#define DALI_TOOLKIT_TEXT_CONTROLLER_IMPL_H
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
mTextFitMinSize(DEFAULT_TEXTFIT_MIN),
mTextFitMaxSize(DEFAULT_TEXTFIT_MAX),
mTextFitStepSize(DEFAULT_TEXTFIT_STEP),
- mTextFitEnabled(false),
mFontSizeScale(DEFAULT_FONT_SIZE_SCALE),
+ mFontSizeScaleEnabled(true),
+ mTextFitEnabled(false),
+ mTextFitChanged(false),
mIsLayoutDirectionChanged(false)
{
mModel = Model::New();
}
}
+ float GetFontSizeScale()
+ {
+ return mFontSizeScaleEnabled ? mFontSizeScale : 1.0f;
+ }
+
/**
* @brief Helper to notify InputMethodContext with surrounding text & cursor changes.
*/
Length GetNumberOfWhiteSpaces(CharacterIndex index) const;
/**
+ * @brief Retrieve any text previously set.
+ *
+ * @param[out] text A string of UTF-8 characters.
+ */
+ void GetText(std::string& text) const;
+
+ /**
* @brief Retrieve any text previously set starting from the given @p index.
*
* @param[in] index The character index from where to retrieve the text.
Dali::LayoutDirection::Type GetLayoutDirection(Dali::Actor& actor) const;
/**
+ * @brief Checks text direction.
+ * @return The text direction.
+ */
+ Toolkit::DevelText::TextDirection::Type GetTextDirection();
+
+ /**
* @brief Calculates the start character index of the first paragraph to be updated and
* the end character index of the last paragraph to be updated.
*
bool SetPrimaryCursorPosition(CharacterIndex index, bool focused);
/**
+ * @copydoc Text::SelectableControlInterface::GetSelectedText()
+ */
+ string GetSelectedText();
+
+ /**
+ * @copydoc Text::EditableControlInterface::CopyText()
+ */
+ string CopyText();
+
+ /**
+ * @copydoc Text::EditableControlInterface::CutText()
+ */
+ string CutText();
+
+ /**
* @copydoc Text::SelectableControlInterface::SetTextSelectionRange()
*/
void SetTextSelectionRange(const uint32_t* pStart, const uint32_t* pEndf);
void ScrollTextToMatchCursor();
/**
- * @brief Create an actor that renders the text background color
- *
- * @return the created actor or an empty handle if no background color needs to be rendered.
- */
- Actor CreateBackgroundActor();
-
- /**
* @brief fill needed relayout parameters when line size is changed & request relayout.
*/
void RelayoutForNewLineSize();
*/
void ResetScrollPosition();
+ /**
+ * @brief Resets a provided vector with actors that marks the position of anchors in markup enabled text
+ *
+ * @param[out] anchorActors the vector of actor (empty collection if no anchors available).
+ */
+ void GetAnchorActors(std::vector<Toolkit::TextAnchor>& anchorActors);
+
+ /**
+ * @brief Return an index of first anchor in the anchor vector whose boundaries includes given character offset
+ *
+ * @param[in] characterOffset A position in text coords.
+ *
+ * @return the 0-based index in anchor vector (-1 if an anchor not found)
+ */
+ int32_t GetAnchorIndex(size_t characterOffset) const;
+
+ /**
+ * @brief Return the geometrical position of an anchor relative to the parent origin point.
+ *
+ * @param[in] anchor An anchor.
+ *
+ * @return The x, y, z coordinates of an anchor.
+ */
+ Vector3 GetAnchorPosition(Anchor anchor) const;
+
+ /**
+ * @brief Return the size of an anchor expresed as a vector containing anchor's width and height.
+ *
+ * @param[in] anchor An anchor.
+ *
+ * @return The width and height of an anchor.
+ */
+ Vector2 GetAnchorSize(Anchor anchor) const;
+
+ /**
+ * @brief Return the actor representing an anchor.
+ *
+ * @param[in] anchor An anchor.
+ *
+ * @return The actor representing an anchor.
+ */
+ Toolkit::TextAnchor CreateAnchorActor(Anchor anchor);
+
public:
/**
* @brief Gets implementation from the controller handle.
*/
void CopyUnderlinedFromLogicalToVisualModels(bool shouldClearPreUnderlineRuns);
+ /**
+ * @brief Copy strikethrough-Character-Runs from Logical-Model to strikethrough-Glyph-Runs in Visual-Model
+ *
+ */
+ void CopyStrikethroughFromLogicalToVisualModels();
+
public:
ControlInterface* mControlInterface; ///< Reference to the text controller.
EditableControlInterface* mEditableControlInterface; ///< Reference to the editable text controller.
bool mShadowSetByString : 1; ///< Set when shadow is set by string (legacy) instead of map
bool mOutlineSetByString : 1; ///< Set when outline is set by string (legacy) instead of map
bool mFontStyleSetByString : 1; ///< Set when font style is set by string (legacy) instead of map
+ bool mStrikethroughSetByString : 1; ///< Set when strikethrough is set by string (legacy) instead of map
bool mShouldClearFocusOnEscape : 1; ///< Whether text control should clear key input focus
LayoutDirection::Type mLayoutDirection; ///< Current system language direction
float mTextFitMinSize; ///< Minimum Font Size for text fit. Default 10
float mTextFitMaxSize; ///< Maximum Font Size for text fit. Default 100
float mTextFitStepSize; ///< Step Size for font intervalse. Default 1
- bool mTextFitEnabled : 1; ///< Whether the text's fit is enabled.
- float mTextFitChanged; ///< Whether the text fit property has changed.
float mFontSizeScale; ///< Scale value for Font Size. Default 1.0
+ bool mFontSizeScaleEnabled : 1; ///< Whether the font size scale is enabled.
+ bool mTextFitEnabled : 1; ///< Whether the text's fit is enabled.
+ bool mTextFitChanged : 1; ///< Whether the text fit property has changed.
bool mIsLayoutDirectionChanged : 1; ///< Whether the layout has changed.
private: