#include <dali/public-api/rendering/texture.h>
#include <dali/devel-api/adaptor-framework/video-player.h>
#include <dali/integration-api/adaptor-framework/trigger-event-factory.h>
+#include <dali/devel-api/adaptor-framework/video-sync-mode.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control-impl.h>
{
protected:
- VideoView();
+ VideoView( Dali::VideoSyncMode syncMode );
virtual ~VideoView();
public:
/**
- * @copydoc Toolkit::VideoView::New()
+ * @copydoc Toolkit::DevelVideoView::New()
*/
- static Toolkit::VideoView New();
+ static Toolkit::VideoView New( VideoSyncMode syncMode );
/**
* @brief Sets a video url to play.
*/
Any GetMediaPlayer();
+ /**
+ * @brief Play the resize or move animation with synchronization between UI(transparent hole) and video player
+ *
+ * The resize and move animation's play() function is called.
+ * If the animation is played, UI and video player will work synchronization.
+ *
+ * @param[in] videoView The current VideoView
+ * @param[in] animation The animation for video view's resize or move.
+ */
+ void PlayAnimation( Dali::Animation animation );
+
private: // From Control
/**
virtual void OnStageDisconnection();
/**
+ * @copydoc Toolkit::Control::OnSizeSet()
+ */
+ virtual void OnSizeSet( const Vector3& targetSize );
+
+ /**
* @copydoc Toolkit::Control::GetNaturalSize
*/
virtual Vector3 GetNaturalSize();
*/
void ApplyBackupProperties();
+ /*
+ * @brief FrameRender's callback function
+ *
+ * This function means the resize/move animation is finished,
+ * so Ui and video player's synchronization can be finished.
+ *
+ */
+ void FrameRenderCallback( int frameID );
+
+ /*
+ * @brief Set frameRender Callback function
+ *
+ * This function is added for listenr the resize/move animation is finished,
+ *
+ */
+ void SetFrameRenderCallback();
+
+
+ /*
+ * @brief resize/move animation finished callback function
+ *
+ * This function is called the resize/move animation is finished,
+ *
+ */
+ void OnAnimationFinished( Dali::Animation& animation );
+
private:
Dali::VideoPlayer mVideoPlayer;
Dali::Property::Map mPropertyBackup;
int mCurrentVideoPlayPosition;
+ int mFrameID;
+
bool mIsPlay;
bool mIsUnderlay;
+
+ Dali::VideoSyncMode mSyncMode;
};
} // namespace Internal