#ifndef __DALI_TOOLKIT_INTERNAL_IMAGE_FILTER_H__
#define __DALI_TOOLKIT_INTERNAL_IMAGE_FILTER_H__
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// EXTERNAL INCLUDES
+#include <dali/public-api/actors/camera-actor.h>
// INTERNAL INCLUDES
-#include <dali/dali.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
-#include <dali-toolkit/public-api/controls/effects-view/effects-view.h>
+#include <dali-toolkit/devel-api/controls/effects-view/effects-view.h>
namespace Dali
{
* Set size of ImageFilter. Used to create internal offscreen buffers
* @param[in] size THe size.
*/
- void SetSize( const Vector2& size );
+ virtual void SetSize( const Vector2& size );
/**
* Set the pixel format for internal offscreen buffers
*/
void SetBackgroundColor( const Vector4& color );
+protected:
+
/**
- * Enable optional debug output in the shader
- * @param[in] flag Set true to enable, dalse to disable.
+ * Setup position and parameters for camera
*/
- void RenderDebug( bool flag );
+ void SetupCamera();
protected:
Image mInputImage;
FrameBufferImage mOutputImage;
FilterKernel mKernel;
Actor mRootActor;
+ CameraActor mCameraActor;
Vector4 mBackgroundColor;
Vector2 mTargetSize;
Pixel::Format mPixelFormat;
bool mRefreshOnDemand;
- bool mDebugRender;
+
}; // class Imagefilter
} // namespace Internal