}
}
+float Controller::Impl::GetDefaultFontLineHeight()
+{
+ FontId defaultFontId = 0u;
+ if( NULL == mFontDefaults )
+ {
+ defaultFontId = mFontClient.GetFontId( EMPTY_STRING,
+ EMPTY_STRING );
+ }
+ else
+ {
+ defaultFontId = mFontDefaults->GetFontId( mFontClient );
+ }
+
+ Text::FontMetrics fontMetrics;
+ mFontClient.GetFontMetrics( defaultFontId, fontMetrics );
+
+ return( fontMetrics.ascender - fontMetrics.descender );
+}
+
void Controller::Impl::OnCursorKeyEvent( const Event& event )
{
if( NULL == mEventData )
mEventData->mDecoratorUpdated = true;
HideClipboard();
}
+ else if ( EventData::INTERRUPTED == mEventData->mState)
+ {
+ mEventData->mDecorator->SetHandleActive( GRAB_HANDLE, false );
+ mEventData->mDecorator->SetHandleActive( LEFT_SELECTION_HANDLE, false );
+ mEventData->mDecorator->SetHandleActive( RIGHT_SELECTION_HANDLE, false );
+ mEventData->mDecorator->SetPopupActive( false );
+ mEventData->mDecoratorUpdated = true;
+ HideClipboard();
+ }
else if ( EventData::SELECTING == mEventData->mState )
{
mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_NONE );
// Get the glyphs per character table.
const Length* const glyphsPerCharacterBuffer = mVisualModel->mGlyphsPerCharacter.Begin();
+ const Length* const charactersPerGlyphBuffer = mVisualModel->mCharactersPerGlyph.Begin();
// If the vector is void, there is no right to left characters.
const bool hasRightToLeftCharacters = NULL != visualToLogicalBuffer;
// The character in logical order.
const CharacterIndex characterLogicalOrderIndex = hasRightToLeftCharacters ? *( visualToLogicalBuffer + visualIndex ) : visualIndex;
+ // Get the script of the character.
+ const Script script = mLogicalModel->GetScript( characterLogicalOrderIndex );
+
// The first glyph for that character in logical order.
const GlyphIndex glyphLogicalOrderIndex = *( charactersToGlyphBuffer + characterLogicalOrderIndex );
-
// The number of glyphs for that character
const Length numberOfGlyphs = *( glyphsPerCharacterBuffer + characterLogicalOrderIndex );
const Vector2& position = *( positionsBuffer + glyphLogicalOrderIndex );
- // Find the mid-point of the area containing the glyph
- const float glyphCenter = -glyphMetrics.xBearing + position.x + 0.5f * glyphMetrics.advance;
+ // Prevents to jump the whole Latin ligatures like fi, ff, ...
+ const Length numberOfCharactersInLigature = ( TextAbstraction::LATIN == script ) ? *( charactersPerGlyphBuffer + glyphLogicalOrderIndex ) : 1u;
+ const float glyphAdvance = glyphMetrics.advance / static_cast<float>( numberOfCharactersInLigature );
- if( visualX < glyphCenter )
+ for( GlyphIndex index = 0u; !matched && ( index < numberOfCharactersInLigature ); ++index )
+ {
+ // Find the mid-point of the area containing the glyph
+ const float glyphCenter = -glyphMetrics.xBearing + position.x + ( static_cast<float>( index ) + 0.5f ) * glyphAdvance;
+
+ if( visualX < glyphCenter )
+ {
+ visualIndex += index;
+ matched = true;
+ break;
+ }
+ }
+
+ if( matched )
{
- matched = true;
break;
}
}
logicalIndex = hasRightToLeftCharacters ? *( visualToLogicalCursorBuffer + visualIndex ) : visualIndex;
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "%p closest visualIndex %d logicalIndex %d\n", this, visualIndex, logicalIndex );
+
return logicalIndex;
}
if( isFirstPosition && isLastPosition )
{
- // There is zero characters. Get the default font.
-
- FontId defaultFontId = 0u;
- if( NULL == mFontDefaults )
- {
- defaultFontId = mFontClient.GetFontId( EMPTY_STRING,
- EMPTY_STRING );
- }
- else
- {
- defaultFontId = mFontDefaults->GetFontId( mFontClient );
- }
-
- Text::FontMetrics fontMetrics;
- mFontClient.GetFontMetrics( defaultFontId, fontMetrics );
-
- cursorInfo.lineHeight = fontMetrics.ascender - fontMetrics.descender;
+ // There is zero characters. Get the default font's line height.
+ cursorInfo.lineHeight = GetDefaultFontLineHeight();
cursorInfo.primaryCursorHeight = cursorInfo.lineHeight;
cursorInfo.primaryPosition.x = 1.f;