bool sizeDefined:1; ///< Whether the default font's point size is defined.
};
+/**
+ * @brief Stores indices used to update the text.
+ * Stores the character index where the text is updated and the number of characters removed and added.
+ * Stores as well indices to the first and the last paragraphs to be updated.
+ */
+struct TextUpdateInfo
+{
+ TextUpdateInfo()
+ : mCharacterIndex( 0u ),
+ mNumberOfCharactersToRemove( 0u ),
+ mNumberOfCharactersToAdd( 0u ),
+ mPreviousNumberOfCharacters( 0u ),
+ mParagraphCharacterIndex( 0u ),
+ mRequestedNumberOfCharacters( 0u ),
+ mStartGlyphIndex( 0u ),
+ mStartLineIndex( 0u ),
+ mEstimatedNumberOfLines( 0u ),
+ mClearAll( true ),
+ mFullRelayoutNeeded( true ),
+ mIsLastCharacterNewParagraph( false )
+ {}
+
+ ~TextUpdateInfo()
+ {}
+
+ CharacterIndex mCharacterIndex; ///< Index to the first character to be updated.
+ Length mNumberOfCharactersToRemove; ///< The number of characters to be removed.
+ Length mNumberOfCharactersToAdd; ///< The number of characters to be added.
+ Length mPreviousNumberOfCharacters; ///< The number of characters before the text update.
+
+ CharacterIndex mParagraphCharacterIndex; ///< Index of the first character of the first paragraph to be updated.
+ Length mRequestedNumberOfCharacters; ///< The requested number of characters.
+ GlyphIndex mStartGlyphIndex;
+ LineIndex mStartLineIndex;
+ Length mEstimatedNumberOfLines; ///< The estimated number of lines. Used to avoid reallocations when layouting.
+
+ bool mClearAll:1; ///< Whether the whole text is cleared. i.e. when the text is reset.
+ bool mFullRelayoutNeeded:1; ///< Whether a full re-layout is needed. i.e. when a new size is set to the text control.
+ bool mIsLastCharacterNewParagraph:1; ///< Whether the last character is a new paragraph character.
+
+ void Clear()
+ {
+ // Clear all info except the mPreviousNumberOfCharacters member.
+ mCharacterIndex = static_cast<CharacterIndex>( -1 );
+ mNumberOfCharactersToRemove = 0u;
+ mNumberOfCharactersToAdd = 0u;
+ mParagraphCharacterIndex = 0u;
+ mRequestedNumberOfCharacters = 0u;
+ mStartGlyphIndex = 0u;
+ mStartLineIndex = 0u;
+ mEstimatedNumberOfLines = 0u;
+ mClearAll = false;
+ mFullRelayoutNeeded = false;
+ mIsLastCharacterNewParagraph = false;
+ }
+};
+
struct Controller::Impl
{
Impl( ControlInterface& controlInterface )
mModifyEvents(),
mTextColor( Color::BLACK ),
mAlignmentOffset(),
+ mTextUpdateInfo(),
mOperationsPending( NO_OPERATION ),
mMaximumNumberOfCharacters( 50u ),
mRecalculateNaturalSize( true ),
bool IsClipboardEmpty()
{
bool result( mClipboard && mClipboard.NumberOfItems() );
- return !result; // // If NumberOfItems greater than 0, return false
+ return !result; // If NumberOfItems greater than 0, return false
}
/**
+ * @brief Calculates the start character index of the first paragraph to be updated and
+ * the end character index of the last paragraph to be updated.
+ *
+ * @param[out] numberOfCharacters The number of characters to be updated.
+ */
+ void CalculateTextUpdateIndices( Length& numberOfCharacters );
+
+ /**
+ * @brief Helper to clear completely the parts of the model specified by the given @p operations.
+ *
+ * @note It never clears the text stored in utf32.
+ */
+ void ClearFullModelData( OperationsMask operations );
+
+ /**
+ * @brief Helper to clear completely the parts of the model related with the characters specified by the given @p operations.
+ *
+ * @note It never clears the text stored in utf32.
+ *
+ * @param[in] startIndex Index to the first character to be cleared.
+ * @param[in] endIndex Index to the last character to be cleared.
+ * @param[in] operations The operations required.
+ */
+ void ClearCharacterModelData( CharacterIndex startIndex, CharacterIndex endIndex, OperationsMask operations );
+
+ /**
+ * @brief Helper to clear completely the parts of the model related with the glyphs specified by the given @p operations.
+ *
+ * @note It never clears the text stored in utf32.
+ * @note Character indices are transformed to glyph indices.
+ *
+ * @param[in] startIndex Index to the first character to be cleared.
+ * @param[in] endIndex Index to the last character to be cleared.
+ * @param[in] operations The operations required.
+ */
+ void ClearGlyphModelData( CharacterIndex startIndex, CharacterIndex endIndex, OperationsMask operations );
+
+ /**
+ * @brief Helper to clear the parts of the model specified by the given @p operations and from @p startIndex to @p endIndex.
+ *
+ * @note It never clears the text stored in utf32.
+ *
+ * @param[in] startIndex Index to the first character to be cleared.
+ * @param[in] endIndex Index to the last character to be cleared.
+ * @param[in] operations The operations required.
+ */
+ void ClearModelData( CharacterIndex startIndex, CharacterIndex endIndex, OperationsMask operations );
+
+ /**
* @brief Updates the logical and visual models.
*
* When text or style changes the model is set with some operations pending.
*
* @pre mEventData must not be NULL. (there is a text-input or selection capabilities).
*
- * @param[in] position A position in decorator coords.
+ * @param[in] position A position in text coords.
*
* This method is called after inserting text, moving the cursor with the grab handle or the keypad,
* or moving the selection handles.
*
* This method is called after deleting text.
*/
- void ScrollTextToMatchCursor( const CursorInfo& cursorInfo);
+ void ScrollTextToMatchCursor( const CursorInfo& cursorInfo );
ControlInterface& mControlInterface; ///< Reference to the text controller.
LogicalModelPtr mLogicalModel; ///< Pointer to the logical model.
Vector<ModifyEvent> mModifyEvents; ///< Temporary stores the text set until the next relayout.
Vector4 mTextColor; ///< The regular text color
Vector2 mAlignmentOffset; ///< Vertical and horizontal offset of the whole text inside the control due to alignment.
+ TextUpdateInfo mTextUpdateInfo; ///< Info of the characters updated.
OperationsMask mOperationsPending; ///< Operations pending to be done to layout the text.
Length mMaximumNumberOfCharacters; ///< Maximum number of characters that can be inserted.