/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/devel-api/adaptor-framework/singleton-service.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
#include <dali/integration-api/debug.h>
+#include <dali/public-api/adaptor-framework/application.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/internal/builder/builder-impl.h>
#include <dali-toolkit/public-api/controls/control.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
-#include <dali-toolkit/devel-api/styling/style-manager.h>
+#include <dali-toolkit/public-api/styling/style-manager.h>
+#include <dali-toolkit/internal/feedback/feedback-style.h>
namespace
{
-const char* LANDSCAPE_QUALIFIER = "landscape";
+//const char* LANDSCAPE_QUALIFIER = "landscape";
const char* PORTRAIT_QUALIFIER = "portrait";
-const char* FONT_SIZE_QUALIFIER = "font-size-";
+const char* FONT_SIZE_QUALIFIER = "fontsize";
const char* DEFAULT_THEME = DALI_STYLE_DIR "dali-toolkit-default-theme.json";
const char* PACKAGE_PATH_KEY = "PACKAGE_PATH";
+const char* APPLICATION_RESOURCE_PATH_KEY = "APPLICATION_RESOURCE_PATH";
+
const char* DEFAULT_PACKAGE_PATH = DALI_DATA_READ_ONLY_DIR "/toolkit/";
+#if defined(DEBUG_ENABLED)
+Debug::Filter* gLogFilter = Debug::Filter::New( Debug::NoLogging, false, "LOG_STYLE");
+#endif
+
} // namespace
namespace Dali
}
StyleManager::StyleManager()
-: mOrientationDegrees( 0 ), // Portrait
- mDefaultFontSize( -1 ),
- mThemeFile( DEFAULT_THEME )
+: mDefaultFontSize( -1 ),
+ mDefaultFontFamily(""),
+ mFeedbackStyle( NULL )
{
// Add theme builder constants
mThemeBuilderConstants[ PACKAGE_PATH_KEY ] = DEFAULT_PACKAGE_PATH;
+ mThemeBuilderConstants[ APPLICATION_RESOURCE_PATH_KEY ] = Application::GetResourcePath();
mStyleMonitor = StyleMonitor::Get();
if( mStyleMonitor )
{
mStyleMonitor.StyleChangeSignal().Connect( this, &StyleManager::StyleMonitorChange );
-
mDefaultFontSize = mStyleMonitor.GetDefaultFontSize();
}
+
+ // Sound & haptic style
+ mFeedbackStyle = new FeedbackStyle();
}
StyleManager::~StyleManager()
{
+ delete mFeedbackStyle;
+}
+
+void StyleManager::ApplyTheme( const std::string& themeFile )
+{
+ SetTheme( themeFile );
+}
+
+void StyleManager::ApplyDefaultTheme()
+{
+ SetTheme( DEFAULT_THEME );
+}
+
+const std::string& StyleManager::GetDefaultFontFamily() const
+{
+ return mDefaultFontFamily;
+}
+
+void StyleManager::SetStyleConstant( const std::string& key, const Property::Value& value )
+{
+ mStyleBuilderConstants[ key ] = value;
}
-void StyleManager::SetOrientationValue( int orientation )
+bool StyleManager::GetStyleConstant( const std::string& key, Property::Value& valueOut )
{
- if( orientation != mOrientationDegrees )
+ Property::Value* value = mStyleBuilderConstants.Find( key );
+ if( value )
{
- mOrientationDegrees = orientation;
- // TODO: if orientation changed, apply the new style to all controls
- // dont want to really do the whole load from file again if the bundle contains both portrait & landscape
- SetTheme();
+ valueOut = *value;
+ return true;
}
+
+ return false;
}
-int StyleManager::GetOrientationValue()
+void StyleManager::ApplyThemeStyle( Toolkit::Control control )
{
- return mOrientationDegrees;
+ if( !mThemeBuilder )
+ {
+ ApplyDefaultTheme();
+ }
+
+ if( mThemeBuilder )
+ {
+ ApplyStyle( mThemeBuilder, control );
+ }
}
-void StyleManager::SetOrientation( Orientation orientation )
+void StyleManager::ApplyThemeStyleAtInit( Toolkit::Control control )
{
- if( mOrientation )
+ ApplyThemeStyle( control );
+
+ if(mFeedbackStyle)
{
- mOrientation.ChangedSignal().Disconnect( this, &StyleManager::OnOrientationChanged );
+ mFeedbackStyle->ObjectCreated( control );
}
+}
- OnOrientationChanged( orientation );
+void StyleManager::ApplyStyle( Toolkit::Control control, const std::string& jsonFileName, const std::string& styleName )
+{
+ bool builderReady = false;
- if( mOrientation )
+ // First look in the cache
+ Toolkit::Builder builder = FindCachedBuilder( jsonFileName );
+ if( builder )
{
- mOrientation.ChangedSignal().Connect( this, &StyleManager::OnOrientationChanged );
+ builderReady = true;
+ }
+ else
+ {
+ // Merge theme and style constants
+ Property::Map constants( mThemeBuilderConstants );
+ constants.Merge( mStyleBuilderConstants );
+
+ // Create it
+ builder = CreateBuilder( constants );
+
+ if( LoadJSON( builder, jsonFileName ) )
+ {
+ CacheBuilder( builder, jsonFileName );
+ builderReady = true;
+ }
+ }
+
+ // Apply the style to the control
+ if( builderReady )
+ {
+ builder.ApplyStyle( styleName, control );
}
}
-Orientation StyleManager::GetOrientation()
+Toolkit::StyleManager::StyleChangedSignalType& StyleManager::StyleChangedSignal()
{
- return mOrientation;
+ return mStyleChangedSignal;
}
-void StyleManager::SetStyleConstant( const std::string& key, const Property::Value& value )
+Toolkit::StyleManager::StyleChangedSignalType& StyleManager::ControlStyleChangeSignal()
{
- mStyleBuilderConstants[ key ] = value;
+ return mControlStyleChangeSignal;
}
-bool StyleManager::GetStyleConstant( const std::string& key, Property::Value& valueOut )
+void StyleManager::SetTheme( const std::string& themeFile )
{
- Property::Value* value = mStyleBuilderConstants.Find( key );
- if( value )
+ bool themeLoaded = false;
+ bool loading = false;
+
+ // If we haven't loaded a theme, or the stored theme file is empty, or
+ // the previously loaded theme is different to the requested theme,
+ // first reset the builder and load the default theme.
+ if( ! mThemeBuilder || mThemeFile.empty() || mThemeFile.compare( themeFile ) != 0 )
{
- valueOut = *value;
- return true;
+ loading = true;
+ mThemeBuilder = CreateBuilder( mThemeBuilderConstants );
+ themeLoaded = LoadJSON( mThemeBuilder, DEFAULT_THEME ); // Sets themeLoaded to true if theme exists
}
- return false;
+ if( themeFile.compare(DEFAULT_THEME) != 0 )
+ {
+ // The theme is different to the default: Merge it
+ loading = true;
+ themeLoaded |= LoadJSON( mThemeBuilder, themeFile );
+ }
+
+ if( loading )
+ {
+ mThemeFile = themeFile;
+
+ if( themeLoaded )
+ {
+ // We've successfully loaded the theme file
+ if(mFeedbackStyle)
+ {
+ mFeedbackStyle->StyleChanged( mThemeFile, StyleChange::THEME_CHANGE );
+ }
+
+ EmitStyleChangeSignals(StyleChange::THEME_CHANGE);
+ }
+ else
+ {
+ // We tried to load a theme, but it failed. Ensure the builder is reset
+ mThemeBuilder.Reset();
+ mThemeFile.clear();
+ }
+ }
}
-void StyleManager::OnOrientationChanged( Orientation orientation )
+const Property::Map StyleManager::GetConfigurations()
{
- mOrientation = orientation;
- // TODO: if orientation changed, apply the new style to all controls
- // dont want to really do the whole load from file again if the bundle contains both portrait & landscape
- SetTheme();
+ DALI_LOG_STREAM( gLogFilter, Debug::Concise, "GetConfigurations()\n On entry, mThemeBuilder: " << (bool(mThemeBuilder)?"Created":"Empty") << " mThemeFile: " << mThemeFile);
+
+ Property::Map result;
+ if( mThemeBuilder )
+ {
+ result = mThemeBuilder.GetConfigurations();
+ }
+ else
+ {
+ DALI_LOG_STREAM( gLogFilter, Debug::Concise, "GetConfigurations() Loading default theme" );
+
+ bool themeLoaded = false;
+
+ mThemeBuilder = CreateBuilder( mThemeBuilderConstants );
+
+ // Load default theme because this is first try to load stylesheet.
+ themeLoaded = LoadJSON( mThemeBuilder, DEFAULT_THEME );
+ mThemeFile = DEFAULT_THEME;
+
+ if( themeLoaded )
+ {
+ result = mThemeBuilder.GetConfigurations();
+ }
+ DALI_LOG_STREAM( gLogFilter, Debug::Concise, " themeLoaded" << (themeLoaded?"success":"failure") );
+ }
+
+ DALI_LOG_STREAM( gLogFilter, Debug::Concise, "GetConfigurations()\n On exit, result Count: " << (result.Count() != 0) );
+ DALI_LOG_STREAM( gLogFilter, Debug::Verbose, " result: " << result );
+
+ return result;
+}
+
+bool StyleManager::LoadFile( const std::string& filename, std::string& stringOut )
+{
+ DALI_ASSERT_DEBUG( 0 != filename.length());
+
+ // as toolkit is platform agnostic, it cannot load files from filesystem
+ // ask style monitor to load the style sheet
+ if( mStyleMonitor )
+ {
+ return mStyleMonitor.LoadThemeFile( filename, stringOut );
+ }
+
+ return false;
}
Toolkit::Builder StyleManager::CreateBuilder( const Property::Map& constants )
}
}
-void StyleManager::CollectQualifiers( StringList& qualifiersOut )
+static void CollectQualifiers( std::vector<std::string>& qualifiersOut )
{
// Append the relevant qualifier for orientation
- int orientation = mOrientationDegrees;
+ // int orientation = 0; // Get the orientation from the system
+ /*
+ //// To Do /////
+ Getting orientation from the system, and determine Qualifie LANDSCAPE or PORTRAIT
+ orientation 0, 180 : PORTRAIT_QUALIFIER (default)
+ orientation 90, 270 : LANDSCAPE_QUALIFIER
+ */
- if( mOrientation )
- {
- orientation = mOrientation.GetDegrees();
- }
+ qualifiersOut.push_back( std::string( PORTRAIT_QUALIFIER ) );
- switch( orientation )
- {
- case 90:
- case 270:
- {
- qualifiersOut.push_back( std::string( LANDSCAPE_QUALIFIER ) );
- break;
- }
- case 180:
- case 0: // fall through
- default:
- {
- qualifiersOut.push_back( std::string( PORTRAIT_QUALIFIER ) );
- break;
- }
- }
}
-void StyleManager::BuildQualifiedStyleName( const std::string& styleName, const StringList& qualifiers, std::string& qualifiedStyleOut )
+/**
+ * @brief Construct a qualified style name out of qualifiers
+ *
+ * A qualifed style name will be in the format: style-qualifier0-qualifier1-qualifierN
+ *
+ * @param[in] styleName The root name of the style
+ * @param[in] qualifiers List of qualifier names
+ * @param[out] qualifiedStyleOut The qualified style name
+ */
+static void BuildQualifiedStyleName(
+ const std::string& styleName,
+ const std::vector<std::string>& qualifiers,
+ std::string& qualifiedStyleOut )
{
qualifiedStyleOut.append( styleName );
- for( StringList::const_iterator it = qualifiers.begin(), itEnd = qualifiers.end(); it != itEnd; ++it )
+ for( std::vector<std::string>::const_iterator it = qualifiers.begin(),
+ itEnd = qualifiers.end(); it != itEnd; ++it )
{
const std::string& str = *it;
}
}
-void StyleManager::ApplyStyle( Toolkit::Builder builder, Toolkit::Control control )
+static bool GetStyleNameForControl( Toolkit::Builder builder, Toolkit::Control control, std::string& styleName)
{
- std::string styleName = control.GetStyleName();
+ styleName = control.GetStyleName();
+
if( styleName.empty() )
{
- // Convert control name to lower case
styleName = control.GetTypeName();
- std::transform( styleName.begin(), styleName.end(), styleName.begin(), ::tolower );
}
// Apply the style after choosing the correct actual style (e.g. landscape or portrait)
- StringList qualifiers;
+ std::vector<std::string> qualifiers;
CollectQualifiers( qualifiers );
- while( true )
+ bool found = 0;
+ std::string qualifiedStyleName;
+ do
{
- std::string qualifiedStyleName;
+ qualifiedStyleName.clear();
BuildQualifiedStyleName( styleName, qualifiers, qualifiedStyleName );
// Break if style found or we have tried the root style name (qualifiers is empty)
- if( builder.ApplyStyle( qualifiedStyleName, control ) || qualifiers.size() == 0 )
+ if( GetImpl(builder).LookupStyleName( qualifiedStyleName ) )
+ {
+ found = true;
+ break;
+ }
+ if( qualifiers.size() == 0 )
{
break;
}
-
// Remove the last qualifier in an attempt to find a style that is valid
qualifiers.pop_back();
- }
+ } while (!found);
- if( mDefaultFontSize >= 0 )
+ if(found)
{
- // Apply the style for logical font size
- std::stringstream fontSizeQualifier;
- fontSizeQualifier << styleName << "-" << FONT_SIZE_QUALIFIER << mDefaultFontSize;
- builder.ApplyStyle( fontSizeQualifier.str(), control );
- }
-}
-
-void StyleManager::ApplyThemeStyle( Toolkit::Control control )
-{
- if( mThemeBuilder )
- {
- ApplyStyle( mThemeBuilder, control );
+ styleName = qualifiedStyleName;
}
+ return found;
}
-void StyleManager::ApplyStyle( Toolkit::Control control, const std::string& jsonFileName, const std::string& styleName )
+void StyleManager::ApplyStyle( Toolkit::Builder builder, Toolkit::Control control )
{
- bool builderReady = false;
-
- // First look in the cache
- Toolkit::Builder builder = FindCachedBuilder( jsonFileName );
- if( builder )
- {
- builderReady = true;
- }
- else
- {
- // Merge theme and style constants
- Property::Map constants( mThemeBuilderConstants );
- constants.Merge( mStyleBuilderConstants );
-
- // Create it
- builder = CreateBuilder( constants );
-
- if( LoadJSON( builder, jsonFileName ) )
- {
- CacheBuilder( builder, jsonFileName );
- builderReady = true;
- }
- }
-
- // Apply the style to the control
- if( builderReady )
+ std::string styleName = control.GetStyleName();
+ if( GetStyleNameForControl( builder, control, styleName ) )
{
builder.ApplyStyle( styleName, control );
}
-}
-bool StyleManager::LoadFile( const std::string& filename, std::string& stringOut )
-{
- DALI_ASSERT_DEBUG( 0 != filename.length());
-
- // as toolkit is platform agnostic, it cannot load files from filesystem
- // ask style monitor to load the style sheet
- if( mStyleMonitor )
+ if( mDefaultFontSize >= 0 )
{
- return mStyleMonitor.LoadThemeFile( filename, stringOut );
+ // Apply the style for logical font size
+ std::stringstream fontSizeQualifier;
+ fontSizeQualifier << styleName << FONT_SIZE_QUALIFIER << mDefaultFontSize;
+ builder.ApplyStyle( fontSizeQualifier.str(), control );
}
-
- return false;
}
-Toolkit::StyleManager::StyleChangeSignalType& StyleManager::StyleChangeSignal()
+const StylePtr StyleManager::GetRecordedStyle( Toolkit::Control control )
{
- return mStyleChangeSignal;
-}
-
-void StyleManager::RequestThemeChange( const std::string& themeFile )
-{
- mThemeFile = themeFile;
-
- // need to do style change synchronously as app might create a UI control on the next line
- SetTheme();
-}
-
-void StyleManager::RequestDefaultTheme()
-{
- RequestThemeChange( DEFAULT_THEME );
-}
-
-void StyleManager::SetTheme()
-{
- mThemeBuilder = CreateBuilder( mThemeBuilderConstants );
- if ( LoadJSON( mThemeBuilder, mThemeFile ) )
- {
- mStyleChangeSignal.Emit( Toolkit::StyleManager::Get(), StyleChange::THEME_CHANGE );
- }
- else
+ if( mThemeBuilder )
{
- mThemeBuilder.Reset();
+ std::string styleName = control.GetStyleName();
+
+ if( GetStyleNameForControl( mThemeBuilder, control, styleName ) )
+ {
+ const StylePtr style = GetImpl(mThemeBuilder).GetStyle( styleName );
+ return style;
+ }
}
+ return StylePtr(NULL);
}
Toolkit::Builder StyleManager::FindCachedBuilder( const std::string& key )
{
case StyleChange::DEFAULT_FONT_CHANGE:
{
+ mDefaultFontFamily = styleMonitor.GetDefaultFontFamily();
break;
}
case StyleChange::THEME_CHANGE:
{
- const std::string& newTheme = styleMonitor.GetTheme();
- if( ! newTheme.empty() )
- {
- mThemeFile = newTheme;
- }
- else
- {
- mThemeFile = DEFAULT_THEME;
- }
-
- SetTheme();
+ SetTheme( styleMonitor.GetTheme() );
break;
}
}
+ EmitStyleChangeSignals( styleChange );
+}
+
+void StyleManager::EmitStyleChangeSignals( StyleChange::Type styleChange )
+{
+ Toolkit::StyleManager styleManager = StyleManager::Get();
+
+ // Update Controls first
+ mControlStyleChangeSignal.Emit( styleManager, styleChange );
- mStyleChangeSignal.Emit( Toolkit::StyleManager::Get(), styleChange );
+ // Inform application last
+ mStyleChangedSignal.Emit( styleManager, styleChange );
}
+
} // namespace Internal
} // namespace Toolkit