* Sets the visual to logical map tables.
*
* Any map tables previously set are removed.
+ * It sets the paragraph's direction to each line.
*
* @pre The @p logicalModel needs to have a text set.
* @pre The @p logicalModel needs to have the bidirectional info indices for each paragraph set.
* @pre The @p visualModel needs to have the laid-out lines info set.
*
* @param[in] bidirectionalInfo Vector with the bidirectional infor for each paragraph.
- * @param[in] lineRuns The line runs converted to characters.
+ * @param[in,out] lineRuns The line runs converted to characters.
* @param[out] lineInfoRuns line runs with the visual to logical conversion maps.
*/
void ReorderLines( const Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo,
- const Vector<LineRun>& lineRuns,
+ Vector<LineRun>& lineRuns,
Vector<BidirectionalLineInfoRun>& lineInfoRuns );
/**