-#ifndef __DALI_TOOLKIT_TEXT_RENDERER_H__
-#define __DALI_TOOLKIT_TEXT_RENDERER_H__
+#ifndef DALI_TOOLKIT_TEXT_RENDERER_H
+#define DALI_TOOLKIT_TEXT_RENDERER_H
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace Dali
{
-
namespace Toolkit
{
-
namespace Text
{
-
class Renderer;
typedef IntrusivePtr<Renderer> RendererPtr;
class Renderer : public RefObject
{
public:
-
/**
* @brief Render the glyphs from a ViewInterface.
*
* @param[in] view The interface to a view.
+ * @param[in] textControl handle to the text control
+ * @param[in] animatablePropertyIndex textControl specific animatable property
+ * @param[out] alignmentOffset Offset used to internally align the placement actor.
* @param[in] depth The depth in the tree of the parent.
* @return The Renderable actor used to position the text.
*/
- virtual Actor Render( ViewInterface& view, int depth ) = 0;
+ virtual Actor Render(ViewInterface& view,
+ Actor textContol,
+ Property::Index animatablePropertyIndex,
+ float& alignmentOffset,
+ int depth) = 0;
protected:
-
/**
* @brief Constructor.
*/
virtual ~Renderer();
private:
-
// Undefined
- Renderer( const Renderer& handle );
+ Renderer(const Renderer& handle);
// Undefined
- Renderer& operator=( const Renderer& handle );
+ Renderer& operator=(const Renderer& handle);
};
} // namespace Text
} // namespace Dali
-#endif // __DALI_TOOLKIT_TEXT_RENDERER_H__
+#endif // DALI_TOOLKIT_TEXT_RENDERER_H