bool KeyboardFocusManager::DoSetCurrentFocusActor(Actor actor)
{
bool success = false;
+
+ // If the parent's KEYBOARD_FOCUSABLE_CHILDREN is false, it cannot have focus.
+ if(actor)
+ {
+ Actor parent = actor.GetParent();
+ while(parent)
+ {
+ if(!parent.GetProperty<bool>(DevelActor::Property::KEYBOARD_FOCUSABLE_CHILDREN))
+ {
+ DALI_LOG_INFO(gLogFilter, Debug::General, "[%s:%d] Parent Actor has KEYBOARD_FOCUSABLE_CHILDREN false,\n", __FUNCTION__, __LINE__);
+ return false;
+ }
+ parent = parent.GetParent();
+ }
+ }
+
if(actor && actor.GetProperty<bool>(Actor::Property::KEYBOARD_FOCUSABLE) && actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE))
{
Integration::SceneHolder currentWindow = Integration::SceneHolder::Get(actor);
nextFocusableActor = mPreFocusChangeSignal.Emit(currentFocusActor, Actor(), direction);
mIsWaitingKeyboardFocusChangeCommit = false;
}
- else if(mEnableDefaultAlgorithm)
+ else if(mEnableDefaultAlgorithm && currentFocusActor)
{
// We should find it among the actors nearby.
- nextFocusableActor = Toolkit::FocusFinder::GetNearestFocusableActor(currentFocusActor, direction);
+ Integration::SceneHolder window = Integration::SceneHolder::Get(currentFocusActor);
+ if(window)
+ {
+ nextFocusableActor = Toolkit::FocusFinder::GetNearestFocusableActor(window.GetRootLayer(), currentFocusActor, direction);
+ }
}
}
// "Shift-Tab" key changes it in the backward direction.
if(!DoMoveFocusToNextFocusGroup(!event.IsShiftModifier()))
{
- // If the focus group is not changed, Move the focus towards right, "Shift-Tap" key moves the focus towards left.
- if(!MoveFocus(event.IsShiftModifier() ? Toolkit::Control::KeyboardFocus::LEFT : Toolkit::Control::KeyboardFocus::RIGHT))
- {
- // If the focus is not moved, Move the focus towards down, "Shift-Tap" key moves the focus towards up.
- MoveFocus(event.IsShiftModifier() ? Toolkit::Control::KeyboardFocus::UP : Toolkit::Control::KeyboardFocus::DOWN);
- }
+ // If the focus group is not changed, Move the focus towards forward, "Shift-Tap" key moves the focus towards backward.
+ MoveFocus(event.IsShiftModifier() ? Toolkit::Control::KeyboardFocus::BACKWARD : Toolkit::Control::KeyboardFocus::FORWARD);
}
}