Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo );
/**
- * Replaces the bidirectional info from the logical model.
- *
- * @pre The @p model needs to have a text set.
- * @pre The @p model needs to have the line break info set.
- *
- * If the @p numberOfCharactersToRemove is zero, this operation is like an insert.
- * If the @p numberOfCharactersToInsert is zero, this operation is like a remove.
- *
- * @param[in,out] model The text's logical model.
- * @param[in] characterIndex Index to the first character.
- * @param[in] numberOfCharactersToRemove The number of characters removed from the text.
- * @param[in] numberOfCharactersToInsert The number of characters inserted in the text.
- */
-void ReplaceBidirectionalInfo( LogicalModel& model,
- CharacterIndex characterIndex,
- Length numberOfCharactersToRemove,
- Length numberOfCharactersToInsert );
-
-/**
* Sets the visual to logical map tables.
*
* Any map tables previously set are removed.
Vector<BidirectionalLineInfoRun>& lineInfoRuns );
/**
- * Replaces the visual to logical and logical to visual map tables.
- *
- * @pre The @p logicalModel needs to have a text set.
- * @pre The @p logicalModel needs to have the line break info set.
- * @pre The @p visualModel needs to have the laid-out lines info set.
- *
- * If the @p numberOfCharactersToRemove is zero, this operation is like an insert.
- * If the @p numberOfCharactersToInsert is zero, this operation is like a remove.
- *
- * @param[in,out] logicalModel The text's logical model.
- * @param[in] visualModel The text's visual model.
- * @param[in] characterIndex Index to the first character.
- * @param[in] numberOfCharactersToRemove The number of characters removed from the text.
- * @param[in] numberOfCharactersToInsert The number of characters inserted in the text.
- */
-void ReorderLines( LogicalModel& logicalModel,
- const VisualModel& visualModel,
- CharacterIndex characterIndex,
- Length numberOfCharactersToRemove,
- Length numberOfCharactersToInsert );
-
-/**
- * @brief Replaces any character which could be mirrored.
+ * @brief Replaces any character in the right to left paragraphs which could be mirrored.
*
* @param[in] text The text.
* @param[in] mirroredText The mirroredText.
+ * @param[in] bidirectionalInfo Vector with the bidirectional infor for each paragraph.
*
* @return @e true if a character has been replaced.
*/
bool GetMirroredText( const Vector<Character>& text,
- Vector<Character>& mirroredText );
+ Vector<Character>& mirroredText,
+ const Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo );
/**
* @brief Retrieves the character's directions.