#include <dali/public-api/math/rect.h>
#include <dali/public-api/math/vector2.h>
+// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/controls/text-controls/text-selection-popup.h>
+
namespace Dali
{
+class Actor;
class Image;
class Vector2;
class Vector4;
namespace Toolkit
{
+class TextSelectionPopupCallbackInterface;
+
namespace Internal
{
class Control;
*
* Selection handles will be flipped around to ensure they do not exceed the Decoration Bounding Box. ( Stay visible ).
*
- * Decorator components forward input events to a controller class through an observer interface.
+ * Decorator components forward input events to a controller class through an interface.
* The controller is responsible for selecting which components are active.
*/
class Decorator : public RefObject
{
public:
- class Observer
+ class ControllerInterface
{
public:
/**
* @brief Constructor.
*/
- Observer() {};
+ ControllerInterface() {};
/**
* @brief Virtual destructor.
*/
- virtual ~Observer() {};
+ virtual ~ControllerInterface() {};
+
+ /**
+ * @brief An input event from one of the handles.
+ *
+ * @param[out] targetSize The Size of the UI control the decorator is adding it's decorations to.
+ */
+ virtual void GetTargetSize( Vector2& targetSize ) = 0;
+
+ /**
+ * @brief Add a decoration to the parent UI control.
+ *
+ * @param[in] decoration The actor displaying a decoration.
+ */
+ virtual void AddDecoration( Actor& actor, bool needsClipping ) = 0;
/**
* @brief An input event from one of the handles.
* @param[in] x The x position relative to the top-left of the parent control.
* @param[in] y The y position relative to the top-left of the parent control.
*/
- virtual void HandleEvent( HandleType handleType, HandleState state, float x, float y ) = 0;
+ virtual void DecorationEvent( HandleType handleType, HandleState state, float x, float y ) = 0;
};
/**
* @brief Create a new instance of a Decorator.
*
- * @param[in] parent Decorations will be added to this parent control.
- * @param[in] observer A class which receives input events from Decorator components.
+ * @param[in] controller The controller which receives input events from Decorator components.
+ * @param[in] callbackInterface The text popup callback interface which receives the button click callbacks.
+ *
* @return A pointer to a new Decorator.
*/
- static DecoratorPtr New( Dali::Toolkit::Internal::Control& parent, Observer& observer );
+ static DecoratorPtr New( ControllerInterface& controller,
+ TextSelectionPopupCallbackInterface& callbackInterface );
/**
* @brief Set the bounding box which handles, popup and similar decorations will not exceed.
* @param[in] cursor Whether this color is for the primary or secondary cursor.
* @param[in] color The color to use.
*/
- void SetColor( Cursor cursor, const Dali::Vector4& color );
+ void SetCursorColor( Cursor cursor, const Dali::Vector4& color );
/**
* @brief Retrieves the color for a cursor.
Dali::Image GetHandleImage( HandleType handleType, HandleImageType handleImageType ) const;
/**
+ * @brief Sets the color of the handles
+ *
+ * @param[in] color The color to use.
+ */
+ void SetHandleColor( const Vector4& color );
+
+ /**
+ * @brief Retrieves the handles color.
+ *
+ * @return The color of the handles.
+ */
+ const Vector4& GetHandleColor() const;
+
+ /**
* @brief Sets the position of a selection handle.
*
* @param[in] handleType The handle to set.
void GetPosition( HandleType handleType, float& x, float& y, float& lineHeight ) const;
/**
+ * @brief Retrieves the position of a selection handle.
+ *
+ * @param[in] handleType The handle to get.
+ *
+ * @return The position of the selection handle relative to the top-left of the parent control.
+ */
+ const Vector2& GetPosition( HandleType handleType ) const;
+
+ /**
+ * @brief Swaps the selection handle's images.
+ *
+ * This method is called by the text controller to swap the handles
+ * when the start index is bigger than the end one.
+ */
+ void SwapSelectionHandlesEnabled( bool enable );
+
+ /**
* @brief Adds a quad to the existing selection highlights.
*
* @param[in] x1 The top-left x position.
/**
* @brief Sets the selection highlight color.
*
- * @param[in] image The image to use.
+ * @param[in] color The color to use.
*/
void SetHighlightColor( const Vector4& color );
/**
* @brief Retrieves the selection highlight color.
*
- * @return The image.
+ * @return The color of the highlight
*/
const Vector4& GetHighlightColor() const;
/**
+ * @brief Sets into the decorator the depth used to render the text.
+ *
+ * @param[in] depth The text's depth.
+ */
+ void SetTextDepth( int textDepth );
+
+ /**
* @brief Set the Selection Popup to show or hide via the active flaf
* @param[in] active true to show, false to hide
*/
bool IsPopupActive() const;
/**
+ * @brief Set a bit mask of the buttons to be shown by Popup
+ * @param[in] enabledButtonsBitMask from TextSelectionPopup::Buttons enum
+ */
+ void SetEnabledPopupButtons( TextSelectionPopup::Buttons& enabledButtonsBitMask );
+
+ /**
+ * @brief Get the current bit mask of buttons to be shown by Popup
+ * @return bitmask of TextSelectionPopup::Buttons
+ */
+ TextSelectionPopup::Buttons& GetEnabledPopupButtons();
+
+ /**
* @brief Sets the scroll threshold.
*
* It defines a square area inside the control, close to the edge.
float GetScrollSpeed() const;
/**
- * @brief Sets the scroll interval.
- *
- * @param[in] seconds The scroll interval in seconds.
- */
- void SetScrollTickInterval( float seconds );
-
- /**
- * @brief Retrieves the scroll interval.
- *
- * @return The scroll interval.
+ * @brief Notifies the decorator the whole text has been scrolled.
*/
- float GetScrollTickInterval() const;
+ void NotifyEndOfScroll();
protected:
/**
* @brief Private constructor.
- * @param[in] parent Decorations will be added to this parent control.
- * @param[in] observer A class which receives input events from Decorator components.
+ * @param[in] controller The controller which receives input events from Decorator components.
+ * @param[in] callbackInterface The text popup callback interface which receives the button click callbacks.
*/
- Decorator(Dali::Toolkit::Internal::Control& parent, Observer& observer );
+ Decorator( ControllerInterface& controller,
+ TextSelectionPopupCallbackInterface& callbackInterface );
// Undefined
Decorator( const Decorator& handle );