#define DALI_TOOLKIT_INTERNAL_SPREAD_FILTER_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace Dali
{
-
namespace Toolkit
{
-
namespace Internal
{
-
/**
* A spread/thicken filter. Expands an image into transparent areas.
*/
* Set the amount of spread in pixels.
* @param[in] spread The amount of spread
*/
- void SetSpread( float spread );
+ void SetSpread(float spread);
public: // From ImageFilter
/// @copydoc Dali::Toolkit::Internal::ImageFilter::Enable
- virtual void Enable();
+ void Enable() override;
/// @copydoc Dali::Toolkit::Internal::ImageFilter::Disable
- virtual void Disable();
+ void Disable() override;
/// @copydoc Dali::Toolkit::Internal::ImageFilter::Refresh
- virtual void Refresh();
+ void Refresh() override;
/// @copydoc Dali::Toolkit::Internal::ImageFilter::SetSize
- virtual void SetSize( const Vector2& size );
+ void SetSize(const Vector2& size) override;
private:
-
/**
* Setup render tasks for blur
*/
void CreateRenderTasks();
private:
- SpreadFilter( const SpreadFilter& );
- SpreadFilter& operator=( const SpreadFilter& );
+ SpreadFilter(const SpreadFilter&);
+ SpreadFilter& operator=(const SpreadFilter&);
private: // Attributes
-
// To perform horizontal spread from mInputTexture to mFrameBufferForHorz
- RenderTask mRenderTaskForHorz;
- Actor mActorForInput;
- FrameBuffer mFrameBufferForHorz;
+ RenderTask mRenderTaskForHorz;
+ Actor mActorForInput;
+ FrameBuffer mFrameBufferForHorz;
// To perform vertical spread from mFrameBufferForHorz to mOutputFrameBuffer
- RenderTask mRenderTaskForVert;
- Actor mActorForHorz;
+ RenderTask mRenderTaskForVert;
+ Actor mActorForHorz;
- int mSpread;
+ int mSpread;
}; // class SpreadFilter
} // namespace Internal
} // namespace Dali
#endif // DALI_TOOLKIT_INTERNAL_SPREAD_FILTER_H
-