#define DALI_TOOLKIT_TEXT_TYPESETTER_H
/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// EXTERNAL INCLUDES
+#include <dali-toolkit/devel-api/text/text-enumerations-devel.h>
+#include <dali/devel-api/adaptor-framework/pixel-buffer.h>
+#include <dali/devel-api/text-abstraction/text-abstraction-definitions.h>
#include <dali/public-api/common/intrusive-ptr.h>
+#include <dali/public-api/images/pixel-data.h>
+#include <dali/public-api/images/pixel.h>
#include <dali/public-api/object/ref-object.h>
namespace Dali
{
-
namespace Toolkit
{
-
namespace Text
{
-
class ModelInterface;
class ViewModel;
class Typesetter;
*/
class Typesetter : public RefObject
{
+public:
+ /**
+ * @brief Behaviours of how to render the text.
+ */
+ enum RenderBehaviour
+ {
+ RENDER_TEXT_AND_STYLES, ///< Render both the text and its styles
+ RENDER_NO_TEXT, ///< Do not render the text itself but render the background styles such as outline and background.
+ RENDER_NO_STYLES, ///< Do not render any styles
+ RENDER_MASK, ///< Render an alpha mask (for color glyphs with no color animation, e.g. emoji)
+ RENDER_OVERLAY_STYLE ///< Do not render the text itself but render the style but overlay the style on the text (foreground styles such as strikethrough and underline)
+ };
+
+ /**
+ * @brief Styles of the text.
+ */
+ enum Style
+ {
+ STYLE_NONE, ///< No style
+ STYLE_MASK, ///< Alpha mask
+ STYLE_SHADOW, ///< Hard shadow
+ STYLE_SOFT_SHADOW, ///< Soft shadow
+ STYLE_UNDERLINE, ///< Underline
+ STYLE_OUTLINE, ///< Outline
+ STYLE_BACKGROUND, ///< Text background
+ STYLE_STRIKETHROUGH ///< Strikethrough
+ };
+
public: // Constructor.
/**
* @brief Creates a Typesetter instance.
*
* @param[in] model Pointer to the text's data model.
*/
- static TypesetterPtr New( const ModelInterface* const model );
+ static TypesetterPtr New(const ModelInterface* const model);
public:
/**
*/
ViewModel* GetViewModel();
+ /**
+ * @brief Renders the text.
+ *
+ * Does the following operations:
+ * - Finds the visible pages needed to be rendered.
+ * - Elide glyphs if needed.
+ * - Creates image buffers for diffrent text styles with the given size.
+ * - Combines different image buffers to create the pixel data used to generate the final image
+ *
+ * @param[in] size The renderer size.
+ * @param[in] textDirection The direction of the text.
+ * @param[in] behaviour The behaviour of how to render the text (i.e. whether to render the text only or the styles only or both).
+ * @param[in] ignoreHorizontalAlignment Whether to ignore the horizontal alignment (i.e. always render as if HORIZONTAL_ALIGN_BEGIN).
+ * @param[in] pixelFormat The format of the pixel in the image that the text is rendered as (i.e. either Pixel::BGRA8888 or Pixel::L8).
+ *
+ * @return A pixel data with the text rendered.
+ */
+ PixelData Render(const Vector2& size, Toolkit::DevelText::TextDirection::Type textDirection, RenderBehaviour behaviour = RENDER_TEXT_AND_STYLES, bool ignoreHorizontalAlignment = false, Pixel::Format pixelFormat = Pixel::RGBA8888);
+
private:
/**
* @brief Private constructor.
*
* @param[in] model Pointer to the text's data model.
*/
- Typesetter( const ModelInterface* const model );
+ Typesetter(const ModelInterface* const model);
// Declared private and left undefined to avoid copies.
- Typesetter( const Typesetter& handle );
+ Typesetter(const Typesetter& handle);
// Declared private and left undefined to avoid copies.
- Typesetter& operator=( const Typesetter& handle );
+ Typesetter& operator=(const Typesetter& handle);
-protected:
+ /**
+ * @brief Create & draw the image buffer for the given range of the glyphs in the given style.
+ *
+ * Does the following operations:
+ * - Retrieves the data buffers from the text model.
+ * - Creates the pixel data used to generate the final image with the given size.
+ * - Traverse the visible glyphs, retrieve their bitmaps and compose the final pixel data.
+ *
+ * @param[in] bufferWidth The width of the image buffer.
+ * @param[in] bufferHeight The height of the image buffer.
+ * @param[in] style The style of the text.
+ * @param[in] ignoreHorizontalAlignment Whether to ignore the horizontal alignment, not ignored by default.
+ * @param[in] pixelFormat The format of the pixel in the image that the text is rendered as (i.e. either Pixel::BGRA8888 or Pixel::L8).
+ * @param[in] horizontalOffset The horizontal offset to be added to the glyph's position.
+ * @param[in] verticalOffset The vertical offset to be added to the glyph's position.
+ * @param[in] fromGlyphIndex The index of the first glyph within the text to be drawn
+ * @param[in] toGlyphIndex The index of the last glyph within the text to be drawn
+ *
+ * @return An image buffer with the text.
+ */
+ Devel::PixelBuffer CreateImageBuffer(const unsigned int bufferWidth, const unsigned int bufferHeight, Typesetter::Style style, bool ignoreHorizontalAlignment, Pixel::Format pixelFormat, int horizontalOffset, int verticalOffset, TextAbstraction::GlyphIndex fromGlyphIndex, TextAbstraction::GlyphIndex toGlyphIndex);
/**
+ * @brief Create an initialized image buffer.
+ *
+ * Creates the pixel data used to generate the final image with the given size.
+ *
+ * @param[in] bufferWidth The width of the image buffer.
+ * @param[in] bufferHeight The height of the image buffer.
+ * @param[in] pixelFormat The format of the pixel in the image that the text is rendered as (i.e. either Pixel::BGRA8888 or Pixel::L8).
+ *
+ * @return An image buffer.
+ */
+ Devel::PixelBuffer CreateImageBuffer(const unsigned int bufferWidth, const unsigned int bufferHeight, Pixel::Format pixelFormat);
+
+ /**
+ * @brief Combine the two RGBA image buffers together.
+ *
+ * The top layer buffer will blend over the bottom layer buffer:
+ * - If the pixel is not fully opaque from either buffer, it will be blended with
+ * the pixel from the other buffer and copied to the combined buffer.
+ * - If the pixels from both buffers are fully opaque, the pixels from the top layer
+ * buffer will be copied to the combined buffer.
+ *
+ * @param[in] topPixelBuffer The top layer buffer.
+ * @param[in] bottomPixelBuffer The bottom layer buffer.
+ * @param[in] bufferWidth The width of the image buffer.
+ * @param[in] bufferHeight The height of the image buffer.
+ *
+ * @return The combined image buffer with the text.
+ *
+ */
+ Devel::PixelBuffer CombineImageBuffer(Devel::PixelBuffer topPixelBuffer, Devel::PixelBuffer bottomPixelBuffer, const unsigned int bufferWidth, const unsigned int bufferHeightbool);
+
+ /**
+ * @brief Apply behaviour of tags if the markup-processor is enabled.
+ *
+ * The properties on TextLabel override the behavior of Markup.
+ * Because the markup will be the bottom layer buffer
+ * - i.e: If you set property UNDERLINE to enabled and blue.
+ * And the TEXT is "<color value='green'>Hello</color> <u>World</u> <i>Hello</i> <b>World</b>".
+ * Then the output of the whole text is underlined by blue line.
+ *
+ * @param[in] topPixelBuffer The top layer buffer.
+ * @param[in] bufferWidth The width of the image buffer.
+ * @param[in] bufferHeight The height of the image buffer.
+ * @param[in] ignoreHorizontalAlignment Whether to ignore the horizontal alignment, not ignored by default.
+ * @param[in] pixelFormat The format of the pixel in the image that the text is rendered as (i.e. either Pixel::BGRA8888 or Pixel::L8).
+ * @param[in] horizontalOffset The horizontal offset to be added to the glyph's position.
+ * @param[in] verticalOffset The vertical offset to be added to the glyph's position.
+ *
+ * @return The image buffer with the markup.
+ */
+ Devel::PixelBuffer ApplyMarkupProcessorOnPixelBuffer(Devel::PixelBuffer topPixelBuffer, const unsigned int bufferWidth, const unsigned int bufferHeight, bool ignoreHorizontalAlignment, Pixel::Format pixelFormat, int horizontalOffset, int verticalOffset);
+
+protected:
+ /**
* @brief A reference counted object may only be deleted by calling Unreference().
*
* Destroys the visual model.
virtual ~Typesetter();
private:
- ViewModel* mModel;
+ ViewModel* mModel;
};
} // namespace Text
} // namespace Dali
-#endif // DALI_TOOLKIT_TEXT_TYPESETTER_H
+#endif // DALI_TOOLKIT_TEXT_TYPESETTER_H
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