/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// INTERNAL INCLUDES
#include <dali-toolkit/internal/text/character-set-conversion.h>
+#include <dali-toolkit/internal/text/markup-processor-anchor.h>
+#include <dali-toolkit/internal/text/markup-processor-background.h>
+#include <dali-toolkit/internal/text/markup-processor-character-spacing.h>
#include <dali-toolkit/internal/text/markup-processor-color.h>
#include <dali-toolkit/internal/text/markup-processor-embedded-item.h>
#include <dali-toolkit/internal/text/markup-processor-font.h>
#include <dali-toolkit/internal/text/markup-processor-helper-functions.h>
+#include <dali-toolkit/internal/text/markup-processor-paragraph.h>
+#include <dali-toolkit/internal/text/markup-processor-span.h>
+#include <dali-toolkit/internal/text/markup-processor-strikethrough.h>
+#include <dali-toolkit/internal/text/markup-processor-underline.h>
+#include <dali-toolkit/internal/text/markup-tags-and-attributes.h>
#include <dali-toolkit/internal/text/xhtml-entities.h>
namespace Dali
{
namespace
{
-// HTML-ISH tag and attribute constants.
-// Note they must be lower case in order to make the comparison to work
-// as the parser converts all the read tags to lower case.
-const std::string XHTML_COLOR_TAG("color");
-const std::string XHTML_FONT_TAG("font");
-const std::string XHTML_B_TAG("b");
-const std::string XHTML_I_TAG("i");
-const std::string XHTML_U_TAG("u");
-const std::string XHTML_SHADOW_TAG("shadow");
-const std::string XHTML_GLOW_TAG("glow");
-const std::string XHTML_OUTLINE_TAG("outline");
-const std::string XHTML_ITEM_TAG("item");
-
const char LESS_THAN = '<';
const char GREATER_THAN = '>';
const char EQUAL = '=';
const char HEX_CODE = 'x';
const char WHITE_SPACE = 0x20; // ASCII value of the white space.
+const char NEW_LINE = 0x0A; // ASCII value of the newline.
// Range 1 0x0u < XHTML_DECIMAL_ENTITY_RANGE <= 0xD7FFu
// Range 2 0xE000u < XHTML_DECIMAL_ENTITY_RANGE <= 0xFFFDu
// Range 3 0x10000u < XHTML_DECIMAL_ENTITY_RANGE <= 0x10FFFFu
const unsigned long XHTML_DECIMAL_ENTITY_RANGE[] = {0x0u, 0xD7FFu, 0xE000u, 0xFFFDu, 0x10000u, 0x10FFFFu};
-const unsigned int MAX_NUM_OF_ATTRIBUTES = 5u; ///< The font tag has the 'family', 'size' 'weight', 'width' and 'slant' attrubutes.
+// The MAX_NUM_OF_ATTRIBUTES is the number of attributes in span tag "markup-processor-span.cpp". Because it contains the maximum number of attributes in all tags.
+const unsigned int MAX_NUM_OF_ATTRIBUTES = 14u; ///< The span tag has the 'font-family', 'font-size' 'font-weight', 'font-width', 'font-slant','text-color', 'u-color', 'u-height','u-type','u-dash-gap', 'u-dash-width', 's-color', 's-height' and 'char-space-value' attrubutes.
const unsigned int DEFAULT_VECTOR_SIZE = 16u; ///< Default size of run vectors.
#if defined(DEBUG_ENABLED)
Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, true, "LOG_MARKUP_PROCESSOR");
#endif
+typedef VectorBase::SizeType RunIndex;
+
/**
* @brief Struct used to retrieve the style runs from the mark-up string.
*/
+template<typename StyleStackType>
struct StyleStack
{
- typedef VectorBase::SizeType RunIndex;
-
- Vector<RunIndex> stack; ///< Use a vector as a style stack. Stores the indices pointing where the run is stored inside the logical model.
- unsigned int topIndex; ///< Points the top of the stack.
+ Vector<StyleStackType> stack; ///< Use a vector as a style stack.
+ unsigned int topIndex; ///< Points the top of the stack.
StyleStack()
: stack(),
stack.Resize(DEFAULT_VECTOR_SIZE);
}
- void Push(RunIndex index)
+ void Push(StyleStackType item)
{
// Check if there is space inside the style stack.
const VectorBase::SizeType size = stack.Count();
stack.Resize(2u * size);
}
- // Set the run index in the top of the stack.
- *(stack.Begin() + topIndex) = index;
+ // Set the item in the top of the stack.
+ *(stack.Begin() + topIndex) = item;
// Reposition the pointer to the top of the stack.
++topIndex;
}
- RunIndex Pop()
+ StyleStackType Pop()
{
// Pop the top of the stack.
--topIndex;
};
/**
+ * @brief Struct used to retrieve spans from the mark-up string.
+ */
+struct Span
+{
+ RunIndex colorRunIndex;
+ RunIndex fontRunIndex;
+ RunIndex underlinedCharacterRunIndex;
+ RunIndex backgroundColorRunIndex;
+ RunIndex strikethroughCharacterRunIndex;
+ RunIndex characterSpacingCharacterRunIndex;
+
+ bool isColorDefined;
+ bool isFontDefined;
+ bool isUnderlinedCharacterDefined;
+ bool isBackgroundColorDefined;
+ bool isStrikethroughDefined;
+ bool isCharacterSpacingDefined;
+};
+
+/**
* @brief Initializes a font run description to its defaults.
*
* @param[in,out] fontRun The font description run to initialize.
}
/**
+ * @brief Initializes a underlined character run to its defaults.
+ *
+ * @param[in,out] underlinedCharacterRun The underelined character run to initialize.
+ */
+void Initialize(UnderlinedCharacterRun& underlinedCharacterRun)
+{
+ underlinedCharacterRun.characterRun.characterIndex = 0u;
+ underlinedCharacterRun.characterRun.numberOfCharacters = 0u;
+}
+
+/**
+ * @brief Initializes a span to its defaults.
+ *
+ * @param[in,out] span The span to be initialized.
+ */
+void Initialize(Span& span)
+{
+ span.colorRunIndex = 0u;
+ span.isColorDefined = false;
+
+ span.fontRunIndex = 0u;
+ span.isFontDefined = false;
+
+ span.underlinedCharacterRunIndex = 0u;
+ span.isUnderlinedCharacterDefined = false;
+ span.backgroundColorRunIndex = 0u;
+ span.isBackgroundColorDefined = false;
+
+ //strikethrough
+ span.strikethroughCharacterRunIndex = 0u;
+ span.isStrikethroughDefined = false;
+
+ //characterSpacing
+ span.characterSpacingCharacterRunIndex = 0u;
+ span.isCharacterSpacingDefined = false;
+}
+
+/**
+ * @brief Initializes a strikethrough character run to its defaults.
+ *
+ * @param[in,out] strikethroughCharacterRun The strikethrough character run to initialize.
+ */
+void Initialize(StrikethroughCharacterRun& strikethroughCharacterRun)
+{
+ strikethroughCharacterRun.characterRun.characterIndex = 0u;
+ strikethroughCharacterRun.characterRun.numberOfCharacters = 0u;
+ strikethroughCharacterRun.properties.colorDefined = false;
+}
+
+/**
+ * @brief Initializes a bounded-paragraph character run to its defaults.
+ *
+ * @param[in,out] boundedParagraphRun The bounded paragraphRun run to initialize.
+ */
+void Initialize(BoundedParagraphRun& boundedParagraphRun)
+{
+ boundedParagraphRun.characterRun.characterIndex = 0u;
+ boundedParagraphRun.characterRun.numberOfCharacters = 0u;
+}
+
+/**
+ * @brief Initializes a character-spacing run to its defaults.
+ *
+ * @param[in,out] characterSpacingCharacterRun The character-spacing run to initialize.
+ */
+void Initialize(CharacterSpacingCharacterRun& characterSpacingCharacterRun)
+{
+ characterSpacingCharacterRun.characterRun.characterIndex = 0u;
+ characterSpacingCharacterRun.characterRun.numberOfCharacters = 0u;
+ characterSpacingCharacterRun.value = 0.0f;
+}
+
+/**
* @brief Splits the tag string into the tag name and its attributes.
*
* The attributes are stored in a vector in the tag.
}
/**
- * @brief Processes a particular tag for the required run (color-run or font-run).
+ * @brief Processes a particular tag for the required run (color-run, font-run or underlined-character-run).
*
- * @tparam RunType Whether ColorRun or FontDescriptionRun
+ * @tparam RunType Whether ColorRun , FontDescriptionRun or UnderlinedCharacterRun
*
* @param[in/out] runsContainer The container containing all the runs
* @param[in/out] styleStack The style stack
template<typename RunType>
void ProcessTagForRun(
Vector<RunType>& runsContainer,
- StyleStack& styleStack,
+ StyleStack<RunIndex>& styleStack,
const Tag& tag,
const CharacterIndex characterIndex,
- StyleStack::RunIndex& runIndex,
+ RunIndex& runIndex,
int& tagReference,
std::function<void(const Tag&, RunType&)> parameterSettingFunction)
{
}
/**
- * @brief Resizes the model's vectors
+ * @brief Processes the paragraph-tag
+ *
+ * @param[in/out] markupProcessData The markup process data
+ * @param[in] tag The current tag
+ * @param[in] isEndBuffer Whether the end of buffer
+ * @param[in/out] characterIndex The current character index
+ */
+void ProcessParagraphTag(
+ MarkupProcessData& markupProcessData,
+ const Tag tag,
+ bool isEndBuffer,
+ CharacterIndex& characterIndex)
+{
+ if((characterIndex > 0 &&
+ markupProcessData.markupProcessedText[characterIndex - 1u] != NEW_LINE) &&
+ (!(tag.isEndTag && isEndBuffer)))
+ {
+ // Insert new-line character at the start and end of paragraph.
+ markupProcessData.markupProcessedText.append(1u, NEW_LINE);
+ ++characterIndex;
+ }
+}
+
+/**
+ * @brief Processes the anchor tag
*
* @param[in/out] markupProcessData The markup process data
+ * @param[in] tag The current tag
+ * @param[in/out] characterIndex The current character index
+ */
+void ProcessAnchorTag(
+ MarkupProcessData& markupProcessData,
+ const Tag tag,
+ CharacterIndex& characterIndex)
+{
+ if(!tag.isEndTag)
+ {
+ // Create an anchor instance.
+ Anchor anchor;
+ anchor.startIndex = characterIndex;
+ anchor.endIndex = 0u;
+ ProcessAnchor(tag, anchor);
+ markupProcessData.anchors.PushBack(anchor);
+ }
+ else
+ {
+ // Update end index.
+ unsigned int count = markupProcessData.anchors.Count();
+ if(count > 0)
+ {
+ markupProcessData.anchors[count - 1].endIndex = characterIndex;
+ }
+ }
+}
+
+/**
+ * @brief Processes span tag for the color-run & font-run.
+ *
+ * @param[in] spanTag The tag we are currently processing
+ * @param[inout] spanStack The spans stack
+ * @param[inout] colorRuns The container containing all the color runs
+ * @param[inout] fontRuns The container containing all the font description runs
+ * @param[inout] underlinedCharacterRuns The container containing all the underlined character runs
+ * @param[inout] strikethroughCharacterRuns The container containing all the strikethroughed character runs
+ * @param[inout] colorRunIndex The color run index
+ * @param[inout] fontRunIndex The font run index
+ * @param[inout] underlinedCharacterRunIndex The underlined character run index
+ * @param[inout] strikethroughCharacterRunIndex The strikethroughed character run index
+ * @param[in] characterIndex The current character index
+ * @param[in] tagReference The tagReference we should increment/decrement
+ */
+void ProcessSpanForRun(
+ const Tag& spanTag,
+ StyleStack<Span>& spanStack,
+ Vector<ColorRun>& colorRuns,
+ Vector<FontDescriptionRun>& fontRuns,
+ Vector<UnderlinedCharacterRun>& underlinedCharacterRuns,
+ Vector<ColorRun>& backgroundColorRuns,
+ Vector<StrikethroughCharacterRun>& strikethroughCharacterRuns,
+ Vector<CharacterSpacingCharacterRun>& characterSpacingCharacterRuns,
+ RunIndex& colorRunIndex,
+ RunIndex& fontRunIndex,
+ RunIndex& underlinedCharacterRunIndex,
+ RunIndex& backgroundColorRunIndex,
+ RunIndex& strikethroughCharacterRunIndex,
+ RunIndex& characterSpacingCharacterRunIndex,
+ const CharacterIndex characterIndex,
+ int& tagReference)
+{
+ if(!spanTag.isEndTag)
+ {
+ // Create a new run.
+ ColorRun colorRun;
+ Initialize(colorRun);
+
+ FontDescriptionRun fontRun;
+ Initialize(fontRun);
+
+ UnderlinedCharacterRun underlinedCharacterRun;
+ Initialize(underlinedCharacterRun);
+
+ ColorRun backgroundColorRun;
+ Initialize(backgroundColorRun);
+
+ StrikethroughCharacterRun strikethroughCharacterRun;
+ Initialize(strikethroughCharacterRun);
+
+ CharacterSpacingCharacterRun characterSpacingCharacterRun;
+ Initialize(characterSpacingCharacterRun);
+
+ Span span;
+ Initialize(span);
+
+ // Fill the run with the parameters.
+ colorRun.characterRun.characterIndex = characterIndex;
+ fontRun.characterRun.characterIndex = characterIndex;
+ underlinedCharacterRun.characterRun.characterIndex = characterIndex;
+ backgroundColorRun.characterRun.characterIndex = characterIndex;
+ strikethroughCharacterRun.characterRun.characterIndex = characterIndex;
+ characterSpacingCharacterRun.characterRun.characterIndex = characterIndex;
+
+ span.colorRunIndex = colorRunIndex;
+ span.fontRunIndex = fontRunIndex;
+ span.underlinedCharacterRunIndex = underlinedCharacterRunIndex;
+ span.backgroundColorRunIndex = backgroundColorRunIndex;
+ span.strikethroughCharacterRunIndex = strikethroughCharacterRunIndex;
+ span.characterSpacingCharacterRunIndex = characterSpacingCharacterRunIndex;
+
+ ProcessSpanTag(spanTag,
+ colorRun,
+ fontRun,
+ underlinedCharacterRun,
+ backgroundColorRun,
+ strikethroughCharacterRun,
+ characterSpacingCharacterRun,
+ span.isColorDefined,
+ span.isFontDefined,
+ span.isUnderlinedCharacterDefined,
+ span.isBackgroundColorDefined,
+ span.isStrikethroughDefined,
+ span.isCharacterSpacingDefined);
+
+ // Push the span into the stack.
+ spanStack.Push(span);
+
+ // Point the next free run.
+ if(span.isColorDefined)
+ {
+ // Push the run in the logical model.
+ colorRuns.PushBack(colorRun);
+ ++colorRunIndex;
+ }
+
+ if(span.isFontDefined)
+ {
+ // Push the run in the logical model.
+ fontRuns.PushBack(fontRun);
+ ++fontRunIndex;
+ }
+
+ if(span.isUnderlinedCharacterDefined)
+ {
+ // Push the run in the logical model.
+ underlinedCharacterRuns.PushBack(underlinedCharacterRun);
+ ++underlinedCharacterRunIndex;
+ }
+
+ if(span.isBackgroundColorDefined)
+ {
+ // Push the run in the logical model.
+ backgroundColorRuns.PushBack(backgroundColorRun);
+ ++backgroundColorRunIndex;
+ }
+
+ if(span.isStrikethroughDefined)
+ {
+ // Push the run in the logical model.
+ strikethroughCharacterRuns.PushBack(strikethroughCharacterRun);
+ ++strikethroughCharacterRunIndex;
+ }
+
+ if(span.isCharacterSpacingDefined)
+ {
+ // Push the run in the logical model.
+ characterSpacingCharacterRuns.PushBack(characterSpacingCharacterRun);
+ ++characterSpacingCharacterRunIndex;
+ }
+
+ // Increase reference
+ ++tagReference;
+ }
+ else
+ {
+ if(tagReference > 0)
+ {
+ // Pop the top of the stack and set the number of characters of the run.
+ Span span = spanStack.Pop();
+
+ if(span.isColorDefined)
+ {
+ ColorRun& colorRun = *(colorRuns.Begin() + span.colorRunIndex);
+ colorRun.characterRun.numberOfCharacters = characterIndex - colorRun.characterRun.characterIndex;
+ }
+
+ if(span.isFontDefined)
+ {
+ FontDescriptionRun& fontRun = *(fontRuns.Begin() + span.fontRunIndex);
+ fontRun.characterRun.numberOfCharacters = characterIndex - fontRun.characterRun.characterIndex;
+ }
+
+ if(span.isUnderlinedCharacterDefined)
+ {
+ UnderlinedCharacterRun& underlinedCharacterRun = *(underlinedCharacterRuns.Begin() + span.underlinedCharacterRunIndex);
+ underlinedCharacterRun.characterRun.numberOfCharacters = characterIndex - underlinedCharacterRun.characterRun.characterIndex;
+ }
+
+ if(span.isBackgroundColorDefined)
+ {
+ ColorRun& backgroundColorRun = *(backgroundColorRuns.Begin() + span.backgroundColorRunIndex);
+ backgroundColorRun.characterRun.numberOfCharacters = characterIndex - backgroundColorRun.characterRun.characterIndex;
+ }
+
+ if(span.isStrikethroughDefined)
+ {
+ StrikethroughCharacterRun& strikethroughCharacterRun = *(strikethroughCharacterRuns.Begin() + span.strikethroughCharacterRunIndex);
+ strikethroughCharacterRun.characterRun.numberOfCharacters = characterIndex - strikethroughCharacterRun.characterRun.characterIndex;
+ }
+
+ if(span.isCharacterSpacingDefined)
+ {
+ CharacterSpacingCharacterRun& characterSpacingCharacterRun = *(characterSpacingCharacterRuns.Begin() + span.characterSpacingCharacterRunIndex);
+ characterSpacingCharacterRun.characterRun.numberOfCharacters = characterIndex - characterSpacingCharacterRun.characterRun.characterIndex;
+ }
+
+ --tagReference;
+ }
+ }
+}
+
+/**
+ * @brief Resizes the model's vectors
+ *
+ * @param[inout] markupProcessData The markup process data
* @param[in] fontRunIndex The font run index
* @param[in] colorRunIndex The color run index
+ * @param[in] underlinedCharacterRunIndex The underlined character run index
+ * @param[in] strikethroughCharacterRunIndex The strikethroughed character run index
+ * @param[in] backgroundRunIndex The background run index
+ * @param[in] boundedParagraphRunIndex The bounded paragraph run index
+ * @param[in] characterSpacingCharacterRunIndex The character-spacing character run index
+ *
*/
-void ResizeModelVectors(MarkupProcessData& markupProcessData, const StyleStack::RunIndex fontRunIndex, const StyleStack::RunIndex colorRunIndex)
+void ResizeModelVectors(MarkupProcessData& markupProcessData,
+ const RunIndex fontRunIndex,
+ const RunIndex colorRunIndex,
+ const RunIndex underlinedCharacterRunIndex,
+ const RunIndex strikethroughCharacterRunIndex,
+ const RunIndex backgroundRunIndex,
+ const RunIndex boundedParagraphRunIndex,
+ const RunIndex characterSpacingCharacterRunIndex)
{
markupProcessData.fontRuns.Resize(fontRunIndex);
markupProcessData.colorRuns.Resize(colorRunIndex);
+ markupProcessData.underlinedCharacterRuns.Resize(underlinedCharacterRunIndex);
+ markupProcessData.strikethroughCharacterRuns.Resize(strikethroughCharacterRunIndex);
+ markupProcessData.backgroundColorRuns.Resize(backgroundRunIndex);
+ markupProcessData.boundedParagraphRuns.Resize(boundedParagraphRunIndex);
+ markupProcessData.characterSpacingCharacterRuns.Resize(characterSpacingCharacterRunIndex);
#ifdef DEBUG_ENABLED
for(unsigned int i = 0; i < colorRunIndex; ++i)
markupProcessData.markupProcessedText.reserve(markupStringSize);
// Stores a struct with the index to the first character of the run, the type of run and its parameters.
- StyleStack styleStack;
+ StyleStack<RunIndex> styleStack;
+
+ // Stores a struct with the index to the first character of the color run & color font for the span.
+ StyleStack<Span> spanStack;
// Points the next free position in the vector of runs.
- StyleStack::RunIndex colorRunIndex = 0u;
- StyleStack::RunIndex fontRunIndex = 0u;
+ RunIndex colorRunIndex = 0u;
+ RunIndex fontRunIndex = 0u;
+ RunIndex underlinedCharacterRunIndex = 0u;
+ RunIndex backgroundRunIndex = 0u;
+ RunIndex strikethroughCharacterRunIndex = 0u;
+ RunIndex boundedParagraphRunIndex = 0u;
+ RunIndex characterSpacingCharacterRunIndex = 0u;
// check tag reference
- int colorTagReference = 0u;
- int fontTagReference = 0u;
- int iTagReference = 0u;
- int bTagReference = 0u;
+ int colorTagReference = 0u;
+ int fontTagReference = 0u;
+ int iTagReference = 0u;
+ int bTagReference = 0u;
+ int uTagReference = 0u;
+ int backgroundTagReference = 0u;
+ int spanTagReference = 0u;
+ int sTagReference = 0u;
+ int pTagReference = 0u;
+ int characterSpacingTagReference = 0u;
// Give an initial default value to the model's vectors.
markupProcessData.colorRuns.Reserve(DEFAULT_VECTOR_SIZE);
markupProcessData.fontRuns.Reserve(DEFAULT_VECTOR_SIZE);
+ markupProcessData.underlinedCharacterRuns.Reserve(DEFAULT_VECTOR_SIZE);
+ markupProcessData.backgroundColorRuns.Reserve(DEFAULT_VECTOR_SIZE);
+ markupProcessData.strikethroughCharacterRuns.Reserve(DEFAULT_VECTOR_SIZE);
+ markupProcessData.characterSpacingCharacterRuns.Reserve(DEFAULT_VECTOR_SIZE);
// Get the mark-up string buffer.
const char* markupStringBuffer = markupString.c_str();
markupStringEndBuffer,
tag))
{
- if(TokenComparison(XHTML_COLOR_TAG, tag.buffer, tag.length))
+ if(TokenComparison(MARKUP::TAG::COLOR, tag.buffer, tag.length))
{
ProcessTagForRun<ColorRun>(
markupProcessData.colorRuns, styleStack, tag, characterIndex, colorRunIndex, colorTagReference, [](const Tag& tag, ColorRun& run) { ProcessColorTag(tag, run); });
} // <color></color>
- else if(TokenComparison(XHTML_I_TAG, tag.buffer, tag.length))
+ else if(TokenComparison(MARKUP::TAG::ITALIC, tag.buffer, tag.length))
{
ProcessTagForRun<FontDescriptionRun>(
markupProcessData.fontRuns, styleStack, tag, characterIndex, fontRunIndex, iTagReference, [](const Tag&, FontDescriptionRun& fontRun) {
fontRun.slantDefined = true;
});
} // <i></i>
- else if(TokenComparison(XHTML_U_TAG, tag.buffer, tag.length))
+ else if(TokenComparison(MARKUP::TAG::UNDERLINE, tag.buffer, tag.length))
{
- // TODO: If !tag.isEndTag, then create a new underline run.
- // else Pop the top of the stack and set the number of characters of the run.
+ ProcessTagForRun<UnderlinedCharacterRun>(
+ markupProcessData.underlinedCharacterRuns, styleStack, tag, characterIndex, underlinedCharacterRunIndex, uTagReference, [](const Tag& tag, UnderlinedCharacterRun& run) { ProcessUnderlineTag(tag, run); });
} // <u></u>
- else if(TokenComparison(XHTML_B_TAG, tag.buffer, tag.length))
+ else if(TokenComparison(MARKUP::TAG::BOLD, tag.buffer, tag.length))
{
ProcessTagForRun<FontDescriptionRun>(
markupProcessData.fontRuns, styleStack, tag, characterIndex, fontRunIndex, bTagReference, [](const Tag&, FontDescriptionRun& fontRun) {
fontRun.weightDefined = true;
});
} // <b></b>
- else if(TokenComparison(XHTML_FONT_TAG, tag.buffer, tag.length))
+ else if(TokenComparison(MARKUP::TAG::FONT, tag.buffer, tag.length))
{
ProcessTagForRun<FontDescriptionRun>(
markupProcessData.fontRuns, styleStack, tag, characterIndex, fontRunIndex, fontTagReference, [](const Tag& tag, FontDescriptionRun& fontRun) { ProcessFontTag(tag, fontRun); });
} // <font></font>
- else if(TokenComparison(XHTML_SHADOW_TAG, tag.buffer, tag.length))
+ else if(TokenComparison(MARKUP::TAG::ANCHOR, tag.buffer, tag.length))
+ {
+ /* Anchor */
+ ProcessAnchorTag(markupProcessData, tag, characterIndex);
+ /* Color */
+ ProcessTagForRun<ColorRun>(
+ markupProcessData.colorRuns, styleStack, tag, characterIndex, colorRunIndex, colorTagReference, [](const Tag& tag, ColorRun& run) {
+ run.color = Color::BLUE;
+ ProcessColorTag(tag, run);
+ });
+ /* Underline */
+ ProcessTagForRun<UnderlinedCharacterRun>(
+ markupProcessData.underlinedCharacterRuns, styleStack, tag, characterIndex, underlinedCharacterRunIndex, uTagReference, [](const Tag& tag, UnderlinedCharacterRun& run) {
+ run.properties.color = Color::BLUE;
+ run.properties.colorDefined = true;
+ ProcessUnderlineTag(tag, run);
+ });
+ } // <a href=https://www.tizen.org>tizen</a>
+ else if(TokenComparison(MARKUP::TAG::SHADOW, tag.buffer, tag.length))
{
// TODO: If !tag.isEndTag, then create a new shadow run.
// else Pop the top of the stack and set the number of characters of the run.
} // <shadow></shadow>
- else if(TokenComparison(XHTML_GLOW_TAG, tag.buffer, tag.length))
+ else if(TokenComparison(MARKUP::TAG::GLOW, tag.buffer, tag.length))
{
// TODO: If !tag.isEndTag, then create a new glow run.
// else Pop the top of the stack and set the number of characters of the run.
} // <glow></glow>
- else if(TokenComparison(XHTML_OUTLINE_TAG, tag.buffer, tag.length))
+ else if(TokenComparison(MARKUP::TAG::OUTLINE, tag.buffer, tag.length))
{
// TODO: If !tag.isEndTag, then create a new outline run.
// else Pop the top of the stack and set the number of characters of the run.
} // <outline></outline>
- else if(TokenComparison(XHTML_ITEM_TAG, tag.buffer, tag.length))
+ else if(TokenComparison(MARKUP::TAG::EMBEDDED_ITEM, tag.buffer, tag.length))
{
ProcessItemTag(markupProcessData, tag, characterIndex);
}
- } // end if( IsTag() )
+ else if(TokenComparison(MARKUP::TAG::BACKGROUND, tag.buffer, tag.length))
+ {
+ ProcessTagForRun<ColorRun>(
+ markupProcessData.backgroundColorRuns, styleStack, tag, characterIndex, backgroundRunIndex, backgroundTagReference, [](const Tag& tag, ColorRun& run) { ProcessBackground(tag, run); });
+ }
+ else if(TokenComparison(MARKUP::TAG::SPAN, tag.buffer, tag.length))
+ {
+ ProcessSpanForRun(tag,
+ spanStack,
+ markupProcessData.colorRuns,
+ markupProcessData.fontRuns,
+ markupProcessData.underlinedCharacterRuns,
+ markupProcessData.backgroundColorRuns,
+ markupProcessData.strikethroughCharacterRuns,
+ markupProcessData.characterSpacingCharacterRuns,
+ colorRunIndex,
+ fontRunIndex,
+ underlinedCharacterRunIndex,
+ backgroundRunIndex,
+ strikethroughCharacterRunIndex,
+ characterSpacingCharacterRunIndex,
+ characterIndex,
+ spanTagReference);
+ }
+ else if(TokenComparison(MARKUP::TAG::STRIKETHROUGH, tag.buffer, tag.length))
+ {
+ ProcessTagForRun<StrikethroughCharacterRun>(
+ markupProcessData.strikethroughCharacterRuns, styleStack, tag, characterIndex, strikethroughCharacterRunIndex, sTagReference, [](const Tag& tag, StrikethroughCharacterRun& run) { ProcessStrikethroughTag(tag, run); });
+ } // <s></s>
+ else if(TokenComparison(MARKUP::TAG::PARAGRAPH, tag.buffer, tag.length))
+ {
+ ProcessParagraphTag(markupProcessData, tag, (markupStringBuffer == markupStringEndBuffer), characterIndex);
+ ProcessTagForRun<BoundedParagraphRun>(
+ markupProcessData.boundedParagraphRuns, styleStack, tag, characterIndex, boundedParagraphRunIndex, pTagReference, [](const Tag& tag, BoundedParagraphRun& run) { ProcessAttributesOfParagraphTag(tag, run); });
+ } // <p></p>
+ else if(TokenComparison(MARKUP::TAG::CHARACTER_SPACING, tag.buffer, tag.length))
+ {
+ ProcessTagForRun<CharacterSpacingCharacterRun>(
+ markupProcessData.characterSpacingCharacterRuns, styleStack, tag, characterIndex, characterSpacingCharacterRunIndex, characterSpacingTagReference, [](const Tag& tag, CharacterSpacingCharacterRun& run) { ProcessCharacterSpacingTag(tag, run); });
+ } // <char-spacing></char-spacing>
+ } // end if( IsTag() )
else if(markupStringBuffer < markupStringEndBuffer)
{
ProcessMarkupStringBuffer(markupProcessData, markupStringBuffer, markupStringEndBuffer, characterIndex);
}
// Resize the model's vectors.
- ResizeModelVectors(markupProcessData, fontRunIndex, colorRunIndex);
+ ResizeModelVectors(markupProcessData, fontRunIndex, colorRunIndex, underlinedCharacterRunIndex, strikethroughCharacterRunIndex, backgroundRunIndex, boundedParagraphRunIndex, characterSpacingCharacterRunIndex);
+
+ // Handle the nested tags
+ OverrideNestedUnderlinedCharacterRuns(markupProcessData.underlinedCharacterRuns);
+ OverrideNestedStrikethroughCharacterRuns(markupProcessData.strikethroughCharacterRuns);
}
} // namespace Text