int mInt;
unsigned int mUint;
float mFloat;
+ bool mBool;
};
Event( Type eventType )
bool mPasswordInput : 1; ///< True if password input is enabled.
bool mCheckScrollAmount : 1; ///< Whether to check scrolled amount after updating the position
bool mIsPlaceholderPixelSize : 1; ///< True if the placeholder font size is set as pixel size.
+ bool mIsPlaceholderElideEnabled : 1; ///< True if the placeholder text's elide is enabled.
+ bool mPlaceholderEllipsisFlag : 1; ///< True if the text controller sets the placeholder ellipsis.
};
struct ModifyEvent
mAutoScrollDirectionRTL( false ),
mUnderlineSetByString( false ),
mShadowSetByString( false ),
+ mOutlineSetByString( false ),
mFontStyleSetByString( false ),
mShouldClearFocusOnEscape( true )
{
bool mUnderlineSetByString:1; ///< Set when underline is set by string (legacy) instead of map
bool mShadowSetByString:1; ///< Set when shadow is set by string (legacy) instead of map
+ bool mOutlineSetByString:1; ///< Set when outline is set by string (legacy) instead of map
bool mFontStyleSetByString:1; ///< Set when font style is set by string (legacy) instead of map
bool mShouldClearFocusOnEscape:1; ///< Whether text control should clear key input focus
};