UnparentAndReset( mImpl->mActor );
mImpl->mActor = Actor::New();
- mImpl->mActor.SetParentOrigin( ParentOrigin::CENTER );
+ mImpl->mActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
mImpl->mActor.SetSize( view.GetControlSize() );
- mImpl->mActor.SetColor( Color::WHITE );
+ mImpl->mActor.SetProperty( Actor::Property::COLOR, Color::WHITE );
#if defined(DEBUG_ENABLED)
- mImpl->mActor.SetName( "Text renderable actor" );
+ mImpl->mActor.SetProperty( Dali::Actor::Property::NAME, "Text renderable actor" );
#endif
Length numberOfGlyphs = view.GetNumberOfGlyphs();