void MultilanguageSupport::ValidateFonts( const Vector<Character>& text,
const Vector<ScriptRun>& scripts,
const Vector<FontDescriptionRun>& fontDescriptions,
- FontId defaultFontId,
+ const TextAbstraction::FontDescription& defaultFontDescription,
+ TextAbstraction::PointSize26Dot6 defaultFontPointSize,
CharacterIndex startIndex,
Length numberOfCharacters,
Vector<FontRun>& fonts )
GetImplementation( *this ).ValidateFonts( text,
scripts,
fontDescriptions,
- defaultFontId,
+ defaultFontDescription,
+ defaultFontPointSize,
startIndex,
numberOfCharacters,
fonts );