DevelControl::SetAccessibilityConstructor(self, [](Dali::Actor actor) {
return std::unique_ptr<Dali::Accessibility::Accessible>(
- new DevelControl::AccessibleImpl(actor, Dali::Accessibility::Role::VIDEO));
+ new DevelControl::ControlAccessible(actor, Dali::Accessibility::Role::VIDEO));
});
//Enable highightability
}
}
-float VideoView::GetHeightForWidth(float width)
-{
- if(mVideoSize.GetWidth() > 0 && mVideoSize.GetHeight() > 0)
- {
- return GetHeightForWidthBase(width);
- }
- else
- {
- return Control::GetHeightForWidthBase(width);
- }
-}
-
-float VideoView::GetWidthForHeight(float height)
-{
- if(mVideoSize.GetWidth() > 0 && mVideoSize.GetHeight() > 0)
- {
- return GetWidthForHeightBase(height);
- }
- else
- {
- return Control::GetWidthForHeightBase(height);
- }
-}
-
void VideoView::SetWindowSurfaceTarget()
{
Actor self = Self();