if( actor && actor.IsKeyboardFocusable() )
{
mIsFocusIndicatorEnabled = true;
- // Draw the focus indicator upon the focused actor
- actor.Add( GetFocusIndicatorActor() );
-
+ // Draw the focus indicator upon the focused actor when PhysicalKeyboard is attached
+ if( mIsKeyboardFocusEnabled )
+ {
+ actor.Add( GetFocusIndicatorActor() );
+ }
// Send notification for the change of focus actor
if( !mFocusChangedSignal.Empty() )
{