// INTERNAL INCLUDES
#include <dali-toolkit/internal/text/glyph-run.h>
+#include <dali-toolkit/internal/text/strikethrough-style-properties.h>
namespace Dali
{
*/
struct StrikethroughGlyphRun
{
- GlyphRun glyphRun; ///< The initial glyph index and the number of glyphs in the run.
- Vector4 color; ///< The color of strikethrough.
- bool isColorSet; ///< If the color of strikethrough is set.
+ /**
+ * Default constructor to set the default values of bitfields
+ */
+ StrikethroughGlyphRun()
+ : glyphRun{},
+ properties{}
+ {
+ }
+
+ GlyphRun glyphRun; ///< The initial glyph index and the number of glyphs in the run.
+ StrikethroughStyleProperties properties; /// The properties of strikethrough style
};
} // namespace Text