// EXTERNAL INCLUDES
#include <limits>
#include <dali/public-api/math/vector2.h>
-#include <dali/public-api/text-abstraction/font-client.h>
+#include <dali/devel-api/text-abstraction/font-client.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
numberOfGlyphs( 0u ),
numberOfCharacters( 0u ),
length( 0.f ),
- widthAdvanceDiff( 0.f ),
+ extraBearing( 0.f ),
+ extraWidth( 0.f ),
wsLengthEndOfLine( 0.f ),
ascender( 0.f ),
descender( MAX_FLOAT )
numberOfGlyphs = 0u;
numberOfCharacters = 0u;
length = 0.f;
- widthAdvanceDiff = 0.f;
+ extraBearing = 0.f;
+ extraWidth = 0.f;
wsLengthEndOfLine = 0.f;
ascender = 0.f;
descender = MAX_FLOAT;
CharacterIndex characterIndex; ///< Index of the first character to be laid-out.
Length numberOfGlyphs; ///< The number of glyph which fit in one line.
Length numberOfCharacters; ///< The number of characters which fit in one line.
- float length; ///< The length of the glyphs which fit in one line.
- float widthAdvanceDiff; ///< The difference between the xBearing + width and the advance of the last glyph.
+ float length; ///< The addition of the advance metric of all the glyphs which fit in one line.
+ float extraBearing; ///< The extra width to be added to the line's length when the bearing of the first glyph is negative.
+ float extraWidth; ///< The extra width to be added to the line's length when the bearing + width of the last glyph is greater than the advance.
float wsLengthEndOfLine; ///< The length of the white spaces at the end of the line.
float ascender; ///< The maximum ascender of all fonts in the line.
float descender; ///< The minimum descender of all fonts in the line.
Impl()
: mLayout( LayoutEngine::SINGLE_LINE_BOX ),
mHorizontalAlignment( LayoutEngine::HORIZONTAL_ALIGN_BEGIN ),
- mVerticalAlignment( LayoutEngine::VERTICAL_ALIGN_TOP )
+ mVerticalAlignment( LayoutEngine::VERTICAL_ALIGN_TOP ),
+ mEllipsisEnabled( false )
{
mFontClient = TextAbstraction::FontClient::Get();
}
lineLayout.length += lineLayout.wsLengthEndOfLine;
lineLayout.wsLengthEndOfLine = tmpLineLayout.wsLengthEndOfLine;
- lineLayout.widthAdvanceDiff = tmpLineLayout.widthAdvanceDiff;
}
else
{
/**
* Retrieves the line layout for a given box width.
+ *
+ * @note This method lais out text as it were left to right. At this point is not possible to reorder the line
+ * because the number of characters of the line is not known (one of the responsabilities of this method
+ * is calculate that). Due to glyph's 'x' bearing, width and advance, when right to left or mixed right to left
+ * and left to right text is laid out, it can be small differences in the line length. One solution is to
+ * reorder and re-lay out the text after this method and add or remove one extra glyph if needed. However,
+ * this method calculates which are the first and last glyphs of the line (the ones that causes the
+ * differences). This is a good point to check if there is problems with the text exceeding the boundaries
+ * of the control when there is right to left text.
+ *
+ * @param[in] parameters The layout parameters.
+ * @param[out] lineLayout The line layout.
+ * @param[in,out] paragraphDirection in: the current paragraph's direction, out: the next paragraph's direction. Is set after a must break.
+ * @param[in] completelyFill Whether to completely fill the line ( even if the last word exceeds the boundaries ).
*/
void GetLineLayoutForBox( const LayoutParameters& parameters,
- LineLayout& lineLayout )
+ LineLayout& lineLayout,
+ CharacterDirection& paragraphDirection,
+ bool completelyFill )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->GetLineLayoutForBox\n" );
DALI_LOG_INFO( gLogFilter, Debug::Verbose, " initial glyph index : %d\n", lineLayout.glyphIndex );
const GlyphIndex lastGlyphIndex = parameters.totalNumberOfGlyphs - 1u;
// If the first glyph has a negative bearing its absolute value needs to be added to the line length.
- // In the case the line starts with a right to left character the bearing needs to be substracted to the line length.
+ // In the case the line starts with a right to left character, if the width is longer than the advance,
+ // the difference needs to be added to the line length.
const GlyphInfo& glyphInfo = *( parameters.glyphsBuffer + lineLayout.glyphIndex );
- float initialHorizontalBearing = glyphInfo.xBearing;
+ // Set the direction of the first character of the line.
lineLayout.characterIndex = *( parameters.glyphsToCharactersBuffer + lineLayout.glyphIndex );
const CharacterDirection firstCharacterDirection = ( NULL == parameters.characterDirectionBuffer ) ? false : *( parameters.characterDirectionBuffer + lineLayout.characterIndex );
+ CharacterDirection previousCharacterDirection = firstCharacterDirection;
- if( RTL == firstCharacterDirection )
- {
- initialHorizontalBearing = -initialHorizontalBearing;
+ const float extraWidth = glyphInfo.xBearing + glyphInfo.width - glyphInfo.advance;
+ float tmpExtraWidth = ( 0.f < extraWidth ) ? extraWidth : 0.f;
- if( 0.f < glyphInfo.xBearing )
- {
- tmpLineLayout.length = glyphInfo.xBearing;
- initialHorizontalBearing = 0.f;
- }
- }
- else
- {
- if( 0.f > glyphInfo.xBearing )
- {
- tmpLineLayout.length = -glyphInfo.xBearing;
- initialHorizontalBearing = 0.f;
- }
- }
+ float tmpExtraBearing = ( 0.f > glyphInfo.xBearing ) ? -glyphInfo.xBearing : 0.f;
+
+ tmpLineLayout.length += 1.f; // Added one unit to give some space to the cursor.
// Calculate the line height if there is no characters.
FontId lastFontId = glyphInfo.fontId;
UpdateLineHeight( lastFontId, tmpLineLayout );
- const float boundingBoxWidth = parameters.boundingBox.width - initialHorizontalBearing;
-
bool oneWordLaidOut = false;
for( GlyphIndex glyphIndex = lineLayout.glyphIndex;
// Used to restore the temporal line layout when a single word does not fit in the control's width and is split by character.
const float previousTmpLineLength = tmpLineLayout.length;
- const float previousTmpWidthAdvanceDiff = tmpLineLayout.widthAdvanceDiff;
+ const float previousTmpExtraBearing = tmpExtraBearing;
+ const float previousTmpExtraWidth = tmpExtraWidth;
+
+ // Get the character's direction.
+ const CharacterDirection characterDirection = ( NULL == parameters.characterDirectionBuffer ) ? false : *( parameters.characterDirectionBuffer + characterFirstIndex );
// Increase the accumulated length.
if( isWhiteSpace )
{
// Add as well any previous white space length.
tmpLineLayout.length += tmpLineLayout.wsLengthEndOfLine + glyphInfo.advance;
- if( RTL == firstCharacterDirection )
+
+ // An extra space may be added to the line for the first and last glyph of the line.
+ // If the bearing of the first glyph is negative, its positive value needs to be added.
+ // If the bearing plus the width of the last glyph is greater than the advance, the difference
+ // needs to be added.
+
+ if( characterDirection == paragraphDirection )
{
- tmpLineLayout.widthAdvanceDiff = -glyphInfo.xBearing;
+ if( RTL == characterDirection )
+ {
+ // <--
+ // | Rrrrr|
+ // or
+ // | Rllrrr|
+ // or
+ // |lllrrrrr|
+ // | Rll|
+ //
+
+ tmpExtraBearing = ( 0.f > glyphInfo.xBearing ) ? -glyphInfo.xBearing : 0.f;
+ }
+ else // LTR
+ {
+ // -->
+ // |lllL |
+ // or
+ // |llrrL |
+ // or
+ // |lllllrrr|
+ // |rrL |
+ //
+
+ const float extraWidth = glyphInfo.xBearing + glyphInfo.width - glyphInfo.advance;
+ tmpExtraWidth = ( 0.f < extraWidth ) ? extraWidth : 0.f;
+ }
}
else
{
- tmpLineLayout.widthAdvanceDiff = glyphInfo.xBearing + glyphInfo.width - glyphInfo.advance;
+ if( characterDirection != previousCharacterDirection )
+ {
+ if( RTL == characterDirection )
+ {
+ // -->
+ // |lllR |
+
+ const float extraWidth = glyphInfo.xBearing + glyphInfo.width - glyphInfo.advance;
+ tmpExtraWidth = ( 0.f < extraWidth ) ? extraWidth : 0.f;
+ }
+ else // LTR
+ {
+ // <--
+ // | Lrrrr|
+
+ tmpExtraBearing = ( 0.f > glyphInfo.xBearing ) ? -glyphInfo.xBearing : 0.f;
+ }
+ }
+ else if( characterDirection == firstCharacterDirection )
+ {
+ if( RTL == characterDirection )
+ {
+ // -->
+ // |llllllrr|
+ // |Rr |
+
+ tmpExtraBearing = ( 0.f > glyphInfo.xBearing ) ? -glyphInfo.xBearing : 0.f;
+ }
+ else // LTR
+ {
+ // <--
+ // |llllrrrr|
+ // | llL|
+
+ const float extraWidth = glyphInfo.xBearing + glyphInfo.width - glyphInfo.advance;
+ tmpExtraWidth = ( 0.f < extraWidth ) ? extraWidth : 0.f;
+ }
+ }
}
// Clear the white space length at the end of the line.
}
// Check if the accumulated length fits in the width of the box.
- if( isMultiline && !isWhiteSpace &&
- ( lineLayout.length + lineLayout.wsLengthEndOfLine + tmpLineLayout.length + tmpLineLayout.widthAdvanceDiff > boundingBoxWidth ) )
+ if( ( completelyFill || isMultiline ) && !isWhiteSpace &&
+ ( tmpExtraBearing + lineLayout.length + lineLayout.wsLengthEndOfLine + tmpLineLayout.length + tmpExtraWidth > parameters.boundingBox.width ) )
{
// Current word does not fit in the box's width.
- if( !oneWordLaidOut )
+ if( !oneWordLaidOut || completelyFill )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, " Break the word by character\n" );
// The word's with doesn't fit in the control's with. It needs to be split by character.
- if( tmpLineLayout.numberOfGlyphs > 1u )
+ if( tmpLineLayout.numberOfGlyphs > 0u )
{
tmpLineLayout.numberOfCharacters -= charactersPerGlyph;
--tmpLineLayout.numberOfGlyphs;
tmpLineLayout.length = previousTmpLineLength;
- tmpLineLayout.widthAdvanceDiff = previousTmpWidthAdvanceDiff;
+ tmpExtraBearing = previousTmpExtraBearing;
+ tmpExtraWidth = previousTmpExtraWidth;
}
// Add part of the word to the line layout.
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, " Current word does not fit.\n" );
}
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox\n" );
+
+ lineLayout.extraBearing = tmpExtraBearing;
+ lineLayout.extraWidth = tmpExtraWidth;
+
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox.\n" );
+
return;
}
// Must break the line. Update the line layout and return.
MergeLineLayout( lineLayout, tmpLineLayout );
+ // Set the next paragraph's direction.
+ if( !isLastGlyph &&
+ ( NULL != parameters.characterDirectionBuffer ) )
+ {
+ paragraphDirection = *( parameters.characterDirectionBuffer + 1u + characterLastIndex );
+ }
+
+ lineLayout.extraBearing = tmpExtraBearing;
+ lineLayout.extraWidth = tmpExtraWidth;
+
DALI_LOG_INFO( gLogFilter, Debug::Verbose, " Must break\n" );
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox\n" );
return;
UpdateLineHeight( glyphInfo.fontId, tmpLineLayout );
lastFontId = glyphInfo.fontId;
}
+
+ previousCharacterDirection = characterDirection;
}
+
+ lineLayout.extraBearing = tmpExtraBearing;
+ lineLayout.extraWidth = tmpExtraWidth;
+
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox\n" );
}
+ void SetGlyphPositions( const GlyphInfo* const glyphsBuffer,
+ Length numberOfGlyphs,
+ float penY,
+ Vector2* glyphPositionsBuffer )
+ {
+ // Traverse the glyphs and set the positions.
+
+ // Check if the x bearing of the first character is negative.
+ // If it has a negative x bearing, it will exceed the boundaries of the actor,
+ // so the penX position needs to be moved to the right.
+
+ const GlyphInfo& glyph = *glyphsBuffer;
+ float penX = ( 0.f > glyph.xBearing ) ? -glyph.xBearing : 0.f;
+ penX += 1.f; // Added one unit to give some space to the cursor.
+
+ for( GlyphIndex i = 0u; i < numberOfGlyphs; ++i )
+ {
+ const GlyphInfo& glyph = *( glyphsBuffer + i );
+ Vector2& position = *( glyphPositionsBuffer + i );
+
+ position.x = penX + glyph.xBearing;
+ position.y = penY - glyph.yBearing;
+
+ penX += glyph.advance;
+ }
+ }
+
bool LayoutText( const LayoutParameters& layoutParameters,
Vector<Vector2>& glyphPositions,
Vector<LineRun>& lines,
Size& actualSize )
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->LayoutText\n" );
- Vector2* glyphPositionsBuffer = glyphPositions.Begin();
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, " box size %f, %f\n", layoutParameters.boundingBox.width, layoutParameters.boundingBox.height );
+
+ // Set the first paragraph's direction.
+ CharacterDirection paragraphDirection = ( NULL != layoutParameters.characterDirectionBuffer ) ? *layoutParameters.characterDirectionBuffer : !RTL;
float penY = 0.f;
for( GlyphIndex index = 0u; index < layoutParameters.totalNumberOfGlyphs; )
{
+ CharacterDirection currentParagraphDirection = paragraphDirection;
+
// Get the layout for the line.
LineLayout layout;
layout.glyphIndex = index;
GetLineLayoutForBox( layoutParameters,
- layout );
+ layout,
+ paragraphDirection,
+ false );
DALI_LOG_INFO( gLogFilter, Debug::Verbose, " glyph index %d\n", layout.glyphIndex );
DALI_LOG_INFO( gLogFilter, Debug::Verbose, " character index %d\n", layout.characterIndex );
return false;
}
- LineRun lineRun;
- lineRun.glyphIndex = index;
- lineRun.numberOfGlyphs = layout.numberOfGlyphs;
- lineRun.characterRun.characterIndex = layout.characterIndex;
- lineRun.characterRun.numberOfCharacters = layout.numberOfCharacters;
- lineRun.width = layout.length + layout.widthAdvanceDiff;
- lineRun.ascender = layout.ascender;
- lineRun.descender = layout.descender;
- lineRun.extraLength = layout.wsLengthEndOfLine > 0.f ? layout.wsLengthEndOfLine - layout.widthAdvanceDiff : 0.f;
- lineRun.direction = false;
-
- lines.PushBack( lineRun );
-
- // Update the actual size.
- if( lineRun.width > actualSize.width )
+ // Set the line position. Discard if ellipsis is enabled and the position exceeds the boundaries
+ // of the box.
+ penY += layout.ascender;
+
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, " pen y %f\n", penY );
+ if( mEllipsisEnabled &&
+ ( ( penY - layout.descender > layoutParameters.boundingBox.height ) ||
+ ( ( mLayout == SINGLE_LINE_BOX ) &&
+ ( layout.extraBearing + layout.length + layout.extraWidth > layoutParameters.boundingBox.width ) ) ) )
{
- actualSize.width = lineRun.width;
- }
+ // Do not layout more lines if ellipsis is enabled.
- actualSize.height += ( lineRun.ascender + -lineRun.descender );
+ // The last line needs to be completely filled with characters.
+ // Part of a word may be used.
- // Traverse the glyphs and set the positions.
+ const Length numberOfLines = lines.Count();
- penY += layout.ascender;
+ LineRun lineRun;
+ LineLayout ellipsisLayout;
+ if( 0u != numberOfLines )
+ {
+ // Get the last line and layout it again with the 'completelyFill' flag to true.
+ lineRun = *( lines.Begin() + ( numberOfLines - 1u ) );
- // Check if the x bearing of the first character is negative.
- // If it has a negative x bearing, it will exceed the boundaries of the actor,
- // so the penX position needs to be moved to the right.
- float penX = 0.f;
+ penY -= layout.ascender - lineRun.descender;
- const GlyphInfo& glyph = *( layoutParameters.glyphsBuffer + index );
- if( 0.f > glyph.xBearing )
- {
- penX = -glyph.xBearing;
- }
+ ellipsisLayout.glyphIndex = lineRun.glyphIndex;
+ }
+ else
+ {
+ lineRun.glyphIndex = 0u;
+ ellipsisLayout.glyphIndex = 0u;
+ }
- for( GlyphIndex i = index; i < index + layout.numberOfGlyphs; ++i )
+ GetLineLayoutForBox( layoutParameters,
+ ellipsisLayout,
+ currentParagraphDirection,
+ true );
+
+ lineRun.numberOfGlyphs = ellipsisLayout.numberOfGlyphs;
+ lineRun.characterRun.characterIndex = ellipsisLayout.characterIndex;
+ lineRun.characterRun.numberOfCharacters = ellipsisLayout.numberOfCharacters;
+ lineRun.width = ellipsisLayout.length;
+ lineRun.extraLength = ( ellipsisLayout.wsLengthEndOfLine > 0.f ) ? ellipsisLayout.wsLengthEndOfLine - ellipsisLayout.extraWidth : 0.f;
+ lineRun.ascender = ellipsisLayout.ascender;
+ lineRun.descender = ellipsisLayout.descender;
+ lineRun.ellipsis = true;
+
+ actualSize.width = layoutParameters.boundingBox.width;
+ actualSize.height += ( lineRun.ascender + -lineRun.descender );
+
+ SetGlyphPositions( layoutParameters.glyphsBuffer + lineRun.glyphIndex,
+ ellipsisLayout.numberOfGlyphs,
+ penY,
+ glyphPositions.Begin() + lineRun.glyphIndex );
+
+ if( 0u != numberOfLines )
+ {
+ // Set the last line with the ellipsis layout.
+ *( lines.Begin() + ( numberOfLines - 1u ) ) = lineRun;
+ }
+ else
+ {
+ // Push the line.
+ lines.PushBack( lineRun );
+ }
+
+ break;
+ }
+ else
{
- const GlyphInfo& glyph = *( layoutParameters.glyphsBuffer + i );
- Vector2& position = *( glyphPositionsBuffer + i );
+ const bool isLastLine = index + layout.numberOfGlyphs == layoutParameters.totalNumberOfGlyphs;
+
+ LineRun lineRun;
+ lineRun.glyphIndex = index;
+ lineRun.numberOfGlyphs = layout.numberOfGlyphs;
+ lineRun.characterRun.characterIndex = layout.characterIndex;
+ lineRun.characterRun.numberOfCharacters = layout.numberOfCharacters;
+ if( isLastLine )
+ {
+ const float width = layout.extraBearing + layout.length + layout.extraWidth + layout.wsLengthEndOfLine;
+ if( MULTI_LINE_BOX == mLayout )
+ {
+ lineRun.width = ( width > layoutParameters.boundingBox.width ) ? layoutParameters.boundingBox.width : width;
+ }
+ else
+ {
+ lineRun.width = width;
+ }
- position.x = penX + glyph.xBearing;
- position.y = penY - glyph.yBearing;
+ lineRun.extraLength = 0.f;
+ }
+ else
+ {
+ lineRun.width = layout.extraBearing + layout.length + layout.extraWidth;
+ lineRun.extraLength = ( layout.wsLengthEndOfLine > 0.f ) ? layout.wsLengthEndOfLine - layout.extraWidth : 0.f;
+ }
+ lineRun.ascender = layout.ascender;
+ lineRun.descender = layout.descender;
+ lineRun.direction = false;
+ lineRun.ellipsis = false;
- penX += glyph.advance;
- }
+ lines.PushBack( lineRun );
- penY += -layout.descender;
+ // Update the actual size.
+ if( lineRun.width > actualSize.width )
+ {
+ actualSize.width = lineRun.width;
+ }
+
+ actualSize.height += ( lineRun.ascender + -lineRun.descender );
+
+ SetGlyphPositions( layoutParameters.glyphsBuffer + index,
+ layout.numberOfGlyphs,
+ penY,
+ glyphPositions.Begin() + index );
+
+ penY += -layout.descender;
- // Increase the glyph index.
- index += layout.numberOfGlyphs;
+ // Increase the glyph index.
+ index += layout.numberOfGlyphs;
+ }
}
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--LayoutText\n\n" );
+
return true;
}
{
const BidirectionalLineInfoRun& bidiLine = *( layoutParameters.lineBidirectionalInfoRunsBuffer + lineIndex );
- float penX = 0.f;
-
const CharacterIndex characterVisualIndex = bidiLine.characterRun.characterIndex + *bidiLine.visualToLogicalMap;
const GlyphInfo& glyph = *( layoutParameters.glyphsBuffer + *( layoutParameters.charactersToGlyphsBuffer + characterVisualIndex ) );
- penX = -glyph.xBearing;
+ float penX = ( 0.f > glyph.xBearing ) ? -glyph.xBearing : 0.f;
+ penX += 1.f; // Added one unit to give some space to the cursor.
Vector2* glyphPositionsBuffer = glyphPositions.Begin();
}
}
- void Align( const LayoutParameters& layoutParameters,
- const Size& layoutSize,
- const Vector<LineRun>& lines,
- Vector<Vector2>& glyphPositions )
+ void Align( const Size& layoutSize,
+ Vector<LineRun>& lines )
{
- Vector2* glyphPositionsBuffer = glyphPositions.Begin();
-
// Traverse all lines and align the glyphs.
- // LayoutParameters contains bidirectional info for those lines with
- // right to left text, this info includes the paragraph's direction.
- LineIndex bidiLineIndex = 0u;
- for( Vector<LineRun>::ConstIterator it = lines.Begin(), endIt = lines.End();
+ for( Vector<LineRun>::Iterator it = lines.Begin(), endIt = lines.End();
it != endIt;
++it )
{
- const LineRun& line = *it;
-
- // 1) Get the paragrap's direction.
- bool paragraphDirection = false;
-
- // Check if there is any right to left line.
- if( ( NULL != layoutParameters.lineBidirectionalInfoRunsBuffer ) &&
- ( bidiLineIndex < layoutParameters.numberOfBidirectionalInfoRuns ) )
- {
- const BidirectionalLineInfoRun* bidiLine = layoutParameters.lineBidirectionalInfoRunsBuffer + bidiLineIndex;
-
- // Get the right to left line that match with current line.
- while( ( line.characterRun.characterIndex > bidiLine->characterRun.characterIndex ) &&
- ( bidiLineIndex < layoutParameters.numberOfBidirectionalInfoRuns ) )
- {
- ++bidiLineIndex;
- bidiLine = layoutParameters.lineBidirectionalInfoRunsBuffer + bidiLineIndex;
- }
-
- if( line.characterRun.characterIndex == bidiLine->characterRun.characterIndex )
- {
- paragraphDirection = bidiLine->direction;
- }
- }
-
- // 2) Calculate the alignment offset accordingly with the align option,
- // the box width, line length, and the paragraphs direction.
- float alignOffset = CalculateHorizontalAlignment( layoutSize.width,
- line.width,
- line.extraLength,
- paragraphDirection );
-
- // 3) Traverse all glyphs and update the 'x' position.
- for( GlyphIndex index = line.glyphIndex,
- endIndex = line.glyphIndex + line.numberOfGlyphs;
- index < endIndex;
- ++index )
- {
- Vector2& position = *( glyphPositionsBuffer + index );
-
- position.x += alignOffset;
- }
+ LineRun& line = *it;
+ const bool isLastLine = lines.End() == it + 1u;
+
+ // Calculate the alignment offset accordingly with the align option,
+ // the box width, line length, and the paragraphs direction.
+ CalculateHorizontalAlignment( layoutSize.width,
+ line,
+ isLastLine );
}
}
- float CalculateHorizontalAlignment( float boxWidth,
- float lineLength,
- float extraLength,
- bool paragraphDirection )
+ void CalculateHorizontalAlignment( float boxWidth,
+ LineRun& line,
+ bool isLastLine )
{
- float offset = 0.f;
+ line.alignmentOffset = 0.f;
+ const bool isRTL = RTL == line.direction;
+ float lineLength = line.width;
HorizontalAlignment alignment = mHorizontalAlignment;
- if( paragraphDirection &&
+ if( isRTL &&
( HORIZONTAL_ALIGN_CENTER != alignment ) )
{
if( HORIZONTAL_ALIGN_BEGIN == alignment )
{
case HORIZONTAL_ALIGN_BEGIN:
{
- offset = 0.f;
+ line.alignmentOffset = 0.f;
+
+ if( isRTL )
+ {
+ // 'Remove' the white spaces at the end of the line (which are at the beginning in visual order)
+ line.alignmentOffset -= line.extraLength;
+
+ if( isLastLine )
+ {
+ line.alignmentOffset += std::min( line.extraLength, boxWidth - lineLength );
+ }
+ }
break;
}
case HORIZONTAL_ALIGN_CENTER:
{
- offset = 0.5f * ( boxWidth - lineLength );
- const int intOffset = static_cast<int>( offset ); // try to avoid pixel alignment.
- offset = static_cast<float>( intOffset );
+ if( isLastLine && !isRTL )
+ {
+ lineLength += line.extraLength;
+ if( lineLength > boxWidth )
+ {
+ lineLength = boxWidth;
+ line.alignmentOffset = 0.f;
+ break;
+ }
+ }
+
+ line.alignmentOffset = 0.5f * ( boxWidth - lineLength );
+
+ if( isRTL )
+ {
+ line.alignmentOffset -= line.extraLength;
+
+ if( isLastLine )
+ {
+ line.alignmentOffset += 0.5f * std::min( line.extraLength, boxWidth - lineLength );
+ }
+ }
+
+ line.alignmentOffset = floorf( line.alignmentOffset ); // try to avoid pixel alignment.
break;
}
case HORIZONTAL_ALIGN_END:
{
- offset = boxWidth - lineLength;
+ if( isLastLine && !isRTL )
+ {
+ lineLength += line.extraLength;
+ if( lineLength > boxWidth )
+ {
+ line.alignmentOffset = 0.f;
+ break;
+ }
+ }
+
+ if( isRTL )
+ {
+ lineLength += line.extraLength;
+ }
+
+ line.alignmentOffset = boxWidth - lineLength;
break;
}
}
-
- if( paragraphDirection )
- {
- offset -= extraLength;
- }
-
- return offset;
}
LayoutEngine::Layout mLayout;
LayoutEngine::VerticalAlignment mVerticalAlignment;
TextAbstraction::FontClient mFontClient;
+
+ bool mEllipsisEnabled:1;
};
LayoutEngine::LayoutEngine()
return mImpl->mLayout;
}
+void LayoutEngine::SetTextEllipsisEnabled( bool enabled )
+{
+ mImpl->mEllipsisEnabled = enabled;
+}
+
+bool LayoutEngine::GetTextEllipsisEnabled() const
+{
+ return mImpl->mEllipsisEnabled;
+}
+
void LayoutEngine::SetHorizontalAlignment( HorizontalAlignment alignment )
{
mImpl->mHorizontalAlignment = alignment;
glyphPositions );
}
-void LayoutEngine::Align( const LayoutParameters& layoutParameters,
- const Size& layoutSize,
- const Vector<LineRun>& lines,
- Vector<Vector2>& glyphPositions )
+void LayoutEngine::Align( const Size& layoutSize,
+ Vector<LineRun>& lines )
{
- mImpl->Align( layoutParameters,
- layoutSize,
- lines,
- glyphPositions );
+ mImpl->Align( layoutSize,
+ lines );
}
} // namespace Text