const Vector2& GetPosition( HandleType handleType ) const;
/**
+ * @brief Whether to flip vertically a handle.
+ *
+ * @param[in] handleType The handle to flip vertically.
+ * @param[in] flip Whether to flip vertically.
+ */
+ void FlipHandleVertically( HandleType handleType, bool flip );
+
+ /**
+ * @brief Retrieves whether the handle is vertically flipped.
+ *
+ * @param[in] handleType The handle to query.
+ *
+ * @return @e ture if the handle is vertically flipped.
+ */
+ bool IsHandleVerticallyFlipped( HandleType handleType ) const;
+
+ /**
* @brief Whether to flip the selection handles as soon as they are crossed.
*
* By default they flip when the handle is released.