}
/**
+ * @brief Initializes a underlined character run to its defaults.
+ *
+ * @param[in,out] underlinedCharacterRun The underelined character run to initialize.
+ */
+void Initialize(UnderlinedCharacterRun& underlinedCharacterRun)
+{
+ underlinedCharacterRun.characterRun.characterIndex = 0u;
+ underlinedCharacterRun.characterRun.numberOfCharacters = 0u;
+}
+
+/**
* @brief Splits the tag string into the tag name and its attributes.
*
* The attributes are stored in a vector in the tag.
}
/**
- * @brief Processes a particular tag for the required run (color-run or font-run).
+ * @brief Processes a particular tag for the required run (color-run, font-run or underlined-character-run).
*
- * @tparam RunType Whether ColorRun or FontDescriptionRun
+ * @tparam RunType Whether ColorRun , FontDescriptionRun or UnderlinedCharacterRun
*
* @param[in/out] runsContainer The container containing all the runs
* @param[in/out] styleStack The style stack
* @param[in/out] markupProcessData The markup process data
* @param[in] fontRunIndex The font run index
* @param[in] colorRunIndex The color run index
+ * @param[in] underlinedCharacterRunIndex The underlined character run index
*/
-void ResizeModelVectors(MarkupProcessData& markupProcessData, const StyleStack::RunIndex fontRunIndex, const StyleStack::RunIndex colorRunIndex)
+void ResizeModelVectors(MarkupProcessData& markupProcessData, const StyleStack::RunIndex fontRunIndex, const StyleStack::RunIndex colorRunIndex, const StyleStack::RunIndex underlinedCharacterRunIndex)
{
markupProcessData.fontRuns.Resize(fontRunIndex);
markupProcessData.colorRuns.Resize(colorRunIndex);
+ markupProcessData.underlinedCharacterRuns.Resize(underlinedCharacterRunIndex);
#ifdef DEBUG_ENABLED
for(unsigned int i = 0; i < colorRunIndex; ++i)
StyleStack styleStack;
// Points the next free position in the vector of runs.
- StyleStack::RunIndex colorRunIndex = 0u;
- StyleStack::RunIndex fontRunIndex = 0u;
+ StyleStack::RunIndex colorRunIndex = 0u;
+ StyleStack::RunIndex fontRunIndex = 0u;
+ StyleStack::RunIndex underlinedCharacterRunIndex = 0u;
// check tag reference
int colorTagReference = 0u;
int fontTagReference = 0u;
int iTagReference = 0u;
int bTagReference = 0u;
+ int uTagReference = 0u;
// Give an initial default value to the model's vectors.
markupProcessData.colorRuns.Reserve(DEFAULT_VECTOR_SIZE);
markupProcessData.fontRuns.Reserve(DEFAULT_VECTOR_SIZE);
+ markupProcessData.underlinedCharacterRuns.Reserve(DEFAULT_VECTOR_SIZE);
// Get the mark-up string buffer.
const char* markupStringBuffer = markupString.c_str();
} // <i></i>
else if(TokenComparison(XHTML_U_TAG, tag.buffer, tag.length))
{
- // TODO: If !tag.isEndTag, then create a new underline run.
- // else Pop the top of the stack and set the number of characters of the run.
- } // <u></u>
+ ProcessTagForRun<UnderlinedCharacterRun>(
+ markupProcessData.underlinedCharacterRuns, styleStack, tag, characterIndex, underlinedCharacterRunIndex, uTagReference, [](const Tag& tag, UnderlinedCharacterRun& run) { });
+ } // <u></u>
else if(TokenComparison(XHTML_B_TAG, tag.buffer, tag.length))
{
ProcessTagForRun<FontDescriptionRun>(
}
// Resize the model's vectors.
- ResizeModelVectors(markupProcessData, fontRunIndex, colorRunIndex);
+ ResizeModelVectors(markupProcessData, fontRunIndex, colorRunIndex, underlinedCharacterRunIndex);
}
} // namespace Text