*/
bool IsDefaultAlgorithmEnabled() const;
+ /**
+ * @copydoc Toolkit::DevelKeyboardFocusManager::SetFocusFinderRootActor
+ */
+ void SetFocusFinderRootActor(Actor actor);
+
+ /**
+ * @copydoc Toolkit::DevelKeyboardFocusManager::ResetFocusFinderRootActor
+ */
+ void ResetFocusFinderRootActor();
+
public:
/**
* @copydoc Toolkit::KeyboardFocusManager::PreFocusChangeSignal()
*/
bool EmitCustomWheelSignals(Actor actor, const WheelEvent& event);
+ /**
+ * Clear the focus indicator actor.
+ */
+ void ClearFocusIndicator();
+
private:
// Undefined
KeyboardFocusManager(const KeyboardFocusManager&);
Actor mFocusIndicatorActor; ///< The focus indicator actor shared by all the keyboard focusable actors for highlight
+ WeakHandle<Actor> mFocusFinderRootActor; ///<The root actor from which the focus finder is started.
+
FocusStack mFocusHistory; ///< Stack to contain pre-focused actor's BaseObject*
SlotDelegate<KeyboardFocusManager> mSlotDelegate;
bool mClearFocusOnTouch : 1; ///< Whether clear focus on touch.
bool mEnableDefaultAlgorithm : 1; ///< Whether use default algorithm focus
+
};
} // namespace Internal