#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/events/hit-test-algorithm.h>
#include <dali/public-api/images/resource-image.h>
+#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
-#include <dali/integration-api/debug.h>
namespace Dali
{
namespace // unnamed namespace
{
+// Signals
+
+const char* const SIGNAL_FOCUS_CHANGED = "focus-changed";
+const char* const SIGNAL_FOCUS_OVERSHOT = "focus-overshot";
+const char* const SIGNAL_FOCUSED_ACTOR_ACTIVATED = "focused-actor-activated";
+
#if defined(DEBUG_ENABLED)
Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_FOCUS_MANAGER");
#endif
-const char * const ACTOR_FOCUSABLE("focusable");
-const char * const IS_FOCUS_GROUP("is-focus-group");
+const char* const ACTOR_FOCUSABLE("focusable");
+const char* const IS_FOCUS_GROUP("is-focus-group");
const char* FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "B16-8_TTS_focus.png";
const Vector4 FOCUS_BORDER_IMAGE_BORDER = Vector4(7.0f, 7.0f, 7.0f, 7.0f);
Dali::BaseHandle handle( object );
bool connected( true );
- FocusManager* manager = dynamic_cast<FocusManager*>(object);
+ FocusManager* manager = dynamic_cast<FocusManager*>( object );
- if( Dali::Toolkit::FocusManager::SIGNAL_FOCUS_CHANGED == signalName )
+ if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUS_CHANGED ) )
{
manager->FocusChangedSignal().Connect( tracker, functor );
}
- else if( Dali::Toolkit::FocusManager::SIGNAL_FOCUS_OVERSHOT == signalName )
+ else if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUS_OVERSHOT ) )
{
manager->FocusOvershotSignal().Connect( tracker, functor );
}
- else if( Dali::Toolkit::FocusManager::SIGNAL_FOCUSED_ACTOR_ACTIVATED== signalName )
+ else if( 0 == strcmp( signalName.c_str(), SIGNAL_FOCUSED_ACTOR_ACTIVATED ) )
{
manager->FocusedActorActivatedSignal().Connect( tracker, functor );
}