}
-class DALI_IMPORT_API AtlasGlyphManager : public BaseHandle
+class AtlasGlyphManager : public BaseHandle
{
public:
*/
struct Metrics
{
- uint32_t mGlyphCount; // number of glyphs being managed
- AtlasManager::Metrics mAtlasMetrics; // metrics from the Atlas Manager
+ Metrics()
+ : mGlyphCount( 0u )
+ {}
+
+ ~Metrics()
+ {}
+
+ uint32_t mGlyphCount; ///< number of glyphs being managed
+ std::string mVerboseGlyphCounts; ///< a verbose list of the glyphs + ref counts
+ AtlasManager::Metrics mAtlasMetrics; ///< metrics from the Atlas Manager
};
/**
*/
void GenerateMeshData( uint32_t imageId,
const Vector2& position,
- MeshData& meshData );
+ Toolkit::AtlasManager::Mesh2D& mesh );
/**
* @brief Stitch Two Meshes together
* @param[in] first first mesh
* @param[in] second second mesh
*/
- void StitchMesh( MeshData& first,
- const MeshData& second );
+ void StitchMesh( Toolkit::AtlasManager::Mesh2D& first,
+ const Toolkit::AtlasManager::Mesh2D& second );
/**
* @brief Check to see if a glyph is being cached
* @param[in] fontId The font that this glyph comes from
* @param[in] index The GlyphIndex of this glyph
* @param[out] slot container holding information about the glyph( mImage = 0 indicates not being cached )
+ *
+ * @return Whether glyph is cached or not ?
*/
- void Cached( Text::FontId fontId,
+ bool Cached( Text::FontId fontId,
Text::GlyphIndex index,
AtlasManager::AtlasSlot& slot );
*/
Vector2 GetAtlasSize( uint32_t atlasId );
+ /**
+ * @brief Set the atlas size and block size for subsequent Atlas generation
+ *
+ * @param[in] width width of atlas in pixels
+ * @param[in] height height of atlas in pixels
+ * @param[in] blockWidth width of a block in pixels
+ * @param[in] blockHeight height of a block in pixels
+ */
+ void SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight );
+
/**
- * @brief Set the Atlas size and block size for subsequent atlas generation
+ * @brief Get the Pixel Format used by an atlas
+ *
+ * @param[in] atlasId Id of atlas to check
*
- * @param[in] size size of the atlas in pixels
- * @param[in] blockSize size of a block in this atlas in pixels
+ * @return The pixel format of the atlas
*/
- void SetNewAtlasSize( const Vector2& size,
- const Vector2& blockSize );
+ Pixel::Format GetPixelFormat( uint32_t atlasId );
/**
- * @brief Unreference an image from the atlas and remove from cache if no longer needed
+ * @brief Get the material used by an atlas
+ *
+ * @param[in] atlasId Id of an atlas
*
- * @param[in] imageId ID of the image
+ * @return The material used by the atlas
*/
- void Remove( uint32_t imageId );
+ Material GetMaterial( uint32_t atlasId ) const;
/**
- * @brief Get the Pixel Format used by an atlas
+ * @brief Get the sampler used by an atlas
*
- * @param[in] atlasId Id of atlas to check
+ * @param[in] atlasId Id of an atlas
*
- * @return The pixel format of the atlas
+ * @return The sampler used by the atlas
*/
- Pixel::Format GetPixelFormat( uint32_t atlasId );
+ Sampler GetSampler( uint32_t atlasId ) const;
/**
* @brief Get Glyph Manager metrics
*/
const Metrics& GetMetrics();
+ /**
+ * @brief Adjust the reference count for glyph
+ *
+ * @param[in] fontId The font this image came from
+ * @param[in] index The index of the glyph
+ * @param[in] delta The adjustment to make to the reference count
+ */
+ void AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta );
+
+ /**
+ * @brief Get Shader used for rendering glyph effect buffers
+ *
+ * @return Handle of shader needed
+ */
+ Shader GetEffectBufferShader() const;
+
+ /**
+ * @brief Get Shader used rendering Glyph Shadows
+ *
+ * @return Handle of shader needed
+ */
+ Shader GetGlyphShadowShader() const;
+
private:
explicit DALI_INTERNAL AtlasGlyphManager(Internal::AtlasGlyphManager *impl);