mAlwaysShowIndicator(ALWAYS_SHOW),
mFocusGroupLoopEnabled(false),
mIsWaitingKeyboardFocusChangeCommit(false),
- mClearFocusOnTouch(true)
+ mClearFocusOnTouch(true),
+ mEnableDefaultAlgorithm(false)
{
// TODO: Get FocusIndicatorEnable constant from stylesheet to set mIsFocusIndicatorShown.
bool KeyboardFocusManager::DoSetCurrentFocusActor(Actor actor)
{
bool success = false;
+
+ // If the parent's KEYBOARD_FOCUSABLE_CHILDREN is false, it cannot have focus.
+ if(actor)
+ {
+ Actor parent = actor.GetParent();
+ while(parent)
+ {
+ if(!parent.GetProperty<bool>(DevelActor::Property::KEYBOARD_FOCUSABLE_CHILDREN))
+ {
+ DALI_LOG_INFO(gLogFilter, Debug::General, "[%s:%d] Parent Actor has KEYBOARD_FOCUSABLE_CHILDREN false,\n", __FUNCTION__, __LINE__);
+ return false;
+ }
+ parent = parent.GetParent();
+ }
+ }
+
if(actor && actor.GetProperty<bool>(Actor::Property::KEYBOARD_FOCUSABLE) && actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE))
{
Integration::SceneHolder currentWindow = Integration::SceneHolder::Get(actor);
nextFocusableActor = mPreFocusChangeSignal.Emit(currentFocusActor, Actor(), direction);
mIsWaitingKeyboardFocusChangeCommit = false;
}
- else
+ else if(mEnableDefaultAlgorithm && currentFocusActor)
{
// We should find it among the actors nearby.
- nextFocusableActor = Toolkit::FocusFinder::GetNearestFocusableActor(currentFocusActor, direction);
+ Integration::SceneHolder window = Integration::SceneHolder::Get(currentFocusActor);
+ if(window)
+ {
+ nextFocusableActor = Toolkit::FocusFinder::GetNearestFocusableActor(window.GetRootLayer(), currentFocusActor, direction);
+ }
}
}
{
// "Tab" key changes the focus group in the forward direction and
// "Shift-Tab" key changes it in the backward direction.
- DoMoveFocusToNextFocusGroup(!event.IsShiftModifier());
+ if(!DoMoveFocusToNextFocusGroup(!event.IsShiftModifier()))
+ {
+ // If the focus group is not changed, Move the focus towards forward, "Shift-Tap" key moves the focus towards backward.
+ MoveFocus(event.IsShiftModifier() ? Toolkit::Control::KeyboardFocus::BACKWARD : Toolkit::Control::KeyboardFocus::FORWARD);
+ }
}
isFocusStartableKey = true;
return (mEnableFocusIndicator == ENABLE);
}
+void KeyboardFocusManager::EnableDefaultAlgorithm(bool enable)
+{
+ mEnableDefaultAlgorithm = enable;
+}
+
+bool KeyboardFocusManager::IsDefaultAlgorithmEnabled() const
+{
+ return mEnableDefaultAlgorithm;
+}
+
} // namespace Internal
} // namespace Toolkit