// INTERNAL INCLUDES
#include <dali-toolkit/internal/text/character-run.h>
+#include <dali-toolkit/internal/text/strikethrough-style-properties.h>
namespace Dali
{
*/
struct StrikethroughCharacterRun
{
- CharacterRun characterRun; ///< The initial character index and the number of characters of the run.
- Vector4 color; ///< The color of strikethrough.
- bool isColorSet; ///< If the color of strikethrough is set.
+ /**
+ * Default constructor to set the default values of bitfields
+ */
+ StrikethroughCharacterRun()
+ : characterRun{},
+ properties{}
+ {
+ }
+
+ CharacterRun characterRun; ///< The initial character index and the number of characters of the run.
+ StrikethroughStyleProperties properties; /// The properties of strikethrough style
};
} // namespace Text