const uint8_t* utf8 = NULL;
if(impl.mMarkupProcessorEnabled)
{
- ProcessMarkupString(text, markupProcessData);
+ MarkupPropertyData markupPropertyData(impl.mAnchorColor, impl.mAnchorClickedColor);
+
+ ProcessMarkupString(text, markupPropertyData, markupProcessData);
textSize = markupProcessData.markupProcessedText.size();
// This is a bit horrible but std::string returns a (signed) char*