const uint8_t* utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+ // Record the start of the pre-edit text
+ mImpl->mEventData->mPreEditStartPosition = mImpl->mEventData->mPrimaryCursorPosition;
+ }
- // Transform a text array encoded in utf8 into an array encoded in utf32.
- // It returns the actual number of characters.
- Length characterCount = Utf8ToUtf32( utf8, text.size(), utf32Characters.Begin() );
- utf32Characters.Resize( characterCount );
+ mImpl->mEventData->mPreEditLength = utf32Characters.Count();
+ mImpl->mEventData->mPreEditFlag = true;
- DALI_ASSERT_DEBUG( text.size() >= utf32Characters.Count() && "Invalid UTF32 conversion length" );
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "UTF8 size %d, UTF32 size %d\n", text.size(), utf32Characters.Count() );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
+ }
+ }
const Length numberOfCharactersInModel = mImpl->mLogicalModel->GetNumberOfCharacters();
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Inserted %d characters, new size %d new cursor %d\n", maxSizeOfNewText, mImpl->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition );
}
- if( removedPreEdit || !text.empty() )
+ if( removedPreEdit ||
+ 0 != utf32Characters.Count() )
{
// Queue an inserted event
mImpl->QueueModifyEvent( ModifyEvent::TEXT_INSERTED );
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "MaxLengthReached (%d)\n", mImpl->mLogicalModel->mText.Count() );
- mImpl->mControlInterface.MaxLengthReached();
+ mImpl->ResetImfManager();
- mImpl->PreEditReset();
+ // Do this last since it provides callbacks into application code
+ mImpl->mControlInterface.MaxLengthReached();
}
}
{
DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected TapEvent" );
+ if( NULL != mImpl->mEventData )
+ {
+ if( 1u == tapCount )
+ {
+ bool tapDuringEditMode( EventData::EDITING == mImpl->mEventData->mState );
+
+ if( ! mImpl->IsShowingPlaceholderText() &&
+ EventData::EDITING == mImpl->mEventData->mState )
+ {
+ // Grab handle is not shown until a tap is received whilst EDITING
+ if( tapDuringEditMode )
+ {
+ mImpl->mEventData->mDecorator->SetHandleActive( GRAB_HANDLE, true );
+ }
+ mImpl->mEventData->mDecorator->SetPopupActive( false );
+ }
+
+ mImpl->ChangeState( EventData::EDITING );
+ }
+ else if( mImpl->mEventData->mSelectionEnabled &&
+ ( 2u == tapCount ) )
+ {
+ mImpl->ChangeState( EventData::SELECTING );
+ }
+ }
+
+ // Handles & cursors must be repositioned after Relayout() i.e. after the Model has been updated
if( mImpl->mEventData )
{
Event event( Event::TAP_EVENT );
}
// Reset keyboard as tap event has occurred.
- mImpl->PreEditReset();
+ mImpl->ResetImfManager();
}
void Controller::PanEvent( Gesture::State state, const Vector2& displacement )
}
}
-void Controller::HandleEvent( HandleType handleType, HandleState state, float x, float y )
+void Controller::GetTargetSize( Vector2& targetSize )
+{
+ targetSize = mImpl->mControlSize;
+}
+
+void Controller::AddDecoration( Actor& actor )
+{
+ mImpl->mControlInterface.AddDecoration( actor );
+}
+
+void Controller::DecorationEvent( HandleType handleType, HandleState state, float x, float y )
{
- DALI_ASSERT_DEBUG( mImpl->mEventData && "Controller::HandleEvent. Unexpected HandleEvent" );
+ DALI_ASSERT_DEBUG( mImpl->mEventData && "Unexpected DecorationEvent" );
if( mImpl->mEventData )
{
}
}
+ImfManager::ImfCallbackData Controller::OnImfEvent( ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent )
+{
+ bool update( false );
+ bool requestRelayout = false;
+
+ std::string text;
+ unsigned int cursorPosition( 0 );
+
+ switch ( imfEvent.eventName )
+ {
+ case ImfManager::COMMIT:
+ {
+ InsertText( imfEvent.predictiveString, Text::Controller::COMMIT );
+ requestRelayout = true;
+ break;
+ }
+ case ImfManager::PREEDIT:
+ {
+ InsertText( imfEvent.predictiveString, Text::Controller::PRE_EDIT );
+ update = true;
+ requestRelayout = true;
+ break;
+ }
+ case ImfManager::DELETESURROUNDING:
+ {
+ RemoveText( imfEvent.cursorOffset, imfEvent.numberOfChars );
+ requestRelayout = true;
+ break;
+ }
+ case ImfManager::GETSURROUNDING:
+ {
+ GetText( text );
+ cursorPosition = GetLogicalCursorPosition();
+
+ imfManager.SetSurroundingText( text );
+ imfManager.SetCursorPosition( cursorPosition );
+ break;
+ }
+ case ImfManager::VOID:
+ {
+ // do nothing
+ break;
+ }
+ } // end switch
+
+ if( ImfManager::GETSURROUNDING != imfEvent.eventName )
+ {
+ GetText( text );
+ cursorPosition = GetLogicalCursorPosition();
+ }
+
+ if( requestRelayout )
+ {
+ mImpl->mOperationsPending = ALL_OPERATIONS;
+ mImpl->RequestRelayout();
+
+ // Do this last since it provides callbacks into application code
+ mImpl->mControlInterface.TextChanged();
+ }
+
+ ImfManager::ImfCallbackData callbackData( update, cursorPosition, text, false );
+
+ return callbackData;
+}
+
+
Controller::~Controller()
{
delete mImpl;
// Apply modifications to the model
mImpl->mOperationsPending = ALL_OPERATIONS;
+
+ // Update the rest of the model during size negotiation
mImpl->QueueModifyEvent( ModifyEvent::TEXT_REPLACED );
}
}