for( std::size_t v = 0; iter != endIter; ++iter,v+=4 )
{
-
QuadCoordinates& quad = *iter;
// top-left (v+0)
mHighlightQuadList.clear();
- mHighlightRenderer.SetDepthIndex( mTextDepth - 2u ); // text is rendered at mTextDepth and text's shadow at mTextDepth -1u.
+ if( mHighlightRenderer )
+ {
+ mHighlightRenderer.SetDepthIndex( mTextDepth - 2u ); // text is rendered at mTextDepth and text's shadow at mTextDepth -1u.
+ }
}
}