* @brief Abstract base class for Text renderers.
*
* This is reponsible for rendering the glyphs from a ViewInterface in the specified positions.
- * It is implemented by returning a RenderableActor intended as the child of a UI control.
+ * It is implemented by returning an Actor intended as the child of a UI control.
*/
class Renderer : public RefObject
{
* @param[in] depth The depth in the tree of the parent.
* @return The Renderable actor used to position the text.
*/
- virtual Actor Render( ViewInterface& view, unsigned int depth ) = 0;
+ virtual Actor Render( ViewInterface& view, int depth ) = 0;
protected: