{
mAtlasManager = Dali::Toolkit::AtlasManager::New();
mSampler = Sampler::New();
- mSampler.SetFilterMode( FilterMode::NEAREST, FilterMode::NEAREST );
+ mSampler.SetFilterMode( FilterMode::LINEAR, FilterMode::LINEAR );
}
void AtlasGlyphManager::Add( const Text::GlyphInfo& glyph,