#include <dali-toolkit/internal/text/hidden-text.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
+#include <dali-toolkit/public-api/controls/text-controls/text-editor.h>
using namespace Dali::Toolkit;
{
value.Get( mSubstituteCount );
}
- else if( key == Toolkit::HiddenInput::Property::SHOW_DURATION || key == PROPERTY_SHOW_DURATION )
+ else if( key == Toolkit::HiddenInput::Property::SHOW_LAST_CHARACTER_DURATION || key == PROPERTY_SHOW_DURATION )
{
value.Get( mDisplayDuration );
}
map[Toolkit::HiddenInput::Property::MODE] = mHideMode;
map[Toolkit::HiddenInput::Property::SUBSTITUTE_CHARACTER] = mSubstituteText;
map[Toolkit::HiddenInput::Property::SUBSTITUTE_COUNT] = mSubstituteCount;
- map[Toolkit::HiddenInput::Property::SHOW_DURATION] = mDisplayDuration;
+ map[Toolkit::HiddenInput::Property::SHOW_LAST_CHARACTER_DURATION] = mDisplayDuration;
}
void HiddenText::Substitute( const Vector<Character>& source, Vector<Character>& destination )